Dungeon Sprint DCSS version 0.28-a0-268-g3f656e82c2 (webtiles) character file. Game seed: 4228650890496276716 45 Ankalagon the Charlatan (level 3, -7/28 HPs) Began as a Deep Dwarf Conjurer on Aug 29, 2021. Was a Follower of Makhleb. Mangled by a +1 scimitar of protection (19 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:22 (81 turns). Ankalagon the Charlatan (Deep Dwarf Conjurer) Turns: 81, Time: 00:02:23 Health: -7/28 AC: 2 Str: 11 XL: 3 Next: 42% Magic: 5/5 EV: 12 Int: 24 God: Makhleb [*.....] Gold: 0 SH: 8 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . y - +7 Screaming Sword {vorpal, sonic wave} rCold . . . Faith . D - +3 buckler rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn k - ring of wizardry MPRegen 0.09/turn s - +6 ring of intelligence @: no status effects A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds, Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 1 branch Inventory: Hand Weapons y - the +7 Screaming Sword (weapon) {vorpal, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. z - the +5 sword of Power {vorpal} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. A - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. Armour a - a +0 robe (worn) x - the +18 shield of the Gong {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. B - a +3 kite shield C - a +3 tower shield D - a +3 buckler (worn) E - +5 fire dragon scales F - +5 ice dragon scales G - +5 storm dragon scales H - +5 shadow dragon scales I - +5 gold dragon scales J - a +5 crystal plate armour K - a +5 plate armour Jewellery k - a ring of wizardry (left hand) p - a ring of flight q - a +6 ring of dexterity r - a +6 ring of dexterity s - a +6 ring of intelligence (right hand) t - a +6 ring of intelligence u - a +6 ring of strength v - a +6 ring of strength Wands m - a wand of mindburst (7) n - a wand of iceblast (6) o - a wand of acid (7) Scrolls g - a scroll of blinking Potions b - 10 potions of curing c - 10 potions of heal wounds d - 6 potions of haste e - 7 potions of magic f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of might Miscellaneous w - a lightning rod (1/4) (quivered) Skills: - Level 2.1 Dodging - Level 2.4 Stealth - Level 5.5 Shields - Level 2.6 Unarmed Combat + Level 1.7 Spellcasting + Level 3.6 Conjurations - Level 7.9 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level e - Magic Dart Conj 76% 1d6 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 3d4 1% 2 Static Discharge Conj/Air 10% N/A 3% 2 Dazzling Flash Conj/Hex 20% N/A 8% 3 Fulminant Prism Conj/Hex 5% 3d7 24% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 24% 4 Sticky Flame Conj/Fire 10% 2d3 24% 4 Dispel Undead Necr 2% 3d7 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History You enter the transporter and appear at another place. A dancing weapon, a fire elemental and a deep elf sorcerer come into view. There is a +1 scimitar of protection. Found a +4 ring of protection, a staff of cold and a manual of Throwing. Found a transporter. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line Okay, then. Unknown command. Aiming: Thunderbolt Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - deep elf sorcerer Aim: a deep elf sorcerer, wielding a +0 long sword (asleep) The thunderbolt hits the deep elf sorcerer!! The deep elf sorcerer is moderately wounded. The deep elf sorcerer shouts! Aiming: Thunderbolt Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, p - deep elf sorcerer The thunderbolt hits the deep elf sorcerer. The deep elf sorcerer is moderately wounded. The thunderbolt hits the fire elemental! The fire elemental resists. The fire elemental is moderately damaged. The deep elf sorcerer gestures wildly while chanting. The deep elf sorcerer seems to speed up. Aiming: Thunderbolt Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - deep elf sorcerer Aim: a deep elf sorcerer, wielding a +0 long sword (moderately wounded, fast) The thunderbolt hits the deep elf sorcerer! The deep elf sorcerer is heavily wounded. The thunderbolt hits the fire elemental! The fire elemental resists. The fire elemental is heavily damaged. The fire elemental hits you. The fire elemental burns you! The +1 scimitar of protection hits you! You fail to use your ability. The +1 scimitar of protection barely misses you. The fire elemental closely misses you. The +1 scimitar of protection hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ * ▓.:=|.▓.....▓ , ▓.....▓.....▓ , ▓.....▓.....▓ * ▓.E○..▓.....▓ ,,,,▓..e(.▓..©..▓ ,▓..@..▓▓▓▓▓▓▓ * * ▓▓▓▓▓▓▓ , © , © , , , * , , * , *, , * ,, , , , , , ,, * , ,, , , You could see a deep elf sorcerer (fast), a fire elemental and a +1 scimitar of protection. Vanquished Creatures A quasit (D) An ufetubus (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Ankalagon the Deep Dwarf Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 3/3 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 0 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 0 | D | Found the +10 dark maul {vorpal} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 0 | D | Found the +14 obsidian axe {vorpal, Drain Fly SInv} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, Drain} 0 | D | Found the +5 sword of Power {vorpal} 0 | D | Found the +7 mace of Variability {chain chaos} 0 | D | Found the +7 Singing Sword {vorpal, sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 6 | D | Found a corrupted altar of Lugonu. 6 | D | Found an ancient bone altar of Kikubaaqudgha. 6 | D | Found a burning altar of Makhleb. 6 | D | Found a transporter. 6 | D | Found a viscous altar of Jiyva. 6 | D | Found a hazy altar of Hepliaklqana. 20 | D | Found an opulent altar of Gozag. 22 | D | Banished a spatial maelstrom 45 | D | Reached skill level 5 in Shields 45 | D | Reached skill level 6 in Evocations 45 | D | Reached XP level 2. HP: 22/22 MP: 4/4 52 | D | Became a worshipper of Makhleb the Destroyer 59 | D | Entered arena 2. 59 | D | Found a transporter. 60 | D | Reached * piety under Makhleb 61 | D | Reached skill level 7 in Evocations 61 | D | Reached XP level 3. HP: 28/28 MP: 5/5 77 | D | Entered arena 3. 77 | D | Noticed a deep elf sorcerer 77 | D | Noticed a fire elemental 77 | D | Noticed a +1 scimitar of protection 77 | D | Found a transporter. 81 | D | Mangled by a +1 scimitar of protection Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 | ---------------+-------+----- Shields | 5 | 5.5 Evocations | 6 7 | 7.9 Unarmed Combat | 2 | 2.6 Dodging | | 2.1 Stealth | | 2.4 Spellcasting | | 1.7 Conjurations | | 3.6 Action || total -------------------------++------- Evoke: Wand || 1 Lightning rod || 3 Use: Potion || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 79 | 79 | 0 | 0 | 0 | 1 | 79.0 | Dungeon | 79 | 79 | 0 | 0 | 0 | 1 | 79.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 79 daAuts