Amon001 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 0, D) a +0 robe (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (11, 0, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} (57, 40, D) 63 gold pieces (59, 36, D) the +1 arbalest "Moukkoh" {heavy, *Slow rPois rN++ Str-5} Str: It affects your strength (-5). rPois: It protects you from poison. rN: It greatly protects you from negative energy. *Slow: It may slow you when you take damage. (unseen) (59, 37, D) a book of Unlife (60, 36, D) the +5 robe of Night {Dark Will+ SInv} Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. SInv: It lets you see invisible. Will: It increases your willpower. (unseen) (60, 37, D) a +0 quarterstaff of speed (unseen) (61, 8, D) the staff of fire "Waumiqint" {rElec rF+ rC- Dex+8 SInv} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+8). rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. It falls into the 'Staves' category. It is a one-handed weapon. (61, 16, D) a +4 ring of protection (61, 36, D) a wand of mindburst (9) (61, 37, D) the Anthology of Aerial Toxicity Spells Type Level a - Sting Transmutation/Poison 1 b - Airstrike Air 4 c - Plasma Beam Fire/Air 6 (unseen) (61, 42, D) 45 gold pieces (62, 0, D) the +7 arbalest "Nerghoph" {penet, rPois rN+ rCorr Int-2} Int: It affects your intelligence (-2). rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (62, 1, D) a +1 trident of flaming (62, 16, D) the staff of poison "Niozau" {rPois Will+} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. (62, 27, D) a staff of poison (62, 36, D) 27 gold pieces (still there?) a +2 glaive of freezing (still there?) (62, 37, D) a +2 rapier of speed (unseen) (62, 39, D) 27 gold pieces (63, 8, D) a staff of death (63, 16, D) a +3 heavy falchion (63, 17, D) a +0 war axe of distortion (unseen) (63, 26, D) a +1 great sword of protection (63, 27, D) a staff of fire (63, 36, D) a ring of protection from cold (63, 37, D) the ring "Lobetaun" {rPois rC+ Will+ Str+2 Dex+4} [ring of poison resistance] Str: It affects your strength (+2). Dex: It affects your dexterity (+4). rC: It protects you from cold. rPois: It protects you from poison. Will: It increases your willpower. (unseen) (64, 17, D) a +0 flail of draining (unseen) (64, 26, D) a +6 ring of dexterity (64, 27, D) a +4 heavy hand axe (65, 26, D) a staff of cold (65, 37, D) 27 gold pieces (67, 2, D) a +2 heavy scythe a +0 robe (67, 3, D) a +0 flail a +0 robe (68, 0, D) a +0 ring mail of poison resistance (68, 4, D) a +0 club a +0 robe (69, 0, D) a +2 heavy spear (69, 36, D) the +3 scale mail "Losoc" {MP+9} MP: It affects your magic capacity (+9). (70, 9, D) a +3 dagger of draining (unseen) (70, 36, D) a ring of resist corrosion (71, 16, D) the +6 trident of Trauma {pain, rN+ Will+ Int-4} Int: It affects your intelligence (-4). rN: It protects you from negative energy. Will: It increases your willpower. (71, 17, D) the +0 leather armour "Kumeum" {Dex+3} Dex: It affects your dexterity (+3). (71, 27, D) Great Wizards, Vol. II (71, 37, D) a +6 ring of strength (72, 17, D) a +2 sling of flaming (72, 27, D) a staff of cold (72, 37, D) a +5 ring of evasion (73, 16, D) a +0 dire flail of protection (73, 27, D) the +11 flail of the Pure Shrikes {pain, Fragile +Blink Str+2 Int+4} Str: It affects your strength (+2). Int: It affects your intelligence (+4). +Blink: It lets you blink. Fragile: It will be destroyed if unequipped. (73, 36, D) a +3 leather armour of cold resistance (73, 37, D) a staff of poison (unseen) (74, 21, D) a +0 long sword a +0 robe (75, 21, D) a +3 hand axe a +0 robe