Dungeon Crawl Stone Soup version 0.32-a0-614-gd166fa89d2 (webtiles) character file. Game seed: 5927904544743475637 7 Angani the Apothecary (level 1, 0/14 HPs) Began as a Draconian Alchemist on Mar 6, 2024. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:44 (225 turns). Angani the Apothecary (Draconian Alchemist) Turns: 225, Time: 00:00:44 Health: 0/14 AC: 4 Str: 10 XL: 1 Next: 83% Magic: 0/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -8) A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls b - a scroll of poison {unknown} c - a scroll of identify {unknown} Potions a - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting + Level 1.3 Conjurations + Level 3.1 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 17% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 11% N/A 52% 4 Sticky Flame Fire/Alch 6% 2d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Found an escape hatch in the floor. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +3 dagger of venom (60% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin shouts! Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +3 dagger of venom (60% to hit) The sting misses the goblin. Unknown command. You don't have enough magic to cast this spell. Unknown command. Unknown command. Your magical contamination has completely faded away. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +3 dagger of venom (60% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin hits you with a +3 dagger of venom. The goblin hits you with a +3 dagger of venom. You are poisoned. You feel very sick. You feel sick. You feel sick. The goblin attacks as it pursues you! The goblin hits you with a +3 dagger of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. Your magical contamination has completely faded away. Okay, then. You barely miss the goblin. * * * LOW HITPOINT WARNING * * * You feel sick. The goblin barely misses you. You hit the goblin. The goblin is moderately wounded. You die... ♣.# #...# ♣♣.# #.####...###### .... ♣..# #....'......... ...♣♣ #..# .########...###### ....# #..# ......†.....# .... #..###########....# †.. #........# #....# .. #.######.#####....# .# #.# #..@gg..#### .######.#### ######### ....†..%...# .######.##.# .........#.# #.#####..#.# .)# #..#.# #.# ...#.# #†# ...#.# You could see 2 goblins. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) A kobold (D:1) A quokka (D:1) 2 frilled lizards (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Angani the Draconian Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 225 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic, serial_forest, infiniplex_forest_end_1, infiniplex_forest_pool, infiniplex_forest_lined_room_2, infiniplex_forest_zigzag_1, infiniplex_forest_clump_double Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Sting || 9 Armour: Skin || 8 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 225 | 225 | 0 | 38 | 123 | 1 | 225.0 | Dungeon | 225 | 225 | 0 | 38 | 123 | 1 | 225.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 225 daAuts