Anon1729 Level 1 of the Dungeon (0, 0, D:1) a cursed -3 dagger (5, 4, D:1) a +0 club a +0 club a +0 whip (11, -1, D:1) a +0 leather armour (13, 3, D:1) a +0 spear (14, -8, D:1) a +0 club (19, 12, D:1) a +0 dagger (32, 8, D:1) a throwing net (40, 2, D:1) a +0 leather armour (46, 22, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 34, D:2) a +0 club (2, 33, D:2) a +0 short sword (3, 33, D:2) 15 arrows (5, 33, D:2) a +0 dagger a +0 hunting sling (5, 40, D:2) a +0 club (17, 21, D:2) a +0 dagger (19, 19, D:2) a +0 short sword (27, 6, D:2) a +0 robe (28, -5, D:2) a +0 robe (28, 27, D:2) a +0 dagger (34, -5, D:2) a +0 whip a +0 robe (34, 15, D:2) a +0 mace (35, 16, D:2) a +0 quarterstaff (37, 7, D:2) a +0 dagger (42, 13, D:2) a +0 club (45, 11, D:2) a +0 dagger a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, 38, D:3) a tomahawk (2, 38, D:3) a +0 club a +0 leather armour a tomahawk a +0 mace (4, 38, D:3) a tomahawk (12, -10, D:3) 23 arrows (19, 25, D:3) a +0 hand axe a +0 leather armour a +0 dagger a +0 mace a +0 leather armour a +0 flail (35, 46, D:3) 10 poisoned needles (41, -7, D:3) a +0 ring mail (48, 26, D:3) a +1 war axe of flaming Level 4 of the Dungeon [Shop] Qis Dan's General Store a +1 leather armour of poison resistance (110 gold) the Almanac of Spatial Evil Secrets (770 gold) Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Recall Summoning/Translocation 3 c - Force Lance Conjuration/Translocation 4 d - Excruciating Wounds Charms/Necromancy 5 e - Dispel Undead Necromancy 5 a +0 short sword (30 gold) 23 sling bullets (115 gold) a cursed +0 chain mail (15 gold) a potion of flight (30 gold) 21 stones (21 gold) a ration (50 gold) a ration (50 gold) 13 arrows (26 gold) 21 stones (21 gold) (0, 0, D:4) a +2 flail of protection a +0 chain mail (10, 8, D:4) a +0 pair of boots of running (13, 25, D:4) a +0 war axe (14, 26, D:4) a +0 fustibalus (15, 5, D:4) a +0 robe a +0 dagger a +0 hand axe a +0 chain mail a +0 dagger (17, 15, D:4) a +0 leather armour a +0 morningstar (21, 13, D:4) 17 bolts (25, 13, D:4) a +0 leather armour (29, 1, D:4) a +1 ring mail of fire resistance (29, 26, D:4) 11 arrows (31, -6, D:4) a +1 whip of freezing a +0 robe (35, 14, D:4) 16 arrows (37, 16, D:4) a cursed +0 glaive (53, 34, D:4) a +0 robe (55, 21, D:4) 12 bolts Level 5 of the Dungeon (12, -23, D:5) a +0 club (14, -6, D:5) a +0 club (16, -7, D:5) a +0 ring mail (27, 4, D:5) 20 bolts (31, -15, D:5) a +0 war axe (31, -9, D:5) a +0 animal skin (37, -35, D:5) a +0 quarterstaff (41, 1, D:5) a +0 animal skin (47, 21, D:5) a +0 ring mail (51, -28, D:5) a +2 falchion of slicing (55, -2, D:5) a +0 robe a +0 dagger (60, -5, D:5) a +0 dagger a +0 robe (60, -4, D:5) a +0 dagger of protection a +0 robe (61, -4, D:5) a +2 war axe of draining a +0 ring mail (61, 16, D:5) a +0 flail Level 6 of the Dungeon [Shop] Cixzirorr's General Store a +2 leather armour of poison resistance (176 gold) a ration (55 gold) an uncursed ring of poison resistance (220 gold) the +1 ring mail of Wout {rElec Str+3} (322 gold) It affects your strength (+3). It insulates you from electricity. a +0 spear (33 gold) a scroll of remove curse (33 gold) 22 stones (24 gold) a scroll of silence (82 gold) a ration (55 gold) a +0 spear (33 gold) (0, 0, D:6) a scroll of noise (6, -16, D:6) a +0 dagger a +0 robe (12, -21, D:6) a +0 dagger a +0 leather armour (15, 5, D:6) a +0 short sword 2 tomahawks of returning a +0 leather armour a +0 hand axe (16, 5, D:6) a +0 hand axe (17, -16, D:6) a +0 club (19, -8, D:6) a +0 leather armour a +0 short sword (20, -27, D:6) an arrow (20, -14, D:6) a +0 robe a cursed +2 short sword 17 arrows a +0 shortbow (20, 10, D:6) a +0 whip (20, 12, D:6) a +0 club (21, -28, D:6) a +0 dagger (21, 5, D:6) a +0 dagger (22, -29, D:6) 23 arrows a cursed -1 shortbow (22, -22, D:6) 2 needles of confusion (22, -21, D:6) a +0 dagger a +0 robe (22, -6, D:6) an arrow (22, -4, D:6) a +0 club (22, -3, D:6) a +0 dagger (22, -1, D:6) a +0 spear (22, 3, D:6) a +0 club (23, -8, D:6) an arrow (24, -8, D:6) a +0 whip (25, -2, D:6) a +0 dagger (28, -3, D:6) a +0 club (31, -19, D:6) a +0 robe a +0 falchion (31, -4, D:6) 9 bolts (31, 6, D:6) a +0 dagger (34, -25, D:6) a +0 scale mail a +0 flail a +0 whip (35, -13, D:6) a +0 whip a +0 club (36, -25, D:6) a +0 mace a +0 short sword a +0 ring mail a +0 club a +0 scale mail (36, -16, D:6) a +0 long sword (37, -12, D:6) a +0 mace (37, 12, D:6) 8 curare-tipped needles (38, -23, D:6) a +2 short sword of protection a +0 robe (38, -22, D:6) a +0 giant club (38, -20, D:6) a +0 flail (38, -18, D:6) a +0 hand axe (39, -21, D:6) a +0 scythe a +0 robe (40, -19, D:6) a +0 short sword a cursed -3 hand crossbow (43, -23, D:6) 7 bolts (44, -12, D:6) a +2 great sword of freezing a +0 robe (46, -13, D:6) a +0 short sword a +0 leather armour (47, -13, D:6) a cursed +0 club (48, -17, D:6) a +0 dagger (48, -13, D:6) a +0 cloak (50, -7, D:6) a +0 short sword (55, -20, D:6) a +0 leather armour 16 bolts a +0 hand crossbow a +0 trident (56, -20, D:6) a +0 robe a +5 long sword Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (2, -3, D:7) a +1 flail of protection (3, 22, D:7) an arrow (3, 25, D:7) a +0 shortbow a +0 short sword 19 arrows (3, 28, D:7) a +0 dagger a cursed +0 robe (5, 38, D:7) a book of Maledictions (7, -9, D:7) a +0 club (7, -8, D:7) a +0 dagger a +0 robe (10, 6, D:7) a +0 battleaxe a +0 chain mail (11, 6, D:7) a +0 flail a +0 ring mail (13, 6, D:7) a +0 short sword a +0 scale mail (17, 15, D:7) a +0 plate armour a cursed -3 hand axe (19, 6, D:7) a +1 dagger of venom (19, 8, D:7) a +0 short sword (21, 6, D:7) a +1 trident of piercing (23, -17, D:7) 18 poisoned needles (23, 22, D:7) a +0 giant club (unseen) (23, 24, D:7) a +0 leather armour a +0 flail (24, 5, D:7) a +0 robe a +0 dagger (24, 10, D:7) a +0 glaive a +0 plate armour (26, 0, D:7) a +0 dagger of holy wrath a +0 robe (29, 10, D:7) a +0 dagger a cursed +0 robe (29, 14, D:7) 9 poisoned needles (30, 6, D:7) a cursed -3 war axe (32, -4, D:7) 25 arrows a +0 shortbow (33, 0, D:7) an arrow (36, 5, D:7) a cursed +0 leather armour an exploding tomahawk a +0 flail (37, -5, D:7) the +1 war axe of Inquiry {speed, *Rage +Fly rN++ Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). It greatly protects you from negative energy. It lets you fly. It may make you go berserk in combat. (48, 36, D:7) a +0 dagger (57, 13, D:7) a +0 short sword a +0 leather armour a +0 dagger (58, 13, D:7) a +0 flail (59, 17, D:7) a +0 whip a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 spear (4, 25, D:8) a +0 giant club (14, 27, D:8) 25 sling bullets (16, 29, D:8) a +0 plate armour a +0 glaive (18, 20, D:8) a +0 leather armour a +0 hand axe (18, 24, D:8) a +0 club (18, 27, D:8) a cursed -2 giant club (21, 30, D:8) a +0 ring mail a +0 hand axe (22, 27, D:8) a +0 giant club (25, 10, D:8) 18 arrows (28, 30, D:8) a +0 scale mail a +0 trident (30, 30, D:8) a +0 scale mail a +0 short sword (32, 4, D:8) a +0 club (33, 21, D:8) a +0 ring mail (35, 20, D:8) a +1 mace of protection (37, 22, D:8) a +0 giant spiked club (37, 26, D:8) a +0 flail a +0 chain mail a +0 giant club a +0 giant club (37, 27, D:8) a +0 club (40, 25, D:8) a cursed +0 short sword a +0 robe (43, 27, D:8) a cursed -2 giant club a +0 giant spiked club (45, 28, D:8) a cursed +0 scimitar a +0 robe (46, 28, D:8) a +0 short sword a +0 robe (47, 29, D:8) a cursed +1 hand axe a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 great sword (3, -11, D:9) a +0 morningstar (13, -5, D:9) an uncursed amulet of the gourmand (15, 15, D:9) 21 sling bullets (16, 11, D:9) a +0 giant club (20, -2, D:9) a +0 trident (21, 13, D:9) a +0 flail a +0 scale mail (21, 16, D:9) 2 arrows a +0 falchion (21, 17, D:9) a +0 short sword a +0 scale mail (21, 18, D:9) a +0 shortbow 9 arrows (22, 31, D:9) a +0 chain mail (unseen) (23, 19, D:9) 2 arrows (23, 22, D:9) a +0 leather armour (23, 33, D:9) a +0 robe (unseen) (24, 29, D:9) a +0 leather armour (26, -5, D:9) a +0 robe a +4 falchion (26, 6, D:9) a +0 robe a +2 flail (27, 12, D:9) a +0 robe (28, -5, D:9) a +0 robe a cursed +0 great sword (28, 6, D:9) a +0 robe a +5 hand axe (28, 8, D:9) a +0 robe a +0 club (29, -5, D:9) a +0 robe a +0 morningstar (29, 9, D:9) a javelin of penetration (30, -5, D:9) a +0 robe a +5 great sword (30, 9, D:9) a javelin of penetration (33, -2, D:9) a +2 vampiric whip (33, 8, D:9) a +0 war axe 5 javelins of penetration a +0 robe (35, 7, D:9) a +0 giant club (35, 12, D:9) a +0 ring mail a +0 antimagic falchion a cursed -3 dagger (39, 8, D:9) a +0 short sword (46, 11, D:9) a +0 naga barding Level 10 of the Dungeon (0, 0, D:10) a +0 flail (4, 16, D:10) a +0 shortbow 24 arrows (5, 4, D:10) 22 bolts (8, 1, D:10) 23 sling bullets (16, -17, D:10) 22 arrows a +0 shortbow (18, -17, D:10) an arrow (22, -9, D:10) 17 bolts (29, -19, D:10) a +0 pair of gloves (29, 31, D:10) 14 poisoned needles (33, -14, D:10) a +0 giant club (35, -6, D:10) a +0 morningstar (36, -17, D:10) a +0 hunting sling (44, 17, D:10) 12 sling bullets (50, 19, D:10) a +0 club (54, 8, D:10) a +0 hand crossbow Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour a +0 club (1, 0, D:11) a +0 flail (2, -1, D:11) a +0 ring mail a +0 club a +0 dagger (6, -9, D:11) a +0 morningstar (8, -7, D:11) a +0 robe (12, 17, D:11) a +0 hand axe (13, 16, D:11) a +0 short sword (14, -19, D:11) a +0 leather armour (14, 14, D:11) a +0 flail (16, 14, D:11) a +0 leather armour (21, -9, D:11) a +0 club (24, -7, D:11) a +0 giant club (27, -11, D:11) a cursed -1 giant spiked club a +0 dire flail (28, -25, D:11) a +0 robe (34, -10, D:11) a +0 giant club (40, -17, D:11) a +0 rapier (42, -9, D:11) 4 poisoned needles (43, 17, D:11) a +0 troll leather armour Level 12 of the Dungeon [Shop] Xuigaonn's Antique Weapon Shop a +0 glaive (240 gold) a +0 rapier (148 gold) a +2 dagger of freezing (577 gold) a +0 mace of protection (207 gold) a +0 battleaxe (240 gold) the +8 storm bow {elec} (2153 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. a +0 quarterstaff (148 gold) a +0 quarterstaff of speed (518 gold) a +1 demon trident of flaming (1258 gold) a +0 quarterstaff (148 gold) (0, 0, D:12) 4 javelins (16, 16, D:12) a +0 giant club a +0 giant spiked club (24, -7, D:12) 21 arrows (42, -19, D:12) a +0 shortbow 18 arrows (43, 4, D:12) a +0 whip (44, 2, D:12) a +0 dagger (44, 3, D:12) a +0 short sword a +0 blowgun 16 poisoned needles (44, 4, D:12) a +0 blowgun 5 poisoned needles (45, 3, D:12) a +1 short sword of electrocution (45, 4, D:12) a +0 whip (45, 5, D:12) a +0 blowgun 10 poisoned needles (48, 22, D:12) a +0 dagger (49, 18, D:12) a cursed staff of conjuration Level 13 of the Dungeon [Shop] Vepidil's Weapon Shop the +6 dagger "Hetyd" {flame, rF+} (856 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} (1270 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. a +0 quarterstaff (72 gold) a +0 long sword (63 gold) a +0 glaive (117 gold) a +0 rapier (72 gold) a +1 hunting sling of flaming (174 gold) the +10 mace of Exquisite Death {vamp, rF+ rN+ Dex+5} (1578 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+5). It protects you from fire. It protects you from negative energy. a +0 rapier (72 gold) (0, 0, D:13) a +0 hand axe (2, -9, D:13) a +0 leather armour (12, 4, D:13) 4 large rocks (13, -20, D:13) 23 arrows a +0 longbow (13, -9, D:13) 22 arrows (15, -22, D:13) 17 arrows a cursed -3 shortbow (16, -26, D:13) an uncursed staff of poison (16, -23, D:13) 19 arrows a +0 shortbow (16, -1, D:13) 3 javelins (17, -33, D:13) a +0 shortbow 33 arrows (17, -31, D:13) a +0 troll leather armour (17, -3, D:13) a cursed +0 robe (18, -12, D:13) a +0 robe a +0 dagger (19, -34, D:13) a +0 shortbow 23 arrows (19, -33, D:13) a +0 longbow 17 arrows (19, -13, D:13) a +0 robe a +0 dagger (19, -12, D:13) a +0 plate armour a +0 war axe (20, -6, D:13) 16 bolts (21, -34, D:13) a cursed +0 giant spiked club a +0 giant club (22, -10, D:13) a +0 leather armour a +0 mace (23, -10, D:13) a +0 giant spiked club a +0 giant club a +0 robe a +0 whip (24, -32, D:13) 2 arrows (24, -10, D:13) an uncursed ring of ice an uncursed ring of ice (24, -9, D:13) a +0 club (25, -32, D:13) an arrow (25, -8, D:13) a large rock (26, -31, D:13) 3 arrows (27, -43, D:13) a +0 blowgun (29, -14, D:13) a +0 giant spiked club a cursed -3 giant club (31, -9, D:13) 5 large rocks (32, -12, D:13) 14 arrows (39, -14, D:13) 15 sling bullets (44, -41, D:13) 20 arrows (48, -21, D:13) an uncursed ring of teleportation (53, -18, D:13) a +0 chain mail (55, -37, D:13) 20 arrows a +0 shortbow (55, -21, D:13) a +0 spear (56, -38, D:13) 2 arrows (56, 2, D:13) a +0 giant club a +0 giant spiked club (58, -20, D:13) a +0 scale mail Level 14 of the Dungeon [Shop] Liek's General Store a ration (70 gold) a book of Frost (490 gold) 15 stones (21 gold) 12 stones (16 gold) a crystal ball of energy (280 gold) 22 sling bullets (154 gold) 7 javelins (78 gold) a +0 war axe (49 gold) a ration (70 gold) a scroll of vulnerability (105 gold) a wand of disintegration (14) (252 gold) [Shop] Desaek's Book Shoppe the Incunabulum of Congealing Aid (1105 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Spectral Weapon Hexes/Charms 3 c - Throw Icicle Conjuration/Ice 4 d - Excruciating Wounds Charms/Necromancy 5 e - Freezing Cloud Conjuration/Ice/Air 6 a book of Conjurations (510 gold) a book of Flames (595 gold) a book of Misfortune (340 gold) a Grand Grimoire (1876 gold) the Reference Book on the Traveller and the Escort (1572 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Controlled Blink Translocation 8 d - Dragon's Call Summoning 9 [Shop] Ecru's Jewellery Shoppe the ring "Fyijum" {Int+4 SInv} (425 gold) [ring of see invisible] It affects your intelligence (+4). It lets you see invisible. an uncursed amulet of the gourmand (420 gold) an uncursed amulet of harm (420 gold) a +2 ring of dexterity (105 gold) a cursed ring of loudness (63 gold) the ring of Ruplue Yraul {rElec AC+1} (238 gold) [ring of protection] It affects your AC (+1). It insulates you from electricity. a cursed ring of teleportation (63 gold) an uncursed ring of positive energy (280 gold) an uncursed ring of see invisible (210 gold) an uncursed amulet of rage (560 gold) (0, 0, D:14) a +0 long sword (14, 10, D:14) a +1 scimitar of flaming (15, 13, D:14) a large rock (16, 20, D:14) a +0 flail (26, 13, D:14) a +0 flail (29, 4, D:14) 3 tomahawks a +0 hand axe (31, 3, D:14) a +0 leather armour a +0 dagger (31, 4, D:14) a +0 plate armour a cursed -2 trident (32, 3, D:14) a +0 dagger a +0 robe (32, 4, D:14) a +0 dagger a +0 robe (34, 15, D:14) a +0 ring mail (42, 26, D:14) 2 large rocks (44, -3, D:14) 2 javelins (45, 31, D:14) a +1 shield of reflection a +0 leather armour a +0 war axe (48, -1, D:14) a javelin (50, 0, D:14) a +0 chain mail 2 javelins a +3 scimitar of holy wrath Level 15 of the Dungeon (10, 7, D:15) 15 bolts (12, -5, D:15) a +0 mace (16, 8, D:15) a +0 ring mail (17, 8, D:15) a +0 dagger a +0 robe (18, 16, D:15) a book of Maledictions (19, 7, D:15) a +1 morningstar of protection a +0 plate armour a +0 large shield (21, -4, D:15) a +0 arbalest 21 bolts (21, 17, D:15) 16 poisoned needles (22, -8, D:15) an arrow (22, -7, D:15) 26 arrows a +0 shortbow a +0 buckler a +0 long sword (22, -5, D:15) a +2 dire flail of venom a +0 dire flail an arrow (22, -4, D:15) a curare-tipped needle an arrow (22, -3, D:15) 2 arrows (23, -20, D:15) an uncursed ring of see invisible (23, -8, D:15) an arrow (23, -7, D:15) a +0 giant club a +0 giant club (23, -6, D:15) a bolt a large rock (23, -3, D:15) a cursed -2 longbow an uncursed staff of earth 15 arrows (23, -1, D:15) 2 large rocks an arrow (24, -12, D:15) a +0 war axe (24, -7, D:15) 18 arrows a +0 shortbow a bolt (24, 0, D:15) a +0 blowgun a +0 dagger of distortion 8 curare-tipped needles (25, -8, D:15) 3 bolts (25, -3, D:15) 2 large rocks (25, 0, D:15) a curare-tipped needle (26, -9, D:15) a bolt (27, 5, D:15) a +2 battleaxe of electrocution (40, 2, D:15) a +0 quarterstaff the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a large rock (2, -3, Orc:1) a large rock a +0 short sword (2, -2, Orc:1) a +0 robe a +2 dagger of draining a +0 chain mail a +0 long sword (3, -5, Orc:1) 3 large rocks (4, -6, Orc:1) 4 large rocks (4, -4, Orc:1) a large rock (4, 1, Orc:1) a +0 leather armour a +2 short sword of electrocution (4, 2, Orc:1) a +0 ring mail a +0 robe a +0 dagger a +0 hand axe a +0 ring mail a +0 dagger (4, 3, Orc:1) a +0 chain mail a +0 hand axe (5, -7, Orc:1) a large rock (5, -1, Orc:1) a +0 hand axe (5, 1, Orc:1) a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 giant club (5, 3, Orc:1) a +0 robe a +0 dagger of venom a +0 plate armour a +1 glaive of distortion (6, -1, Orc:1) a +0 whip (6, 2, Orc:1) a +2 scale mail of cold resistance a +0 club a +0 club a +0 club (7, 5, Orc:1) a +0 robe a +0 dagger (8, 6, Orc:1) a +0 leather armour a +0 mace (41, -27, Orc:1) a +0 giant club (42, -26, Orc:1) a +0 giant club (44, -15, Orc:1) a +0 giant spiked club Level 2 of the Orcish Mines [Shop] Jitafo's Antique Weapon Emporium a +0 halberd (124 gold) a +0 great sword (201 gold) a +0 short sword (93 gold) a +0 long sword (108 gold) a +0 glaive (201 gold) the +4 broad axe "Juuteyro" {flame, rN+} (1190 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from negative energy. a +0 great mace of protection (303 gold) a +1 flail of protection (347 gold) a +0 lajatang (465 gold) a +0 hunting sling (46 gold) a +0 hand axe (93 gold) a +0 trident (108 gold) [Shop] Ommidgh Zofi's General Store 11 stones (12 gold) a scroll of vulnerability (82 gold) a ration (55 gold) a wand of enslavement (12) (154 gold) a +0 buckler (49 gold) [Shop] Dilanuepn's Antique Weapon Shop a +2 hunting sling of flaming (470 gold) a +0 triple crossbow (320 gold) a +0 long sword (112 gold) a +1 shortbow of flaming (396 gold) a +0 flail (112 gold) a +0 flail (112 gold) a +0 flail (112 gold) the +10 great mace of Ollas {flame, rF+ rC+ Stlth+} (2736 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It protects you from cold. It makes you more stealthy. a +2 dagger of draining (499 gold) the +9 triple sword of Lies {flame, Int+2} (2374 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). a cursed -3 mace (3 gold) a +0 mace (96 gold) [Shop] Weopysm's Food Emporium a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) (8, 10, Orc:2) a +0 giant club a +0 giant club a +0 dire flail (9, 8, Orc:2) a +0 giant club a +0 giant club (10, 9, Orc:2) a cursed +0 giant club a +0 giant spiked club (10, 11, Orc:2) a +0 giant spiked club (11, 6, Orc:2) a +0 ring mail 3 tomahawks a +0 hand axe (11, 7, Orc:2) a +0 leather armour a +0 flail a +0 robe a +0 dagger a cursed +0 giant club (11, 8, Orc:2) a +0 dagger (12, 8, Orc:2) a +0 plate armour a +0 giant club a +0 giant club a +0 battleaxe a +0 giant club (12, 9, Orc:2) a +0 giant spiked club a +0 dire flail (12, 10, Orc:2) a +0 giant club (13, 6, Orc:2) a +0 leather armour (13, 7, Orc:2) a +0 flail a +0 robe a +0 dagger a +0 chain mail a +0 short sword a +0 giant club a +0 giant club (13, 8, Orc:2) a +0 giant spiked club a +0 giant spiked club (13, 11, Orc:2) a +0 giant club a +0 giant club a +0 giant club (13, 12, Orc:2) a +0 robe a +0 whip (14, 10, Orc:2) a +0 giant spiked club (14, 11, Orc:2) a +0 giant club a +0 giant spiked club (14, 12, Orc:2) a +0 giant club a +0 robe a +2 antimagic halberd a +0 giant spiked club a +0 giant club (15, 4, Orc:2) a +0 mace of holy wrath (15, 7, Orc:2) a tomahawk (15, 10, Orc:2) a +0 giant club a +0 giant spiked club (15, 11, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 dire flail a cursed -1 giant spiked club a +0 dire flail (15, 12, Orc:2) a +0 giant club a cursed -1 giant club (16, 11, Orc:2) a +0 giant club (17, 0, Orc:2) a +0 ring mail a +0 dagger (17, 1, Orc:2) a +0 leather armour a +0 mace (17, 2, Orc:2) a +0 robe a +0 dagger (18, 2, Orc:2) a +0 club a +0 plate armour a +0 trident (22, 1, Orc:2) a +0 giant spiked club (23, 2, Orc:2) a +0 giant spiked club (27, 6, Orc:2) a +0 giant club a +0 giant club (28, 7, Orc:2) a +0 giant club (28, 8, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club (42, 10, Orc:2) a +0 giant club (42, 11, Orc:2) a +0 giant club (46, 18, Orc:2) a +0 spear a +0 robe (47, 49, Orc:2) a tomahawk of returning (47, 50, Orc:2) a +0 chain mail a +0 hand axe (50, 52, Orc:2) 3 tomahawks of returning a +0 mace (50, 55, Orc:2) a +0 mace a +0 leather armour (51, 55, Orc:2) a +0 hand axe a +0 scale mail (52, 55, Orc:2) a +0 dagger a +0 robe (55, 38, Orc:2) a +0 giant spiked club (56, 29, Orc:2) a +0 robe a +0 spear Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 centaur barding (8, -3, Lair:1) a +0 chain mail (13, 2, Lair:1) a +0 ring mail (21, -5, Lair:1) a +0 shield (40, 24, Lair:1) 11 arrows (51, -9, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (9, 45, Lair:2) a +0 pair of boots (13, 6, Lair:2) a +0 leather armour (27, 14, Lair:2) a +0 halberd (36, 22, Lair:2) a +0 ring mail (38, 26, Lair:2) a +0 mace Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 quarterstaff (0, 1, Lair:3) a +0 long sword (0, 2, Lair:3) 21 sling bullets (2, -1, Lair:3) a +0 leather armour (4, 2, Lair:3) 10 poisoned needles (8, 11, Lair:3) 9 arrows (9, -3, Lair:3) a +0 chain mail (13, -22, Lair:3) a +0 scale mail (20, -21, Lair:3) a +0 trident (22, -22, Lair:3) a +0 hand axe (24, -20, Lair:3) 5 tomahawks (24, 10, Lair:3) 9 arrows (34, 13, Lair:3) a +0 ring mail (38, -10, Lair:3) 8 poisoned needles (58, 2, Lair:3) 8 tomahawks Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 mace (7, 1, Lair:4) an uncursed ring of see invisible (12, -15, Lair:4) 12 poisoned needles (14, 6, Lair:4) a +0 quarterstaff (18, -13, Lair:4) 19 arrows (18, 8, Lair:4) a +2 broad axe of electrocution (19, 9, Lair:4) a +0 ring mail (20, 11, Lair:4) 20 poisoned needles (21, -4, Lair:4) a +0 plate armour (21, 2, Lair:4) 21 arrows (22, -15, Lair:4) a +0 hunting sling (24, -3, Lair:4) a +0 robe (24, 2, Lair:4) a +0 ring mail (28, -22, Lair:4) a +0 robe (32, 5, Lair:4) a +0 arbalest (34, 4, Lair:4) a +1 hat (39, 5, Lair:4) 13 arrows (49, 0, Lair:4) an uncursed staff of wizardry Level 5 of the Lair of Beasts (0, 0, Lair:5) an uncursed staff of earth (11, -28, Lair:5) a +0 hand axe (14, 12, Lair:5) 16 arrows (17, -28, Lair:5) 20 arrows (49, -20, Lair:5) 16 bolts (49, -12, Lair:5) a cursed -1 ring mail Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 great sword (9, -18, Lair:6) a +0 trident (10, -11, Lair:6) a +0 leather armour (12, -26, Lair:6) a +0 scale mail (17, -13, Lair:6) 13 bolts (18, -12, Lair:6) 29 sling bullets (19, -12, Lair:6) a +1 trident of protection (20, -18, Lair:6) a +0 scale mail (20, -7, Lair:6) a +0 spear (21, -18, Lair:6) a +0 ring mail (23, -26, Lair:6) a +0 scythe (26, -8, Lair:6) a +0 leather armour a +0 plate armour (32, -20, Lair:6) 11 sling bullets (36, -39, Lair:6) a +0 ring mail (38, -21, Lair:6) a +0 ring mail (41, -50, Lair:6) a +0 spear (41, -4, Lair:6) 23 arrows (42, -45, Lair:6) +0 swamp dragon scales (51, -39, Lair:6) a +0 ring mail (53, -45, Lair:6) a +0 buckler (53, -39, Lair:6) 20 bolts Level 1 of the Shoals (0, 0, Shoals:1) a steel javelin (3, -8, Shoals:1) a cursed -3 flail (5, 3, Shoals:1) a cursed -3 trident 9 steel javelins a +0 leather armour a +7 spear of freezing a +0 trident a +0 trident 6 tomahawks a +0 trident 4 tomahawks of returning (5, 5, Shoals:1) a throwing net (6, -8, Shoals:1) a +0 trident of flaming a +2 robe (6, 2, Shoals:1) a steel javelin 2 tomahawks (6, 4, Shoals:1) 2 steel javelins a +0 rapier a +0 robe (7, 5, Shoals:1) 2 steel javelins (8, 2, Shoals:1) a steel javelin (8, 4, Shoals:1) a +0 robe a +0 rapier (8, 5, Shoals:1) a tomahawk (9, 3, Shoals:1) a steel javelin a +0 trident (9, 5, Shoals:1) a tomahawk (11, 0, Shoals:1) a tomahawk (12, 2, Shoals:1) a tomahawk (12, 6, Shoals:1) 2 steel javelins (18, -17, Shoals:1) a +0 trident (21, 9, Shoals:1) 6 needles of confusion (40, -13, Shoals:1) a +0 spear (43, -10, Shoals:1) a +0 trident (43, -8, Shoals:1) a +0 quarterstaff a +0 hunting sling 19 sling bullets (44, -8, Shoals:1) a +0 spear of piercing a +0 hunting sling 27 sling bullets (44, -4, Shoals:1) 20 sling bullets (45, -7, Shoals:1) a +0 club a +0 hunting sling (46, -7, Shoals:1) a +2 trident of venom Level 2 of the Shoals (0, 0, Shoals:2) a +0 trident (4, -9, Shoals:2) a +0 trident (4, -8, Shoals:2) a +0 spear (13, 19, Shoals:2) a +0 war axe (15, 9, Shoals:2) a +0 glaive (15, 28, Shoals:2) a +0 trident (34, 37, Shoals:2) a +0 club (43, 8, Shoals:2) a +0 spear (43, 9, Shoals:2) a +0 glaive (43, 20, Shoals:2) the +8 hunting sling of Onosos {freeze, rF+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. (44, 8, Shoals:2) a +2 trident of venom a +0 leather armour (45, 8, Shoals:2) a +0 trident (48, 10, Shoals:2) a throwing net (50, 30, Shoals:2) a +0 scale mail (52, 13, Shoals:2) a +0 trident a +0 hand axe (53, 33, Shoals:2) a scroll of enchant armour Level 3 of the Shoals (0, 0, Shoals:3) a +0 leather armour (7, -21, Shoals:3) a +1 demon trident of venom a +0 leather armour (9, -5, Shoals:3) an arrow (10, -10, Shoals:3) an arrow (10, -6, Shoals:3) a tomahawk 2 javelins an arrow (10, -5, Shoals:3) an arrow (11, -7, Shoals:3) a +0 ring mail (11, -6, Shoals:3) a +0 trident (11, -5, Shoals:3) an arrow (11, -3, Shoals:3) 2 arrows (12, -8, Shoals:3) 2 tomahawks a +0 trident (12, -5, Shoals:3) a +0 robe a +2 rapier of draining (12, -4, Shoals:3) an arrow a sea snake corpse (skeletalised by now) (12, -2, Shoals:3) 2 arrows 2 javelins (13, -13, Shoals:3) a +0 robe a +0 rapier (13, -9, Shoals:3) a javelin 7 arrows a +0 shortbow (13, -8, Shoals:3) a +0 leather armour 6 javelins a +0 spear of flaming (13, -5, Shoals:3) 3 tomahawks a +0 trident a +0 robe a +0 rapier (13, -4, Shoals:3) a javelin (13, -3, Shoals:3) a wand of enslavement (12) a wand of random effects (88) a wand of flame (65) a +3 ring of intelligence (13, -1, Shoals:3) a javelin (14, -12, Shoals:3) a javelin (14, -8, Shoals:3) a +0 trident (14, -7, Shoals:3) 4 tomahawks of returning a +0 trident (14, -6, Shoals:3) a +0 trident (14, -2, Shoals:3) a +0 robe (14, -1, Shoals:3) 2 tomahawks (15, -12, Shoals:3) a +0 robe a +3 rapier of draining (15, -9, Shoals:3) 7 poisoned tomahawks a +0 trident (15, -7, Shoals:3) 8 tomahawks of returning a +0 trident (16, -6, Shoals:3) a tomahawk (24, -13, Shoals:3) a +0 trident (24, -11, Shoals:3) a throwing net (25, -15, Shoals:3) a throwing net (25, -14, Shoals:3) a +0 rapier a +0 robe (25, -13, Shoals:3) a +0 trident (39, -22, Shoals:3) a +0 club a +0 hunting sling 20 sling bullets (41, -25, Shoals:3) a sling bullet (41, -23, Shoals:3) a +1 spear of piercing (41, -22, Shoals:3) a +1 spear of freezing a +0 hunting sling 19 sling bullets (42, -25, Shoals:3) a +0 spear a +0 hunting sling (46, -29, Shoals:3) 2 sling bullets Level 4 of the Shoals (0, 0, Shoals:4) 19 arrows (2, -3, Shoals:4) a wand of random effects (31) (2, 11, Shoals:4) a barnacled rune of Zot (4, 8, Shoals:4) a scroll of teleportation (4, 10, Shoals:4) a +0 trident a merfolk corpse (13, 9, Shoals:4) a +0 scale mail (14, -3, Shoals:4) a sling bullet a throwing net (15, -7, Shoals:4) a +0 trident a merfolk corpse (15, -6, Shoals:4) a +0 trident 6 tomahawks a +0 trident (15, -4, Shoals:4) a sling bullet 4 javelins (16, -5, Shoals:4) a +0 spear a +0 fustibalus a +0 club 13 sling bullets a satyr corpse (16, -3, Shoals:4) a +0 spear (unseen) (17, -6, Shoals:4) a +1 trident of piercing a +0 robe a merfolk corpse Level 1 of the Snake Pit [Shop] Wijisiuf's Antique Weapon Shoppe a +0 shortbow (117 gold) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (3151 gold) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. a +4 trident of freezing (1103 gold) a +0 scimitar (156 gold) a +2 shortbow of freezing (678 gold) a +0 quarterstaff of crushing (312 gold) a +1 mace of crushing (448 gold) a cursed +2 giant club (417 gold) a +0 arbalest (175 gold) a +0 spear (117 gold) the +8 quarterstaff of the Heavens {freeze, SInv} (2277 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you see invisible. a +0 broad axe (156 gold) a +0 rapier (156 gold) (0, 0, Snake:1) a +0 whip (2, -2, Snake:1) a +0 halberd (3, -3, Snake:1) a +0 halberd (6, 7, Snake:1) a +0 robe (9, 16, Snake:1) 17 arrows (16, 14, Snake:1) a +0 long sword (17, 17, Snake:1) a cursed +0 robe a +0 flail (18, 19, Snake:1) a +0 robe a +0 hand axe (22, 1, Snake:1) an uncursed amulet of the gourmand (23, 38, Snake:1) 13 sling bullets (29, 0, Snake:1) a +0 flail (31, 32, Snake:1) a +0 club (34, 20, Snake:1) a +0 scimitar (38, 4, Snake:1) a +0 robe a +0 club (39, 18, Snake:1) an uncursed ring of stealth (43, 40, Snake:1) a scroll of enchant weapon a +0 whip (45, 40, Snake:1) a +0 hand axe (48, 21, Snake:1) 3 arrows (50, 22, Snake:1) 2 arrows (50, 36, Snake:1) a scroll of brand weapon a +0 robe a +0 spear (51, 22, Snake:1) an arrow (51, 36, Snake:1) 3 scrolls of enchant armour 5 scrolls of enchant weapon (52, 19, Snake:1) a +4 ring mail (52, 20, Snake:1) 2 arrows (52, 22, Snake:1) an arrow (54, 22, Snake:1) 5 arrows (54, 37, Snake:1) a +0 trident (55, 23, Snake:1) a +1 short sword of venom a +0 shortbow (60, 15, Snake:1) a +0 mace (60, 16, Snake:1) a +0 dagger a +0 robe (60, 17, Snake:1) a +0 flail a +0 shield (60, 19, Snake:1) a +0 robe a +0 mace Level 2 of the Snake Pit (0, 0, Snake:2) a +0 longbow a +3 war axe a +0 robe 11 arrows (1, 1, Snake:2) 2 arrows (2, 1, Snake:2) an arrow (2, 2, Snake:2) 2 arrows (3, 0, Snake:2) a +0 whip (3, 2, Snake:2) an arrow (5, 3, Snake:2) an arrow (7, 5, Snake:2) an arrow (9, 32, Snake:2) a +0 chain mail (13, 36, Snake:2) 9 arrows (14, 22, Snake:2) a +0 robe a +1 flail of protection (14, 23, Snake:2) a +0 trident of venom (14, 33, Snake:2) a +2 demon whip of electrocution a +0 ring mail a +0 shield (14, 35, Snake:2) an uncursed ring of positive energy a +0 robe a +0 spear (15, 22, Snake:2) a +0 flail a +2 glaive of chopping a +0 scimitar (15, 23, Snake:2) a +0 war axe (15, 36, Snake:2) a +0 robe (16, 23, Snake:2) a +0 robe a +2 scimitar of flaming a +0 robe a +2 whip of venom a +0 long sword (16, 24, Snake:2) a +0 robe a +0 flail a +0 battleaxe a +0 robe a cursed -1 halberd (17, 22, Snake:2) a +0 battleaxe (18, 30, Snake:2) a +0 rapier (19, 14, Snake:2) a +0 whip (20, 12, Snake:2) a +0 short sword a +0 halberd (20, 13, Snake:2) a +0 war axe of freezing (20, 36, Snake:2) a +0 robe a +4 spear of freezing (21, 14, Snake:2) a +0 shield a +0 short sword (21, 17, Snake:2) a +0 robe a +0 dagger (24, 36, Snake:2) a +0 robe a +0 whip (25, 6, Snake:2) 24 arrows (27, 26, Snake:2) a +0 battleaxe (30, 14, Snake:2) 23 arrows (32, 14, Snake:2) a +0 leather armour (34, 25, Snake:2) 6 curare-tipped needles (36, 20, Snake:2) 3 bolts (39, 23, Snake:2) 2 bolts (40, 24, Snake:2) 14 bolts a +0 scimitar a +0 robe a +0 arbalest (45, 4, Snake:2) a +0 flail (45, 5, Snake:2) a +0 battleaxe (46, 14, Snake:2) a +0 cloak (60, 16, Snake:2) an uncursed ring of loudness an uncursed amulet of rage an uncursed ring of protection from magic (62, 12, Snake:2) a +2 halberd of flaming Level 3 of the Snake Pit (0, 0, Snake:3) 13 poisoned needles (2, -9, Snake:3) a +0 pair of gloves (3, -11, Snake:3) a +0 dire flail (5, 10, Snake:3) a +0 short sword a +0 robe (6, -10, Snake:3) a +0 halberd (7, -14, Snake:3) an arrow (8, -15, Snake:3) a +0 flail a +0 robe (8, -13, Snake:3) a +0 robe a +0 shortbow of flaming 22 arrows (8, -12, Snake:3) a +0 dagger a +0 robe (8, -9, Snake:3) a +0 hand axe of venom (9, -15, Snake:3) a +0 halberd a +0 robe (9, -13, Snake:3) a +0 trident (9, 15, Snake:3) 11 bolts (10, -15, Snake:3) a +0 quarterstaff a +0 robe (11, -30, Snake:3) a +0 leather armour (11, -15, Snake:3) a +0 war axe a cursed +0 robe (11, -12, Snake:3) a +0 war axe a +0 robe (12, -21, Snake:3) an arrow (13, -21, Snake:3) an arrow (13, -17, Snake:3) an uncursed amulet of rage a +0 battleaxe a +0 arbalest 4 bolts (13, -16, Snake:3) 6 arrows a +0 trident a +0 longbow (13, -15, Snake:3) a +1 trident of flaming (14, -20, Snake:3) a +0 robe a +0 dire flail of venom a +0 trident (14, -19, Snake:3) a +0 robe a +0 halberd (14, -18, Snake:3) a bolt (14, -13, Snake:3) a bolt (15, -26, Snake:3) an arrow (15, -24, Snake:3) an arrow (15, -22, Snake:3) an arrow (15, -21, Snake:3) a +0 dire flail a +0 shortbow a +0 whip 26 arrows a +0 shortbow of flaming a bolt (15, -20, Snake:3) 10 arrows 11 bolts a +0 robe a +0 club (15, -19, Snake:3) 8 bolts 11 arrows a +0 trident a +0 shortbow (15, -18, Snake:3) a +0 mace a +0 spear a +0 robe a +0 flail (15, -17, Snake:3) a +0 robe a +0 spear (15, -16, Snake:3) an arrow (15, -14, Snake:3) a +0 broad axe a +0 scimitar a +0 hand axe (15, -13, Snake:3) a +0 broad axe a +0 robe 18 bolts a +0 arbalest (16, -21, Snake:3) 4 arrows a bolt a +0 robe a +0 dire flail (16, -15, Snake:3) a +0 quarterstaff (16, -6, Snake:3) a +0 scimitar (17, -25, Snake:3) an uncursed ring of positive energy an uncursed ring of positive energy (17, -9, Snake:3) a +0 battleaxe a cursed +0 robe (17, -3, Snake:3) a +0 mace (18, -5, Snake:3) a +0 shortbow of flaming 24 arrows (21, -32, Snake:3) an arrow (21, -7, Snake:3) a +0 robe (22, -35, Snake:3) an arrow (29, -5, Snake:3) a +0 battleaxe a +0 robe (37, -21, Snake:3) a +0 robe (38, 3, Snake:3) a +0 ring mail (42, -16, Snake:3) a +0 dire flail (42, -15, Snake:3) a +0 dagger of venom a +0 robe (42, 3, Snake:3) a +0 scimitar of venom a +0 robe Level 4 of the Snake Pit (0, 0, Snake:4) a +0 quarterstaff (5, 39, Snake:4) a +0 great sword (8, 16, Snake:4) a +0 robe a +0 club (9, 10, Snake:4) a +0 shortbow (10, 18, Snake:4) a +0 robe a +0 battleaxe (13, 22, Snake:4) a +0 robe a +4 dagger of venom a +2 flail of protection (14, 22, Snake:4) 2 bolts a +0 trident (14, 23, Snake:4) a +0 dire flail (15, 23, Snake:4) 14 bolts a +1 scimitar of protection a +0 arbalest a +0 mace (16, 22, Snake:4) a +0 robe a +0 mace (17, 22, Snake:4) a +0 dagger of venom a +0 robe a +0 robe a +0 dagger of venom (17, 23, Snake:4) a +0 lajatang (18, -8, Snake:4) an arrow (18, -6, Snake:4) a +0 mace of holy wrath a +0 halberd a +0 robe (18, -5, Snake:4) a +2 long sword of pain a +0 shield (18, -4, Snake:4) a +1 dagger of venom a +0 robe (18, 12, Snake:4) a cursed -1 robe a +2 dagger of venom (18, 14, Snake:4) a +0 club a +0 robe (18, 22, Snake:4) 2 potions of degeneration (19, -6, Snake:4) a +0 shortbow a +2 hand axe of flaming (19, -5, Snake:4) 4 arrows a +0 whip a +0 robe (19, -4, Snake:4) 2 arrows (19, 9, Snake:4) a +0 mace a +0 robe (19, 12, Snake:4) a +0 battleaxe (19, 23, Snake:4) a +0 quarterstaff of crushing a +0 robe of cold resistance (20, -6, Snake:4) a +0 dagger of venom a cursed +0 robe (20, -1, Snake:4) an arrow (20, 5, Snake:4) a +0 robe a +0 quarterstaff (20, 6, Snake:4) a +0 robe a +0 flail (20, 9, Snake:4) a +0 mace (20, 11, Snake:4) a +0 robe a +0 hand axe (20, 12, Snake:4) a +0 robe a +0 spear (20, 19, Snake:4) a cursed +0 robe a +2 long sword of venom (20, 21, Snake:4) 4 tomahawks (21, 5, Snake:4) a +0 battleaxe (22, 0, Snake:4) a +0 short sword (22, 4, Snake:4) a +0 long sword a +0 robe (22, 5, Snake:4) a +0 shortbow a +0 scimitar 21 arrows a +0 robe (22, 7, Snake:4) a +0 arbalest a +0 glaive 24 bolts a +0 robe (22, 11, Snake:4) a +0 short sword a cursed +0 robe (23, 1, Snake:4) 6 arrows (23, 8, Snake:4) 2 arrows (23, 9, Snake:4) a cursed +0 robe a +0 spear (23, 10, Snake:4) 3 arrows (24, 1, Snake:4) a cursed -1 scimitar (24, 8, Snake:4) a +0 halberd a +0 halberd a +0 dire flail (24, 10, Snake:4) a +0 scimitar a +0 flail a +0 robe a +0 short sword a +0 robe (25, 8, Snake:4) a +0 battleaxe (25, 12, Snake:4) a +2 flail of holy wrath (26, 4, Snake:4) a +0 mace a +0 robe a +0 flail a cursed +0 robe (26, 6, Snake:4) a +2 dire flail of draining a +0 robe (26, 8, Snake:4) 3 bolts (26, 10, Snake:4) a +0 morningstar (26, 13, Snake:4) a +0 long sword (26, 14, Snake:4) a +0 spear (26, 19, Snake:4) a +0 flail a +0 robe a +0 mace a +0 war axe (26, 21, Snake:4) a cursed -2 battleaxe a +0 glaive (27, 19, Snake:4) a +0 glaive a +0 mace (27, 21, Snake:4) a +0 spear a +0 long sword (28, -19, Snake:4) a +0 dagger (28, 6, Snake:4) a +0 trident (28, 7, Snake:4) a +0 hand axe (28, 8, Snake:4) a +3 dagger of venom a cursed +0 robe a +0 scimitar a +1 large shield of protection (28, 21, Snake:4) a +0 glaive a +0 robe a +0 trident (29, -11, Snake:4) a +1 long sword of holy wrath a +0 robe (29, 10, Snake:4) a +3 mace of protection (30, 7, Snake:4) a +0 flail (34, 7, Snake:4) a +2 buckler (34, 21, Snake:4) a +0 long sword a +0 robe (39, 1, Snake:4) a +0 robe a +0 glaive (40, -19, Snake:4) 5 curare-tipped needles (40, -1, Snake:4) a +0 mace a +0 hand axe a +0 robe a +2 dagger of venom (40, 0, Snake:4) a +0 spear (40, 1, Snake:4) a +0 trident a +0 club (41, -1, Snake:4) a +0 trident a +0 flail (41, 0, Snake:4) a +0 robe a +3 dagger of venom (42, -2, Snake:4) a +0 whip (43, -3, Snake:4) a +2 halberd of venom (52, 19, Snake:4) a +0 war axe (53, 18, Snake:4) a +0 dire flail a +0 robe a +1 mace of protection (54, 19, Snake:4) a +1 halberd of chopping (55, 28, Snake:4) 10 poisoned needles