Dungeon Crawl Stone Soup version 0.35-a0-834-gdd4352f596 (webtiles) character file. Game seed: 2232220546888244869 (classic levelgen) 4053 Amnesiac the Geomancer (level 10, -3/44 HPs) Began as a Spriggan Earth Elementalist on Aug 5, 2026. Was an Elder of Sif Muna. Slain by a two-headed ogre ... wielding a +0 giant club (19 damage) ... on level 8 of the Dungeon. The game lasted 00:13:36 (6992 turns). Amnesiac the Geomancer (SpEE) Turns: 6992, Time: 00:13:37 Health: -3/44 AC: 4 Str: 4 XL: 10 Next: 4% Magic: 22/25 EV: 19 Int: 21 God: Sif Muna [****..] Gold: 395 SH: 0 Dex: 16 Spells: 17/29 levels left rFire + . . (50%) a - staff of earth rCold . . . (100%) n - orb {Mayhem} rNeg . . . (100%) l - +0 robe rPois . (100%) (no helmet) rElec . (100%) d - +1 cloak {Air} rCorr . (100%) (no amulet) SInv + c - ring of wizardry Will +.... g - ring of protection from fire Stlth ++ HPRegen 0.27/turn MPRegen 0.19/turn %: mayhem, wizardry (x1) @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: Renounce Religion (0%), Channel Magic (4%), Forget Spell (0%), Divine Exegesis (63%) You were on level 8 of the Dungeon. You worshipped Sif Muna. Sif Muna was greatly pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Ossuary. You collected 395 gold pieces. Inventory: Hand Weapons b - a +2 dagger of venom q - a +3 dagger Missiles f - 3 boomerangs h - 22 stones i - 9 curare-tipped darts k - 29 poisoned darts Armour d - a +1 cloak of air (worn) l - a +0 robe (worn) n - an orb of mayhem (worn) o - a +0 buckler Magical Staves a - a staff of earth (weapon) m - a staff of cold Jewellery c - a ring of wizardry (worn) g - a ring of protection from fire (worn) j - a ring of poison resistance p - a +5 ring of evasion Wands e - a wand of paralysis (1) b - a wand of acid (8) f - a wand of mindburst (6) p - a wand of polymorph (7) c - a wand of roots (16) a - a wand of flame (12) Scrolls r - 3 scrolls of revelation {!r} w - a scroll of enchant weapon {!r} A - a scroll of acquirement {!r} e - 3 scrolls of noise {!r, unknown} h - 3 scrolls of enchant armour {!r, unknown} i - 11 scrolls of identify {!r} f - 2 scrolls of fear {!r} c - 2 scrolls of fog {!r, unknown} m - 2 scrolls of immolation {!r, unknown} q - a scroll of blinking {!r, unknown} u - 2 scrolls of teleportation {!r, unknown} W - 2 scrolls of brand weapon {!r} x - 2 scrolls of amnesia {!r} v - a scroll of vulnerability {!r, unknown} y - a scroll of silence {!r, unknown} Potions g - a potion of magic {!q} d - 3 potions of resistance {!q, unknown} f - 2 potions of heal wounds {!q, unknown} j - 2 potions of mutation {!q, unknown} k - 4 potions of brilliance {!q, unknown} l - 3 potions of might {!q, unknown} n - 5 potions of curing {!q, unknown} o - 3 potions of haste {!q, unknown} p - a potion of invisibility {!q, unknown} Skills: + Level 6.1 Dodging - Level 3.0 Stealth - Level 10.0 Spellcasting - Level 0.6 Conjurations - Level 10.0 Earth Magic + Level 5.9 Evocations You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 100% 2d20 1% 1 b - Passwall Erth 68% N/A 1% 3 c - Petrify Alch/Erth 23% N/A 3% 4 e - Brom's Barrelling Bo Conj/Erth 49% 2d8 3% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 98% 3d13 1% 3 Summon Small Mammal Summ 40% N/A 2% 1 Static Discharge Conj/Air 34% 3-5/arc 3% 2 Summon Seismosaurus Egg Summ/Erth 47% N/A 3% 4 Construct Spike Launche Frge 20% 2d3 4% 2 Frozen Ramparts Ice 20% 1d4 8% 3 Maxwell's Portable Pile Tloc 10% (3-9)d3 8% 3 Mephitic Cloud Conj/Alch/Air 17% N/A 8% 3 Vampiric Draining Necr 10% 2d6 8% 3 Iskenderun's Battlesphe Conj/Frge 11% 2d8 22% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 22% 4 Anguish Hex/Necr 5% N/A 26% 4 Passage of Golubria Tloc 10% N/A 26% 4 Metabolic Englaciation Hex/Ice 5% N/A 54% 5 Nazja's Percussive Temp Frge 5% 4d4 54% 5 Haunt Necr/Summ 5% N/A 100% 7 Ozocubu's Refrigeration Ice 5% 4d8 100% 7 Splinterfrost Shell Ice/Frge 5% 6d5 100% 7 Death's Door Necr 5% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Ossuary (visited) Lair: D:8-11 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:7 [ Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History The water moccasin hisses angrily. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (84% to hit) You feel a surge of power! The blast of sand hits the water moccasin! The water moccasin is severely wounded. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (severely wounded, 84% to hit) You feel a surge of power! The blast of sand hits the water moccasin!! You kill the water moccasin! You have reached level 10! You feel clever. u - 2 scrolls labelled EHISSULUSS {!r} (gained 1) y - a scroll labelled VOT ULACZEZYZI {!r} You see here a +0 ring mail. Found an escape hatch in the floor. Things that are here: a +0 dagger; a +0 chain mail; an orc corpse Things that are here: a +0 dagger; a +0 robe; an orc corpse Found a stone staircase leading down. There is a stone staircase leading down here. Found an escape hatch in the ceiling. You encounter an orc wizard. It is wielding a +0 dagger. An orc wizard is nearby! You encounter an ice beast, a two-headed ogre and an orc. Found a stone staircase leading down. The two-headed ogre shouts in stereo! You hear a bellow! The orc shouts! You encounter a yak. You hear a shout! The orc leaves your sight. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ice beast (90% to hit) You feel a surge of power! The blast of sand hits the ice beast!! The ice beast is severely wounded. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ice beast (severely wounded, 90% to hit) You feel a surge of power! The blast of sand hits the ice beast!! You kill the ice beast! You encounter an orc. It is wielding a +0 hand axe and quivering boomerangs. Your Dodging skill increases to level 6! Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (95% to hit) You feel a surge of power! The blast of sand hits the two-headed ogre! The two-headed ogre is lightly wounded. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, 95% to hit) You feel a surge of power! The blast of sand hits the two-headed ogre! The two-headed ogre is moderately wounded. The two-headed ogre attacks as it pursues you! The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club!! You die... ##### ########...####### ........>........# ########...#####.# # ##### #.# . #@# ####O# ..#.# # #.#.# # #.#Y####### . #.