Amnesiac Level 1 of the Dungeon (1, 13, D:1) a quokka skeleton (6, 33, D:1) a ring of willpower (11, 19, D:1) a +0 robe (12, -4, D:1) a ball python skeleton (16, 47, D:1) a bat corpse (skeletalised by now) (18, 22, D:1) a ring of willpower (23, 25, D:1) a +0 club a goblin skeleton (36, 37, D:1) an amulet of chemistry (43, 10, D:1) a hobgoblin skeleton (43, 22, D:1) a ball python skeleton (50, -1, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, -36, D:2) a +0 falchion {Doyun} (2, -37, D:2) a +0 dagger a kobold corpse (skeletalised by now) (10, -17, D:2) a frilled lizard skeleton (10, -16, D:2) a +0 dagger (11, -47, D:2) a quokka corpse (skeletalised by now) (11, -16, D:2) a +0 club (11, 8, D:2) a parchment of Call Canine Familiar (12, -29, D:2) an adder skeleton (12, -17, D:2) a rat skeleton (12, -16, D:2) a bat skeleton (17, 5, D:2) a rat corpse (skeletalised by now) (22, -31, D:2) a +0 short sword a kobold skeleton (24, -32, D:2) a +0 dagger (24, -7, D:2) a +0 dagger a goblin skeleton (26, -14, D:2) a parchment of Sandblast (33, -35, D:2) a +0 pair of gloves (34, -6, D:2) an adder corpse (skeletalised by now) (35, -35, D:2) a jackal skeleton (39, -30, D:2) a +0 spear (47, 3, D:2) an adder corpse (skeletalised by now) (54, -18, D:2) a +0 club {Egon} (55, -18, D:2) a rat corpse (skeletalised by now) (59, -49, D:2) a +0 dagger Level 3 of the Dungeon (5, 23, D:3) a +0 dagger a goblin corpse (skeletalised by now) (6, 2, D:3) a +0 dagger (7, 3, D:3) a +0 scythe a +0 short sword a +0 robe the human corpse of Sigmund (skeletalised by now) (22, 25, D:3) a +0 dagger (23, 6, D:3) a +0 halberd a +0 club a gnoll skeleton (23, 7, D:3) a +0 club a gnoll skeleton (23, 8, D:3) a +0 whip (24, 4, D:3) a +1 whip of flaming a gnoll skeleton (33, -4, D:3) a ring of magical power (36, 10, D:3) a bat skeleton (38, 9, D:3) a +0 club a goblin skeleton (38, 10, D:3) an adder skeleton (38, 16, D:3) a +0 hand axe {Carlos} a +0 dagger {Etsuko} a +0 leather armour (40, -7, D:3) a +0 whip (44, -3, D:3) a quill talisman (47, 1, D:3) a quill talisman (49, 3, D:3) a +0 robe (53, -4, D:3) a +4 ring of protection Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (0, 3, D:4) a hound corpse (skeletalised by now) (13, -19, D:4) a hobgoblin corpse (skeletalised by now) (13, 18, D:4) a +0 club (14, -21, D:4) a potion of resistance (27, -8, D:4) a +0 dagger (36, -8, D:4) a +0 giant club an ogre corpse (skeletalised by now) (39, -24, D:4) a +0 club (48, 17, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a potion of lignification {!q} Level 6 of the Dungeon [Shop] Minnor's Antique Armour Shop (Shop contents are unknown) (0, 0, D:6) a +0 sling (8, -14, D:6) a +0 mace (20, -32, D:6) a +0 plate armour (21, -17, D:6) a hound skeleton (25, -17, D:6) an adder skeleton (28, -31, D:6) a +0 short sword (28, -18, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Ovatalu's Armour Shoppe a +0 robe (16 gold) a +1 helmet (207 gold) a +2 scale mail of poison resistance (324 gold) a +0 ring mail (72 gold) the +2 cloak of the Giraffataur {Stlth+} (437 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 robe (16 gold) a +0 scale mail (72 gold) a +0 helmet (81 gold) a +1 barding (540 gold) the +2 leather armour of the Quiescent God {Slay+3 SInv} (644 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. It cannot be enchanted further. [Shop] Huyvuboc's Assorted Antiques a +0 leather armour (68 gold) a +0 giant club (71 gold) a +0 quarterstaff (170 gold) the +9 rapier of the Lame Duck {freeze, rElec SInv} (2485 gold) rElec: It insulates you from electricity. SInv: It lets you see invisible. It cannot be enchanted further. an amulet of faith (1360 gold) a phantom mirror (1360 gold) a +0 plate armour (612 gold) (0, 0, D:7) a +0 club an orc corpse (skeletalised by now) (5, -17, D:7) a rimehorn talisman (unseen) (9, 6, D:7) a +0 leather armour (14, -12, D:7) a +4 long sword of freezing a +0 robe a +0 halberd a +0 robe (14, -11, D:7) a +0 morningstar a +0 robe (19, -14, D:7) a hound corpse (skeletalised by now) (20, 0, D:7) a +0 shortbow (23, 1, D:7) a +0 giant club a +0 giant spiked club an ogre corpse (skeletalised by now) (25, -15, D:7) a +0 giant club (31, -10, D:7) a +0 flail (31, -6, D:7) a +0 leather armour (32, -10, D:7) a +0 spear of entangling a +0 club a gnoll corpse (skeletalised by now) (32, -9, D:7) a +0 whip a +0 robe (50, -23, D:7) an amulet of magic regeneration (50, 20, D:7) the +8 spear of Exquisite Torment {antimagic, Fly Will+ Str-5} Fly: It grants you flight. Will+: It increases your willpower. Str-5: It affects your strength (-5). It cannot be enchanted further. a +0 trident a +0 leather armour a +0 falchion {Qiuyue} (50, 21, D:7) a medusa talisman (55, 19, D:7) a +0 halberd