Amnesiac Level 1 of the Dungeon (8, 1, D:1) a parchment of Sigil of Binding (24, 4, D:1) a +0 club a goblin skeleton (27, 39, D:1) a +0 dagger (28, 3, D:1) a +0 club a goblin skeleton (36, 32, D:1) a +0 short sword (48, -2, D:1) a +0 club a kobold skeleton (51, 10, D:1) a +0 robe (53, 15, D:1) a +0 dagger Level 2 of the Dungeon (4, 7, D:2) a +0 pair of boots (7, 17, D:2) a +0 short sword (8, 35, D:2) a +0 spear (17, 6, D:2) a +0 whip (26, 15, D:2) a jackal skeleton a jackal skeleton (29, 11, D:2) a rat skeleton (32, 8, D:2) a +0 leather armour Level 3 of the Dungeon (9, 12, D:3) a jackal skeleton (11, 10, D:3) a jackal skeleton (14, 13, D:3) a +0 giant club (18, -6, D:3) a +0 ring mail (19, 23, D:3) a +0 short sword (20, 18, D:3) a +0 club (22, 33, D:3) a +0 battleaxe (23, -5, D:3) a +0 whip (24, 19, D:3) a +0 whip (36, 2, D:3) a +0 dagger (36, 3, D:3) a +0 club (36, 26, D:3) a +0 club (37, 2, D:3) a +0 robe (38, 2, D:3) a +0 dagger a +0 club a +0 dagger of venom (39, 2, D:3) a +0 dagger (40, 2, D:3) a +0 short sword a +0 animal skin (41, 2, D:3) a +0 dagger (43, 1, D:3) a +0 dagger a +0 sling (44, 2, D:3) a +0 club a +0 club Level 4 of the Dungeon [Shop] Rumallur's Book Shop a parchment of Freeze (52 gold) a parchment of Olgreb's Toxic Radiance (169 gold) a parchment of Call Imp (75 gold) a parchment of Death's Door (676 gold) a parchment of Summon Forest (239 gold) a parchment of Summon Mana Viper (239 gold) (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (9, -12, D:4) a +0 dagger (26, 23, D:4) a +0 short sword (34, 3, D:4) a +0 dagger (40, 18, D:4) a +0 dagger (40, 24, D:4) a +0 flail (44, -18, D:4) a +0 dagger a goblin skeleton Level 5 of the Dungeon [Shop] Naestov's Assorted Antiques a +0 broad axe (243 gold) a +0 hand axe (81 gold) a condenser vane (1080 gold) a +0 plate armour (486 gold) (9, -4, D:5) a +0 robe (11, 24, D:5) a rat corpse (skeletalised by now) (12, 2, D:5) a +0 ring mail (12, 14, D:5) a quokka corpse (skeletalised by now) (12, 17, D:5) a river rat corpse (skeletalised by now) a hound corpse (skeletalised by now) (12, 21, D:5) a quokka corpse (skeletalised by now) (14, -9, D:5) a +0 mace a +0 club (14, -8, D:5) a +0 leather armour a +2 flail of protection a +0 ring mail a +0 short sword of electrocution (15, -8, D:5) a +0 whip (30, 14, D:5) a +0 leather armour (43, -8, D:5) a +0 robe a +0 dagger a +0 scale mail a +0 short sword a +0 robe a +0 dagger (43, -7, D:5) a +0 whip a +0 mace Level 6 of the Dungeon (6, -1, D:6) a +0 giant spiked club a +0 robe a +1 whip of freezing (24, -4, D:6) a +0 robe a +0 great sword (26, -3, D:6) a +0 robe a +0 dagger a +0 robe a +0 mace a +0 robe a +0 falchion (27, -6, D:6) a +0 robe a +0 great sword (28, -4, D:6) a +0 mace (30, 19, D:6) a +2 dagger of venom a +0 robe a +0 short sword a +0 leather armour (41, -8, D:6) a +0 club a +0 dagger (41, -7, D:6) a +0 dagger (41, -5, D:6) a +0 club a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (0, 3, D:7) a +0 robe a +0 dagger (1, -3, D:7) a +0 robe a +0 dagger (8, 10, D:7) a +0 leather armour (14, -14, D:7) a +0 robe a +0 dagger (15, -14, D:7) a +0 leather armour a +0 club (17, -12, D:7) a +0 leather armour a +0 club (17, 15, D:7) a +0 whip (18, -11, D:7) a +0 leather armour a +0 hand axe (20, -6, D:7) a +0 robe a +0 dagger (20, 18, D:7) a +0 flail (20, 19, D:7) a +0 club (21, 1, D:7) a +0 halberd a +0 leather armour a +0 whip (24, 1, D:7) a +0 giant spiked club (25, -1, D:7) a +0 spear (27, 3, D:7) a +0 hand axe (30, -13, D:7) a +0 chain mail a +0 trident of venom (31, -13, D:7) a +0 robe a +0 dagger (31, -12, D:7) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 club a +0 short sword (34, -14, D:7) a +0 ring mail a +0 hand axe (35, -16, D:7) a +0 dagger (37, -11, D:7) a +0 whip (38, -11, D:7) a +0 leather armour a +0 falchion a +0 scale mail a +5 dagger of electrocution (39, -11, D:7) a +0 robe a +0 dagger (40, -10, D:7) a +0 scale mail a +0 whip (43, -5, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (6, 29, D:8) a +0 trident (7, 33, D:8) a +0 dagger (7, 37, D:8) a +0 leather armour a +4 vampiric hand axe (9, 38, D:8) a +0 war axe a +0 leather armour (10, 38, D:8) a +0 ring mail a +0 flail (14, 1, D:8) a +0 flail (16, 26, D:8) a +0 scale mail (26, 43, D:8) a +0 tower shield (32, 45, D:8) a +0 battleaxe (35, 13, D:8) a +0 leather armour (35, 41, D:8) a +0 robe a +0 dagger (36, 40, D:8) a +0 quarterstaff (37, 39, D:8) a +0 dagger (38, 38, D:8) a +0 leather armour a +0 whip (45, 48, D:8) a +0 mace (48, 48, D:8) a +0 dagger (54, -6, D:8) a +0 falchion (54, 33, D:8) a +0 giant spiked club a +0 giant club (59, 24, D:8) a +0 robe a +5 short sword (64, 27, D:8) a +0 robe a +0 falchion (66, 24, D:8) a +0 robe a +3 battleaxe (66, 25, D:8) a +0 robe a +0 great sword Level 9 of the Dungeon (9, 9, D:9) a +0 halberd a +0 robe (10, 7, D:9) a +0 dagger a +0 robe (10, 29, D:9) a +0 short sword (11, 8, D:9) a +1 mace of freezing a +0 robe (12, 0, D:9) a +0 dagger a +0 robe (12, 1, D:9) a +0 club a +0 leather armour a +0 club (12, 2, D:9) a +0 dagger a +0 robe (12, 11, D:9) a +0 halberd a +0 robe (12, 31, D:9) a +0 short sword (12, 32, D:9) a +1 dagger of venom (13, 1, D:9) a +0 hand axe (13, 31, D:9) a +0 whip (13, 32, D:9) a +0 short sword a +0 club a +0 short sword (13, 33, D:9) a +0 club (14, 37, D:9) a +0 war axe (25, 25, D:9) a +0 dagger a +0 robe (35, 34, D:9) a +0 dagger a +0 robe (36, 33, D:9) a +3 mace of freezing a +0 robe (37, 32, D:9) a +0 hand axe a +0 robe (44, 11, D:9) a yak skeleton (44, 32, D:9) a +0 dagger (45, 12, D:9) a yak skeleton (45, 28, D:9) a +1 dagger of venom (45, 30, D:9) a +0 club a +0 dagger a +4 whip (45, 31, D:9) a +5 short sword a +0 short sword (46, 12, D:9) a yak skeleton (47, -5, D:9) a +0 leather armour a +0 short sword (47, 13, D:9) an orc skeleton (48, -4, D:9) the granite talisman of Honour {rF- Int+6 Dex+3} [granite talisman] rF-: It makes you vulnerable to fire. Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). (48, -3, D:9) a +0 robe a +2 dagger of draining (48, 15, D:9) an orc skeleton (49, 16, D:9) a troll skeleton (51, 12, D:9) a +0 war axe (52, 13, D:9) a +0 battleaxe Level 10 of the Dungeon (4, 13, D:10) a +0 giant club a +0 giant club (20, -10, D:10) a +0 robe a +0 dagger (25, -18, D:10) a +0 giant spiked club a +0 giant club (31, -18, D:10) a +0 war axe (59, -8, D:10) a +0 hand axe (60, -7, D:10) a +0 mace a +0 chain mail (60, -6, D:10) a +0 club a +0 leather armour a +0 dagger a +0 robe (60, -5, D:10) a +0 trident a +0 ring mail Level 11 of the Dungeon [Shop] Jiohyq's Magic Scroll Shoppe a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) (0, 0, D:11) a +0 dagger (1, -2, D:11) a +0 dagger a +0 ring mail (2, -3, D:11) a +0 dagger a +0 robe (3, -4, D:11) a +0 dagger a +0 dagger a +0 robe (3, 7, D:11) a potion of moonshine (15, 0, D:11) 5 javelins (26, 24, D:11) a +0 long sword (44, 27, D:11) a +0 scale mail (49, 11, D:11) a +0 robe (49, 23, D:11) a +0 robe (51, -13, D:11) a +0 leather armour (57, 23, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 short sword (5, -9, D:12) a +0 ring mail (26, -33, D:12) 2 javelins (26, -22, D:12) a +1 helmet a scarf of shadows (26, 5, D:12) a +0 dagger (29, -30, D:12) a +0 ring mail (30, -12, D:12) a +0 robe a +0 athame (31, -16, D:12) a +0 dagger a +0 robe (32, -13, D:12) a +0 robe a +3 dagger of flaming (37, -17, D:12) a +0 giant spiked club a +0 giant spiked club 4 large rocks (39, -17, D:12) a +0 whip (39, -16, D:12) a +0 mace (42, 15, D:12) a parchment of Cause Fear Level 13 of the Dungeon (9, -6, D:13) 4 large rocks (10, -7, D:13) a +0 orcbow (12, -20, D:13) a +0 war axe (23, 16, D:13) a +0 helmet (24, -12, D:13) a +0 scale mail (26, -11, D:13) a +0 giant spiked club a +0 dire flail a +0 shortbow (27, -6, D:13) a +0 robe a +0 dagger (30, -14, D:13) a +0 mace (32, -14, D:13) a +0 battleaxe a +0 chain mail Level 14 of the Dungeon [Shop] Kigg's Antique Armour Shoppe a +0 hat (140 gold) a +0 scale mail (140 gold) a +0 scale mail (140 gold) a +0 plate armour (630 gold) the +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5} (1333 gold) Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 scale mail (140 gold) a +2 helmet of intelligence (752 gold) a +1 cloak of stealth (577 gold) (0, 0, D:14) a +0 leather armour a +0 kite shield of protection (2, -4, D:14) a +0 falchion of holy wrath a +2 robe (6, -10, D:14) a +1 heavy spear (7, -8, D:14) a +3 war axe (21, 24, D:14) a +0 dire flail (21, 34, D:14) a parchment of Fulminant Prism (32, 15, D:14) a +0 hand axe (35, 3, D:14) a +0 long sword a +0 shortbow a +0 shortbow a +0 orcbow a +0 robe a +0 dagger (41, 3, D:14) a +0 orcbow (43, 3, D:14) a +0 club a +0 orcbow (44, 2, D:14) a +0 trident a +0 shortbow a +0 orcbow (59, 17, D:14) a +0 robe a +0 whip of holy wrath (65, 3, D:14) a +0 arbalest (66, 2, D:14) a +0 giant club a +0 giant club Level 15 of the Dungeon (11, -14, D:15) a +3 scimitar of flaming (18, -17, D:15) a +0 orcbow (18, -1, D:15) a +0 halberd a +0 trident (19, 0, D:15) a parchment of Martyr's Knell (26, -25, D:15) a +0 trident (46, 0, D:15) a +0 plate armour (46, 2, D:15) 4 large rocks (53, -37, D:15) a +0 club (62, -31, D:15) a +0 leather armour the Ecumenical Temple Level 1 of the Orcish Mines (1, 0, Orc:1) a +0 giant club (25, -14, Orc:1) a +0 trident (25, -11, Orc:1) a +0 club (25, -10, Orc:1) a +0 hand axe a +0 chain mail a +0 mace (26, -17, Orc:1) a +2 robe a +0 giant club (26, -15, Orc:1) a +0 giant spiked club (26, -14, Orc:1) a +0 robe a +0 dagger (26, -10, Orc:1) a +0 plate armour a +0 long sword (27, -23, Orc:1) a +1 dagger of speed a +0 robe (27, -12, Orc:1) a +0 club (27, -11, Orc:1) a +0 dagger a +0 robe a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 chain mail 6 javelins a +2 heavy double sword (27, -10, Orc:1) a +0 hand axe a +0 ring mail a +0 giant club (28, -15, Orc:1) a +0 short sword (28, -11, Orc:1) a +0 plate armour a +0 battleaxe (28, -10, Orc:1) a +0 plate armour a +0 dire flail (30, -13, Orc:1) a +0 short sword (34, -6, Orc:1) a potion of moonshine {!q} (43, 13, Orc:1) a +0 chain mail a +1 heavy mace (47, 13, Orc:1) a +0 chain mail a +0 long sword a +0 giant spiked club a +0 ring mail a +0 hand axe (47, 15, Orc:1) a +0 hand axe (48, 13, Orc:1) a +0 flail (48, 14, Orc:1) a +0 chain mail a +0 battleaxe (53, 14, Orc:1) a +0 leather armour a +0 club Level 2 of the Orcish Mines [Shop] Qode's Book Shoppe a parchment of Lehudib's Crystal Spear (710 gold) a parchment of Disjunction (710 gold) a parchment of Eringya's Surprising Crocodile (221 gold) a parchment of Curse of Agony (312 gold) a parchment of Malign Gateway (557 gold) a parchment of Sticky Flame (221 gold) [Shop] Etoih's Antique Weapon Shop a +0 morningstar (156 gold) a +0 quarterstaff (130 gold) a +0 glaive (260 gold) a +3 mace of draining (582 gold) a +0 morningstar (156 gold) a +0 shortbow of freezing (192 gold) a +0 mace (78 gold) a +0 orcbow (104 gold) a +0 rapier (143 gold) [Shop] Boneistra's Book Shop a parchment of Launch Clockwork Bee (123 gold) a parchment of Static Discharge (81 gold) a parchment of Dimensional Bullseye (182 gold) a parchment of Airstrike (182 gold) a parchment of Vampiric Draining (123 gold) a parchment of Enfeeble (459 gold) a parchment of Alistair's Walking Alembic (257 gold) a parchment of Ignite Poison (182 gold) [Shop] Jecka's Magic Scroll Shoppe a parchment of Vampiric Draining (184 gold) a scroll of teleportation (75 gold) a scroll of identify (50 gold) a parchment of Orb of Destruction (688 gold) a scroll of identify (50 gold) a scroll of amnesia (100 gold) a scroll of identify (50 gold) a scroll of amnesia (100 gold) a scroll of identify (50 gold) (5, 6, Orc:2) a +0 giant club (8, -24, Orc:2) a +0 short sword a +0 battleaxe a +0 chain mail (9, -26, Orc:2) a +0 flail a +0 dagger (9, -23, Orc:2) a +0 hand axe (20, -21, Orc:2) a +0 giant club (21, 11, Orc:2) a +0 leather armour a +0 flail (23, -10, Orc:2) a +0 giant club (24, -22, Orc:2) a +0 dagger (24, -18, Orc:2) a +0 ring mail a +0 hand axe (25, -21, Orc:2) a wyvern skeleton (25, -20, Orc:2) a +0 dagger a +0 robe (25, -19, Orc:2) a +0 orcbow (25, -18, Orc:2) a +0 robe a +0 dagger (25, 0, Orc:2) a +0 leather armour a +0 dagger (26, -23, Orc:2) a wyvern skeleton (26, -18, Orc:2) a +0 robe a +0 spear a +0 robe a +0 athame (26, -17, Orc:2) a +0 giant club a +0 robe a +0 halberd a +0 giant spiked club a +0 giant spiked club a +0 chain mail a +0 battleaxe (26, -16, Orc:2) a +0 robe a +0 battleaxe (26, 4, Orc:2) a +0 club (27, -15, Orc:2) a +0 robe a +0 trident a +0 chain mail a +0 glaive (28, -23, Orc:2) a wyvern skeleton (28, -15, Orc:2) a +0 plate armour a +0 war axe (28, -14, Orc:2) a +0 plate armour a +0 long sword (28, 3, Orc:2) a +0 chain mail a +0 short sword (29, -27, Orc:2) a wyvern skeleton (29, -25, Orc:2) a wyvern skeleton (29, -24, Orc:2) a yak skeleton (29, -22, Orc:2) a wyvern skeleton (29, -21, Orc:2) a yak skeleton (29, -20, Orc:2) a wyvern skeleton (29, 2, Orc:2) a +0 robe a +0 dagger (29, 3, Orc:2) a +0 club (30, -24, Orc:2) a +0 hand axe a +0 robe (30, -13, Orc:2) a +0 plate armour a +0 battleaxe (31, -23, Orc:2) a +0 dagger (31, -20, Orc:2) a wyvern skeleton (31, -15, Orc:2) a +0 leather armour a +0 flail (31, -14, Orc:2) a +0 flail (31, -12, Orc:2) a +0 whip (31, 10, Orc:2) a +0 short sword a +0 club (32, -22, Orc:2) a wyvern skeleton (32, -9, Orc:2) a +0 leather armour a +0 dagger (33, -24, Orc:2) a wyvern skeleton (33, -21, Orc:2) a wyvern skeleton (33, -12, Orc:2) a +0 short sword (33, -2, Orc:2) a +0 chain mail a +0 long sword a +0 plate armour a +0 mace a +0 plate armour a +0 broad axe (35, -9, Orc:2) a +0 robe a +0 dagger (35, -8, Orc:2) a +0 short sword (36, -17, Orc:2) a +0 plate armour a +0 flail (36, -5, Orc:2) a +0 whip a +0 chain mail a +0 glaive (38, -17, Orc:2) a +0 plate armour a +0 short sword (38, -7, Orc:2) a +0 plate armour a +0 halberd (39, -20, Orc:2) a +0 whip (39, -17, Orc:2) a +0 robe a +0 dagger (39, -7, Orc:2) a +0 plate armour a +3 scimitar a +0 orcbow (40, -9, Orc:2) a +2 dagger of pain a +0 leather armour a +0 hand axe (41, -22, Orc:2) a +0 short sword (41, -17, Orc:2) a +0 scale mail a +0 club (42, -23, Orc:2) a +0 mace (42, -21, Orc:2) a +0 club a +0 hand axe (42, -20, Orc:2) a +0 leather armour a +0 club (45, -14, Orc:2) a +0 leather armour a +0 club Level 1 of the Elven Halls (0, 0, Elf:1) a +2 long sword of electrocution a +0 robe (3, 18, Elf:1) a +0 dagger a +0 robe (4, 18, Elf:1) a +0 shortbow a +0 short sword a +3 leather armour (10, -14, Elf:1) a +0 sling of flaming the +6 scimitar "Siycket" {valour, Fly rN++ Str-5 SInv} Fly: It grants you flight. rN++: It greatly protects you from negative energy. Str-5: It affects your strength (-5). SInv: It lets you see invisible. It cannot be enchanted further. a +0 arbalest a +1 sling a +0 dagger a +0 leather armour a +0 long sword a +0 leather armour (10, 24, Elf:1) a parchment of Apportation (13, -26, Elf:1) a +0 sling (14, -10, Elf:1) a +0 long sword a +0 robe (17, -27, Elf:1) the +1 robe "Icov" {rElec rPois rF-} rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. It cannot be enchanted further. the +0 robe of Lethargy {Will+ Stlth+} Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. (17, -26, Elf:1) a +0 pair of boots (17, -24, Elf:1) a +0 robe a +2 dagger of venom a +0 leather armour a +0 short sword a +0 shortbow (18, -22, Elf:1) a +0 leather armour a +0 dagger (20, -20, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (20, -12, Elf:1) a +0 dagger (21, -27, Elf:1) a +0 short sword a +0 leather armour a +0 shortbow (21, -13, Elf:1) a +0 scale mail (22, -4, Elf:1) a parchment of Passage of Golubria (29, -12, Elf:1) a +0 long sword (33, 9, Elf:1) a +1 scimitar of valour a +0 robe (34, 16, Elf:1) a +3 quarterstaff (35, 8, Elf:1) a +0 rapier a +0 robe (37, -8, Elf:1) a +0 morningstar Level 2 of the Elven Halls (0, 0, Elf:2) a +0 short sword a +0 robe a +0 buckler (5, -17, Elf:2) a +0 rapier a +0 ring mail (7, 1, Elf:2) a +0 short sword a +0 ring mail (8, -17, Elf:2) a +4 long sword a +0 robe (8, 7, Elf:2) a +0 rapier a +0 rapier a +0 leather armour (9, 6, Elf:2) a +0 scimitar a +0 robe (10, -23, Elf:2) a +0 long sword a +0 ring mail (11, -32, Elf:2) a +0 dagger a +0 ring mail (12, 11, Elf:2) a +1 short sword of draining a +0 robe (13, -25, Elf:2) a +0 short sword a +0 ring mail (13, -24, Elf:2) a +0 short sword a +0 robe (15, 14, Elf:2) a +0 long sword a +0 robe a +0 buckler a +0 long sword a +0 leather armour (18, -22, Elf:2) a +0 rapier a +0 leather armour (19, 9, Elf:2) a +0 long sword a +0 scale mail (23, 14, Elf:2) a blade talisman (35, 4, Elf:2) a +0 dagger a +0 leather armour (45, -30, Elf:2) a +0 long sword a +0 robe (47, 17, Elf:2) a +0 robe a +0 dagger (50, -13, Elf:2) a +0 dagger a +0 robe (50, 4, Elf:2) a +0 scale mail (51, 14, Elf:2) a +0 ring mail a +0 dagger (59, 0, Elf:2) a +0 long sword a +0 robe a +0 dagger a +0 robe (69, -24, Elf:2) a +0 long sword a +0 robe (70, -20, Elf:2) a +0 long sword a +0 leather armour Level 3 of the Elven Halls (0, 0, Elf:3) a potion of moonshine (0, 15, Elf:3) a +2 falchion of freezing a +0 leather armour (0, 18, Elf:3) a +0 long sword (1, 17, Elf:3) a +1 dagger of electrocution (2, 17, Elf:3) a +0 flail (3, -7, Elf:3) a +1 falchion a +0 robe (3, 17, Elf:3) a parchment of Fulminant Prism (3, 19, Elf:3) a parchment of Ozocubu's Armour (4, 18, Elf:3) a parchment of Airstrike (6, 0, Elf:3) a +2 antimagic shortbow a +0 trident a +0 leather armour (6, 1, Elf:3) a +0 rapier a +0 robe a +1 rapier a +0 ring mail (9, 26, Elf:3) a +1 rapier (9, 27, Elf:3) a +0 flail (10, 9, Elf:3) a +0 dagger (10, 12, Elf:3) a +0 scimitar a +0 robe (11, 2, Elf:3) a +0 long sword a +0 robe (11, 4, Elf:3) a +0 glaive a +0 robe (11, 11, Elf:3) a +1 scimitar a +0 robe (12, -33, Elf:3) a +0 longbow a +1 robe of willpower (12, 5, Elf:3) a +0 robe (13, 4, Elf:3) a +0 robe (13, 26, Elf:3) a +0 robe (14, 4, Elf:3) a +0 vampiric halberd a +0 ring mail (14, 5, Elf:3) a +0 longbow a +0 leather armour a +0 long sword a +0 robe a +0 rapier a +0 rapier a +0 leather armour (16, -1, Elf:3) a +0 short sword a +0 robe (16, 0, Elf:3) a +3 athame a +0 ring mail a +3 scimitar of flaming a +0 robe (16, 26, Elf:3) a +0 long sword (17, 7, Elf:3) a +0 long sword a +0 robe (18, 8, Elf:3) a +3 falchion a +0 ring mail (18, 15, Elf:3) the +6 rapier of Doom {devious, *Slow rPois Str+2 Stlth+} *Slow: It may slow you when you take damage. rPois: It protects you from poison. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +2 rapier "Yxong" {freeze, *Corrode rPois rF+} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. (19, 0, Elf:3) a +1 scimitar a +0 robe (19, 1, Elf:3) a +0 longbow a +0 leather armour (19, 4, Elf:3) a +0 long sword a +0 leather armour (20, -8, Elf:3) a +0 club (20, -1, Elf:3) a +0 short sword a +0 leather armour (21, -32, Elf:3) a +0 scimitar a +0 longbow a +0 ring mail (22, 16, Elf:3) a +1 triple sword of holy wrath a +0 troll leather armour (24, 0, Elf:3) the +8 quarterstaff "Atinit" {pain, Dex+7} Dex+7: It affects your dexterity (+7). It cannot be enchanted further. a +0 leather armour a +0 short sword a +0 ring mail (24, 14, Elf:3) a +2 heavy scimitar a +0 robe (25, -3, Elf:3) a +0 long sword a +0 robe (26, 0, Elf:3) a +2 scimitar a +0 robe (28, 19, Elf:3) a +0 short sword (28, 24, Elf:3) a +0 ring mail (29, 0, Elf:3) a +0 long sword a +0 robe a +0 broad axe a +0 leather armour (29, 17, Elf:3) a +1 athame (30, -18, Elf:3) a +0 helmet (30, 0, Elf:3) a +1 heavy long sword a +2 ring mail of cold resistance (30, 14, Elf:3) a +0 athame (30, 16, Elf:3) a +0 long sword (30, 18, Elf:3) a +0 robe (30, 20, Elf:3) a parchment of Summon Ice Beast (33, -3, Elf:3) a +0 long sword a +0 robe (41, 1, Elf:3) a +0 rapier a +0 robe (42, 1, Elf:3) a +0 robe (42, 2, Elf:3) a +1 leather armour of poison resistance the +2 hat of Yzon {Will- Str+5} Will-: It decreases your willpower. Str+5: It affects your strength (+5). It cannot be enchanted further. a +0 broad axe a +2 plate armour of archery a +0 kite shield (42, 3, Elf:3) a +0 short sword (42, 6, Elf:3) a +0 shortbow a +0 dagger a +0 leather armour (46, 14, Elf:3) a staff of air (51, -18, Elf:3) a +0 long sword a +0 scale mail (53, -35, Elf:3) a +1 long sword of draining a +0 robe (60, -23, Elf:3) a +0 shortbow a +0 dagger a +0 leather armour (61, -22, Elf:3) a +0 long sword a +0 scale mail (62, -21, Elf:3) a +0 short sword a +0 robe (62, -20, Elf:3) a +0 rapier a +0 leather armour (63, -21, Elf:3) a +0 long sword a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 dagger of electrocution (9, 5, Lair:1) 4 javelins (22, -32, Lair:1) a +0 club (25, -30, Lair:1) a +0 leather armour (52, 7, Lair:1) a +0 quarterstaff (54, -18, Lair:1) a +0 glaive Level 2 of the Lair of Beasts (6, -10, Lair:2) a parchment of Shock (6, 5, Lair:2) a parchment of Fulminant Prism (11, -23, Lair:2) a +0 shortbow (21, -11, Lair:2) a +0 mace (36, 4, Lair:2) a +0 spear (37, 27, Lair:2) a +0 ring mail (38, 2, Lair:2) a -2 demon whip of venom (47, 11, Lair:2) a +0 robe a +0 dagger (70, -30, Lair:2) a parchment of Nazja's Percussive Tempering Level 3 of the Lair of Beasts (1, 1, Lair:3) a parchment of Alistair's Intoxication (12, -15, Lair:3) a +2 robe of cold resistance a ring of protection from cold a +0 quarterstaff of freezing (41, -6, Lair:3) a +0 long sword (43, -20, Lair:3) a +0 trident Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (2, -24, Lair:4) a +0 arbalest (7, 5, Lair:4) a +0 great sword (11, 8, Lair:4) a +0 long sword (14, -17, Lair:4) a +0 leather armour (18, -37, Lair:4) the quill talisman of Existentialism {Will++ rCorr Str+4} [quill talisman] Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). the maw talisman "Ateitout" {Slay+3} [maw talisman] Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the ring of Ecueprer {rF+ Str+6} [ring of strength] rF+: It protects you from fire. Str+6: It affects your strength (+6). a +4 ring of protection the ring "Duehyd" {Fly rN+ rCorr} [ring of resist corrosion] Fly: It grants you flight. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +6 ring of intelligence an amulet of reflection an amulet of the acrobat a ring of protection from cold a +5 ring of evasion a ring of see invisible a +6 ring of intelligence a +6 ring of strength the ring "Goosi" {*Slow Will+ AC+4 Str+6 Stlth+} [ring of protection] *Slow: It may slow you when you take damage. Will+: It increases your willpower. AC+4: It affects your AC (+4). Str+6: It affects your strength (+6). Stlth+: It makes you more stealthy. a ring of flight a ring of protection from cold a ring of magical power an amulet of wildshape an amulet of magic regeneration an amulet of regeneration the cold staff of the Pariah {rF- rC+ Dex+5 Stlth+ Ice} [staff of cold] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. the cold staff "Kualufiq" {rC+ rN++ Ice} [staff of cold] rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Ice: It increases the power of your Ice spells. the cold staff "Sibacoumn" {rPois rC+ Ice} [staff of cold] rPois: It protects you from poison. rC+: It protects you from cold. Ice: It increases the power of your Ice spells. a staff of fire a staff of fire a staff of alchemy a staff of alchemy (40, -12, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a +2 leather armour of cold resistance (0, 22, Lair:5) a parchment of Animate Dead (1, -1, Lair:5) an amulet of regeneration (1, 12, Lair:5) a staff of alchemy a +0 robe a +0 buckler a +0 short sword a +0 robe (4, -7, Lair:5) a +3 rapier a +0 robe (4, -6, Lair:5) a +0 spear (9, -10, Lair:5) a +0 dagger a +0 robe (9, 14, Lair:5) a +0 dagger (10, -1, Lair:5) a +3 short sword a +0 robe (12, 18, Lair:5) a +0 dagger a +0 robe (14, -4, Lair:5) a +1 short sword of protection a +0 robe a +0 buckler (15, -5, Lair:5) a +0 dagger a +0 robe (19, 32, Lair:5) a +0 buckler a +0 spear (22, 31, Lair:5) a +0 rapier a +0 robe a +0 buckler (30, 13, Lair:5) a +0 long sword (67, 36, Lair:5) a +0 short sword a +0 robe a +0 buckler (68, 19, Lair:5) the +2 morningstar of the Depths {holy, Int+3 Dex+7} Int+3: It affects your intelligence (+3). Dex+7: It affects your dexterity (+7). It cannot be enchanted further. the +1 leather armour of Sin {*Slow Str+4 Slay+2} *Slow: It may slow you when you take damage. Str+4: It affects your strength (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. a +1 hat a +1 crystal plate armour of cold resistance Level 1 of the Shoals (0, 0, Shoals:1) a water nymph corpse (skeletalised by now) (4, -22, Shoals:1) a wind drake skeleton (5, -23, Shoals:1) a +0 spear (10, -17, Shoals:1) a +0 trident a merfolk skeleton (10, -16, Shoals:1) a +0 tower shield a +0 chain mail a +2 demon trident of pain the human skeleton of Louise (17, -17, Shoals:1) a +0 scale mail (19, -42, Shoals:1) a manticore corpse (skeletalised by now) (21, -37, Shoals:1) an amulet of magic regeneration (22, 11, Shoals:1) a +0 leather armour (23, -7, Shoals:1) a +0 robe (23, -1, Shoals:1) a +0 spear a merfolk skeleton (23, 3, Shoals:1) a +0 trident a merfolk skeleton (23, 5, Shoals:1) a manticore skeleton (24, -11, Shoals:1) a +0 quarterstaff a +0 sling (26, 0, Shoals:1) a sea snake skeleton (28, 1, Shoals:1) a parchment of Ozocubu's Armour (29, -5, Shoals:1) a +0 robe a +0 rapier of protection a merfolk skeleton (29, -3, Shoals:1) a +0 trident a merfolk skeleton (43, -25, Shoals:1) a granite talisman (49, 4, Shoals:1) a +0 trident a merfolk corpse (skeletalised by now) (51, -30, Shoals:1) a +0 plate armour (54, -11, Shoals:1) 6 javelins (54, -8, Shoals:1) a +0 trident (55, -40, Shoals:1) a parchment of Leda's Liquefaction (55, -25, Shoals:1) a parchment of Haunt (56, -31, Shoals:1) a +0 trident a merfolk skeleton (56, -28, Shoals:1) a +0 robe (57, -34, Shoals:1) a +0 trident (58, -34, Shoals:1) a +0 sling a +0 spear a faun skeleton (58, -33, Shoals:1) a +0 sling a +0 spear a manticore skeleton (67, 13, Shoals:1) a +0 trident Level 2 of the Shoals [Shop] Ylu Iph's Jewellery Boutique the ring of Eternal Winter {AC+4 Slay+2} (719 gold) [ring of protection] AC+4: It affects your AC (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a +4 ring of protection (504 gold) an amulet of reflection (420 gold) a +6 ring of intelligence (504 gold) the ring "Ukinitob" {*Corrode Int+5 Slay+4} (670 gold) [ring of slaying] *Corrode: It may corrode you when you take damage. Int+5: It affects your intelligence (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a +4 ring of protection (504 gold) a +4 ring of slaying (unknown) (504 gold) a +6 ring of intelligence (504 gold) a +6 ring of dexterity (unknown) (504 gold) an amulet of reflection (420 gold) (1, 2, Shoals:2) 5 large rocks a cyclops skeleton (2, -41, Shoals:2) a +1 trident of freezing (3, -42, Shoals:2) a +0 trident a +0 trident (3, -41, Shoals:2) a +0 spear of freezing 3 javelins a +0 leather armour a merfolk corpse (skeletalised by now) (4, 4, Shoals:2) a sea snake skeleton (5, -40, Shoals:2) a +2 trident of venom a merfolk skeleton (5, -3, Shoals:2) a dream sheep skeleton (5, 3, Shoals:2) a +0 trident a +0 sling a +0 club (5, 4, Shoals:2) a +0 longbow a +0 club (5, 5, Shoals:2) a +0 sling a +0 quarterstaff a faun skeleton (6, 5, Shoals:2) a +0 trident a merfolk skeleton (7, 6, Shoals:2) a +1 trident of entangling a merfolk skeleton (8, 3, Shoals:2) a +2 trident of venom (9, 4, Shoals:2) a manticore skeleton (9, 8, Shoals:2) a +2 rapier of flaming a +0 robe a merfolk skeleton (9, 14, Shoals:2) a +0 trident a merfolk skeleton (10, -36, Shoals:2) a +0 sling a +0 quarterstaff a faun skeleton (10, 1, Shoals:2) a parchment of Scorch (10, 8, Shoals:2) a +0 battleaxe (10, 14, Shoals:2) a +0 trident a merfolk skeleton (10, 16, Shoals:2) a snapping turtle skeleton (14, -4, Shoals:2) a potion of moonshine {!q} (15, -31, Shoals:2) a +6 ring of intelligence (17, -7, Shoals:2) a sea snake corpse (skeletalised by now) (20, -23, Shoals:2) a manticore corpse (skeletalised by now) (34, -1, Shoals:2) a +0 trident (34, 0, Shoals:2) a +0 sling a +0 spear (36, 8, Shoals:2) a +0 leather armour (38, 3, Shoals:2) a +0 orcbow (40, 2, Shoals:2) a +0 trident a merfolk corpse (skeletalised by now) (42, 3, Shoals:2) a +0 trident a merfolk corpse (skeletalised by now) (43, -18, Shoals:2) a parchment of Awaken Armour (46, -23, Shoals:2) a +0 arbalest a +0 great sword (49, -20, Shoals:2) a +0 scale mail Level 3 of the Shoals (0, 0, Shoals:3) a +0 spear (1, -5, Shoals:3) a +0 spear a merfolk skeleton (1, 0, Shoals:3) a +0 cloak (3, -6, Shoals:3) a water nymph skeleton (3, 2, Shoals:3) a sea snake skeleton (4, -6, Shoals:3) a medusa talisman (10, 28, Shoals:3) a +0 club a +0 longbow a satyr skeleton (11, 27, Shoals:3) a +0 quarterstaff a +0 sling a faun skeleton (11, 29, Shoals:3) a +0 club a +0 sling a faun skeleton (12, 28, Shoals:3) a +0 spear a +0 sling a faun skeleton (12, 29, Shoals:3) a +0 spear a +0 sling (14, 27, Shoals:3) a manticore skeleton (18, 15, Shoals:3) a +0 orcbow (18, 26, Shoals:3) an orb of guile a +1 pair of gloves the +7 orcbow of the Shoals {flame, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (19, 25, Shoals:3) a sea snake skeleton (19, 27, Shoals:3) a snapping turtle skeleton (24, -20, Shoals:3) a +0 orcbow (26, 27, Shoals:3) a +0 trident (27, 5, Shoals:3) a +0 trident (30, -2, Shoals:3) a +0 trident a merfolk skeleton (30, 0, Shoals:3) a +1 rapier of speed a +0 robe (31, -2, Shoals:3) a +0 leather armour a javelin a +4 spear of venom a merfolk skeleton (35, 0, Shoals:3) a +0 dagger (36, 10, Shoals:3) a +0 trident (37, 0, Shoals:3) a +0 trident (39, 1, Shoals:3) a +0 leather armour 3 javelins a +2 spear of pain (39, 5, Shoals:3) a +0 halberd a +0 spear a +0 trident a +0 robe a +2 demon trident of electrocution a merfolk skeleton a merfolk skeleton (40, 0, Shoals:3) a snapping turtle skeleton (46, -9, Shoals:3) a +0 short sword (51, 28, Shoals:3) a +0 trident (55, -11, Shoals:3) a +0 ring mail (56, -12, Shoals:3) a +0 sling a +0 spear a faun corpse (skeletalised by now) (57, -13, Shoals:3) a +0 sling a +0 spear a faun corpse (skeletalised by now) (58, -13, Shoals:3) a +0 longbow a +0 spear (58, -12, Shoals:3) a +0 spear a +0 sling a faun corpse (skeletalised by now) (59, 11, Shoals:3) a +0 trident (60, 22, Shoals:3) an alligator snapping turtle corpse (skeletalised by now) (61, 13, Shoals:3) a parchment of Construct Spike Launcher (62, 9, Shoals:3) a harpy skeleton (62, 19, Shoals:3) a +0 sling Level 4 of the Shoals (0, 0, Shoals:4) a harpy skeleton (0, 16, Shoals:4) a +0 trident (2, 17, Shoals:4) a +0 longbow of flaming a +0 spear a satyr corpse (skeletalised by now) (3, 1, Shoals:4) a +0 cloak (3, 16, Shoals:4) a +1 spear of freezing (4, 7, Shoals:4) a +0 trident a merfolk skeleton (4, 9, Shoals:4) a +0 quarterstaff (5, 5, Shoals:4) a parchment of Fireball (5, 7, Shoals:4) a +0 robe a +1 trident of pain (6, -4, Shoals:4) a +0 spear of entangling a javelin a +0 leather armour a merfolk skeleton (7, 9, Shoals:4) a manticore skeleton (7, 17, Shoals:4) a +0 spear (7, 28, Shoals:4) a +0 halberd (8, 17, Shoals:4) a +2 trident of distortion a +2 robe of willpower a +5 trident of venom a merfolk skeleton (8, 19, Shoals:4) a wind drake skeleton (9, 16, Shoals:4) a +0 antimagic trident (9, 29, Shoals:4) the necromancy staff "Sieseit" {rN+ Int-5 Dex+4 Summ Necro Tloc} [staff of necromancy] rN+: It protects you from negative energy. Int-5: It affects your intelligence (-5). Dex+4: It affects your dexterity (+4). Summ: It increases the power of your Summonings spells. Necro: It increases the power of your Necromancy spells. Tloc: It increases the power of your Translocations spells. (10, 17, Shoals:4) a +0 trident (13, 0, Shoals:4) a +0 leather armour 3 javelins a +0 spear of flaming a merfolk skeleton (14, 0, Shoals:4) a +0 robe of positive energy a +5 trident of freezing (14, 1, Shoals:4) a +0 leather armour a +2 trident of venom (14, 2, Shoals:4) a +0 robe a +3 rapier of venom a +0 robe a +2 antimagic trident a merfolk skeleton (14, 3, Shoals:4) a sea snake skeleton (14, 12, Shoals:4) a snapping turtle corpse (skeletalised by now) (14, 17, Shoals:4) a +0 rapier a +0 robe (15, 2, Shoals:4) a +0 robe a +0 rapier of venom (15, 5, Shoals:4) a +0 robe a +0 rapier (15, 16, Shoals:4) a +0 robe a +0 rapier a merfolk skeleton (16, 19, Shoals:4) a +0 trident (18, 18, Shoals:4) a +0 hand axe (19, -5, Shoals:4) a +0 robe a +2 rapier of draining (20, 10, Shoals:4) a +0 trident a +0 trident a merfolk corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (21, 10, Shoals:4) a +0 trident a merfolk skeleton (22, 9, Shoals:4) a +2 vampiric demon trident a +0 robe a merfolk skeleton (23, 8, Shoals:4) a +0 glaive (23, 18, Shoals:4) a +0 trident a +0 robe a merfolk corpse (skeletalised by now) (24, 16, Shoals:4) a parchment of Construct Spike Launcher (27, -3, Shoals:4) a +0 spear a javelin a +0 leather armour (27, 0, Shoals:4) a +0 leather armour a javelin a +0 spear a merfolk skeleton (28, -1, Shoals:4) a +2 trident of flaming a +0 leather armour a harpy skeleton (28, 0, Shoals:4) a +1 heavy trident (28, 2, Shoals:4) a +0 trident (29, -2, Shoals:4) a sea snake skeleton (29, 4, Shoals:4) a +0 trident (30, 1, Shoals:4) a water nymph skeleton (31, -15, Shoals:4) a water nymph skeleton (31, -5, Shoals:4) a +0 longbow a +0 quarterstaff a satyr skeleton (31, 0, Shoals:4) a +0 trident a +0 robe (32, 1, Shoals:4) a +0 rapier a +0 robe 3 javelins a +0 leather armour a merfolk skeleton a merfolk skeleton (32, 5, Shoals:4) a +0 glaive (34, -1, Shoals:4) a +0 spear a +0 leather armour a merfolk skeleton (40, 25, Shoals:4) a +0 trident (41, -19, Shoals:4) a +0 trident (41, -10, Shoals:4) a +0 trident of flaming (45, 19, Shoals:4) a +0 longbow a +0 quarterstaff (46, 35, Shoals:4) a +0 trident (47, 36, Shoals:4) a harpy corpse (skeletalised by now) (48, -18, Shoals:4) a parchment of Blink (59, 10, Shoals:4) a +0 trident (60, 9, Shoals:4) 5 large rocks (61, 8, Shoals:4) a +0 trident a +0 trident a merfolk corpse (skeletalised by now) Level 1 of the Spider Nest (3, 14, Spider:1) a parchment of Tukima's Dance (20, 0, Spider:1) a parchment of Diamond Sawblades (23, -8, Spider:1) a +0 ring mail (25, -15, Spider:1) a ring of protection from cold (61, -20, Spider:1) a +0 leather armour Level 2 of the Spider Nest (3, 6, Spider:2) a +0 great sword (6, 21, Spider:2) a +0 ring mail (17, 10, Spider:2) a +0 pair of boots (18, -4, Spider:2) a jorogumo skeleton (27, -14, Spider:2) a +0 leather armour (33, 22, Spider:2) +0 ice dragon scales (33, 29, Spider:2) the +16 golden dragon scales "Utury" {rPois rF+ rC+ Will+} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. (36, -1, Spider:2) a +0 rapier Level 3 of the Spider Nest (0, 0, Spider:3) a +0 flail (2, -10, Spider:3) a +0 orcbow (3, -3, Spider:3) a +0 leather armour a +0 hand axe (7, 14, Spider:3) a +0 war axe (13, -2, Spider:3) a +0 kite shield a +2 robe a +2 quarterstaff of venom (15, -9, Spider:3) a parchment of Summon Cactus Giant (26, 7, Spider:3) a +0 lajatang a +0 robe (27, -8, Spider:3) an orb of stardust an orb of mayhem an orb of guile the +5 storm dragon scales of Vehumet's Delight {rElec rN++ Str+2 Stlth-} rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Str+2: It affects your strength (+2). Stlth-: It makes you less stealthy. It cannot be enchanted further. the +0 pair of boots of Sidakom {rCorr Int+6 Dex-4 Stlth+} rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +3 fire dragon scales of the Tormentor {Harm rF++ rC- Will- Str+4} Harm: It increases damage dealt and taken. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Will-: It decreases your willpower. Str+4: It affects your strength (+4). It cannot be enchanted further. the +4 mace "Evieg" {drain, *Rage rPois rN+++} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. It cannot be enchanted further. the +9 eveningstar of Subjectivity {flame, *Rage Fly rElec Int+4} *Rage: It berserks you when you make melee attacks (+20% chance). Fly: It grants you flight. rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +9 battleaxe of Patterns {freeze, rElec rPois Dex+3} rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +7 triple sword of Tergiversation {venom, rElec rC+ Will- Dex+4} rElec: It insulates you from electricity. rC+: It protects you from cold. Will-: It decreases your willpower. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +7 longbow of draining a +0 longbow Level 4 of the Spider Nest (1, 32, Spider:4) a +0 robe (3, -6, Spider:4) a scarf of resistance a scarf of shadows (3, 39, Spider:4) a +0 scale mail a +0 hand axe (6, 25, Spider:4) a +0 quarterstaff (14, 35, Spider:4) a +0 rapier (22, -6, Spider:4) an amulet of reflection (23, 35, Spider:4) a +0 robe (24, 32, Spider:4) a +0 dagger of speed (27, 4, Spider:4) an amulet of faith a +4 ring of protection a ring of poison resistance a ring of willpower a ring of positive energy a ring of positive energy the earth staff of Theory {Dex+2 Stlth+ Ice Earth} [staff of earth] Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. a staff of conjuration {!a} a staff of earth the +1 cloak of Morality {rF+ Dex+3} rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a scarf of repulsion the +0 crystal plate armour of Qiamer {rElec rF+++ Int-5} rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. Int-5: It affects your intelligence (-5). It cannot be enchanted further. the +2 helmet of Lightning Storm {Snipe, Int+2 Dex+5} Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the orb of Gaarowaj {Glass, Harm ^Drain Str+3 Dex-2 Earth} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). Earth: It increases the power of your Earth spells. the -1 helmet "Huekobb" {Will+ Str+5} Will+: It increases your willpower. Str+5: It affects your strength (+5). It cannot be enchanted further. (28, 23, Spider:4) a parchment of Apportation (29, 20, Spider:4) a serpent talisman (30, -1, Spider:4) a +0 kite shield of reflection a +6 chain mail of ponderousness a +3 scimitar of protection Level 1 of the Vaults [Shop] Poratuso's Book Boutique a parchment of Cigotuvi's Putrefaction (208 gold) a parchment of Awaken Armour (208 gold) a parchment of Forge Monarch Bomb (400 gold) a parchment of Summon Hydra (524 gold) a parchment of Irradiate (294 gold) a parchment of Summon Forest (294 gold) a parchment of Arcjolt (294 gold) a parchment of Fulsome Fusillade (668 gold) a parchment of Silence (294 gold) a parchment of Searing Ray (92 gold) a manual of Earth Magic (1280 gold) a parchment of Cause Fear (208 gold) a parchment of Forge Phalanx Beetle (400 gold) a parchment of Dragon's Call (832 gold) a parchment of Sphinx Sisters (524 gold) a parchment of Forge Lightning Spire (208 gold) [Shop] Duunk's Armour Shop a +0 ring mail (92 gold) a +0 ring mail (92 gold) a +4 plate armour of death (1000 gold) a +0 robe (20 gold) a +0 helmet of sniping (264 gold) a +2 ring mail of willpower (483 gold) a +3 leather armour of cold resistance (552 gold) a +4 plate armour of willpower (1035 gold) +0 acid dragon scales (920 gold) a +0 pair of gloves of strength (264 gold) the +3 leather armour "Ivuroule" {rC+ Str+3} (857 gold) rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 helmet of sniping (264 gold) (0, 0, Vaults:1) a +0 troll leather armour a deep troll skeleton (1, 0, Vaults:1) a deep troll skeleton (2, 0, Vaults:1) a +0 dire flail a +0 leather armour (12, 1, Vaults:1) a +3 rapier of electrocution the human corpse of Nikola (skeletalised by now) (23, -26, Vaults:1) a +0 flail a +2 leather armour of poison resistance a human skeleton (23, -25, Vaults:1) a +0 orcbow of flaming a centaur skeleton (23, -24, Vaults:1) a +0 troll leather armour a deep troll skeleton (24, -22, Vaults:1) a +0 flail a +0 ring mail a deep troll corpse (skeletalised by now) a human corpse (skeletalised by now) (24, -20, Vaults:1) a +4 flail a +0 ring mail a human corpse (skeletalised by now) (27, -23, Vaults:1) a +2 dire flail of venom a +0 arbalest a +0 chain mail an orc corpse (skeletalised by now) (31, -22, Vaults:1) a +0 great mace a +0 leather armour a human corpse (skeletalised by now) (32, -26, Vaults:1) the cold staff "Hum Mugh" {rC+ Str-2 Necro Forge Ice Earth} [staff of cold] rC+: It protects you from cold. Str-2: It affects your strength (-2). Necro: It increases the power of your Necromancy spells. Forge: It increases the power of your Forgecraft spells. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. (32, -25, Vaults:1) a +0 morningstar a +0 leather armour a +0 partisan a +0 partisan a +0 scale mail a parchment of Diamond Sawblades a human corpse (skeletalised by now) a goblin corpse (skeletalised by now) (32, -21, Vaults:1) a +0 robe (33, -25, Vaults:1) a +0 ring mail (33, -20, Vaults:1) a parchment of Alistair's Intoxication (33, -19, Vaults:1) a +2 athame (38, -15, Vaults:1) a +0 dire flail a +0 ring mail (38, 13, Vaults:1) a lindwurm corpse (skeletalised by now) (38, 14, Vaults:1) a hog corpse (skeletalised by now) (38, 15, Vaults:1) a hog corpse (skeletalised by now) (38, 16, Vaults:1) a hog corpse (skeletalised by now) (43, -25, Vaults:1) a +0 partisan a +0 partisan a +0 ring mail (45, 14, Vaults:1) a +2 war axe of venom a +0 chain mail (45, 15, Vaults:1) a +0 arbalest a +0 broad axe a +0 chain mail an orc corpse (skeletalised by now) (46, 16, Vaults:1) a +0 bardiche a +0 plate armour an orc corpse (skeletalised by now) (47, 0, Vaults:1) a +1 pair of gloves of strength (47, 15, Vaults:1) a +0 war axe a +0 arbalest a +0 chain mail a +0 great sword a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (48, -19, Vaults:1) a +0 arbalest a yaktaur skeleton (48, 14, Vaults:1) a +0 great sword a +0 chain mail (49, -19, Vaults:1) a +0 arbalest a +0 arbalest a yaktaur skeleton (54, -9, Vaults:1) a +0 scale mail (57, 3, Vaults:1) a +0 flail a +0 ring mail a human corpse (skeletalised by now) (57, 4, Vaults:1) a +0 arbalest a +0 long sword a +0 arbalest a +0 ring mail a yaktaur corpse (skeletalised by now) a human corpse (skeletalised by now) (57, 5, Vaults:1) a +0 falchion a +0 scale mail a human corpse (skeletalised by now) (58, 4, Vaults:1) a +0 arbalest a dire elephant corpse (skeletalised by now) (62, 21, Vaults:1) a +0 battleaxe a +0 chain mail a +0 dire flail a +0 animal skin a +0 dagger a +0 robe a +0 ring mail an ogre corpse (skeletalised by now) a human corpse (skeletalised by now) a human corpse (skeletalised by now) (62, 22, Vaults:1) a +0 flail a +0 leather armour (63, 20, Vaults:1) a +0 long sword a +0 ring mail (74, -24, Vaults:1) the amulet of Temptation {Reflect rF+ SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. rF+: It protects you from fire. SH+5: It affects your SH (+5). the amulet "Jygil" {Spirit MP+6 Stlth+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. MP+6: It affects your magic capacity (+6). Stlth+: It makes you more stealthy. a ring of wizardry the scarab talisman "Riutig" {rC+ rCorr Str+7 Int-4 Dex-2} [scarab talisman] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+7: It affects your strength (+7). Int-4: It affects your intelligence (-4). Dex-2: It affects your dexterity (-2). the ring "Zill" {rC+ Str+9 Dex+2} [ring of strength] rC+: It protects you from cold. Str+9: It affects your strength (+9). Dex+2: It affects your dexterity (+2). the ring "Jono" {rElec AC+4 Int+3 Stlth+} [ring of protection] rElec: It insulates you from electricity. AC+4: It affects your AC (+4). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. the ring "Ybbamux" {rC- Will+ Str+3 Dex+5} [ring of willpower] rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). a +2 cloak of stealth a +0 pair of gloves of strength Level 2 of the Vaults [Shop] Feephipe's Antique Weapon Shoppe a +0 lajatang (630 gold) a +0 club (21 gold) a +0 mace (126 gold) a +0 flail (147 gold) a +6 dire flail of concussion (1554 gold) a +0 giant spiked club (109 gold) a +8 orcbow of flaming (2066 gold) a +0 quarterstaff (210 gold) a +0 dagger (84 gold) a +0 halberd (168 gold) a +1 short sword of freezing (520 gold) [Shop] Bulua's Book Shoppe a parchment of Gloom (202 gold) a parchment of Ignite Poison (299 gold) a parchment of Sphinx Sisters (754 gold) a parchment of Cause Fear (299 gold) a parchment of Nazja's Percussive Tempering (423 gold) a parchment of Forge Monarch Bomb (575 gold) a parchment of Splinterfrost Shell (754 gold) a parchment of Manifold Assault (754 gold) a parchment of Iskenderun's Battlesphere (299 gold) a parchment of Detonation Catalyst (423 gold) a parchment of Yara's Violent Unravelling (423 gold) a parchment of Ozocubu's Armour (202 gold) a parchment of Plasma Beam (575 gold) a parchment of Summon Horrible Things (961 gold) a parchment of Platinum Paragon (1196 gold) a manual of Polearms (1840 gold) (9, 11, Vaults:2) a +0 dire flail a +0 animal skin an ogre corpse (skeletalised by now) (10, -27, Vaults:2) a deep troll skeleton (12, -29, Vaults:2) a +0 great mace a +0 leather armour (12, -23, Vaults:2) a +0 morningstar a +0 leather armour (13, 0, Vaults:2) a +0 ring mail a human skeleton (13, 5, Vaults:2) a +0 flail a +0 leather armour a human corpse (skeletalised by now) (15, 4, Vaults:2) a +0 great mace a +0 leather armour (15, 5, Vaults:2) a deep troll corpse (skeletalised by now) (15, 8, Vaults:2) a +0 troll leather armour a deep troll corpse (skeletalised by now) (19, -47, Vaults:2) a +0 quarterstaff (19, 12, Vaults:2) a +0 chain mail (20, -23, Vaults:2) a +0 dire flail a +0 ring mail a human corpse (skeletalised by now) (22, 12, Vaults:2) a +0 ring mail (27, -28, Vaults:2) a +2 dagger of freezing (28, -28, Vaults:2) a +2 robe of cold resistance (29, -45, Vaults:2) a +0 falchion a +0 arbalest a +0 scale mail (31, -44, Vaults:2) a +1 dire flail of protection a +0 ring mail (36, -32, Vaults:2) a +0 dagger a +0 robe a +0 scale mail a +3 dire flail of protection a +0 chain mail a human corpse (skeletalised by now) a human corpse (skeletalised by now) (37, -50, Vaults:2) a storm talisman (37, -32, Vaults:2) a +2 war axe a +0 plate armour a +0 kite shield (37, 0, Vaults:2) a +0 flail (38, -33, Vaults:2) a +1 robe of cold resistance (38, -32, Vaults:2) a +0 long sword a +0 plate armour a +0 tower shield (38, -3, Vaults:2) a +0 battleaxe of freezing a +1 chain mail of resonance a ghoul skeleton (39, -33, Vaults:2) a +1 dagger of freezing (39, 1, Vaults:2) a +3 whip a +0 robe (42, 5, Vaults:2) a +0 dagger a +0 robe a human skeleton (44, 6, Vaults:2) a +0 dagger a +0 robe a +0 great mace a +0 leather armour a human skeleton a human skeleton (46, -21, Vaults:2) a +0 orcbow (47, -24, Vaults:2) a +4 shortbow (47, 7, Vaults:2) a +0 longbow (48, -36, Vaults:2) a lindwurm corpse (skeletalised by now) (48, -24, Vaults:2) a +0 shortbow a centaur skeleton (48, -23, Vaults:2) a +0 orcbow a centaur skeleton (49, -49, Vaults:2) a +0 dire flail a +0 animal skin (50, -31, Vaults:2) a +0 leather armour (50, -14, Vaults:2) a +0 plate armour (51, -22, Vaults:2) a +0 morningstar a +0 arbalest a +0 scale mail (52, -31, Vaults:2) a +0 great mace a +0 animal skin an ogre corpse (skeletalised by now) (55, -50, Vaults:2) a +0 flail a +0 leather armour of cold resistance a +0 troll leather armour a human corpse (skeletalised by now) a deep troll corpse (skeletalised by now) (55, -49, Vaults:2) a +0 troll leather armour a deep troll corpse (skeletalised by now) (56, -49, Vaults:2) a +0 troll leather armour a deep troll corpse (skeletalised by now) (56, -12, Vaults:2) a lindwurm skeleton (58, -19, Vaults:2) a +0 ring mail of cold resistance (58, -13, Vaults:2) a +0 war axe a +0 war axe a +0 scale mail a +0 dire flail a +0 leather armour (58, -11, Vaults:2) a +1 great sword of flaming a +0 chain mail a +1 heavy great sword a +2 plate armour of fire resistance an orc skeleton (58, -6, Vaults:2) a +0 long sword a +0 scale mail a human skeleton (59, -12, Vaults:2) a +0 dire flail a +0 chain mail a human skeleton (61, -14, Vaults:2) a +0 flail a +0 scale mail (61, -12, Vaults:2) a +2 great mace of protection a +1 leather armour of willpower a human skeleton (64, -1, Vaults:2) a +0 ring mail (67, -1, Vaults:2) a +0 great mace of holy wrath a +0 leather armour (67, 4, Vaults:2) a +0 heavy falchion (68, -2, Vaults:2) a +4 long sword of holy wrath a +0 plate armour a +3 dagger of speed a +0 robe a human skeleton (68, 4, Vaults:2) a +1 short sword of flaming (69, -13, Vaults:2) a glowing shapeshifter corpse (skeletalised by now) (69, -2, Vaults:2) a +1 heavy great sword a +1 plate armour of willpower a human skeleton (70, -27, Vaults:2) a +3 dire flail a +0 chain mail (72, -26, Vaults:2) a +0 great mace a +0 animal skin an ogre corpse (skeletalised by now) (75, 7, Vaults:2) a parchment of Forge Monarch Bomb Level 3 of the Vaults (3, 10, Vaults:3) a +0 troll leather armour (4, 55, Vaults:3) a +0 falchion a +0 ring mail (8, 37, Vaults:3) a +0 dagger a +0 robe (10, 19, Vaults:3) a +0 dire flail of protection a +0 animal skin (11, 14, Vaults:3) a deep troll corpse (skeletalised by now) (11, 16, Vaults:3) a +0 great mace a +0 ring mail (11, 17, Vaults:3) a +0 troll leather armour a deep troll corpse (skeletalised by now) (11, 18, Vaults:3) a +0 flail a +0 ring mail a human corpse (skeletalised by now) (13, 24, Vaults:3) a +0 scale mail a +0 war axe a +0 arbalest (16, 23, Vaults:3) a +0 cloak (17, 30, Vaults:3) a +0 trident a +2 scale mail of positive energy a +0 trident a goblin skeleton (18, 21, Vaults:3) a +0 cloak a sphinx marauder skeleton (22, 10, Vaults:3) the +3 robe of Diarch {SInv} SInv: It lets you see invisible. It cannot be enchanted further. (31, 8, Vaults:3) a deep troll corpse (skeletalised by now) (32, 6, Vaults:3) a +0 arbalest a +0 arbalest a yaktaur corpse (skeletalised by now) (32, 7, Vaults:3) a +0 great mace a +0 leather armour a +0 troll leather armour a +0 arbalest a deep troll corpse (skeletalised by now) (33, 7, Vaults:3) a +0 arbalest (33, 8, Vaults:3) a +0 arbalest (34, 7, Vaults:3) 5 large rocks (38, 5, Vaults:3) a human corpse (skeletalised by now) (38, 6, Vaults:3) a +1 rapier of freezing a +0 robe a +0 great mace a +0 ring mail (38, 31, Vaults:3) a lindwurm skeleton (39, 0, Vaults:3) a +0 dire flail a +0 ring mail a human corpse (skeletalised by now) (39, 1, Vaults:3) a deep troll corpse (skeletalised by now) (39, 3, Vaults:3) a +0 troll leather armour a deep troll corpse (skeletalised by now) (41, 0, Vaults:3) a +0 short sword a +0 robe a +0 broad axe a +0 chain mail an elf corpse (skeletalised by now) an orc corpse (skeletalised by now) a deep troll corpse (skeletalised by now) (44, 28, Vaults:3) a +0 cloak (44, 31, Vaults:3) a +0 robe (47, 14, Vaults:3) a +0 arbalest a yaktaur skeleton (47, 26, Vaults:3) a +0 robe (48, 13, Vaults:3) a +0 arbalest a yaktaur skeleton (48, 15, Vaults:3) a +0 arbalest (48, 40, Vaults:3) a +0 whip a +0 animal skin a human corpse (skeletalised by now) (51, 47, Vaults:3) a dire elephant corpse (skeletalised by now) a dire elephant corpse (skeletalised by now) (52, 13, Vaults:3) a +0 long sword a +0 arbalest a +0 scale mail a human corpse (skeletalised by now) (52, 48, Vaults:3) a dire elephant corpse (skeletalised by now) (52, 49, Vaults:3) a +0 arbalest (52, 50, Vaults:3) a +0 whip a +0 animal skin (53, 49, Vaults:3) a +0 arbalest (54, 29, Vaults:3) a +0 long sword a +0 chain mail a +2 dagger of flaming (54, 49, Vaults:3) a +0 arbalest a yaktaur corpse (skeletalised by now) (55, 28, Vaults:3) a +0 trident a +0 ring mail an orc corpse (skeletalised by now) (55, 29, Vaults:3) a +0 arbalest a +1 bardiche of entangling a +0 chain mail a +0 club (57, 17, Vaults:3) a +0 dagger a +0 robe a human corpse (skeletalised by now) (57, 28, Vaults:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (59, 35, Vaults:3) a +0 sling (61, -2, Vaults:3) a +1 heavy war axe a +1 heavy war axe a +0 scale mail (69, 55, Vaults:3) a +0 scale mail (70, 58, Vaults:3) a +0 dire flail a +0 animal skin (72, 52, Vaults:3) a +0 long sword Level 4 of the Vaults [Shop] Plog's Book Shop a parchment of Summon Forest (478 gold) a parchment of Disjunction (1086 gold) a parchment of Sphinx Sisters (852 gold) a parchment of Eringya's Noxious Bog (650 gold) a parchment of Summon Ice Beast (228 gold) a parchment of Dispersal (650 gold) a parchment of Confusing Touch (228 gold) a parchment of Cigotuvi's Putrefaction (338 gold) a parchment of Martyr's Knell (338 gold) a parchment of Lee's Rapid Deconstruction (478 gold) a parchment of Nazja's Percussive Tempering (478 gold) a parchment of Manifold Assault (852 gold) a parchment of Soul Splinter (104 gold) [Shop] Mifod's Magic Scroll Emporium a parchment of Bombard (525 gold) a scroll of poison (100 gold) a scroll of identify (50 gold) a scroll of fear (100 gold) a parchment of Vampiric Draining (184 gold) a scroll of vulnerability (100 gold) (3, 41, Vaults:4) a +1 great sword of flaming (7, 27, Vaults:4) a +0 scale mail (10, 23, Vaults:4) a +0 partisan a +0 animal skin a human corpse (skeletalised by now) (12, 0, Vaults:4) a +0 arbalest a yaktaur skeleton (13, -1, Vaults:4) a +0 arbalest (13, 1, Vaults:4) a +0 arbalest a +4 long sword of valour a +0 plate armour a yaktaur skeleton (14, -1, Vaults:4) a +0 dagger a +0 robe a +0 arbalest a human skeleton a yaktaur skeleton (14, 0, Vaults:4) a +0 arbalest a yaktaur skeleton (19, 39, Vaults:4) a +1 dire flail of venom a +0 leather armour a +1 dire flail of concussion a +0 robe a +0 dire flail a +0 plate armour a +1 war axe a +0 plate armour a +1 long sword a +0 arbalest a +0 plate armour a +1 war axe of flaming a +1 chain mail of fire resistance a +0 kite shield an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (19, 40, Vaults:4) a +0 great sword a +0 arbalest a +0 chain mail an orc corpse (skeletalised by now) (19, 41, Vaults:4) a +0 trident a +0 scale mail an orc corpse (skeletalised by now) (21, 42, Vaults:4) a +0 war axe a +0 chain mail (28, 23, Vaults:4) a +0 great mace a +0 ring mail (34, 10, Vaults:4) a +0 morningstar a +0 ring mail a human skeleton (36, -8, Vaults:4) a +2 heavy arbalest a +0 arbalest (36, -7, Vaults:4) a +0 arbalest a yaktaur skeleton (36, -5, Vaults:4) a +0 arbalest a +1 battleaxe a +0 chain mail a human skeleton (36, -4, Vaults:4) a +0 arbalest (36, 1, Vaults:4) a +0 buckler (37, -4, Vaults:4) a granite talisman (41, 19, Vaults:4) a +5 glaive of venom a +0 chain mail a +0 arbalest (41, 20, Vaults:4) a +0 arbalest (41, 45, Vaults:4) a ring of willpower (42, 20, Vaults:4) a +0 arbalest a +3 arbalest (43, 19, Vaults:4) a +0 arbalest (48, 5, Vaults:4) a staff of fire (52, 6, Vaults:4) a +0 dire flail a +0 animal skin (53, 8, Vaults:4) a +1 broad axe of flaming a +0 chain mail an orc corpse (skeletalised by now) (53, 9, Vaults:4) a +0 great sword a +0 chain mail a +0 battleaxe a +0 plate armour a +0 war axe a +0 plate armour (53, 16, Vaults:4) a +0 ring mail (54, 50, Vaults:4) a +4 antimagic longbow the +5 dagger of Fortitude {antimagic, rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. the +2 triple crossbow "Newtslayer" {antimagic, rF+ rN+ Int+3 Stlth-} rF+: It protects you from fire. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. (58, -4, Vaults:4) a +0 dagger a +0 robe a human corpse (skeletalised by now) (59, 37, Vaults:4) a +0 war axe (60, -4, Vaults:4) a +0 dagger a +0 robe (63, 34, Vaults:4) a +2 ring mail of willpower (63, 35, Vaults:4) a +4 great sword a +0 chain mail (63, 36, Vaults:4) a +0 battleaxe a +0 plate armour (63, 37, Vaults:4) a +0 dire flail a +0 animal skin (64, 32, Vaults:4) a +0 mace (64, 34, Vaults:4) a +3 bardiche a +0 chain mail a human corpse (skeletalised by now) (65, -4, Vaults:4) a +1 heavy war axe a +0 plate armour of cold resistance a +0 kite shield (67, -6, Vaults:4) a +2 battleaxe of venom a +0 chain mail an orc corpse (skeletalised by now) (67, 32, Vaults:4) a +0 great mace a +0 leather armour a human corpse (skeletalised by now) (68, -4, Vaults:4) a +0 battleaxe a +0 chain mail an orc corpse (skeletalised by now) (68, 11, Vaults:4) a +0 war axe (69, 41, Vaults:4) a +0 dagger (71, 55, Vaults:4) a ring of wizardry Level 5 of the Vaults (0, 0, Vaults:5) a +0 arbalest (2, 0, Vaults:5) a +0 flail a +0 ring mail a human skeleton (2, 1, Vaults:5) a +3 great sword a +0 plate armour a +0 long sword of draining a +0 plate armour a human skeleton (3, 0, Vaults:5) a +0 great mace a +0 chain mail a human skeleton (3, 2, Vaults:5) a +0 battleaxe a +1 plate armour of willpower a +0 war axe a +0 chain mail a +1 great sword of flaming a +0 chain mail a human skeleton (4, 0, Vaults:5) a +0 battleaxe a +0 chain mail a +3 war axe a +0 plate armour a human skeleton (4, 1, Vaults:5) a +0 dire flail a +0 plate armour a +1 long sword a +0 plate armour a human skeleton (4, 2, Vaults:5) a +2 long sword a +0 chain mail a +0 long sword a +0 chain mail a +0 tower shield (5, 1, Vaults:5) a +0 battleaxe a +0 chain mail a human skeleton (5, 3, Vaults:5) a +0 glaive of freezing a +0 plate armour a human skeleton (7, 1, Vaults:5) a +1 broad axe a +0 chain mail a +0 tower shield (8, 0, Vaults:5) a +3 heavy dire flail a +0 chain mail a +2 great sword a +0 plate armour a human skeleton a human skeleton a deep troll skeleton (8, 1, Vaults:5) a +3 heavy battleaxe a +0 chain mail (9, 0, Vaults:5) a +0 great sword a +0 plate armour a +0 battleaxe a +0 plate armour a human skeleton a human skeleton (9, 1, Vaults:5) a +0 great sword a +0 plate armour (9, 3, Vaults:5) a deep troll corpse (12, 0, Vaults:5) a +0 great sword of flaming a deep troll skeleton (13, 0, Vaults:5) a +0 morningstar a +0 ring mail a +0 flail a +0 ring mail a human skeleton (19, -4, Vaults:5) a +0 great mace a +0 leather armour a deep troll corpse (20, 2, Vaults:5) a glowing shapeshifter corpse (21, -4, Vaults:5) 8 gold pieces (still there?) a +5 halberd of flaming (still there?) a +0 plate armour (still there?) a human corpse (still there?) (22, -1, Vaults:5) a storm dragon corpse (22, 1, Vaults:5) a +1 heavy dire flail a +0 plate armour a human corpse (22, 4, Vaults:5) a +0 troll leather armour a +0 shortbow a +2 heavy morningstar a +0 leather armour a deep troll corpse (23, -2, Vaults:5) 64 gold pieces (still there?) a +4 mace of draining (still there?) the +8 arbalest "Killer Klown's Peril" {drain, Will+} (still there?) Will+: It increases your willpower. It cannot be enchanted further. a +0 scale mail (still there?) a human corpse (still there?) (23, -1, Vaults:5) a glowing shapeshifter corpse (23, 0, Vaults:5) a +2 rapier of flaming a +0 robe an elf corpse (24, 4, Vaults:5) a +0 great mace a +0 chain mail (27, -5, Vaults:5) a +0 hand axe (28, -2, Vaults:5) a +0 war axe a +0 war axe a +2 scale mail of fire resistance a goblin corpse (29, -6, Vaults:5) a glowing shapeshifter corpse (29, -1, Vaults:5) a guardian sphinx corpse (30, -6, Vaults:5) a +0 dire flail a +0 scale mail (38, -13, Vaults:5) the +4 plate armour of the Morning Star {Command, rN+ MP+7 Int+2 Dex+2 Stlth+} rN+: It protects you from negative energy. MP+7: It affects your magic capacity (+7). Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (38, -10, Vaults:5) a +0 troll leather armour a deep troll corpse (39, -15, Vaults:5) 42 gold pieces (still there?) a +3 great sword of electrocution (still there?) a +0 chain mail (still there?) (39, -9, Vaults:5) a +3 heavy dire flail (still there?) a +0 great mace (still there?) (40, -18, Vaults:5) a +0 robe (40, -15, Vaults:5) a +0 morningstar a +0 scale mail a parchment of Manifold Assault a human corpse (40, -9, Vaults:5) a +0 ring mail (42, -15, Vaults:5) a staff of alchemy (unseen) (42, -9, Vaults:5) a +0 short sword (43, -3, Vaults:5) a scroll of revelation