Anon1729 Level 1 of the Dungeon [Shop] Zessid's Weapon Emporium a +0 whip (25 gold) 2 curare-tipped darts (12 gold) a +0 spear (30 gold) 20 stones (20 gold) a +0 spear (30 gold) the +9 hand crossbow "Coom" {flame, Dex+6} (709 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+6). a +0 spear (30 gold) a +1 short sword of venom (106 gold) a +0 dagger (20 gold) 18 stones (18 gold) (0, 0, D:1) a +0 ring mail (4, 5, D:1) a +0 ring mail (5, -11, D:1) 24 stones a +0 scale mail (5, -9, D:1) a +0 dagger (6, 20, D:1) a potion of brilliance (7, -4, D:1) a +0 club (8, 11, D:1) a +0 robe (10, 21, D:1) a +0 whip (12, 4, D:1) a +0 robe (17, 18, D:1) a +0 short sword (18, 16, D:1) a +0 falchion (20, 15, D:1) a +0 whip (24, -5, D:1) a potion of attraction (25, -10, D:1) a potion of degeneration (32, -5, D:1) a +0 dagger a stone (33, 20, D:1) a +0 short sword (36, -15, D:1) a +0 dagger (36, 1, D:1) a +0 club 4 stones (36, 4, D:1) a +0 quarterstaff (47, 19, D:1) 6 stones (48, -10, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 10 stones (9, 5, D:2) a +0 ring mail (23, 5, D:2) a potion of cancellation (25, -10, D:2) a +0 whip (36, -44, D:2) a potion of heal wounds (43, -33, D:2) a +0 hunting sling a +0 short sword a +0 animal skin a +0 helmet (46, -34, D:2) a +0 dagger a +0 club (46, -33, D:2) a +0 dagger a +0 club (47, -33, D:2) a +0 club (47, -32, D:2) a +0 dagger (48, -32, D:2) a +0 dagger a +0 dagger (50, -32, D:2) a +0 dagger a +0 whip 2 stones (52, -32, D:2) a +0 club (55, -32, D:2) a +0 dagger (59, 4, D:2) a +0 long sword of holy wrath (59, 5, D:2) a +3 whip 3 stones Level 3 of the Dungeon (1, 4, D:3) a +0 dagger (3, 21, D:3) a +0 mace (5, 4, D:3) a +0 trident (5, 7, D:3) a potion of curing (6, -1, D:3) 21 stones (22, 19, D:3) a +0 club (25, 24, D:3) 16 stones (45, 13, D:3) the +1 robe "Neblarie" {-Tele Rampage Dex+4} Dex: It affects your dexterity (+4). -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. (51, -2, D:3) a potion of resistance (53, 1, D:3) a +0 plate armour Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, 0, D:4) a +0 dagger a +0 dagger a +0 robe (6, 59, D:4) a +0 rapier (8, 40, D:4) 25 stones (12, 25, D:4) a potion of heal wounds (24, 49, D:4) 14 stones (25, 6, D:4) a +0 club a +0 hunting sling (41, 16, D:4) a scroll of identify (45, 58, D:4) a +0 mace (48, 39, D:4) a +0 dagger (61, 11, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a scroll of noise (2, -8, D:5) a scroll of identify (5, -19, D:5) a +0 shortbow (6, -8, D:5) 10 gold pieces (10, -25, D:5) 21 stones (10, -14, D:5) a scroll of identify