Amon001 Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, 25, D:1) 4 stones (13, 9, D:1) a +0 robe (32, 9, D:1) a +0 short sword (43, 2, D:1) a +0 ring mail (46, 21, D:1) a +0 dagger (50, 36, D:1) a +0 club (52, 9, D:1) a +0 dagger (54, 26, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 8, D:2) a +0 mace (9, 18, D:2) a +0 rapier (11, 7, D:2) a +0 club (12, -8, D:2) a +0 club (13, 28, D:2) a +0 whip a +0 leather armour (13, 42, D:2) a +0 club (14, 28, D:2) a +0 dagger (15, 32, D:2) 4 stones (32, -9, D:2) a +0 whip (33, 37, D:2) a +0 scythe a +0 robe (33, 40, D:2) a +0 pair of boots (34, -2, D:2) a +0 dagger 5 stones (37, -4, D:2) a +0 robe (45, 2, D:2) a +0 leather armour (49, -1, D:2) a +0 short sword a +0 leather armour a +0 club (49, 7, D:2) a +0 robe (51, -1, D:2) a +0 chain mail a +0 club (51, 1, D:2) a +0 scale mail a +0 short sword (53, -9, D:2) a +0 leather armour (55, -12, D:2) a +0 leather armour (55, 23, D:2) a +0 buckler Level 3 of the Dungeon [Shop] Hasam's Jewellery Shoppe the amulet of Vitality {RegenMP++ Regen++} (1100 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Regen: It increases your rate of health regeneration. a ring of poison resistance (220 gold) a ring of protection from fire (275 gold) a +6 ring of dexterity (396 gold) the ring "Myrchyff" {Ice MP+9 Int+3} (629 gold) [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+3). rF: It makes you vulnerable to fire. rC: It protects you from cold. MP: It affects your magic capacity (+9). a ring of protection from cold (275 gold) a ring of magical power (220 gold) an amulet of the acrobat (330 gold) the ring "Oseiqocu" {rC+ Dex+2 Slay+3} (536 gold) [ring of protection from cold] Dex: It affects your dexterity (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rC: It protects you from cold. [Shop] Syat's Jewellery Shop an amulet of faith (560 gold) a ring of wizardry (420 gold) a +6 ring of strength (504 gold) a +6 ring of intelligence (504 gold) an amulet of the acrobat (420 gold) a ring of flight (245 gold) a ring of flight (245 gold) an amulet of regeneration (420 gold) a +6 ring of dexterity (504 gold) the ring of Weymaoh {rN+ Int+3} (466 gold) [ring of positive energy] Int: It affects your intelligence (+3). rN: It protects you from negative energy. [Shop] Ynoegomu's Distillery a potion of curing (42 gold) a potion of curing (42 gold) a potion of brilliance (56 gold) a potion of might (56 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of invisibility (112 gold) a potion of curing (42 gold) [Shop] Qeogoj's Magic Scroll Boutique a scroll of acquirement (572 gold) a scroll of identify (22 gold) a scroll of brand weapon (104 gold) a scroll of teleportation (33 gold) a scroll of noise (11 gold) a scroll of amnesia (44 gold) a scroll of magic mapping (82 gold) a scroll of identify (22 gold) a scroll of enchant armour (82 gold) [Shop] Xoroa's General Store a scroll of identify (28 gold) a +0 pair of boots (63 gold) 5 stones (7 gold) a potion of invisibility (112 gold) 4 stones (5 gold) (0, 0, D:3) a +0 hammer (1, 3, D:3) a +2 quarterstaff of chaos (6, 14, D:3) a +0 whip 5 stones (10, -22, D:3) a +0 hand axe (12, -22, D:3) a +1 dagger of venom a stone (14, -15, D:3) 6 poisoned darts (15, -5, D:3) a +0 club a +0 club (30, 7, D:3) a +0 robe (31, -8, D:3) a +0 short sword 4 stones (32, 18, D:3) a +0 whip (40, -21, D:3) a +0 robe a +0 dagger (41, -22, D:3) a +0 flail (41, -20, D:3) a +0 leather armour a +0 flail (42, -22, D:3) a +0 hand axe (44, -3, D:3) a +0 morningstar (57, -25, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (11, 16, D:4) a +0 dagger (13, 3, D:4) a +0 dagger (14, -12, D:4) a +0 club (14, 3, D:4) a +0 robe a +0 dagger a +0 whip a +0 club a +0 leather armour a +0 dagger (17, -12, D:4) a +0 ring mail (24, -9, D:4) an iguana skeleton an adder skeleton (27, -8, D:4) a +0 leather armour a +0 rapier a potion of degeneration (28, -8, D:4) a +0 war axe (28, 9, D:4) a +0 mace (35, -4, D:4) a stone a +0 short sword (41, -1, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 2 stones (6, -9, D:5) a +0 whip a gnoll corpse (6, -8, D:5) a +0 halberd 3 scrolls of identify (10, -5, D:5) a +0 hand axe