Angani Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (2, -16, D:1) a +1 vampiric dagger (5, -16, D:1) a rat skeleton (5, 26, D:1) a quokka corpse (skeletalised by now) (7, -18, D:1) 6 poisoned darts (8, -18, D:1) a +0 spear (8, -16, D:1) a bat skeleton (19, -10, D:1) a +0 robe (21, -30, D:1) a bat corpse (skeletalised by now) (21, -23, D:1) a +1 dagger of speed (22, -18, D:1) a +0 whip a gnoll skeleton (26, -5, D:1) a +0 ring mail (26, -4, D:1) a deep dwarf skeleton (26, 0, D:1) a deep dwarf skeleton (27, -5, D:1) a deep dwarf skeleton (32, -2, D:1) a deep dwarf skeleton (37, -4, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (40, 12, D:1) a bat corpse (skeletalised by now) (41, 16, D:1) a frilled lizard corpse (skeletalised by now) (41, 18, D:1) a bat corpse (skeletalised by now) (41, 29, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (6, -18, D:2) a +0 leather armour (9, -4, D:2) 2 stones (10, -3, D:2) a rat corpse (skeletalised by now) (10, 15, D:2) a +0 ring mail (26, -34, D:2) a +0 club a gnoll skeleton (27, -36, D:2) a +0 spear (29, -16, D:2) a +0 whip (30, -37, D:2) a +0 club (30, -20, D:2) a +0 robe (39, 9, D:2) a +0 long sword (42, 3, D:2) a +0 dagger (43, -24, D:2) a +0 leather armour (43, -5, D:2) a +0 leather armour (45, -5, D:2) a +0 ring mail (48, -27, D:2) a rat skeleton Level 3 of the Dungeon [Shop] Koufee's Armour Emporium a +0 leather armour (24 gold) a +0 pair of gloves (54 gold) the +6 plate armour "Alim" {rElec rCorr} (871 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +0 robe (8 gold) a +0 chain mail (54 gold) a +0 scale mail (48 gold) (0, 0, D:3) a rat skeleton (0, 1, D:3) a +0 dagger 5 stones (3, -8, D:3) a bat skeleton (19, 1, D:3) 6 atropa-tipped darts (23, -2, D:3) a +0 rapier (27, 16, D:3) a ring of ice (36, 0, D:3) a rat skeleton (37, 13, D:3) a +0 ring mail (42, -16, D:3) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (42, -13, D:3) 3 stones (44, -3, D:3) a +0 short sword (47, 5, D:3) a ball python skeleton (48, 2, D:3) 4 stones (62, -20, D:3) a +0 long sword Level 4 of the Dungeon (0, 0, D:4) 6 stones (3, -1, D:4) a hobgoblin corpse (skeletalised by now) (8, -6, D:4) a +0 dagger a goblin skeleton (13, 10, D:4) a +0 mace (15, -10, D:4) a +0 robe a +0 scythe the human corpse of Sigmund (skeletalised by now) (15, 17, D:4) 5 stones (23, 5, D:4) a +0 short sword a kobold skeleton (32, 17, D:4) a +0 club (39, 22, D:4) 5 stones (40, 19, D:4) a storm talisman (40, 24, D:4) an iguana skeleton (41, -10, D:4) a +0 dagger (41, -6, D:4) a +0 flail 3 boomerangs a ring of magical power an orc skeleton (41, -2, D:4) the +6 short sword of Desperation {freeze, rPois Int+4 Dex-3 SInv} Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). rPois: It protects you from poison SInv: It lets you see invisible. (55, 37, D:4) a +0 giant club (56, 26, D:4) a +0 whip (58, 33, D:4) a +0 shortbow (60, 4, D:4) a hobgoblin corpse (skeletalised by now) (60, 36, D:4) a black bear corpse (skeletalised by now) (61, 36, D:4) a +0 dagger (62, 29, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon [Shop] Gurghif's General Store a potion of magic (104 gold) a scroll of enchant armour (97 gold) 5 stones (6 gold) a potion of curing (39 gold) an amulet of reflection (390 gold) a +0 scale mail (52 gold) a +0 pair of gloves (58 gold) a +1 troll leather armour (286 gold) (13, -6, D:5) a +0 spear (16, 9, D:5) 6 stones (16, 10, D:5) a +0 sling (18, 8, D:5) 5 stones (36, 15, D:5) a +0 long sword (45, 25, D:5) a +0 leather armour (46, 23, D:5) 7 stones (48, -9, D:5) a ring of flight (48, -8, D:5) a manual of Throwing (48, -7, D:5) 4 poisoned darts (49, -7, D:5) 11 gold pieces (49, 23, D:5) a +0 dagger (50, -9, D:5) 13 gold pieces (50, -8, D:5) 11 gold pieces (50, -7, D:5) 15 gold pieces (50, 20, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (1, -21, D:6) a +0 giant club (9, -22, D:6) a +0 leather armour (11, -22, D:6) a +1 hat of see invisible (unseen) (12, -27, D:6) a potion of mutation (12, -22, D:6) a +0 hand axe (12, 1, D:6) a +0 dagger (12, 5, D:6) 5 stones (14, 0, D:6) a +0 flail a +0 whip a +0 flail a +0 chain mail (15, 0, D:6) a +0 club a +0 leather armour of fire resistance a +0 halberd (16, 0, D:6) a +0 halberd (17, 0, D:6) a +2 dire flail of pain a +0 leather armour a +0 trident a +0 chain mail a +0 halberd (28, -33, D:6) 5 stones (28, -31, D:6) 5 stones (30, -35, D:6) 5 stones (30, -33, D:6) 10 stones (30, -32, D:6) 5 stones (30, -24, D:6) a +0 hand axe (30, -19, D:6) a +0 club a +0 leather armour (31, -20, D:6) a +0 dagger (47, -18, D:6) a +0 hand axe a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a potion of curing (3, 6, D:7) 17 gold pieces (7, 3, D:7) the +1 leather armour of an ossuary {*Corrode Regen+ Str+3} Str+3: It affects your strength (+3). Regen+: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. (20, -4, D:7) 5 stones the Ecumenical Temple