Dungeon Crawl Stone Soup version 0.35-a0-831-gd9bbf44539 (webtiles) character file. Game seed: 14158428959668675929 (classic levelgen) 58 Amnesiac the Vexing (level 4, 0/29 (32) HPs) Began as a Coglin Hexslinger on Aug 5, 2026. Slain by a crimson imp ... wielding a +2 dagger of chaos (2 damage) ... on level 4 of the Dungeon. The game lasted 00:01:51 (370 turns). Amnesiac the Vexing (Coglin Hexslinger) Turns: 370, Time: 00:01:51 HP: 0/29 (32) AC: 2 Str: 9 XL: 4 Next: 2% MP: 1/5 EV: 5 Int: 12 God: Gold: 48 SH: 0 Dex: 18 Spells: 3/5 levels left rFire . . . (100%) a - +1 sling {Imanvir} rCold . . . (100%) d - +0 sling {Xiloxoch} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -2), weak-willed, petrifying, jinxed, lightly drained, revved, very slow A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Imanvir} d - a +0 sling (offhand) {Xiloxoch} Armour b - a +0 robe (worn) Scrolls p - a scroll of poison {!r} c - a scroll of identify {!r, unknown} Potions d - a potion of lignification {!q, unknown} f - 2 potions of enlightenment {!q, unknown} j - a potion of might {!q, unknown} k - a potion of cancellation {!q, unknown} Skills: - Level 1.0 Fighting - Level 2.0 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting * Level 4.2 Hexes - Level 1.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Jinxbite Hex 20% 2d2 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 16% 3 Ensorcelled Hibernation Hex/Ice 10% N/A 19% 2 Inner Flame Hex/Fire 6% N/A 30% 3 Gloom Hex/Necr 10% N/A 36% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 65% 3 Cause Fear Hex 5% N/A 47% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Makhleb Xom Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You slide downwards. The hatch slams shut behind you. You encounter a crimson imp. It is wielding a +2 dagger of chaos. The crimson imp shouts! Found a burning altar of Makhleb and a shimmering altar of Xom. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The crimson imp barely misses you. You shoot a sling bullet. The sling bullet misses the crimson imp. You shoot a sling bullet. The sling bullet barely misses the crimson imp. The crimson imp hits you with a +2 dagger of chaos. You feel drained. You shoot a sling bullet. The sling bullet misses the crimson imp. You shoot a sling bullet. The sling bullet hits the crimson imp but does no damage. A giggling sprite leaps out and doodles on the crimson imp's face. The crimson imp is moderately wounded. You shoot a sling bullet. The sling bullet misses the crimson imp. You shoot a sling bullet. The sling bullet hits the crimson imp. The crimson imp is moderately wounded. A giggling sprite leaps out and smacks the crimson imp with its own claw. The crimson imp is heavily wounded. The crimson imp hits you with a +2 dagger of chaos. You are poisoned. You shoot a sling bullet. The sling bullet hits the crimson imp. The crimson imp is severely wounded. You shoot a sling bullet. The sling bullet closely misses the crimson imp. A giggling sprite leaps out and doodles on the crimson imp's face. The crimson imp is almost dead. The jinxing sprites lose interest in you. You feel very sick. The crimson imp hits you with a +2 dagger of chaos. The crimson imp burns you. * * * LOW HITPOINT WARNING * * * The crimson imp hits you with a +2 dagger of chaos. * * * LOW HITPOINT WARNING * * * You are slowing down. Unknown command. Unknown command. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The crimson imp hits you with a +2 dagger of chaos. * * * LOW HITPOINT WARNING * * * The crimson imp burns you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet closely misses the crimson imp. You shoot a sling bullet. The sling bullet misses the crimson imp. A giggling sprite leaps out and makes the crimson imp trip over its own feet. The crimson imp is severely wounded. You feel sick. The crimson imp hits you with a +2 dagger of chaos. * * * LOW HITPOINT WARNING * * * You feel drained. The crimson imp hits you with a +2 dagger of chaos. You die... ##### #_..# #ß5.+ #_.@# ##### You could see a crimson imp (very drained). Vanquished Creatures Natasha (D:3) 3 adders (D:3) An orc (D:3) A jackal (D:3) A quokka (D:2) 2 ball pythons A bat (D:2) A kobold (D:3) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 102 | D:2 | Reached skill level 1 in Fire Magic 129 | D:3 | Reached skill level 3 in Hexes 129 | D:3 | Reached XP level 2. HP: 12/21 MP: 3/3 132 | D:3 | Learned a level 2 spell: Jinxbite 266 | D:3 | Reached XP level 3. HP: 22/26 MP: 4/4 280 | D:3 | Encountered Natasha 287 | D:3 | Killed Natasha 288 | D:3 | Reached skill level 4 in Hexes 288 | D:3 | Reached XP level 4. HP: 32/32 MP: 2/5 363 | D:4 | Found a burning altar of Makhleb. 363 | D:4 | Found a shimmering altar of Xom. 370 | D:4 | Slain by a crimson imp Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_basic D:2: layout_loops_ring, ebering_ecumenical_altar_ruins, minmay_misc_feat_ornament, uniq_terence D:3: layout_basic, old_standard_altar, minmay_cupped, uniq_natasha, uniq_grinder D:4: layout_gridville, nicolae_overflow_rhomboverflow, grunt_temple_overflow_champion_of_chaos, lemuel_round_altar Skill XL: | 1 2 3 | ---------------+----------+----- Fire Magic | 1 | 1.0 Ranged Weapons | 2 | 2.0 Hexes | 3 4 | 4.2 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 48 | 12 || 60 Cast: Jinxbite | 2 | 2 || 4 Armour: Robe | 5 | 7 || 12 Dodge: Dodged | 8 | 1 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 379 | 355 | 24 | 89 | 145 | 4 | 94.8 | Dungeon | 379 | 355 | 24 | 89 | 145 | 4 | 94.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 242 daAuts D:1: 72 daAuts D:2: 55 daAuts D:4: 9 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+