Dungeon Crawl Stone Soup version 0.35-a0-758-gf74bb9bb89 (webtiles) character file. Game seed: 13319078260998906205 (classic levelgen) 16 Amnesiac the Gusty (level 2, -2/15 HPs) Began as a Tengu Air Elementalist on July 27, 2026. Slain by a river rat (9 damage) ... on level 3 of the Dungeon. The game lasted 00:01:18 (606 turns). Amnesiac the Gusty (Tengu Air Elementalist) Turns: 606, Time: 00:01:18 Health: -2/15 AC: 3 Str: 8 XL: 2 Next: 58% Magic: 0/6 EV: 11 Int: 15 God: Gold: 54 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) b - +0 cloak rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles d - 2 poisoned darts e - 4 stones Armour a - a +0 robe (worn) b - a +0 cloak (worn) Scrolls c - 2 scrolls of teleportation {!r, unknown} e - 2 scrolls of identify {!r, unknown} Potions g - a potion of magic {!q} d - a potion of curing {!q, unknown} f - a potion of haste {!q, unknown} j - a potion of might {!q, unknown} k - a potion of cancellation {!q, unknown} Skills: + Level 2.2 Dodging - Level 2.0 Stealth + Level 2.2 Spellcasting - Level 2.0 Conjurations * Level 4.6 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 5% 1 b - Static Discharge Conj/Air 22% 3-4/arc 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 15% N/A 10% 3 Airstrike Air 7% 2d(2-18) 32% 4 Ozocubu's Armour Ice 1% N/A 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 [ Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Things that are here: a +0 dagger; a kobold corpse You now have 50 gold pieces (gained 9). You now have 54 gold pieces (gained 4). You hear the slow rusting of a distant drain. Magic restored. Found a ring mail. You hear the slow rusting of a drain very nearby. You encounter a river rat. The river rat squeaks loudly. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. Nothing appears to happen. The river rat misses you. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the river rat. The river rat is moderately wounded. The zap misses the river rat. The river rat closely misses you. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the river rat. The river rat is moderately wounded. The zap hits the river rat. The river rat is heavily wounded. The river rat bites you. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the river rat. x2; The river rat completely misses you. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the river rat. The zap hits the river rat. The river rat is almost dead. The river rat bites you. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the river rat. x2 The river rat bites you but does no damage. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the river rat but do no damage. The river rat is almost dead. The river rat misses you. You hit the river rat but do no damage. The river rat is almost dead. The river rat bites you! Ouch! That really hurt! You die... ###.###.# .. #.# #~# .. #.# #~# # #.# ##~## #.# ~~~# #.###### ~~~ #......# #~# ######.# ##r# #.# #@.# #.# #.## #.# #.# #.###.# #.....# ########.# #........# ..######.# #.# You could see a river rat. Vanquished Creatures An adder (D:2) An endoplasm (D:2) 3 ball pythons A frilled lizard (D:2) 3 goblins 2 kobolds 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 260 | D:2 | Reached XP level 2. HP: 15/15 MP: 0/6 264 | D:2 | Learned a level 2 spell: Static Discharge 387 | D:3 | Found Heboazes's Antique Armour Shop. 606 | D:3 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_loops_ring D:2: layout_loops_ring D:3: cheibrodos_pilgrimage, layout_loops_ring, gup_sewer_entry_bubbles, serial_shops, nicolae_shop_scrapyard, dreamdust_ecumenical_altar_grove, minivault_24 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.0 Dodging | | 2.2 Stealth | | 2.0 Spellcasting | | 2.2 Air Magic | | 4.6 Action || total ---------------------------++------- Attack: Normal || 9 Melee: Dagger || 9 Kick || 1 Cast: Shock || 25 Stab: Sleeping || 1 Armour: Robe || 6 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 607 | 587 | 20 | 104 | 350 | 3 | 202.3 | Dungeon | 607 | 587 | 20 | 104 | 350 | 3 | 202.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 296 daAuts D:3: 218 daAuts D:2: 93 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+