Anon1729 Level 1 of the Dungeon [Shop] Ynof's Jewellery Emporium a ring of protection from cold (325 gold) a +4 ring of protection (468 gold) a ring of magical power (260 gold) a ring of protection from cold (325 gold) a ring of poison resistance (260 gold) an amulet of faith (520 gold) the ring "Empir" {rElec rN+ Will- Str+6 Dex+9} (1188 gold) [ring of strength] It affects your strength (+6). It affects your dexterity (+9). It insulates you from electricity. It protects you from negative energy. It decreases your willpower. a +4 ring of protection (468 gold) a ring of willpower (325 gold) a ring of ice (325 gold) a ring of fire (325 gold) a ring of protection from fire (325 gold) an amulet of faith (520 gold) (0, 0, D:1) a +0 club (5, -30, D:1) a +0 short sword (8, -30, D:1) a +0 robe a +0 club (15, -20, D:1) a +0 mace (15, 1, D:1) a +0 dagger (20, -30, D:1) a +0 club Level 2 of the Dungeon [Shop] Hefu's Assorted Antiques a +0 plate armour (598 gold) a +0 plate armour (598 gold) a +2 robe of willpower (460 gold) a +0 spear (78 gold) a +0 rapier (104 gold) a wand of flame (28) (390 gold) a scroll of teleportation (78 gold) a ring of wizardry (780 gold) (1, -30, D:2) a +0 dagger (14, -35, D:2) a book of Maledictions (17, -39, D:2) a +0 long sword (29, -6, D:2) a +0 whip (31, -6, D:2) a +0 short sword (41, -29, D:2) a +0 dagger (41, -27, D:2) a +0 club (41, -25, D:2) a +0 club a +0 club (41, -23, D:2) a +0 club (43, -20, D:2) a +0 club (43, -5, D:2) a +0 robe Level 3 of the Dungeon (13, -15, D:3) a +0 plate armour (16, -26, D:3) a +0 club (16, -22, D:3) a +0 whip (19, -7, D:3) a +0 club (20, -26, D:3) a +0 falchion (29, -12, D:3) a +0 club (30, 13, D:3) a +0 leather armour (34, -27, D:3) a +0 mace (42, -25, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Hunouniz's Antique Weapon Shoppe a +0 quarterstaff (100 gold) a +0 long sword (87 gold) a +0 quarterstaff (100 gold) the +2 glaive of Judgement {drain, rElec rPois rF+} (1172 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It insulates you from electricity. It protects you from poison. a +0 dagger (50 gold) a +0 falchion (75 gold) a +0 spear (75 gold) a +0 hand axe (75 gold) a +0 trident (87 gold) a +0 falchion (75 gold) a +0 arbalest (112 gold) a +0 flail (87 gold) a +0 falchion (75 gold) (0, 0, D:4) a +0 hand axe (1, -15, D:4) 20 sling bullets (3, -2, D:4) a +0 hand axe a +0 robe a +0 dagger (3, 6, D:4) a +0 dagger (4, -3, D:4) a +0 dagger (8, -31, D:4) a +0 whip (9, -31, D:4) a +0 club (9, -15, D:4) a +0 spear (9, -10, D:4) a +0 dagger (10, -30, D:4) a +0 whip (16, -29, D:4) a +0 whip a +0 robe (16, -26, D:4) a +0 flail (20, -6, D:4) a book of Spatial Translocations (27, 0, D:4) a +0 dagger (28, -5, D:4) a +0 whip (28, 0, D:4) a +0 hand axe a +0 dagger a +0 scale mail a +0 hand axe (29, -20, D:4) a +0 leather armour a +0 whip (29, -18, D:4) a +0 trident (30, -24, D:4) a +0 club (30, -22, D:4) a +0 robe a +0 dagger a +0 robe a +0 dagger (45, -1, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 battleaxe (5, -50, D:5) a +0 hunting sling (14, -30, D:5) a +0 mace (14, -29, D:5) a +0 dagger (still there?) a +0 whip (still there?) a +0 whip (still there?) (16, -42, D:5) a +0 flail (18, -38, D:5) a +0 whip (21, -47, D:5) a +0 giant spiked club (21, -26, D:5) 13 bolts (26, -21, D:5) a +0 helmet (34, -17, D:5) a +0 whip (42, -47, D:5) a +0 whip (42, -33, D:5) a +0 ring mail (43, -40, D:5) a +0 halberd (43, -23, D:5) a +0 robe (47, -42, D:5) a +0 flail (51, -36, D:5) a +0 long sword Level 6 of the Dungeon (6, 10, D:6) a ring of flight (7, 33, D:6) a +0 dagger (8, -6, D:6) a book of Changes (8, 34, D:6) 7 boomerangs (15, 2, D:6) a +0 ring mail (19, 24, D:6) a +0 falchion (24, 15, D:6) a +0 leather armour (28, -9, D:6) a +0 club a +0 leather armour (28, -8, D:6) a +0 club 5 silver boomerangs a +0 chain mail (31, -7, D:6) a +0 chain mail (32, -10, D:6) a +0 mace a +0 whip a +0 leather armour (36, 1, D:6) a +0 dagger a +0 robe (36, 28, D:6) a +0 trident (44, 3, D:6) a +0 chain mail (48, -7, D:6) a +0 war axe (49, -21, D:6) a +0 war axe Level 7 of the Dungeon [Shop] Gihimm's Distillery 2 potions of flight (78 gold) a potion of curing (39 gold) 2 potions of attraction (78 gold) a potion of magic (104 gold) a potion of flight (39 gold) a potion of magic (104 gold) a potion of cancellation (104 gold) a potion of attraction (39 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of heal wounds (65 gold) (0, 0, D:7) a +0 giant club (1, 0, D:7) a +0 giant club (1, 19, D:7) a +0 dagger (13, 46, D:7) a +0 whip a +0 scale mail (14, 48, D:7) a +0 club (15, 37, D:7) 22 sling bullets (15, 45, D:7) a +0 dagger a +1 whip of pain (16, 7, D:7) a +0 dagger a +0 short sword a +0 club a kobold corpse (skeletalised by now) (16, 8, D:7) a +0 short sword a +0 whip a +0 plate armour a kobold corpse (skeletalised by now) (19, 41, D:7) a +0 whip a +0 club (19, 42, D:7) a +0 short sword