Dungeon Crawl Stone Soup version 0.35-a0-758-gf74bb9bb89 (webtiles) character file. Game seed: 9685207454163687664 (classic levelgen) 35 Amnesiac the Gusty (level 3, 0/19 HPs) Began as a Tengu Air Elementalist on July 27, 2026. Slain by a scorpion (1 damage) ... on level 2 of the Dungeon. The game lasted 00:02:00 (785 turns). Amnesiac the Gusty (Tengu Air Elementalist) Turns: 785, Time: 00:02:01 Health: 0/19 AC: 3 Str: 8 XL: 3 Next: 35% Magic: 0/7 EV: 11 Int: 17 God: Gold: 71 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) d - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles b - 2 stones Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) Scrolls c - 4 scrolls of identify {!r, unknown} d - a scroll of fear {!r, unknown} e - a scroll of amnesia {!r, unknown} h - a scroll of enchant armour {!r, unknown} j - a scroll of noise {!r, unknown} Potions g - a potion of magic {!q} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.4 Spellcasting - Level 2.0 Conjurations * Level 5.1 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 56% 1d6 4% 1 b - Static Discharge Conj/Air 28% 3-5/arc 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 19% N/A 7% 3 Mephitic Cloud Conj/Alch/Air 10% N/A 22% 3 Hailstorm Conj/Ice 5% 3d5 36% 3 Airstrike Air 9% 2d(2-18) 22% 4 Dimensional Bullseye Hex/Tloc 1% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Press: ? - help, Shift-Dir - straight line The zap hits the orc. You kill the orc! Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the orc. The orc is lightly wounded. The zap misses the orc. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the orc. The orc is moderately wounded. The zap hits the orc. You kill the orc! You start resting. HP restored. You start resting. You encounter a scorpion. The scorpion leaves your sight. You see here a +0 dagger. You start resting. A scorpion comes into view. There is a stone staircase leading up, spattered with blood here. The scorpion stings you. You climb upwards. There is a stone staircase leading down here. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (82% to hit) The zap hits the scorpion. The scorpion is lightly wounded. The zap hits the scorpion. The scorpion is lightly wounded. The zap hits you but does no damage. The zap hits you. The scorpion barely misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (lightly wounded, 82% to hit) The zap misses the scorpion. The zap hits the scorpion. The scorpion is moderately wounded. The zap misses you. x2; The scorpion stings you! The scorpion barely misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (moderately wounded, 82% to hit) The zap hits the scorpion. The scorpion is heavily wounded. The zap hits the scorpion. The scorpion is almost dead. The zap hits you. * * * LOW HITPOINT WARNING * * * The zap hits you. * * * LOW HITPOINT WARNING * * * The scorpion stings you. You die... ........## #####.... #######..###.......# ########............ .................... ##.##..####...#.### #............#.## ##..####.<.......# ####s†.##...##......## ##....@....####.<...... ###......####.......####. #.............###...# ## #......###.###### #...# #####......# ######.### #####..# #......# #.........### #.###.###. # You could see a scorpion. Vanquished Creatures An adder (D:3) 4 orcs (D:3) 2 endoplasms (D:1) 2 hobgoblins (D:1) 3 jackals 5 ball pythons 3 bats A frilled lizard (D:1) 2 goblins (D:3) 2 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 224 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 227 | D:1 | Learned a level 2 spell: Static Discharge 663 | D:3 | Reached skill level 5 in Air Magic 663 | D:3 | Reached XP level 3. HP: 19/19 MP: 0/7 773 | D:3 | Encountered a scorpion 785 | D:2 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_loops_ring, hellmonk_ecumenical_altar_the_god_not_taken D:2: layout_rooms D:3: layout_rooms, mainiacjoe_overflow_cross_hatched, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.0 Air Magic | 5 | 5.1 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.4 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Dagger || 2 Cast: Shock || 38 Static Discharge || 5 Stab: Sleeping || 1 Armour: Robe || 23 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 786 | 751 | 35 | 273 | 257 | 3 | 262.0 | Dungeon | 786 | 751 | 35 | 273 | 257 | 3 | 262.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 375 daAuts D:2: 248 daAuts D:3: 162 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+