Dungeon Crawl Stone Soup version 0.35-a0-761-g8bf6446ad2 (webtiles) character file. Game seed: 987198482335717273 (classic levelgen) 4 Amnesiac the Gusty (level 1, -2/10 HPs) Began as a Tengu Air Elementalist on July 28, 2026. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (206 turns). Amnesiac the Gusty (Tengu Air Elementalist) Turns: 206, Time: 00:00:34 Health: -2/10 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 0/4 EV: 11 Int: 15 God: Gold: 57 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.21/turn MPRegen 0.09/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 57 gold pieces. Inventory: Missiles b - 4 poisoned darts Armour a - a +0 robe (worn) Potions g - a potion of magic {!q} d - a potion of curing {!q, unknown} Skills: + Level 2.2 Dodging - Level 2.0 Stealth + Level 2.0 Spellcasting + Level 1.5 Conjurations * Level 4.1 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 20% 3-4/arc 11% 2 Swiftness Air 14% N/A 12% 3 Airstrike Air 7% 2d(1-17) 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You kill the ball python! You encounter a hobgoblin. You can't go down here! Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (asleep, 100% to hit) The zap hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin shouts! You hear a shout! You encounter a bat. The bat leaves your sight. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the hobgoblin. The hobgoblin is severely wounded. The zap misses the hobgoblin. You encounter a hobgoblin. The hobgoblin misses you. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the hobgoblin. The hobgoblin is almost dead. The zap misses the hobgoblin. The hobgoblin hits you. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the hobgoblin. You kill the hobgoblin! The hobgoblin shouts! You start resting. A hobgoblin comes into view. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the hobgoblin. x2; The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the hobgoblin. The hobgoblin is moderately wounded. The zap hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. The hobgoblin closely misses you. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You completely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You die... #.........#...# #..........##.# ### #.>...........## ... #.........##...######.# #.........##....##....# #.........###.#.....### #.........###.#...#.####.. #.........g..............# #..^.....@###..####.###### #.........###..# #.## #######.####...# #..# ###......#.## ##.# ######............ ... .######................## ..## ........#...##########.## #.# #######...############... .. ..⌠# #.........##........ ... You could see a hobgoblin. Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) 2 bats (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 206 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_rooms, shapermc_ecumenical_altar_petra Action || total ---------------------------++------- Attack: Normal || 6 Melee: Unarmed || 6 Kick || 1 Cast: Shock || 12 Armour: Robe || 6 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 206 | 197 | 9 | 40 | 107 | 1 | 206.0 | Dungeon | 206 | 197 | 9 | 40 | 107 | 1 | 206.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 206 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+