Dungeon Crawl Stone Soup version 0.35-a0-828-g5681d780c1 (webtiles) character file. Game seed: 15193542983221361321 (classic levelgen) 109 Amnesiac the Ducker (level 4, -1/23 HPs) Began as a Spriggan Monk on Aug 4, 2026. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:05:08 (1484 turns). Amnesiac the Ducker (Spriggan Monk) Turns: 1484, Time: 00:05:08 Health: -1/23 AC: 2 Str: 7 XL: 4 Next: 60% Magic: 6/6 EV: 18 Int: 11 God: Gold: 50 SH: 0 Dex: 19 Spells: 1/5 levels left rFire . . . (100%) b - +2 short sword (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) h - amulet of chemistry SInv + (no ring) Will ..... (no ring) Stlth +++ HPRegen 0.23/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-1 -> -24), hasted, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +0 dagger of protection b - a +2 short sword of venom (weapon) Missiles d - a stone (quivered) e - 13 poisoned darts Armour c - a +0 robe (worn) Jewellery h - an amulet of chemistry (worn) Scrolls c - 2 scrolls of identify {!r, unknown} d - a scroll of revelation {!r, unknown} e - 2 scrolls of teleportation {!r, unknown} Potions f - a potion of enlightenment {!q, unknown} j - a potion of moonshine {!q, unknown} k - a potion of curing {!q, unknown} h - a potion of haste {!q} Skills: - Level 2.4 Fighting * Level 4.4 Short Blades + Level 4.6 Dodging + Level 4.3 Stealth - Level 1.0 Spellcasting + Level 0.4 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Cause Fear Hex 0% N/A 95% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 0% N/A 67% 3 Passwall Erth 0% N/A 67% 3 Summon Mana Viper Hex/Summ 1% N/A 100% 5 Fortress Blast Frge 0% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History You closely miss the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel sick. Okay, then. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You are confused. You feel invigorated. * * * LOW HITPOINT WARNING * * * You feel sick. You miss the water moccasin. You feel sick. The water moccasin barely misses you. You feel sick. The water moccasin attacks as it pursues you! The water moccasin closely misses you. You feel sick. The water moccasin closely misses you. The water moccasin attacks as it pursues you! The water moccasin misses you. You feel sick. You feel sick. You feel sick. The water moccasin closely misses you. The water moccasin attacks as it pursues you! The water moccasin completely misses you. You feel sick. You are no longer poisoned. You hit the water moccasin. The water moccasin is poisoned. The water moccasin is lightly wounded. You feel less invigorated. You feel less confused. The water moccasin completely misses you. You closely miss the water moccasin. The water moccasin is lightly wounded. The water moccasin barely misses you. You hit the water moccasin. The water moccasin looks even sicker. The water moccasin is lightly wounded. The water moccasin completely misses you. You barely miss the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you. x2 You are poisoned. The water moccasin poisons you! You hit the water moccasin but do no damage. The water moccasin looks as sick as possible! The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of haste. You feel yourself speed up. l -> h - a potion of haste {!q} You die... ....#####...## ##.# ...†## ###..## #..# .....## ##..## #.## #.....# ##..####.# ###...## ##..##..# ###..## ##.....# ##..## #.....# ##..## ##....## ##..## #.@....##. #...####.S....... ##...............# #...............# ##................ ##........[........ ##................. #.................. #.....####......... You could see a water moccasin (extremely poisoned). Vanquished Creatures A howler monkey (D:4) 4 adders 2 dart slugs A ribbon worm (D:2) An orc (D:4) 2 endoplasms 6 hobgoblins 2 jackals (D:3) A quokka (D:3) 6 ball pythons A bat (D:3) A frilled lizard (D:3) 2 goblins 3 kobolds 3 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Spriggan Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 46 | D:1 | Reached skill level 1 in Stealth 207 | D:2 | Reached skill level 1 in Spellcasting 207 | D:2 | Reached XP level 2. HP: 9/16 MP: 2/4 511 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/5 932 | D:4 | Encountered a water moccasin 950 | D:4 | Reached XP level 4. HP: 13/23 MP: 6/6 1070 | D:4 | Learned a level 4 spell: Cause Fear 1307 | D:4 | Encountered a black bear 1484 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_loops_ring D:2: minmay_angry_zag, layout_loops_cross, minivault_5 D:3: layout_basic, lemuel_tele_altar, interstate_on_off, kennysheep_generic_room_2 D:4: minmay_spotlight, layout_layer_cave, mainiacjoe_overflow_24_doors Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 4 | 4.3 Spellcasting | 1 | 1.0 Short Blades | 4 | 4.4 Fighting | | 2.4 Dodging | | 4.6 Hexes | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 129 | 34 || 163 Melee: Dagger | 94 | 26 || 120 Rapier | 29 | || 29 Short sword | 6 | 8 || 14 Drink: Haste | | 1 || 1 Ambrosia | | 1 || 1 Stab: Sleeping | 5 | 3 || 8 Armour: Robe | 48 | 17 || 65 Dodge: Dodged | 91 | 26 || 117 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1046 | 1011 | 35 | 136 | 352 | 4 | 261.5 | Dungeon | 1046 | 1011 | 35 | 136 | 352 | 4 | 261.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 366 daAuts D:2: 284 daAuts D:3: 262 daAuts D:1: 134 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+