Dungeon Sprint DCSS version 0.30-a0-51-g784eafce7f (webtiles) character file. Game seed: 3288966096479339252 0 Ankalagon the Vexing (level 1, 0/22 HPs) Began as a Demigod Arcane Marksman on Sept 5, 2022. Succumbed to a scorpion's poison ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:15 (13 turns). Ankalagon the Vexing (Demigod Arcane Marksman) Turns: 13, Time: 00:00:15 Health: 0/22 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 3/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: berserking (expiring), lethally poisoned (0 -> -6), very quick A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 sling Armour c - a +0 robe (worn) Scrolls b - a scroll of poison i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Skills: - Level 0.8 Fighting + Level 1.7 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 32% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 38% 3 Portal Projectile Hex/Tloc 8% N/A 38% 3 Cause Fear Hex 4% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, Ankalagon the Demigod Arcane Marksman. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. You open the door. 2 scorpions come into view. Found 243 gold pieces. Aiming: Slow (safe; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - scorpion Aim: a scorpion (chance to affect: 46%) The scorpion resists with some effort. Okay, then. Unknown command. You are now empty-handed. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The scorpion stings you. You hit the scorpion but do no damage. The scorpion misses you. You hit the scorpion but do no damage. The scorpion stings you. You closely miss the scorpion. The scorpion stings you. You closely miss the scorpion. The scorpion closely misses you. You hit the scorpion. The scorpion is moderately wounded. You barely miss the scorpion. The scorpion is moderately wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You closely miss the scorpion. The scorpion is moderately wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! You punch the scorpion! The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion misses you. You punch the scorpion! You kill the scorpion! You die... ## ## . . .#. #s# #†# ##@## +.<.+ ##.## #+# You could see a scorpion. Vanquished Creatures A scorpion (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Ankalagon the Demigod Arcane Marksman began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 4/4 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 12 | D | HP: 1/22 [poisoned by a scorpion] 13 | D | Killed a scorpion 13 | D | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_1, sprint2_obstacle_7, sprint2_obstacle_4, sprint2_obstacle_5, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Unarmed || 9 Cast: Slow || 1 Use: Potion || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | Dungeon | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 9 daAuts