Ankalagon the Dungeon (0, 50, D) a staff of death (0, 51, D) a piece from Xom's chessboard (15/15) (0, 52, D) a +4 ring of protection (1, 32, D) a phantom mirror (1, 34, D) a +1 trident of venom (1, 51, D) a staff of conjuration (1, 52, D) a staff of death (2, 15, D) the amulet "Rokyleur" {Acrobat rElec rC- MP+9 Int+7} [amulet of the acrobat] It increases your evasion while moving and waiting. Int: It affects your intelligence (+7). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). (2, 16, D) a ring of positive energy (2, 32, D) a book of the Sky (2, 50, D) a lightning rod (4/4) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (3, 14, D) a +1 scale mail of fire resistance (3, 15, D) a lightning rod (4/4) (3, 16, D) a +2 ring mail of fire resistance (3, 33, D) a +2 leather armour of poison resistance (3, 50, D) a staff of poison (3, 51, D) a +3 vorpal long sword (3, 52, D) a box of beasts (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 14, D) the ring of Toilugh {Fire rElec Int+5 Dex-4} [ring of fire] It enhances your fire magic. Int: It affects your intelligence (+5). Dex: It affects your dexterity (-4). rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. (4, 15, D) a +0 hunting sling of freezing (4, 16, D) the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. It may eviscerate those it strikes, slaying them instantly, with a decreasing chance against stronger foes. (4, 32, D) a +4 ring of evasion (4, 33, D) a +0 scimitar an amulet of regeneration (4, 34, D) An Early Guide to Casting Spells Type Level Known a - Ignite Poison Fire/Transmutation/Poison 3 yes b - Tukima's Dance Hexes 3 yes c - Spider Form Transmutation/Poison 3 yes (4, 50, D) a piece from Xom's chessboard (15/15) (4, 52, D) a book of the Moon (5, 14, D) a staff of fire (5, 15, D) a staff of earth (5, 32, D) the +0 pair of gloves "Duxoajec" {rPois Int+3} Int: It affects your intelligence (+3). rPois: It protects you from poison. (5, 34, D) the ring of Lust {Ice rElec rPois Int-2 SInv} [ring of ice] It enhances your ice magic. Int: It affects your intelligence (-2). rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. (5, 35, D) the ring "Beikeat" {rN+ Str+6} [ring of strength] Str: It affects your strength (+6). rN: It protects you from negative energy. (5, 50, D) a +0 flail of flaming (5, 52, D) a +2 rapier of holy wrath (6, 14, D) a lightning rod (4/4) (6, 16, D) a +2 halberd of freezing (6, 32, D) a +0 antimagic war axe (6, 34, D) a lightning rod (4/4) (6, 36, D) a +0 mace (still there?) a +6 vorpal hand crossbow (still there?) the +0 pearl dragon scales of Knowledge {rElec rN+ Int+3} (still there?) Int: It affects your intelligence (+3). rElec: It insulates you from electricity. rN: It protects you from negative energy. (6, 51, D) the +1 pair of gloves "Emong" {Str+6 Dex-5} Str: It affects your strength (+6). Dex: It affects your dexterity (-5). (7, 14, D) a +2 whip of electrocution (7, 15, D) a +1 chain mail of fire resistance (7, 16, D) a staff of cold (7, 33, D) a +1 vorpal war axe (7, 34, D) a ring of fire (7, 36, D) a +0 glaive (still there?) a +4 ring of slaying (still there?) (7, 50, D) a +1 flail of flaming (7, 51, D) a +1 dagger of holy wrath (7, 52, D) a condenser vane (7, 53, D) a ring of wizardry the ring "Xiunwithrut" {Fire rN+ Str+3 Dex+4} [ring of fire] It enhances your fire magic. Str: It affects your strength (+3). Dex: It affects your dexterity (+4). rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. (8, 14, D) a +4 ring of evasion (8, 15, D) a condenser vane (8, 19, D) +0 steam dragon scales (unseen) (8, 32, D) a +0 mace (8, 33, D) a +2 vorpal hand axe (8, 34, D) a +6 vorpal scimitar (8, 38, D) a +0 flail (still there?) a +0 robe (still there?) a scroll of brand weapon (still there?) (8, 39, D) a +0 whip (unseen) (8, 50, D) a +2 morningstar of draining (8, 52, D) the +10 falchion of Dried Tears {holy, Str+4} It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+4). (9, 14, D) a There-And-Back Book (9, 15, D) a +2 scale mail of fire resistance (9, 16, D) a book of Annihilations (9, 20, D) +0 acid dragon scales (unseen) (9, 33, D) the +7 quick blade of Ygyirr {venom, SInv} It poisons the flesh of those it strikes. SInv: It lets you see invisible. (9, 37, D) a +0 short sword (still there?) a +0 whip (still there?) (9, 38, D) a +0 whip (9, 51, D) a book of Blood (9, 52, D) a staff of death (9, 60, D) a +7 vorpal falchion (still there?) a +0 longbow (still there?) 21 arrows (still there?) a +0 robe (still there?) (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It occasionally heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (10, 14, D) a +4 shortbow of freezing (10, 15, D) a +2 hunting sling of flaming (10, 16, D) a +0 war axe of electrocution (10, 32, D) a +0 buckler of poison resistance (10, 33, D) a staff of conjuration (10, 34, D) the ring of Syndicalism {rPois rC- MP+9 Str+6} [ring of strength] Str: It affects your strength (+6). rC: It makes you vulnerable to cold. rPois: It protects you from poison. MP: It affects your magic capacity (+9). (10, 40, D) a +1 rapier of speed (unseen) (10, 51, D) a +0 hand axe of holy wrath (10, 52, D) the +7 scimitar "Royrux" {vorpal, Will+} It inflicts extra damage upon your enemies. Will: It increases your willpower. (10, 59, D) the +10 hand axe of Analysis {vorpal, rPois Dex+3 Stlth+} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). rPois: It protects you from poison. Stlth: It makes you more stealthy. a +0 shortbow 34 arrows a +0 robe a +3 whip of holy wrath a +0 robe (10, 60, D) a +2 whip of holy wrath (still there?) a +0 robe (still there?) a ring of positive energy (still there?) a +2 sacred scourge of holy wrath (still there?) a +0 robe (still there?) (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. the +8 storm bow {elec, penet} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 14, D) a +2 chain mail of fire resistance (11, 15, D) a +4 ring of evasion (11, 22, D) +0 swamp dragon scales (11, 23, D) (unseen) (11, 32, D) a +4 ring of slaying (11, 33, D) a +4 ring of evasion (11, 35, D) a +0 spear (still there?) a +4 ring of evasion (still there?) (11, 36, D) a +0 mace (11, 41, D) a +0 halberd (still there?) a +4 ring of protection (still there?) (11, 50, D) a +0 vorpal war axe (11, 51, D) the +7 war axe "Yvekubaj" {drain, Str+2} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+2). (11, 60, D) a +2 whip of holy wrath a +0 robe a ring of poison resistance (12, 14, D) a staff of poison (12, 15, D) a tin of tremorstones (2/2) (12, 16, D) the +1 steam dragon scales of the Saviour {rPois rF- Int+3 Slay+2} Int: It affects your intelligence (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It makes you vulnerable to fire. rPois: It protects you from poison. (12, 24, D) +0 fire dragon scales (unseen) (12, 34, D) a +2 leather armour of willpower (12, 38, D) a +0 flail (12, 39, D) (unseen) (12, 41, D) a +0 flail (unseen) (12, 50, D) a +0 robe (12, 52, D) the +1 chain mail "Iqukel" {rPois Will+} rPois: It protects you from poison. Will: It increases your willpower. (12, 59, D) a +3 long sword of flaming (still there?) a +0 shortbow (still there?) 25 arrows (still there?) a +0 robe (still there?) (12, 60, D) a +2 sacred scourge of holy wrath (still there?) a +2 leather armour of cold resistance (still there?) (12, 61, D) the +11 plutonium sword {Contam Stlth-} It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. (12, 63, D) a +2 scimitar of holy wrath (still there?) the +1 ring mail "Isi Wedo" {rElec rCorr Stlth-} (still there?) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. a +0 tower shield (still there?) (13, 24, D) +0 shadow dragon scales (unseen) (13, 26, D) +0 shadow dragon scales (unseen) (13, 32, D) a staff of air (13, 34, D) a +1 buckler of poison resistance (13, 38, D) a +0 war axe (still there?) a +0 robe (still there?) (13, 52, D) the +9 short sword of Integrity {vorpal, Int+3} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). (13, 62, D) a +3 long sword of holy wrath (still there?) a +0 tower shield (still there?) +0 pearl dragon scales (still there?) +0 pearl dragon scales (still there?) a +3 whip of holy wrath (still there?) a +0 robe (still there?) (13, 63, D) a +3 whip of holy wrath a +0 robe (13, 64, D) a +2 sacred scourge of holy wrath (still there?) a +0 robe of fire resistance (still there?) (14, 21, D) +0 acid dragon scales (14, 24, D) +0 shadow dragon scales (14, 50, D) the +6 lajatang of Gedoif {pain, rN+ Str+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+4). rN: It protects you from negative energy. (14, 52, D) a book of Spatial Translocations (14, 58, D) a +1 scimitar of flaming (still there?) a +0 hunting sling (still there?) 31 stones (still there?) a +1 robe of willpower (still there?) a +0 buckler (still there?) a ring of magical power (still there?) (14, 59, D) a +0 hunting sling (still there?) a +4 flail of flaming (still there?) 8 sling bullets (still there?) a +0 robe (still there?) a +0 buckler (still there?) (14, 61, D) +0 pearl dragon scales (unseen) (14, 62, D) a +3 sacred scourge of holy wrath (still there?) a +0 robe (still there?) a +4 scimitar of holy wrath (still there?) a +0 tower shield (still there?) a ring of resist corrosion (still there?) a +3 sacred scourge of holy wrath (still there?) the +7 shortbow of Compound Interest {speed, Drain rElec rF+ Dex+7} (still there?) Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+7). rF: It protects you from fire. rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. a +0 robe (still there?) an amulet of magic regeneration (still there?) (15, 57, D) a +0 longbow (still there?) a +4 falchion of flaming (still there?) 15 arrows (still there?) a +0 robe (still there?) (15, 59, D) a +2 eudemon blade of holy wrath (still there?) a +0 robe (still there?) a +0 tower shield (still there?) (15, 62, D) a +2 whip of holy wrath (still there?) a +4 ring mail of fire resistance (still there?) (15, 63, D) a +2 whip of holy wrath (still there?) a +0 robe (still there?) (18, 48, D) a +3 leather armour of poison resistance (18, 49, D) a +2 scimitar of flaming (19, 16, D) a book of Flames (19, 32, D) a +0 dire flail (19, 33, D) a staff of fire (19, 47, D) +0 pearl dragon scales (19, 49, D) a staff of earth (19, 50, D) the +5 hand axe "Leigaefu" {freeze, *Rage Str+5} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+5). *Rage: It may make you go berserk in combat. (19, 51, D) a ring of protection from fire (20, 0, D) the +1 rapier "Wyuf" {vorpal, rPois} It inflicts extra damage upon your enemies. rPois: It protects you from poison. (20, 1, D) a lightning rod (4/4) (20, 16, D) a staff of death (20, 17, D) a +5 great mace of draining (20, 32, D) a phial of floods (20, 48, D) a +1 dagger of speed (20, 49, D) a +1 great sword of holy wrath (20, 50, D) a +1 great mace of holy wrath (21, 0, D) a +1 vorpal shortbow (21, 1, D) a +2 vorpal shortbow (21, 17, D) a +1 glaive of protection (21, 43, D) a +0 pair of boots of stealth (21, 48, D) a +4 ring of protection (21, 50, D) a +0 hand axe of electrocution (22, 0, D) the +5 hunting sling "Mastrix" {vorpal, rC+} Any ammunition fired from it inflicts extra damage upon your enemies. rC: It protects you from cold. (22, 1, D) a +2 scale mail of fire resistance (22, 16, D) a +2 battleaxe of flaming (22, 17, D) a ring of fire (22, 32, D) a piece from Xom's chessboard (15/15) (22, 33, D) a phial of floods (22, 34, D) a +1 spectral quarterstaff (22, 48, D) a phantom mirror (22, 49, D) a staff of poison (22, 50, D) a +5 dagger of protection (23, 0, D) the +4 dagger "Morg" {pain, Will+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+5). Will: It increases your willpower. (23, 1, D) a lightning rod (4/4) (23, 16, D) a +2 ring mail of willpower (23, 18, D) a phial of floods (23, 34, D) a condenser vane (23, 48, D) a +0 helmet of see invisible (23, 49, D) a +3 whip of electrocution (23, 51, D) a +2 helmet of see invisible (24, 0, D) a piece from Xom's chessboard (15/15) (24, 1, D) a +2 short sword of protection (24, 2, D) a +6 ring of dexterity (24, 16, D) a +2 glaive of venom (24, 17, D) an amulet of magic regeneration (24, 18, D) a +2 morningstar of flaming (24, 34, D) a +1 robe of fire resistance (24, 37, D) a +0 robe (still there?) the ring of Contention {Drain Fly Str+8 Int-5 Dex+10} (still there?) [ring of flight] Str: It affects your strength (+8). Int: It affects your intelligence (-5). Dex: It affects your dexterity (+10). Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (24, 48, D) a +2 pair of gloves of archery (24, 49, D) a book of the Sky (24, 50, D) a +1 vorpal quarterstaff (24, 51, D) +5 gold dragon scales (25, 0, D) a +2 long sword of electrocution (25, 1, D) a staff of death (25, 17, D) a +1 spear of venom (25, 18, D) a +4 vorpal halberd (25, 33, D) a +0 flail (25, 34, D) a +1 dagger of venom (25, 48, D) 4 scrolls of enchant weapon (25, 50, D) a book of Beasts (26, 0, D) a +3 scimitar of holy wrath (26, 1, D) a +2 spear of venom (26, 16, D) a +2 flail of draining (26, 32, D) Xishreeh's Reference Book on Poisonous Weightlessness Spells Type Level Known a - Mephitic Cloud Conjuration/Poison/Air 3 yes b - Summon Lightning Spire Summoning/Air 4 yes c - Maxwell's Capacitive Coupling Air 8 yes (26, 33, D) a There-And-Back Book (26, 34, D) an amulet of magic regeneration (26, 41, D) a +0 war axe (still there?) a +2 ring mail of willpower (still there?) (26, 48, D) the +10 hand crossbow of the Scorching Bear {venom, rElec rF+++} Any ammunition fired from it poisons the flesh of those it strikes. rF: It renders you almost immune to fire. rElec: It insulates you from electricity. (26, 49, D) the +10 dagger "Iskempamm" {venom, rN+ SInv} It poisons the flesh of those it strikes. rN: It protects you from negative energy. SInv: It lets you see invisible. (26, 50, D) the +3 pair of seven-league boots {Rampage+∞} Its wearer moves as far as possible in that direction when moving towards enemies. (26, 54, D) a +0 trident (still there?) a +3 leather armour of positive energy (still there?) (27, 0, D) a book of Displacement (27, 1, D) Qivamn's Almanac of the Glacier Spells Type Level Known a - Freeze Ice 1 yes b - Ice Form Ice/Transmutation 4 yes (27, 16, D) a +1 demon blade of draining (27, 17, D) the +9 fustibalus "Transmigrator" {flame, rPois} Any ammunition fired from it burns those it strikes, dealing additional fire damage. rPois: It protects you from poison. (27, 33, D) a +0 plate armour of poison resistance (27, 34, D) a staff of air (27, 49, D) a staff of conjuration (27, 50, D) a lightning rod (4/4) (28, 16, D) a +3 plate armour of cold resistance (28, 33, D) a staff of earth (28, 48, D) a phantom mirror (28, 50, D) the ring of Atyk {Dex+6 Slay+3} [ring of dexterity] Dex: It affects your dexterity (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). (29, 8, D) a +3 whip of holy wrath a +0 robe a +0 tower shield (29, 16, D) a +2 flail of holy wrath (29, 17, D) a +1 spear of distortion (29, 33, D) a +2 longbow of flaming (29, 42, D) the +6 morningstar of Destruction {pain, Dex+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+2). a +0 robe a staff of conjuration {!a} a +0 robe a +6 hand axe of freezing a +0 dagger a +0 robe (29, 43, D) the ring of Charity {rPois Dex+3} [ring of poison resistance] Dex: It affects your dexterity (+3). rPois: It protects you from poison. a ring of positive energy a +6 ring of intelligence a ring of flight (29, 44, D) the +10 war axe "Pendulum" {pain, rF+ rC+ Int-2 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (-2). rF: It protects you from fire. rC: It protects you from cold. SInv: It lets you see invisible. a +0 chain mail a +0 vampiric hand axe {!w} (29, 48, D) a +0 dagger (29, 49, D) a +1 vorpal hunting sling (29, 50, D) the Papyrus of Summoning Spells Type Level Known a - Summon Ice Beast Ice/Summoning 4 yes b - Summon Cactus Giant Summoning 5 yes c - Monstrous Menagerie Summoning 7 yes (29, 51, D) a +2 antimagic trident (still there?) a +0 robe (still there?) 2 scrolls of brand weapon (still there?) (29, 56, D) a guardian serpent corpse (skeletalised by now) (30, 8, D) a +2 scimitar of holy wrath a +0 tower shield (30, 37, D) a +0 halberd (still there?) a +0 robe (still there?) (30, 40, D) a +1 war axe (still there?) a +0 plate armour (still there?) (30, 42, D) a +0 dire flail (still there?) a +0 chain mail (still there?) a +0 robe (still there?) (30, 43, D) the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. (30, 48, D) a condenser vane (30, 49, D) a book of Hexes (30, 50, D) a +8 vorpal battleaxe (30, 52, D) a raiju corpse (skeletalised by now) (30, 63, D) a +2 great sword of protection the amulet of Noon {Acrobat Will+} [amulet of the acrobat] It increases your evasion while moving and waiting. Will: It increases your willpower. (31, 38, D) a +2 scimitar (still there?) a +0 robe (still there?) a ring of protection from cold (still there?) (31, 49, D) a +2 glaive of venom (31, 50, D) the +0 scale mail "Zynteat" {Rampage *Corrode +Inv rPois} rPois: It protects you from poison. +Inv: It lets you turn invisible. *Corrode: It may corrode you when you take damage. Rampage: It bestows one free step when moving towards enemies. (31, 64, D) a hell hog corpse (skeletalised by now) (32, 49, D) a ring of poison resistance (32, 50, D) a +2 glaive of freezing (33, 48, D) a staff of cold (33, 49, D) the Guide on Evil and Intoxication Spells Type Level Known a - Pain Necromancy 1 yes b - Ignite Poison Fire/Transmutation/Poison 3 yes c - Olgreb's Toxic Radiance Poison 4 yes (34, 28, D) the +7 chain mail "Onlimm" {*Slow Will+ Str+5 Int+2} Str: It affects your strength (+5). Int: It affects your intelligence (+2). *Slow: It may slow you when you take damage. Will: It increases your willpower. (34, 48, D) a staff of poison (34, 49, D) a +0 hand crossbow of flaming (34, 50, D) a book of Winter (35, 15, D) a staff of fire (35, 29, D) the +1 leather armour "Byhupso" {rN+ Str+3 Slay-3} Str: It affects your strength (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (-3). rN: It protects you from negative energy. (36, 1, D) a +2 ring mail of cold resistance (36, 14, D) a +0 long sword of protection (36, 28, D) the +5 spear "Quicawk" {elec, *Noise rElec rN+++ Int+2} It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+2). rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. *Noise: It may make noises in combat. (37, 0, D) a +2 vorpal hunting sling (37, 1, D) a piece from Xom's chessboard (15/15) (37, 14, D) a piece from Xom's chessboard (15/15) (37, 15, D) the +5 plate armour "Xesobox" {Regen+ Int+5 Dex+7} Int: It affects your intelligence (+5). Dex: It affects your dexterity (+7). Regen: It increases your rate of health regeneration. (37, 28, D) a +2 lajatang of distortion (37, 29, D) the +3 chain mail of the Saviour {Fly Dex+6 SInv} Dex: It affects your dexterity (+6). SInv: It lets you see invisible. Fly: It grants you flight. (38, 0, D) a +4 scythe of freezing (38, 1, D) a condenser vane (38, 14, D) a staff of air (38, 15, D) a condenser vane (38, 28, D) a staff of poison (38, 29, D) a +0 scimitar of holy wrath (38, 48, D) a staff of air (38, 49, D) a +2 vorpal hunting sling (38, 50, D) a piece from Xom's chessboard (15/15) (39, 1, D) a +8 shortbow (39, 14, D) the +0 mace of Mestiud {flame, rC+ Int+3 Stlth+} It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+3). rC: It protects you from cold. Stlth: It makes you more stealthy. (39, 15, D) the +7 long sword of Egekat {holy, rN+ Str+2 Int+7 Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+2). Int: It affects your intelligence (+7). rN: It protects you from negative energy. Stlth: It makes you less stealthy. (39, 28, D) a staff of fire (39, 29, D) a piece from Xom's chessboard (15/15) (39, 49, D) a +0 rapier (39, 50, D) a +0 trident (40, 0, D) a +1 short sword of protection (40, 1, D) a staff of earth (40, 14, D) the +3 dagger "Hafoahe" {holy, rF+} It has been blessed by the Shining One to cause great damage to the undead and demons. rF: It protects you from fire. (40, 15, D) a +2 dagger of draining (40, 29, D) a tin of tremorstones (2/2) (40, 48, D) a staff of fire (40, 49, D) a +1 spear of venom (40, 50, D) a +0 long sword (41, 0, D) a +5 shortbow (41, 1, D) a +4 scimitar of holy wrath (41, 14, D) a +2 robe of willpower (41, 15, D) a +2 ring mail of cold resistance (41, 28, D) a piece from Xom's chessboard (15/15) (41, 48, D) a book of the Spheres (41, 49, D) a phantom mirror (42, 0, D) a +5 glaive of venom (42, 14, D) a +2 plate armour of cold resistance (42, 15, D) the +0 leather armour of Goiloat {Slay+3} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). (42, 28, D) a +3 quick blade (42, 29, D) a +3 giant spiked club (42, 39, D) a +0 flail (42, 50, D) a +1 scale mail of cold resistance (43, 14, D) a +3 glaive of venom (43, 15, D) the +10 morningstar "Zuaduotu" {vorpal, rElec Will++ rCorr MP-9} It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. MP: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. (43, 28, D) a +1 falchion of pain (43, 29, D) a +6 long sword of holy wrath (43, 48, D) a +0 mace (43, 49, D) +2 steam dragon scales (43, 50, D) a condenser vane (44, 28, D) a staff of earth (44, 49, D) a staff of air (44, 50, D) a book of Maledictions (45, 33, D) a +0 flail (45, 34, D) a +0 mace (45, 36, D) 4 large rocks (45, 51, D) a +2 vorpal shortbow (46, 48, D) a staff of air (46, 49, D) a +0 trident of venom (46, 50, D) a lightning rod (4/4) (46, 51, D) a +2 whip of freezing (46, 57, D) a +1 flail of pain a red draconian corpse (47, 48, D) a +0 dagger (47, 49, D) a box of beasts (47, 50, D) a phial of floods (47, 51, D) a +3 shortbow (47, 58, D) a +0 scimitar a black draconian corpse (47, 59, D) a +4 vampiric trident {!w} a +1 cloak a +0 trident a white draconian corpse (48, 48, D) a piece from Xom's chessboard (15/15) (48, 49, D) a phial of floods (48, 51, D) a box of beasts (48, 56, D) a +0 dire flail a +0 cloak a +4 ring of slaying (48, 58, D) a +0 battleaxe (48, 59, D) a +0 dire flail a +0 cloak a yellow draconian corpse (49, 0, D) a +3 plate armour of cold resistance (49, 1, D) the +1 scale mail of the Hippo {Contam rF+ Dex+3} Dex: It affects your dexterity (+3). rF: It protects you from fire. Contam: It causes magical contamination when unequipped. (49, 12, D) the +8 long sword of Pride {drain, Dex+7} A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+7). (49, 24, D) a +1 crystal plate armour (49, 36, D) a +6 ring of strength (49, 48, D) a +2 leather armour of fire resistance (49, 49, D) a phantom mirror (49, 50, D) a +0 short sword (49, 59, D) a +0 flail (still there?) a white draconian corpse (still there?) (49, 60, D) a +0 battleaxe (still there?) a +0 halberd (still there?) the ring of Yendor {rPois MP-9 AC+4 Dex+3} (still there?) [ring of protection] AC: It affects your AC (+4). Dex: It affects your dexterity (+3). rPois: It protects you from poison. MP: It affects your magic capacity (-9). a +5 scimitar of electrocution (still there?) a white draconian corpse (still there?) (49, 61, D) a +2 mace of draining (still there?) a +0 battleaxe (still there?) a +0 long sword (still there?) a +0 halberd (still there?) a yellow draconian corpse (still there?) a purple draconian corpse (still there?) a red draconian corpse (skeletalised by now) (still there?) (50, 0, D) a ring of flight (50, 1, D) a staff of death (50, 12, D) a phial of floods (50, 13, D) a condenser vane (50, 24, D) the +0 plate armour of Recklessness {rC+ Str+2 SInv} Str: It affects your strength (+2). rC: It protects you from cold. SInv: It lets you see invisible. (50, 25, D) a staff of air (50, 37, D) a ring of poison resistance (50, 48, D) a +0 short sword of venom (50, 49, D) a phantom mirror (50, 50, D) a +2 chain mail of cold resistance (50, 60, D) a +0 glaive (still there?) a +0 hand axe (still there?) a +0 glaive (still there?) a black draconian corpse (still there?) (50, 61, D) a +0 glaive (still there?) a +0 cloak (still there?) the +7 war axe "Qecuerim" {speed, rC+} (still there?) Attacks with this weapon are significantly faster. rC: It protects you from cold. a +0 eveningstar of protection (still there?) a +0 trident (still there?) 3 potions of haste (still there?) a +4 rapier of draining (still there?) a purple draconian corpse (still there?) (51, 0, D) a staff of conjuration {!a} (51, 1, D) the +7 great sword "Dien" {vorpal, Int-2 Dex+5} It inflicts extra damage upon your enemies. Int: It affects your intelligence (-2). Dex: It affects your dexterity (+5). (51, 13, D) a +2 dagger of venom (51, 24, D) a +0 shortbow of freezing (51, 25, D) a +0 morningstar of protection (51, 36, D) a ring of see invisible a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity (51, 37, D) a condenser vane (51, 48, D) a +0 mace of protection (51, 49, D) a book of Stone (51, 50, D) a piece from Xom's chessboard (15/15) (51, 62, D) a +0 long sword (still there?) a +0 cloak (still there?) a +0 hand axe (still there?) a +0 dire flail (still there?) a +4 great sword of holy wrath (still there?) a +0 cloak of preservation (still there?) a +0 short sword (still there?) a +0 cloak (still there?) a +1 scimitar of electrocution (still there?) a yellow draconian corpse (still there?) a green draconian corpse (still there?) (51, 64, D) a +0 battleaxe a +0 scimitar a black draconian corpse (52, 0, D) a ring of wizardry (52, 1, D) a +0 war axe of venom (52, 13, D) a +2 vorpal scimitar (52, 24, D) the +7 scythe of Avvom {holy, Fragile rElec rPois} It has been blessed by the Shining One to cause great damage to the undead and demons. rElec: It insulates you from electricity. rPois: It protects you from poison. Fragile: It will be destroyed if unequipped. (52, 25, D) a staff of poison (52, 36, D) an amulet of regeneration (52, 37, D) a +1 vorpal hand crossbow (52, 48, D) a +0 flail (52, 49, D) a +0 mace (52, 50, D) the Incunabulum of Ice Spells Type Level Known a - Frozen Ramparts Ice 3 yes b - Freezing Cloud Conjuration/Ice/Air 5 yes c - Metabolic Englaciation Hexes/Ice 5 yes (52, 61, D) a +0 long sword (still there?) a +0 kite shield of protection (still there?) a +0 war axe (still there?) the +9 dagger of Gallantry {speed, rC+ rCorr} (still there?) Attacks with this weapon are significantly faster. rC: It protects you from cold. rCorr: It protects you from acid and corrosion. a black draconian corpse (still there?) a purple draconian corpse (still there?) (52, 63, D) a +0 scimitar a white draconian corpse (53, 0, D) a +1 dagger of venom (53, 1, D) a lightning rod (4/4) (53, 13, D) a staff of poison (53, 24, D) a +0 helmet of see invisible (53, 25, D) a +9 giant club (53, 36, D) a +3 buckler a +3 kite shield a +5 plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales (53, 37, D) a +2 robe of willpower (53, 43, D) a +0 flail (53, 48, D) a book of Iron (53, 49, D) a lightning rod (4/4) (53, 50, D) a book of Winter (53, 58, D) a +2 trident of protection (still there?) a black draconian corpse (still there?) (53, 61, D) a +0 flail a +0 glaive a +0 cloak a +0 glaive a +0 long sword a white draconian corpse a red draconian corpse (53, 62, D) a +0 scimitar a +0 scimitar a +3 vorpal flail a +0 long sword a +4 mace of protection a ring of protection from fire a white draconian corpse a white draconian corpse a black draconian corpse a purple draconian corpse (53, 63, D) a +2 cloak a ring of poison resistance a +0 halberd a +0 war axe a +1 kite shield of fire resistance a +0 dire flail a +0 long sword a +0 glaive a +0 cloak a purple draconian corpse (skeletalised by now) (54, 0, D) a ring of see invisible (54, 1, D) a +4 scale mail of fire resistance (54, 12, D) a staff of fire (54, 13, D) a ring of resist corrosion (54, 24, D) a staff of fire (54, 36, D) a +1 ring mail of positive energy (54, 48, D) a staff of death (54, 61, D) a +4 short sword a +0 cloak a +0 halberd a purple draconian corpse (54, 62, D) a +0 glaive a +0 long sword of holy wrath a purple draconian corpse (55, 0, D) a +2 leather armour of cold resistance (55, 1, D) a +2 leather armour of fire resistance (55, 12, D) a staff of death (55, 13, D) a ring of poison resistance (55, 24, D) a +2 falchion of electrocution (55, 41, D) a +0 mace (55, 59, D) a +2 vampiric scimitar {!w} an amulet of the acrobat (58, 47, D) a +1 battleaxe of electrocution (58, 48, D) a +2 falchion of holy wrath (58, 49, D) the +1 halberd of Departure {venom, rF+} It poisons the flesh of those it strikes. rF: It protects you from fire. (59, 47, D) a +4 flail of draining (59, 48, D) a +3 plate armour of cold resistance (59, 49, D) a ring of protection from cold (60, 48, D) a +2 dagger of venom (60, 49, D) the +27 Lear's hauberk (61, 0, D) a piece from Xom's chessboard (15/15) (61, 8, D) a +3 vorpal longbow (61, 16, D) the +5 ring mail of Noxious Beauty {rPois Str+4 Int+3} Str: It affects your strength (+4). Int: It affects your intelligence (+3). rPois: It protects you from poison. (61, 26, D) a lightning rod (4/4) (61, 36, D) a phial of floods (61, 37, D) a lightning rod (4/4) (61, 47, D) a condenser vane (62, 1, D) a +0 hunting sling of flaming (62, 8, D) a +3 quarterstaff of draining (62, 9, D) a +2 leather armour of positive energy (62, 16, D) a +2 rapier of venom (62, 17, D) a +2 robe of positive energy (62, 26, D) a +1 leather armour of fire resistance (62, 27, D) a +2 long sword of freezing (62, 37, D) a +0 bardiche of venom (62, 44, D) a +1 vampiric rapier (still there?) a +0 robe (still there?) an amulet of magic regeneration (still there?) (62, 47, D) a +1 vorpal fustibalus (62, 48, D) the +9 quarterstaff of Gloom {vorpal, +Blink Will+} It inflicts extra damage upon your enemies. +Blink: It lets you blink. Will: It increases your willpower. (62, 49, D) a +1 helmet of see invisible (62, 54, D) a glowing shapeshifter corpse (63, 16, D) a staff of earth (63, 18, D) a +0 ring mail (63, 27, D) a staff of earth (63, 36, D) a lightning rod (4/4) (63, 40, D) 3 large rocks (unseen) (63, 41, D) a +0 spear (still there?) 12 javelins (still there?) a +0 leather armour (still there?) (63, 42, D) a +2 spear of venom 12 silver javelins a +0 leather armour (63, 47, D) a +3 ring mail of willpower (63, 48, D) the +8 giant club of Huhep {spect, rPois rN+ Int+2} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+2). rPois: It protects you from poison. rN: It protects you from negative energy. (63, 50, D) a +5 war axe of electrocution (64, 26, D) a staff of cold (64, 42, D) a +0 trident (64, 44, D) a +0 spear (still there?) 5 silver javelins (still there?) a +0 leather armour (still there?) (64, 47, D) a +3 ring mail of fire resistance (64, 48, D) a +3 spear of flaming (64, 50, D) a staff of cold (65, 23, D) a +0 long sword a +0 chain mail (65, 50, D) the Almanac of Creation and Hexes Spells Type Level Known a - Portal Projectile Hexes/Translocation 3 yes b - Yara's Violent Unravelling Hexes/Transmutation 5 yes c - Summon Hydra Summoning 7 yes (66, 23, D) a +0 battleaxe a +0 chain mail a +0 long sword a +0 plate armour (66, 49, D) a tin of tremorstones (2/2) (66, 51, D) the +9 war axe of the Whelk {flame, Fragile rF++ Stlth+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rF: It greatly protects you from fire. Fragile: It will be destroyed if unequipped. Stlth: It makes you more stealthy. (66, 52, D) a +2 spectral quarterstaff (still there?) the +4 hunting sling "Xoxedd" {freeze, Str+3 Stlth+} (still there?) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+3). Stlth: It makes you more stealthy. an amulet of the acrobat (still there?) 4 scrolls of enchant armour (still there?) (67, 0, D) a +1 robe of willpower (67, 21, D) a +0 arbalest 14 bolts (67, 22, D) a +0 morningstar a +0 scale mail (67, 48, D) a staff of death (67, 49, D) a phantom mirror (67, 50, D) a staff of cold (67, 59, D) a glowing shapeshifter corpse (67, 60, D) a glowing shapeshifter corpse (68, 0, D) the +1 falchion "Veggyh" {pain, SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. SInv: It lets you see invisible. (68, 47, D) the +5 swamp dragon scales "Omuorox" {rPois rC+ rCorr} rC: It protects you from cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (68, 48, D) a +1 rapier of speed (68, 49, D) the ring "Worch" {Drain +Blink rF+ rCorr} [ring of resist corrosion] rF: It protects you from fire. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. 4 scrolls of enchant armour a phial of floods a shapeshifter corpse (68, 50, D) a ring of positive energy (68, 56, D) a glowing shapeshifter corpse (68, 58, D) a glowing shapeshifter corpse (still there?) a glowing shapeshifter corpse (still there?) (68, 59, D) a glowing shapeshifter corpse a shapeshifter corpse (69, 0, D) a staff of fire (69, 36, D) a box of beasts (69, 49, D) a +2 mace of protection (69, 50, D) a +0 flail of protection (still there?) a glowing shapeshifter corpse (still there?) (69, 52, D) a glowing shapeshifter corpse (69, 55, D) a staff of air (69, 59, D) a glowing shapeshifter corpse (still there?) a glowing shapeshifter corpse (still there?) (69, 60, D) a glowing shapeshifter corpse (still there?) a glowing shapeshifter corpse (still there?) (70, 8, D) a +2 robe of willpower (70, 9, D) a +1 antimagic scimitar (70, 10, D) a +0 flail (still there?) a +0 robe (still there?) (70, 36, D) a lightning rod (4/4) (70, 37, D) a +7 giant club (70, 47, D) Ucinug's Handbook of Earthen Flight Spells Type Level Known a - Static Discharge Conjuration/Air 2 yes b - Borgnjor's Vile Clutch Necromancy/Earth 5 yes c - Shatter Earth 9 yes (70, 48, D) a tin of tremorstones (2/2) (70, 49, D) a +1 flail of holy wrath (70, 52, D) a glowing shapeshifter corpse (70, 53, D) a shapeshifter corpse (71, 16, D) a staff of death (71, 17, D) a +0 ring mail of cold resistance (71, 26, D) a +0 bardiche of protection (71, 27, D) a +6 hunting sling of freezing (71, 36, D) a +1 vorpal spear (71, 37, D) a staff of poison (71, 47, D) a piece from Xom's chessboard (15/15) (71, 48, D) a +4 vorpal great sword (71, 49, D) a +2 scale mail of fire resistance (71, 52, D) a glowing shapeshifter corpse (71, 53, D) a glowing shapeshifter corpse (71, 55, D) a glowing shapeshifter corpse (72, 8, D) a +0 vorpal war axe (72, 9, D) a lightning rod (4/4) (72, 16, D) a +2 chain mail of fire resistance (72, 17, D) the +4 great sword of Cataclysm {venom, rF+++} It poisons the flesh of those it strikes. rF: It renders you almost immune to fire. (72, 26, D) a +2 vampiric war axe {!w} (72, 27, D) a lightning rod (4/4) (72, 36, D) a +1 vorpal great sword (72, 37, D) a +0 mace of venom (72, 40, D) 6 large rocks (72, 47, D) a phial of floods (72, 48, D) a book of the Moon (72, 49, D) a ring of flight (72, 58, D) a glowing shapeshifter corpse (73, 1, D) the +8 mace "Suchudd" {vorpal, +Blink rPois rCorr} It inflicts extra damage upon your enemies. rPois: It protects you from poison. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (73, 4, D) a +0 rapier (73, 36, D) the +5 great mace of the Equinox {vorpal, *Noise rPois rF+ Will+ Int+3} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). rF: It protects you from fire. rPois: It protects you from poison. *Noise: It may make noises in combat. Will: It increases your willpower. (73, 40, D) a +0 trident (still there?) 4 boomerangs (still there?) (73, 41, D) a +0 trident (still there?) 4 boomerangs (still there?) (73, 42, D) 4 large rocks (73, 49, D) a +4 vorpal trident (73, 52, D) a glowing shapeshifter corpse (still there?) a glowing shapeshifter corpse (still there?) (73, 55, D) a glowing shapeshifter corpse (still there?) a glowing shapeshifter corpse (still there?) a shapeshifter corpse (still there?) (74, 3, D) a +0 short sword a +0 leather armour (74, 40, D) a +0 trident (74, 43, D) a +0 shortbow 20 arrows (74, 47, D) the +6 arbalest "Damnation" {damnation} Any ammunition fired from it explodes in a burst of damnation on striking a foe, dealing damage which bypasses armour. (74, 48, D) a staff of death (74, 49, D) a piece from Xom's chessboard (15/15) (74, 53, D) a glowing shapeshifter corpse (74, 54, D) a staff of air (still there?) a +1 chain mail of fire resistance (still there?) a shapeshifter corpse (still there?) (74, 55, D) a glowing shapeshifter corpse (74, 56, D) a shapeshifter corpse (75, 39, D) a +5 trident (75, 41, D) a +0 trident (75, 42, D) a +0 kite shield a +0 scale mail a +0 long sword (75, 47, D) a +4 vorpal falchion (75, 49, D) a ring of protection from fire (75, 56, D) a shapeshifter corpse (75, 57, D) a shapeshifter corpse