Anon1729 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, -23, D:1) a +0 club (9, -25, D:1) a +0 club (20, -26, D:1) a cursed -3 club (33, -28, D:1) a +0 cloak (37, -6, D:1) a +0 club (38, -6, D:1) a +0 club (44, -3, D:1) a +0 club (47, -38, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 16, D:2) 15 arrows (7, 1, D:2) a +0 mace (8, -9, D:2) a +0 whip (12, 12, D:2) a +0 pair of gloves (15, -24, D:2) a +0 club (25, 1, D:2) a +0 leather armour (35, 17, D:2) 13 poisoned needles (36, -22, D:2) a +0 short sword (45, 11, D:2) a +0 club a cursed -1 club (45, 12, D:2) 16 sling bullets (49, 20, D:2) a +0 chain mail (50, 15, D:2) 16 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, 1, D:3) 15 bolts (8, -36, D:3) a +0 falchion (8, -34, D:3) a +0 hand axe (10, -36, D:3) a cursed -2 mace (10, -34, D:3) a +0 spear (15, -43, D:3) 5 curare-tipped needles (23, -14, D:3) a +0 leather armour (27, -1, D:3) 24 sling bullets (35, -35, D:3) a +0 club (41, -18, D:3) a +0 pair of gloves (46, -19, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) 5 large rocks (6, 0, D:4) a +0 leather armour (15, -17, D:4) a +0 robe (17, -21, D:4) a +0 dagger (18, -22, D:4) a +0 hand axe (18, -21, D:4) a +0 ring mail a +0 club (19, -21, D:4) a +0 ring mail a +0 flail a +0 mace a +0 chain mail (22, 0, D:4) a +0 spear (23, -16, D:4) a +0 helmet (23, 0, D:4) a +0 ring mail a +0 club (24, 0, D:4) a +0 dagger (24, 1, D:4) a +0 robe a +0 dagger (26, 16, D:4) a +0 leather armour (30, 14, D:4) a +0 ring mail a +0 dagger (33, 11, D:4) a +0 leather armour (33, 12, D:4) a +0 club (34, -26, D:4) a cursed +0 helmet Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour a +0 flail (9, 5, D:5) a +0 robe a +0 mace (11, 4, D:5) a +0 robe a +0 dagger (13, 3, D:5) a cursed -2 club (15, -25, D:5) a poisoned needle (16, 2, D:5) a +0 dagger (20, -25, D:5) 3 poisoned needles a +0 dagger a +0 dagger a +0 club a +0 blowgun a +0 short sword (22, -22, D:5) a +0 club (27, -14, D:5) a +2 quarterstaff of chaos a +2 cloak of poison resistance (30, 9, D:5) a +1 vampiric dagger (31, -34, D:5) a +0 trident (35, -18, D:5) a +0 animal skin a +0 animal skin (35, 9, D:5) a +0 robe a +0 whip of freezing (37, 1, D:5) a cursed +0 animal skin (38, 2, D:5) a +0 animal skin (38, 4, D:5) a +0 robe a +0 dagger Level 6 of the Dungeon (0, 0, D:6) 14 arrows (9, 8, D:6) a +0 leather armour a cursed -3 dagger (18, -3, D:6) the +5 ring mail "Reennos" {Stlth+} It makes you more stealthy. (24, 22, D:6) a +0 club (25, 13, D:6) a +1 quarterstaff of speed (30, 3, D:6) a cursed -3 hand axe a +0 hunting sling (32, 9, D:6) a +0 dagger a +0 robe (33, 8, D:6) a +0 dagger a +0 chain mail (34, 9, D:6) a +1 long sword of electrocution a +0 plate armour (36, 9, D:6) a +0 mace of protection a cursed +0 plate armour (38, 26, D:6) a +0 robe (40, 27, D:6) a +0 hand axe a +0 ring mail a +0 ring mail (40, 29, D:6) a +0 robe (40, 30, D:6) a +0 dagger a +0 leather armour (42, 18, D:6) a +0 club Level 7 of the Dungeon (3, 54, D:7) a +0 hand axe (4, 54, D:7) a +0 flail a +0 leather armour (11, 38, D:7) 23 arrows (12, 54, D:7) a +0 leather armour a +0 hand axe (13, 54, D:7) a +5 dagger a +0 robe (15, 5, D:7) 22 arrows (18, 36, D:7) a +3 long sword a +0 robe (22, 58, D:7) a +0 short sword a cursed +0 robe (23, 36, D:7) a +6 falchion of freezing a +0 robe (25, 36, D:7) a +0 mace a +0 chain mail (28, 37, D:7) a +0 robe a cursed -2 dagger (28, 42, D:7) 2 large rocks (28, 44, D:7) a cursed +6 scimitar a +0 robe (28, 45, D:7) a cursed -2 whip (28, 53, D:7) a +0 dagger a +0 robe (44, 28, D:7) a +0 robe (57, 25, D:7) a +0 pair of gloves Level 8 of the Dungeon [Shop] Ifozaej's Weapon Shoppe a +1 dagger of electrocution (168 gold) a +1 flail of protection (156 gold) a +0 rapier (56 gold) the +9 morningstar of Hospitality {crush, rF+ Dex+5} (1057 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+5). It protects you from fire. 23 stones (32 gold) the +5 mace of the Yoke {drain, rElec Int+4 Dex+2} (798 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It affects your dexterity (+2). It insulates you from electricity. a +4 flail of protection (366 gold) a cursed -2 great mace (1 gold) 21 stones (29 gold) 24 arrows (67 gold) a cursed -3 rapier (1 gold) a +0 hand axe (42 gold) a +4 battleaxe of draining (471 gold) [Shop] Veun's Weapon Shoppe a +0 spear (30 gold) a +0 flail (35 gold) a +0 shortbow (30 gold) a +0 shortbow (30 gold) a +0 glaive (65 gold) 25 stones (25 gold) a +1 mace of draining (124 gold) the cursed +1 halberd of Hanle {flame, *Noise MR+ Stlth+} (211 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your resistance to hostile enchantments. It may make noises in combat. It makes you more stealthy. It has a curse placed upon it. a +0 flail (35 gold) 16 arrows (32 gold) a +0 hand axe (30 gold) a +1 long sword of electrocution (157 gold) a +0 dagger (20 gold) [Shop] Gokhaang's Weapon Shoppe a +0 dagger (30 gold) a +0 trident (52 gold) 14 stones (21 gold) a +0 great mace (97 gold) a +1 vampiric spear (240 gold) a +0 whip (37 gold) 26 stones (39 gold) a +0 quarterstaff (60 gold) a +0 whip (37 gold) a +0 trident (52 gold) 17 arrows (51 gold) 15 bolts (45 gold) (0, 0, D:8) a +0 great sword (10, -8, D:8) a +0 scale mail (13, 22, D:8) a +0 short sword (20, 15, D:8) a +0 giant spiked club (27, 12, D:8) a +4 dagger of distortion a cursed +0 robe (28, -13, D:8) a +0 giant club a +0 giant club (29, -8, D:8) a +0 club (34, -14, D:8) a +0 halberd (44, 13, D:8) a +0 battleaxe a +0 robe (45, 19, D:8) a +0 war axe a +0 robe (46, 9, D:8) the cursed +1 leather armour of Noon {rElec rPois MR+ Int+3} It affects your intelligence (+3). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (46, 19, D:8) a +0 war axe a +0 robe Level 9 of the Dungeon (0, 35, D:9) 19 arrows (1, 21, D:9) a +0 buckler (4, 23, D:9) a +0 battleaxe (6, 7, D:9) a +0 giant club a +0 robe (8, -8, D:9) a +0 shortbow 23 arrows (9, 19, D:9) a +0 shortbow 25 arrows (10, -8, D:9) 2 arrows (12, 7, D:9) a +0 giant club (13, 7, D:9) a +0 robe (15, -9, D:9) 26 sling bullets (19, -7, D:9) a +0 trident (29, 9, D:9) a +0 club a +0 short sword (29, 10, D:9) a +0 dagger a +0 robe (29, 11, D:9) a +0 war axe a +0 plate armour (30, 9, D:9) a +0 mace a +0 ring mail (37, -9, D:9) a +0 halberd a +0 plate armour (38, -10, D:9) a +0 ring mail (38, -9, D:9) a cursed +0 flail a +2 ring mail of cold resistance (38, -8, D:9) a +0 leather armour (38, 33, D:9) an uncursed amulet of guardian spirit a +3 dagger Level 10 of the Dungeon (0, 0, D:10) a +2 long sword a +0 robe (3, 18, D:10) a +0 robe (4, -2, D:10) a +0 robe a +0 dagger (6, 44, D:10) a +0 ring mail (9, -1, D:10) 20 bolts (11, 5, D:10) a cursed +5 morningstar a +0 robe a cursed +0 dire flail a +0 robe a cursed +0 great sword a +1 robe of positive energy (13, 42, D:10) 20 poisoned needles (16, 11, D:10) a +0 mace (16, 12, D:10) a +0 dagger a +0 robe (16, 14, D:10) a +0 mace a +0 plate armour (18, -3, D:10) a +0 plate armour Level 11 of the Dungeon [Shop] Saanoare's Distillery a potion of heal wounds (65 gold) a potion of berserk rage (65 gold) a potion of brilliance (52 gold) a potion of haste (130 gold) a potion of brilliance (52 gold) a potion of flight (39 gold) a potion of berserk rage (65 gold) (0, 0, D:11) a +0 robe a +2 vampiric dagger (6, -3, D:11) an arrow (6, -2, D:11) an arrow (6, 0, D:11) a cursed -1 dagger a +0 chain mail 23 arrows a +0 shortbow (6, 5, D:11) a +0 war axe (6, 11, D:11) a +0 leather armour (7, -3, D:11) 2 arrows (7, 0, D:11) a +0 dagger an orc skeleton (8, -1, D:11) a +0 dagger a +0 robe 34 arrows a +0 shortbow a +0 shortbow (9, -2, D:11) 13 arrows a +0 shortbow (9, -1, D:11) 16 arrows a +0 shortbow (19, 27, D:11) a +0 giant club a +0 dire flail (35, 5, D:11) a +0 battleaxe a +0 chain mail (36, 17, D:11) a +0 leather armour a +0 whip (37, 17, D:11) a +0 robe a +0 dagger a +0 dagger a +0 robe (42, -9, D:11) a +0 whip (42, -2, D:11) a +0 flail a +0 spear (42, 17, D:11) 2 large rocks (42, 21, D:11) a +0 flail (43, -2, D:11) a +0 spear (43, -1, D:11) a +0 shield a +0 ring mail a +0 spear (43, 0, D:11) a +0 whip (43, 11, D:11) a large rock (43, 16, D:11) a +0 hand axe (43, 22, D:11) a +0 plate armour a +0 trident (44, 22, D:11) a +0 hand axe (45, 22, D:11) a +0 giant club (47, 0, D:11) a +0 rapier (54, 22, D:11) 15 poisoned needles (57, -6, D:11) a cursed -2 dagger a +0 dagger of holy wrath Level 12 of the Dungeon (0, 0, D:12) a cursed +0 scale mail (5, 22, D:12) a +0 giant club (6, 20, D:12) 16 stones (9, 30, D:12) a +0 broad axe (unseen) (14, 1, D:12) 14 gold pieces (18, 0, D:12) a scroll of immolation (18, 37, D:12) a +0 robe (26, 29, D:12) a +0 hand axe (27, -2, D:12) a +0 mace (27, 26, D:12) a +0 buckler a +2 long sword a +0 ring mail (27, 27, D:12) a +0 leather armour (27, 28, D:12) a +0 robe a +0 dagger a +0 war axe (38, -16, D:12) a +0 whip (45, -12, D:12) a +0 long sword a +0 leather armour (45, -11, D:12) a +0 hand axe a +0 ring mail (46, -12, D:12) a cursed -3 club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 pair of boots (34, -16, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) an uncursed staff of conjuration (1, -1, Lair:2) the +3 shortbow of the Walnut {freeze, rF+ rC- rN+ Str+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. a +2 dagger of venom (1, 1, Lair:2) a book of Enchantments a book of Necromancy Torhets's Almanac of Shifting Ignition Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Conjure Flame Conjuration/Fire 3 c - Yara's Violent Unravelling Hexes/Transmutation 5 a book of Frost Japuirhe's Collected Works on Sinister Combat Magic Spells Type Level a - Regeneration Charms/Necromancy 3 b - Irradiate Conjuration/Transmutation 5 c - Bolt of Fire Conjuration/Fire 6 a book of Geomancy (1, 20, Lair:2) a +0 chain mail (2, 0, Lair:2) a wand of disintegration (8/24) (4, -17, Lair:2) a +0 halberd (8, -16, Lair:2) a wand of flame (20/48) a wand of disintegration (8/24) an uncursed ring of ice a wand of disintegration (13/24) (8, -7, Lair:2) a +0 mace (9, -5, Lair:2) a +0 robe a +1 rapier of draining (9, -3, Lair:2) a +0 robe a +0 dagger (12, -28, Lair:2) a +0 robe (21, -29, Lair:2) a +0 dagger (39, -14, Lair:2) 6 silver tomahawks (51, -29, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 hand axe (4, -10, Lair:3) a +0 leather armour (13, -19, Lair:3) a +0 ring mail (17, 2, Lair:3) a +0 robe (17, 12, Lair:3) an arrow (19, 11, Lair:3) an arrow (19, 18, Lair:3) 14 arrows (20, -11, Lair:3) 13 bolts (20, 11, Lair:3) 2 arrows (21, 10, Lair:3) 7 arrows a +0 shortbow (22, -18, Lair:3) a +0 club (23, 8, Lair:3) a +1 quarterstaff of protection (24, 10, Lair:3) 16 arrows a +0 shortbow (27, -9, Lair:3) a +0 falchion (28, 13, Lair:3) 11 arrows a +0 shortbow (47, -19, Lair:3) 20 sling bullets (60, 11, Lair:3) a +0 flail (62, -16, Lair:3) a +0 ring mail (62, 26, Lair:3) 3 needles of confusion Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 mace (25, -20, Lair:4) a +0 glaive a +0 robe (26, -18, Lair:4) a +0 battleaxe (26, -16, Lair:4) a cursed -3 broad axe a +0 robe (56, -18, Lair:4) a +0 flail