Amon001 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (5, 4, D:1) 3 stones (16, 1, D:1) 32 large rocks (22, 34, D:1) a +0 club (25, -7, D:1) a +0 whip (26, 11, D:1) a +0 club (30, 6, D:1) a +0 dagger (34, 25, D:1) (unseen) (35, 23, D:1) a +0 dagger (40, 12, D:1) a cursed +0 club Level 2 of the Dungeon (0, 0, D:2) a +1 spear of venom (3, 17, D:2) a +0 dagger (5, 10, D:2) 116 stones (6, 15, D:2) a +0 mace (7, 15, D:2) a +0 club (9, 0, D:2) 158 stones a +0 leather armour a cursed -3 club (19, -14, D:2) a cursed -3 hand axe (20, -16, D:2) 166 bolts (21, -1, D:2) a +0 dagger a stone (21, 2, D:2) a +0 dagger (25, -16, D:2) a +0 scale mail (29, 10, D:2) a +0 club (30, 19, D:2) 76 stones (31, 3, D:2) 104 stones (34, 3, D:2) a +0 club (34, 16, D:2) 108 stones (35, -3, D:2) 2 stones (36, 17, D:2) a large rock (37, 24, D:2) 115 stones (38, 19, D:2) 125 stones (39, 20, D:2) 91 stones (41, 19, D:2) a +0 club (44, 22, D:2) a +0 rapier (45, 20, D:2) a +0 club Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve a +4 dagger of protection (2440 gold) the +5 whip of Diponnu {drain, *Rage rElec Int+2 Dex+6} (5820 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It affects your dexterity (+6). It insulates you from electricity. It may make you go berserk in combat. the +10 dagger of Conscience {flame, Int+9} (7950 gold) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It affects your intelligence (+9). the cursed +2 dagger "Yluur" {flame, +Inv rElec Str+4} (4000 gold) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It affects your strength (+4). It insulates you from electricity. It lets you turn invisible. It has a curse placed upon it. (0, 0, D:3) a +0 dagger 37 poisoned tomahawks a +0 leather armour (6, 19, D:3) a +0 club (8, -19, D:3) a +0 falchion (9, 8, D:3) a +0 leather armour (10, -11, D:3) 86 stones (17, -16, D:3) 257 sling bullets (17, 11, D:3) a +0 dagger (18, 11, D:3) a +0 dagger a +0 leather armour (20, -13, D:3) a +0 whip (22, 14, D:3) a +0 robe (23, -14, D:3) a cursed +0 quarterstaff (24, -13, D:3) a +0 dagger (26, 14, D:3) a +0 dagger a +0 ring mail (26, 15, D:3) a +0 scale mail (26, 16, D:3) a +0 flail 55 poisoned tomahawks a +0 ring mail (27, 13, D:3) a +0 dagger a +0 robe (28, -3, D:3) a +0 hand axe 39 poisoned tomahawks a +2 leather armour of fire resistance (28, 13, D:3) 41 poisoned tomahawks a +0 ring mail (31, -19, D:3) a cursed -1 trident (35, 4, D:3) 202 stones (39, -10, D:3) 73 poisoned needles (43, -9, D:3) a +0 club (43, 14, D:3) (unseen) (44, 8, D:3) a +0 robe a +0 dagger (46, -7, D:3) a +0 flail a +0 chain mail of positive energy Level 4 of the Dungeon (0, 0, D:4) a +1 leather armour of fire resistance (6, -3, D:4) a +0 leather armour (10, -8, D:4) a +2 ring mail of positive energy a cursed -1 short sword (12, -9, D:4) a +0 trident (15, -4, D:4) 115 stones (17, 3, D:4) a +0 hand axe a +0 flail a +0 ring mail (18, 14, D:4) a +0 dagger (20, -3, D:4) 185 stones (22, 15, D:4) a +0 shortbow (24, 18, D:4) 75 poisoned needles (26, -17, D:4) a +0 robe a +0 dagger (26, 18, D:4) a +0 mace (29, -18, D:4) a potion of degeneration (29, 22, D:4) a +0 chain mail (31, 5, D:4) a potion of flight (31, 9, D:4) 149 bolts (35, -12, D:4) 265 sling bullets (35, -1, D:4) a +0 chain mail a +0 long sword (39, 9, D:4) the ring of Trepidation {+Fly Int+3} [ring of flight] It affects your intelligence (+3). It lets you fly. (43, -1, D:4) a +0 leather armour (46, 13, D:4) (unseen) Level 5 of the Dungeon (1, -1, D:5) a +0 shortbow 198 arrows (12, 30, D:5) a +0 hand axe (17, 36, D:5) 110 arrows (33, 3, D:5) the ring of Udog {Fire Str+2} [ring of fire] It enhances your fire magic. It affects your strength (+2). It protects you from fire. It makes you vulnerable to cold. (37, -7, D:5) 91 arrows a +0 shortbow (45, 5, D:5) a +0 war axe (46, -5, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) 69 poisoned tomahawks (4, -26, D:6) a +0 cloak (4, -24, D:6) a +0 robe (4, -16, D:6) 117 poisoned needles (7, 9, D:6) a +0 whip (8, -30, D:6) a +0 dagger a +0 animal skin (9, 2, D:6) a +0 dagger a +0 mace a +0 dagger a +0 robe a cursed +0 mace a cursed +0 leather armour (10, -36, D:6) the +5 chain mail of Mati {Dex+5} It affects your dexterity (+5). (10, 10, D:6) a +0 ring mail (18, -36, D:6) 114 stones (27, -5, D:6) a +0 dagger (28, -8, D:6) a +0 war axe a +0 leather armour (29, -8, D:6) a +0 whip (32, -24, D:6) a +0 dire flail of crushing a +0 ring mail (32, -23, D:6) a +0 leather armour (33, -20, D:6) a +0 rapier a +0 leather armour (35, -14, D:6) 85 poisoned tomahawks (61, 1, D:6) a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) 80 stones (3, -3, D:7) a cursed +0 giant club (4, -15, D:7) a +0 chain mail a +0 short sword (5, -14, D:7) a +0 robe a +0 dagger (11, -24, D:7) a +0 dagger (11, -21, D:7) 76 stones (13, -13, D:7) a +0 spear (13, -12, D:7) a cursed +0 spear (21, -15, D:7) 2 potions of flight (30, -14, D:7) a +0 pair of boots (34, 22, D:7) (unseen) (37, -3, D:7) 149 stones (40, -9, D:7) 154 arrows (42, -8, D:7) a +0 giant spiked club (42, 18, D:7) a +0 robe a cursed -3 great sword a killer bee corpse (43, -9, D:7) a +0 robe a +1 hand axe of freezing (43, 19, D:7) a hornet corpse (43, 20, D:7) a +0 robe of magic resistance a +1 battleaxe of chopping a +0 robe a +0 flail (46, -16, D:7) a +0 leather armour (46, -12, D:7) a +4 trident a +2 robe of magic recovery (52, -1, D:7) a +0 ring mail (52, 12, D:7) a +0 whip (59, -8, D:7) 92 stones Level 8 of the Dungeon (0, 0, D:8) 15 poisoned needles (still there?) a cursed +0 club (still there?) a +0 blowgun (still there?) (0, 3, D:8) a +0 whip (6, -12, D:8) a +0 robe (unseen) (6, -9, D:8) a killer bee corpse (unseen)