Amnesiac Level 1 of the Dungeon (2, -13, D:1) a hobgoblin skeleton (7, -32, D:1) a +0 short sword (8, 16, D:1) a +0 robe (13, -28, D:1) a hobgoblin corpse (skeletalised by now) (22, 5, D:1) a +0 dagger a goblin skeleton (29, -20, D:1) a +0 short sword a kobold corpse (skeletalised by now) (33, -4, D:1) a frilled lizard corpse (skeletalised by now) (40, -24, D:1) a bat corpse (skeletalised by now) (41, -16, D:1) a rat corpse (skeletalised by now) (41, -2, D:1) a +0 short sword (45, -7, D:1) a rat corpse (skeletalised by now) (50, -9, D:1) a +0 hand axe (50, 21, D:1) a jackal corpse (skeletalised by now) (53, -27, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, -5, D:2) a +0 ring mail (8, 3, D:2) a +0 dagger a goblin corpse (skeletalised by now) (9, -12, D:2) a hobgoblin skeleton (11, -2, D:2) a hobgoblin corpse (skeletalised by now) (13, 8, D:2) a +0 robe (14, 7, D:2) a +0 short sword (17, -6, D:2) a rat corpse (skeletalised by now) (24, -10, D:2) a +0 club (24, -7, D:2) a +0 club (25, -9, D:2) a +0 dagger (25, -8, D:2) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (26, -14, D:2) a +0 long sword (27, -18, D:2) a +0 hand axe (34, -10, D:2) a +0 sling (39, 11, D:2) a +0 club (41, -6, D:2) a +0 short sword a +0 leather armour (42, -8, D:2) a rat skeleton (47, -9, D:2) a +0 hand axe a +0 leather armour an orc skeleton (48, 16, D:2) a ball python corpse (skeletalised by now) (55, -6, D:2) a hobgoblin skeleton (57, -2, D:2) a +0 dagger a goblin skeleton (65, -15, D:2) a spore talisman (65, 5, D:2) a +0 trident Level 3 of the Dungeon (19, -19, D:3) a +0 falchion (20, -27, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (22, -29, D:3) a +0 club a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (26, -18, D:3) a +0 helmet (28, 9, D:3) a +1 morningstar of protection a +0 chain mail an orc corpse (skeletalised by now) (28, 10, D:3) a +0 whip a gnoll corpse (skeletalised by now) (28, 11, D:3) a +0 spear a gnoll corpse (skeletalised by now) (29, -4, D:3) an adder skeleton (29, 11, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (37, 19, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (50, -17, D:3) a +0 spear (51, -3, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Orghax's Magic Scroll Shoppe a parchment of Alistair's Intoxication (276 gold) a scroll of teleportation (45 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of immolation (60 gold) a scroll of enchant weapon (unknown) (112 gold) a scroll of silence (142 gold) a scroll of enchant armour (unknown) (112 gold) (0, 0, D:4) 2 flux baubles (9, 22, D:4) a +0 leather armour a +0 short sword an orc skeleton (10, 20, D:4) a +0 scale mail a +0 hand axe an orc skeleton (12, 21, D:4) a +0 club (16, 12, D:4) a +0 robe a +0 dagger (17, 13, D:4) a +0 dagger (26, -16, D:4) a +0 dagger (30, 11, D:4) a +0 whip a kobold skeleton (36, -17, D:4) a +0 spear (36, -3, D:4) a ball python skeleton (36, 14, D:4) a howler monkey skeleton (41, 15, D:4) a +0 ring mail a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 pair of gloves (2, -11, D:5) a +0 robe (17, -3, D:5) a water moccasin corpse (skeletalised by now) (29, 20, D:5) a scarab talisman (30, 0, D:5) a +0 shortbow (41, -5, D:5) a +0 ring mail (43, -23, D:5) a +0 hand axe (48, -9, D:5) a hound corpse (skeletalised by now) Level 6 of the Dungeon (5, -3, D:6) a +0 scale mail (9, 1, D:6) an amulet of faith (12, 6, D:6) a +0 robe (16, 10, D:6) a +0 dagger (19, 2, D:6) a +0 flail (23, 7, D:6) a +0 spear (23, 8, D:6) a +0 leather armour (31, 6, D:6) a +0 leather armour (37, 15, D:6) a +0 pair of gloves (38, 10, D:6) a +0 leather armour a +0 flail an orc skeleton (41, 3, D:6) a +0 sling (42, 7, D:6) a +0 ring mail (46, 24, D:6) an adder skeleton Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (7, -10, D:7) an inkwell talisman (11, -12, D:7) a +0 short sword (12, -8, D:7) a +0 flail an orc skeleton (12, -6, D:7) a +0 leather armour (15, 13, D:7) a +0 whip an orc skeleton (16, 14, D:7) a +0 flail an orc skeleton (18, 5, D:7) a +0 club (20, 3, D:7) a +0 short sword (23, 9, D:7) a +0 club a +0 leather armour (29, 2, D:7) a +0 club a +0 robe a gnoll skeleton (29, 12, D:7) a +0 halberd of protection (30, 1, D:7) a +0 spear a gnoll skeleton (30, 6, D:7) a +3 spear a gnoll skeleton (30, 9, D:7) a +0 club a gnoll skeleton (30, 10, D:7) a +0 flail a gnoll skeleton (32, -13, D:7) a dragon-coil talisman (32, 1, D:7) a +0 whip (33, 10, D:7) an iguana skeleton (34, -7, D:7) a +0 shortbow a centaur corpse (skeletalised by now) (37, 7, D:7) a +0 dagger a +0 robe (45, 2, D:7) a +0 giant spiked club Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 mace "Bip Cunn" {holy, Fly Int+5 Dex-5 Stlth+} (2230 gold) Fly: It grants you flight. Int+5: It affects your intelligence (+5). Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +0 helmet of Space {rC+ Slay+3} (3110 gold) rC+: It protects you from cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the amulet of the Cockatrice {Acrobat Will+++ MP+9 Stlth-} (8250 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Will+++: It greatly increases your willpower. MP+9: It affects your magic capacity (+9). Stlth-: It makes you less stealthy. the amulet of Lymuecat {Dissipate rN+ Int+3} (4750 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). the +2 robe "Odackel" {rPois Archmagi} (3610 gold) rPois: It protects you from poison. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. the +0 pair of gloves of the Ward {rElec} (1850 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the orb "Kastrusch" {Energy, Rampage rC- Str+4 Int+3} (2370 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). the ring of Light {rPois rC+ rN+ Int-4 SInv} (2900 gold) [ring of see invisible] rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. the ring of Zyupiohe {*Slow rC++ EV+5 Dex+3 Stlth+} (6400 gold) [ring of evasion] *Slow: It may slow you when you take damage. rC++: It greatly protects you from cold. EV+5: It affects your evasion (+5). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. the amulet "Uclutat" {Dissipate Int+5} (4750 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Int+5: It affects your intelligence (+5). the fire staff "Wiod" {rF+ rCorr Dex+3 Fire Earth} (4950 gold) [staff of fire] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. the +1 robe "Urchieka" {rElec rC- Dex+2} (1710 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the lupine talisman of Wikom Retra {+Blink rC+ Int+2} (6900 gold) [lupine talisman] +Blink: It lets you blink. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). the +10 hand axe "Xerar" {antimagic, rElec} (7300 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the +8 whip of Samoih {concuss, *Rage ^Fragile Int+3 Dex+6} (6070 gold) *Rage: It berserks you when you make melee attacks (+20% chance). ^Fragile: It will be destroyed if unequipped. Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. the ring "Mos Vuun" {rN+ Str+6 Stlth+} (5000 gold) [ring of strength] rN+: It protects you from negative energy. Str+6: It affects your strength (+6). Stlth+: It makes you more stealthy. the +1 ring mail "Pakouvve" {rPois Int+4 Dex-2 Stlth+} (2720 gold) rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring of Yrybruirgh {rElec rN+ Wiz} (4820 gold) [ring of wizardry] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Wiz: It increases the success rate of your magical spells. the +0 barding "Zyodghuge" {+Inv Int+4 Slay+2} (5380 gold) +Inv: It lets you turn invisible. Int+4: It affects your intelligence (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. the +0 pair of gloves of the Beggar {rF++ rN+++ Str-4 Int-4} (3320 gold) rF++: It greatly protects you from fire. rN+++: It renders you almost immune to negative energy. Str-4: It affects your strength (-4). Int-4: It affects your intelligence (-4). It cannot be enchanted further. (0, 0, D:8) a +0 mace (5, -19, D:8) a +1 dagger of speed a +0 leather armour (5, -12, D:8) a +0 quarterstaff (9, -30, D:8) a +0 scale mail (10, 0, D:8) a howler monkey skeleton (15, -1, D:8) a bullfrog skeleton (20, -1, D:8) a bullfrog skeleton (26, -6, D:8) a +0 short sword (27, -2, D:8) a water moccasin skeleton (31, -23, D:8) a +0 rapier (54, -14, D:8) a +0 long sword (61, -5, D:8) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) Level 9 of the Dungeon (8, 13, D:9) a +1 helmet (10, -19, D:9) a +1 chain mail of poison resistance a +0 dagger a +0 robe a +0 dagger an orc skeleton (10, -18, D:9) a +0 leather armour a +0 dagger (15, 14, D:9) a +0 hand axe an orc skeleton (16, 14, D:9) a +0 trident a +0 scale mail an orc skeleton (17, 12, D:9) a +0 dagger a +2 robe of willpower an orc skeleton (18, -26, D:9) a +0 robe (18, 9, D:9) a +0 club an orc skeleton (18, 10, D:9) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (18, 11, D:9) a +0 falchion a +0 ring mail an orc skeleton (25, 17, D:9) a wolf skeleton (29, 13, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (32, -16, D:9) a +0 orcbow (32, 9, D:9) a +0 club (37, -23, D:9) a +0 shortbow a centaur skeleton (42, -7, D:9) a rimehorn talisman Level 10 of the Dungeon (1, -7, D:10) a yak corpse (skeletalised by now) (6, -25, D:10) a yak skeleton (6, -22, D:10) a +0 dagger of venom a +0 leather armour (6, -16, D:10) a +2 flail of concussion (6, 1, D:10) a +0 giant club a +0 giant club (7, -5, D:10) a howler monkey skeleton (7, 12, D:10) a +2 hand axe of flaming a +0 robe (8, -22, D:10) a +0 dagger a +0 robe an orc skeleton (9, -8, D:10) a +0 mace (9, -6, D:10) a +0 robe a +0 halberd (10, -17, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (14, -9, D:10) a +0 club (19, 14, D:10) a +0 giant spiked club a +0 giant spiked club a two-headed ogre skeleton (20, -22, D:10) a +0 dire flail a +0 dire flail (24, -23, D:10) a +0 sling a +0 club a +0 scale mail (28, -6, D:10) a parchment of Apportation (29, -23, D:10) a +0 robe (30, 16, D:10) a +0 robe a +3 mace (37, -6, D:10) a +0 short sword (44, -11, D:10) a staff of conjuration (unseen) (44, 12, D:10) a +3 falchion of freezing (48, 23, D:10) a +0 great sword a +0 robe a +0 morningstar a +0 robe (48, 24, D:10) a +3 mace of freezing a +0 robe (50, 11, D:10) a +0 halberd (50, 24, D:10) a naga skeleton (51, 23, D:10) a gnoll skeleton (51, 24, D:10) a gnoll skeleton (51, 25, D:10) an orc skeleton (52, 21, D:10) a +2 great sword of freezing a +0 robe (52, 22, D:10) a gnoll skeleton (52, 23, D:10) an acid dragon skeleton (52, 25, D:10) an elf skeleton (52, 26, D:10) an elf skeleton (53, 23, D:10) a barachi skeleton (53, 24, D:10) an oni skeleton (53, 25, D:10) an orc skeleton (57, 22, D:10) an orc skeleton the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club an ogre corpse (skeletalised by now) (7, -14, Orc:1) a +0 dagger a +0 scale mail (7, -13, Orc:1) a +0 mace a +0 chain mail (12, -7, Orc:1) a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton an orc skeleton (23, -15, Orc:1) a +0 dagger a +0 robe a +0 mace an orc skeleton (27, -18, Orc:1) a +0 short sword a +0 plate armour an orc skeleton (28, 7, Orc:1) a +0 dagger a +0 robe an orc corpse (30, 0, Orc:1) a +0 dagger a +0 robe an orc corpse (32, -1, Orc:1) a +1 short sword of venom (33, -14, Orc:1) a +0 dagger a +0 robe an orc skeleton (35, 2, Orc:1) a +0 flail an orc corpse (skeletalised by now) (36, 1, Orc:1) a +0 trident an orc corpse (skeletalised by now) Level 2 of the Orcish Mines (3, -3, Orc:2) 25 gold pieces (7, 3, Orc:2) 17 gold pieces