Dungeon Crawl Stone Soup version 0.35-a0-818-g31569e1b94 (webtiles) character file. Game seed: 18035825410929618972 (classic levelgen) 11 Amnesiac the Conjurer (level 2, -14/15 HPs) Began as a Deep Elf Conjurer on Aug 3, 2026. Demolished by a sleepcap (21 damage) ... while put to sleep by a sleepcap... on level 4 of the Dungeon. The game lasted 00:00:55 (400 turns). Amnesiac the Conjurer (Deep Elf Conjurer) Turns: 400, Time: 00:00:56 Health: -14/15 AC: 2 Str: 4 XL: 2 Next: 17% Magic: 1/8 EV: 2 Int: 22 God: Gold: 25 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: sleeping A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 25 gold pieces. Inventory: Missiles b - 2 stones c - 2 poisoned darts Armour a - a +0 robe (worn) Wands c - a wand of warping (12) Scrolls c - a scroll of immolation {!r, unknown} Potions g - a potion of magic {!q} d - a potion of brilliance {!q, unknown} f - a potion of invisibility {!q, unknown} Skills: - Level 2.4 Dodging + Level 2.8 Stealth + Level 3.2 Spellcasting * Level 4.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 e - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 12% 1d4 12% 1 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dimensional Bullseye Hex/Tloc 1% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 exclusion: ribbon worm Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the ribbon worm! The ribbon worm is heavily wounded. (Press . to maintain the ray.) The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The searing ray hits the ribbon worm! The ribbon worm is severely wounded. The searing ray hits the ribbon worm. The ribbon worm is almost dead. The searing ray hits the ribbon worm! You kill the ribbon worm! You finish channelling your searing ray. You disentangle yourself. You start resting. Magic restored. c - a wand of warping (12) Found a stone staircase leading down. You encounter a sleepcap. Found a scroll labelled INUAHY ADIPSIYS. A sleepcap is nearby! You encounter an endoplasm. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (dormant, 100% to hit) The magic dart hits the sleepcap. The sleepcap is moderately damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (moderately damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap! The sleepcap is severely damaged. (Press . to maintain the ray.) The searing ray hits the sleepcap. The sleepcap is severely damaged. The searing ray hits the sleepcap but does no damage. The sleepcap is severely damaged. The searing ray hits the sleepcap but does no damage. The sleepcap is severely damaged. You finish channelling your searing ray. The sleepcap releases spores at you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (severely damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is almost destroyed. (Press . to maintain the ray.) The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you!! Ouch! That really hurt! You die... #.#######... #.#......... ##+ #......# #... +......+ #....###......# #...†...<.....# #....^.......## #......#.###.:###### #......#....@......# ###....#...f##.....# #.........# #..... #.........# .>..? ####......# #### ###+##.. #.. #.j You could see a sleepcap. Vanquished Creatures A ribbon worm (D:4) 2 hobgoblins (D:2) A ball python (D:2) 2 bats (D:2) An endoplasm (D:2) A frilled lizard (D:2) A goblin (D:2) 3 kobolds 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 215 | D:2 | Reached XP level 2. HP: 15/15 MP: 6/8 218 | D:2 | Learned a level 2 spell: Searing Ray 400 | D:4 | Demolished by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_basic, nicolae_nh_oracle_at_delphi D:2: layout_basic, minmay_surrounded D:3: cheibrodos_fertilizer, layout_basic, nicolae_overflow_four_foyers_diagonal, nicolae_gozag_cash_rules_everything_around_me, mainiacjoe_overflow_six_doors_small D:4: layout_basic, lemuel_mausoleum_altar_yredelemnul, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 2 Melee: Unarmed || 2 Cast: Magic Dart || 21 Searing Ray || 3 Armour: Robe || 4 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 401 | 387 | 14 | 65 | 235 | 4 | 100.2 | Dungeon | 401 | 387 | 14 | 65 | 235 | 4 | 100.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 202 daAuts D:3: 131 daAuts D:4: 44 daAuts D:1: 23 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+