Anon1729 Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (1, -1, D:1) 24 stones (3, 2, D:1) a +0 club (6, -10, D:1) 12 poisoned darts (10, 10, D:1) 24 stones (20, -19, D:1) a +0 quarterstaff (22, 15, D:1) a +0 ring mail (26, 38, D:1) a +0 robe (28, -14, D:1) a +0 dagger (28, -1, D:1) 19 sling bullets (32, 27, D:1) a cursed +0 robe (37, 12, D:1) a stone (38, -15, D:1) a +0 whip (38, 12, D:1) a +0 dagger (39, 11, D:1) a +0 dagger a +0 whip 2 stones (40, -4, D:1) a +0 club (41, -12, D:1) 11 bolts (41, 1, D:1) a +0 short sword (53, 12, D:1) a +0 club (58, -9, D:1) 18 bolts (58, -4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 7 sling bullets (3, 21, D:2) 19 stones (8, 31, D:2) a +0 robe (11, 25, D:2) a +0 club (12, 25, D:2) a +0 short sword (19, 8, D:2) 22 stones (19, 42, D:2) a +0 ring mail (20, 10, D:2) a stone (21, 12, D:2) a +0 short sword a stone (26, 4, D:2) 3 large rocks (38, 22, D:2) a +0 short sword (45, 6, D:2) a +0 chain mail (54, 5, D:2) a +0 ring mail (57, 6, D:2) 20 sling bullets Level 3 of the Dungeon (0, 0, D:3) 6 stones (2, 5, D:3) a +0 dagger (3, 9, D:3) a stone (5, -32, D:3) a +4 vorpal hunting sling (6, 9, D:3) a +0 club (13, -35, D:3) a +0 robe (24, -6, D:3) 28 bolts (32, -46, D:3) 4 large rocks (34, 10, D:3) a +2 ring mail of poison resistance (35, -51, D:3) 16 bolts (35, 9, D:3) 13 sling bullets (36, 8, D:3) a +0 hand axe (37, -3, D:3) a +0 club (38, -20, D:3) a +0 robe (49, -27, D:3) a +0 ring mail Level 4 of the Dungeon (2, -2, D:4) a +0 halberd (2, 0, D:4) a +0 helmet (5, 9, D:4) a +0 ring mail of poison resistance (11, -11, D:4) a +0 scale mail (37, -9, D:4) a +0 giant spiked club (unseen) (55, -9, D:4) a +0 scale mail Level 5 of the Dungeon [Shop] Fir Wouly's Weapon Shoppe a +0 spear (39 gold) a +0 flail (45 gold) a +0 hand axe (39 gold) 18 bolts (46 gold) the +8 trident of the Octopus King {venom, rElec rPois Will+} (884 gold) It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your willpower, your defense against some magical effects. a +2 rapier of speed (312 gold) a +0 quarterstaff (52 gold) a +1 dagger of electrocution (156 gold) a +2 battleaxe of venom (257 gold) (0, 0, D:5) a +0 flail (4, -8, D:5) 26 bolts (8, -3, D:5) a howler monkey corpse (skeletalised by now) (10, -12, D:5) 8 curare-tipped darts (10, 11, D:5) an uncursed amulet of inaccuracy (11, -5, D:5) 22 sling bullets (13, 13, D:5) a +0 club (16, -9, D:5) a +0 leather armour (18, 18, D:5) a +0 club a +0 leather armour (22, -7, D:5) 24 stones (29, 9, D:5) a +0 falchion a +0 ring mail a +0 hand axe (47, 20, D:5) a +0 buckler (54, -10, D:5) a +0 leather armour (54, 24, D:5) a +0 robe (62, 4, D:5) a +0 robe a cursed +3 scimitar (62, 6, D:5) a +0 ring mail (still there?) a +0 whip (still there?) (62, 18, D:5) 29 stones (66, 15, D:5) a +0 club a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a cursed +0 spear (still there?) a +0 robe (still there?) (2, 10, D:6) 20 arrows (13, 1, D:6) 28 stones (18, 13, D:6) 7 gold pieces