Dungeon Crawl Stone Soup version 0.27-a0-887-gcab673c142 (webtiles) character file. Game seed: 7169286197541813903 52 Amon001 the Magician (level 3, -3/27 HPs) Began as a Djinni Fire Elementalist on Apr 3, 2021. Slain by a scorpion (8 damage) ... on level 1 of the Dungeon. The game lasted 00:05:59 (1760 turns). Amon001 the Magician (Djinni Fire Elementalist) Turns: 1760, Time: 00:06:00 Health: -3/27 AC: 2 Str: 7 XL: 3 Next: 85% Gold: 99 EV: 11 Int: 16 God: SH: 3 Dex: 14 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . b - +0 buckler rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 99 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 buckler (worn) Scrolls c - a scroll of identify Skills: * Level 1.3 Fighting + Level 2.3 Dodging + Level 1.8 Stealth * Level 3.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 7% 1 b - Conjure Flame Conj/Fire 14% 6-21 21% 3 c - Inner Flame Hex/Fire 14% N/A 21% 3 d - Sticky Flame Conj/Fire 14% 2d4 56% 4 e - Fireball Conj/Fire 7% 3d5 88% 5 f - Beastly Appendage Tmut 28% N/A 7% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The scorpion stings you. The foxfire hits the scorpion but does no damage. The scorpion is moderately wounded. The foxfire hits the scorpion but does no damage. The scorpion is moderately wounded. Your magical contamination has completely faded away. Sorry, you're not good enough to have a special ability. Attack: -) Nothing wielded Press: ? - help, Dir - move target, f - scorpion Aim: a scorpion (moderately wounded, about 43% to evade your hands) Okay, then. You aren't carrying any items that you can evoke. As you read the scroll labelled LOYTUMNIGEQ, it crumbles to dust. It is a scroll of identify. You don't have any unidentified items. The scorpion barely misses you. The scorpion closely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. The scorpion barely misses you. You fly upwards. There is a stone staircase leading down here. You see here a +0 flail. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The scorpion barely misses you. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the scorpion but does no damage. The scorpion is lightly wounded. The foxfire hits the scorpion but does no damage. The scorpion is lightly wounded. The scorpion stings you! You die... #..........##<...≈≈.>)§§....... ###.#.........#....≈≈≈≈§≈§.....## .##.#.......###.....≈≈≈§≈§......# .##.##.....## ##......).......#.. ..........#################...#.. .......#### #.......###.####....# .........# #........##...##...## ..####...####..§v..#.#.....###..# #...###..[.....§@s.#.#..........# ###(..##.####..v...#............# ####.....####.................... .# #...............###..........# .###....#####......# #..........# ...###.## #......###..........# )..###.>#####...........###..#..# ....###..#.........###### #...... ....###....######...## ##.##.# You could see a scorpion (ally target). Vanquished Creatures A gnoll (D:1) A worm (D:2) A dart slug (D:2) 2 bats (D:1) 3 endoplasms (D:2) 2 giant cockroaches 2 goblins (D:1) 4 hobgoblins 2 jackals (D:1) 4 kobolds 3 quokkas (D:2) 5 ball pythons (D:1) 2 frilled lizards A rat (D:2) 33 creatures vanquished. Vanquished Creatures (collateral kills) A foxfire (D:2) 1 creature vanquished. Vanquished Creatures (others) 89 foxfires 9 plants (D:2) 98 creatures vanquished. Grand Total: 132 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amon001 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 150 | D:1 | Reached skill level 3 in Spellcasting 150 | D:1 | Reached XP level 2. HP: 15/22 MP: 0/0 698 | D:1 | Reached skill level 1 in Fighting 884 | D:1 | Reached XP level 3. HP: 24/27 MP: 0/0 884 | D:1 | Learned a level 1 spell: Beastly Appendage 1731 | D:2 | Found a faded altar of an unknown god. 1733 | D:2 | Noticed a scorpion 1760 | D:1 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_rooms, minmay_misc_feat_x D:2: cheibrodos_old_hovel, layout_rooms, serial_aquarium, aquarium_bridge_long_separate [aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_balcony], aquarium_window_1, aquarium_window_1, aquarium_window_1, aquarium_view_2c, basic_ecumenical_altar Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.5 Fighting | 1 | 1.3 Dodging | | 2.3 Stealth | | 1.8 Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Foxfire || 53 Use: Potion || 2 Scroll || 1 Stab: Sleeping || 1 Armor: Robe || 4 Dodge: Dodged || 15 Block: Buckler || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1762 | 1699 | 63 | 311 | 1126 | 2 | 881.0 | Dungeon | 1762 | 1699 | 63 | 311 | 1126 | 2 | 881.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1008 daAuts D:2: 753 daAuts