Amnesiac Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (2, 0, D:1) a +0 hand axe (3, 1, D:1) a +0 whip (4, 4, D:1) a rat corpse (skeletalised by now) (5, 4, D:1) a +0 dagger a +0 quarterstaff a +0 short sword a goblin corpse (skeletalised by now) (6, -31, D:1) a rimehorn talisman (17, -26, D:1) a +0 club (19, -28, D:1) a hobgoblin skeleton (19, -16, D:1) a +0 dagger (21, -25, D:1) a +0 club (23, -15, D:1) a +0 spear (23, -1, D:1) a +0 ring mail (41, -25, D:1) a jackal corpse (skeletalised by now) (41, -24, D:1) a jackal corpse (skeletalised by now) (42, -26, D:1) a +0 dagger (42, -23, D:1) a ball python corpse (skeletalised by now) (45, -33, D:1) a quokka corpse (skeletalised by now) (49, 10, D:1) 5 javelins (51, -28, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (5, -8, D:2) a +0 falchion (8, -2, D:2) a +0 falchion (9, -4, D:2) a +0 robe (10, 19, D:2) a ball python corpse (skeletalised by now) (14, 22, D:2) a rat corpse (skeletalised by now) (14, 23, D:2) a +0 dagger a goblin corpse (skeletalised by now) (15, 19, D:2) a +0 dagger (22, 8, D:2) a +0 spear (28, -23, D:2) a +0 dagger (38, -28, D:2) a jackal skeleton (38, -27, D:2) a jackal skeleton (39, -26, D:2) a +0 club a goblin skeleton (45, -19, D:2) a jackal skeleton (47, 1, D:2) a +0 pair of boots Level 3 of the Dungeon [Shop] Maxamne's Armour Shoppe a +0 chain mail (60 gold) a +0 robe (9 gold) the +2 robe of Latabb {rN+} (221 gold) rN+: It protects you from negative energy. It cannot be enchanted further. the +1 leather armour of Exclusion {rElec} (210 gold) rElec: It insulates you from electricity. It cannot be enchanted further. a +0 plate armour (180 gold) a +0 chain mail (60 gold) a +0 leather armour (20 gold) [Shop] Vuok's Armour Shop a +0 ring mail (44 gold) the +4 ring mail "Wesobb" {rF- Dex+3 Slay+3} (471 gold) rF-: It makes you vulnerable to fire. Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the +2 shield of Resistance {rF++ rC++ Will++} (803 gold) rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. Will++: It greatly increases your willpower. It cannot be enchanted further. a +0 pair of gloves of fire (236 gold) a +0 scale mail (44 gold) a +0 robe (9 gold) a +0 plate armour (198 gold) a +0 scale mail (44 gold) a +0 buckler (49 gold) the +3 troll leather armour of Qaaso Bar {Regen+ Str+5 Int+2 Slay-2 SInv} (522 gold) Regen+: It increases your rate of health regeneration. Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. It cannot be enchanted further. the +6 plate armour of Bajaorar {Harm Will- Dex+3} (628 gold) Harm: It increases damage dealt and taken. Will-: It decreases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (4, -46, D:3) a hobgoblin corpse (skeletalised by now) (22, -14, D:3) a +0 dagger a goblin skeleton (23, -18, D:3) a +0 club a goblin skeleton (25, -34, D:3) a hobgoblin skeleton (27, -29, D:3) a +0 hand axe (36, -25, D:3) a -3 ring mail (36, -23, D:3) a -1 leather armour (36, -16, D:3) a bat skeleton (37, -24, D:3) a bat skeleton (38, -23, D:3) a -1 leather armour (39, -4, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (6, 12, D:4) an adder corpse (skeletalised by now) (8, 6, D:4) a hobgoblin skeleton (8, 14, D:4) a +0 dagger (11, 39, D:4) a +0 club an orc skeleton (13, 42, D:4) a +0 club a +0 pair of gloves a +0 chain mail a +0 falchion a +0 leather armour a +0 dagger a +0 hand axe an orc skeleton an orc skeleton (16, 42, D:4) a +0 club an orc skeleton (22, 26, D:4) a +0 dagger a kobold skeleton (27, 50, D:4) a +0 ring mail a +1 dire flail of concussion the human skeleton of Edmund (37, -3, D:4) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (38, 1, D:4) a +0 club (48, 21, D:4) a +0 club an orc skeleton (50, 1, D:4) a +0 dagger (56, 21, D:4) a +0 dagger a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) Level 5 of the Dungeon (4, 10, D:5) a dart slug corpse (8, -3, D:5) a +0 leather armour (12, 7, D:5) a +1 hand axe of sundering a +0 short sword a +0 ring mail (13, 13, D:5) a parchment of Soul Splinter (16, 6, D:5) a +0 hand axe (19, -31, D:5) a +0 short sword (19, 9, D:5) a +0 short sword (19, 10, D:5) a +0 short sword a +0 leather armour (20, -31, D:5) the +8 great sword of Ditor {heavy, rPois rF- Str+6 Dex+4} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str+6: It affects your strength (+6). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (20, -19, D:5) a bombardier beetle corpse (27, -13, D:5) a +0 hand axe an orc skeleton (28, -10, D:5) a +0 falchion an orc skeleton (29, -13, D:5) a +0 club (30, -13, D:5) a +0 flail (32, -31, D:5) a +1 trident of venom (33, -39, D:5) 3 flux baubles (33, 10, D:5) 4 large rocks (34, -32, D:5) a +0 robe a +0 long sword (35, -28, D:5) a +0 robe a +0 long sword (38, -30, D:5) a +3 spear a +0 robe