Angani Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -24, D:1) a +0 dagger (8, -20, D:1) a +0 short sword (8, 9, D:1) a +0 dagger (12, -14, D:1) a +0 robe (12, 11, D:1) a +0 ring mail (13, 4, D:1) a +0 scale mail (13, 9, D:1) a ring of flight (14, -17, D:1) a +0 dagger (24, 2, D:1) 3 stones (30, -3, D:1) a blade talisman (31, -27, D:1) a +0 whip (38, -27, D:1) 4 stones (38, 23, D:1) a +0 club (39, 7, D:1) a +0 club (40, -27, D:1) 4 stones (41, -27, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (3, -9, D:2) a +0 whip a +0 ring mail (3, -8, D:2) 8 stones (3, 5, D:2) a +0 club (7, -2, D:2) a +0 whip (8, -19, D:2) a +0 club a +0 ring mail (10, -14, D:2) 13 gold pieces (11, 4, D:2) a +0 mace (13, 1, D:2) 6 javelins (14, -13, D:2) 4 stones (30, 3, D:2) 4 stones (32, -17, D:2) a +0 sling (36, 1, D:2) 7 stones (41, 10, D:2) a +0 whip (41, 19, D:2) a +0 spear (44, 8, D:2) an orb of energy Level 3 of the Dungeon (0, 0, D:3) a +0 flail (4, -30, D:3) a +3 ring mail (4, 5, D:3) a +0 robe (5, -31, D:3) a +0 dagger (7, -26, D:3) a +0 robe (12, -32, D:3) a +0 dagger (20, -14, D:3) a +0 dagger a +0 dagger (34, -1, D:3) a +0 short sword (42, 0, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 4 stones (2, -11, D:4) a +2 mace of holy wrath (8, 5, D:4) a +0 sling a +0 dagger (18, 7, D:4) a stone (19, -18, D:4) a +0 club (19, 7, D:4) 4 large rocks (20, 5, D:4) 6 large rocks (21, 8, D:4) a stone (22, 6, D:4) a stone (23, 4, D:4) 6 large rocks (23, 8, D:4) a stone (24, 1, D:4) a +0 long sword (31, -15, D:4) a +0 robe (41, 13, D:4) 3 poisoned darts (46, -2, D:4) a +0 robe (47, 4, D:4) a +0 robe Level 5 of the Dungeon (2, 2, D:5) a +5 club a +0 leather armour (6, 3, D:5) a +0 mace (14, 8, D:5) a +0 sling (27, 16, D:5) the +0 helmet of Hacesaj {Harm Str+2 Dex-2} Str+2: It affects your strength (+2). Dex-2: It affects your dexterity (-2). Harm: It increases damage dealt and taken. (33, 9, D:5) a serpent talisman (40, 39, D:5) a +0 ring mail (44, 8, D:5) the Spellbook of Misery and Anthracomancy Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Inner Flame Hexes/Fire 3 c - Anguish Hexes/Necromancy 4 (44, 14, D:5) a +0 flail a +0 scale mail 4 stones (45, 12, D:5) a +0 dagger a +0 robe (45, 15, D:5) a +0 pair of gloves (46, 6, D:5) a +1 halberd of venom (46, 7, D:5) a +0 halberd (46, 8, D:5) a +0 club a +0 whip a +0 leather armour (46, 9, D:5) a +0 halberd (47, 6, D:5) a +0 ring mail (47, 8, D:5) a +0 halberd (47, 37, D:5) a +0 chain mail (53, 26, D:5) a +0 war axe a +0 leather armour (54, 26, D:5) a +0 war axe (58, 17, D:5) a +0 falchion (64, 19, D:5) a +2 heavy flail a +0 ring mail (68, 16, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 6 stones (8, -35, D:6) 6 stones (17, 7, D:6) a +0 mace (20, -21, D:6) the +3 ring mail of Impermeability {rF+ rN+ rCorr Int+2} Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (22, 14, D:6) 5 stones (23, -21, D:6) a +0 whip (23, 8, D:6) a scarf of harm (24, 4, D:6) 4 stones (28, -24, D:6) a +0 long sword (29, -30, D:6) a +0 spear (29, -29, D:6) a +0 spear (36, -6, D:6) a +0 club (37, -7, D:6) a +0 hand axe a +0 club (37, -6, D:6) a +0 hand axe a +0 leather armour a +1 short sword of holy wrath a +0 ring mail (41, -4, D:6) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 short sword 7 stones a +0 club 4 poisoned darts (0, 2, D:7) a +0 dagger 3 stones (1, -3, D:7) a +0 trident (1, 0, D:7) a +0 short sword (1, 1, D:7) a +0 short sword (3, 2, D:7) a +0 dagger a +0 leather armour (8, 5, D:7) a +0 shortbow (8, 10, D:7) 4 darts of dispersal (12, -10, D:7) a +0 trident (26, 21, D:7) 5 curare-tipped darts (29, -15, D:7) a +0 short sword (30, -15, D:7) 3 stones a +0 club (30, -14, D:7) 5 stones a +0 short sword 6 poisoned darts a +0 short sword (30, -13, D:7) a +0 dagger (31, -14, D:7) 5 stones a +0 short sword 15 poisoned darts a +0 dagger a +0 club (34, -8, D:7) a +0 hand axe (40, -8, D:7) the Dissertation on Direction and Combustion Spells Type Level a - Summon Forest Summoning/Translocation 5 b - Malign Gateway Summoning/Translocation 7 c - Ignition Fire 8 Level 8 of the Dungeon (0, 0, D:8) a +0 flail (2, -6, D:8) a +0 sling (8, 6, D:8) a +0 ring mail (8, 7, D:8) a +1 heavy halberd (9, 6, D:8) a +0 halberd (9, 8, D:8) a +0 spear (10, 5, D:8) a +0 club (10, 7, D:8) a +0 dagger (11, 3, D:8) 4 stones a +0 dagger (12, 2, D:8) 5 stones a +0 short sword (12, 4, D:8) 4 poisoned darts a +0 dagger (13, 4, D:8) a curare-tipped dart a +0 whip (13, 5, D:8) 4 poisoned darts a +0 spear (17, -2, D:8) a +0 great sword (23, 23, D:8) a +0 flail (29, -3, D:8) a +0 animal skin (35, 22, D:8) a +0 ring mail a +0 flail (37, 13, D:8) a +0 whip (47, 6, D:8) a +0 dagger (48, -8, D:8) a -2 glaive a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) 6 stones (5, -3, D:9) a +0 buckler (6, -2, D:9) a +0 chain mail (8, -33, D:9) 4 stones (20, -16, D:9) a +0 scale mail a +0 short sword (23, -21, D:9) a +0 robe a +0 dagger (23, -20, D:9) a +0 hand axe (23, -16, D:9) 2 boomerangs a +0 hand axe (23, 8, D:9) 5 stones (25, -21, D:9) a +0 robe a +0 dagger (29, -33, D:9) a +0 flail (42, 2, D:9) 6 stones (46, -15, D:9) a scroll of blinking (49, -15, D:9) a +0 chain mail (49, -9, D:9) a scroll of blinking (50, -32, D:9) 6 poisoned darts (55, -14, D:9) a +0 war axe of freezing (unseen) (57, 4, D:9) a +0 leather armour Level 10 of the Dungeon (5, -16, D:10) a +0 war axe (5, -3, D:10) 3 poisoned darts (11, -46, D:10) a +0 broad axe (13, -42, D:10) a +0 short sword a +0 plate armour (13, -40, D:10) a +0 hand axe (15, -42, D:10) a +0 club (19, -39, D:10) a +0 dagger a +0 robe Sif Muna's Anthology of the Grave Spells Type Level a - Necrotise Necromancy 1 (19, -38, D:10) a +0 dagger a +0 robe (41, -47, D:10) a +0 antimagic quarterstaff (41, -27, D:10) a +0 orcbow (41, -1, D:10) 3 stones (59, -45, D:10) a +0 orcbow (64, -47, D:10) 5 stones Level 11 of the Dungeon (0, 0, D:11) a wand of light (4) a book of Minor Magic (4, 12, D:11) a +0 short sword (4, 13, D:11) a +0 halberd a +0 chain mail (4, 14, D:11) a +0 short sword (5, 12, D:11) a +0 falchion (5, 13, D:11) a +0 mace 2 boomerangs a +0 leather armour (11, 4, D:11) a +0 dire flail a +0 giant club (13, 5, D:11) the +10 war axe of the Shimmering Tiger {flame, Str+3 Stlth+} Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. (41, 4, D:11) a scroll of identify (44, 1, D:11) a wand of polymorph (1) (56, 8, D:11) a +0 dagger a +0 robe