Dungeon Crawl Stone Soup version 0.35-a0-752-g9a013e2f2f (webtiles) character file. Game seed: 6847949904035140642 (classic levelgen) 39 Amnesiac the Vexing (level 3, 0/26 HPs) Began as a Barachi Hexslinger on July 25, 2026. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... on level 3 of the Dungeon. The game lasted 00:01:10 (680 turns). Amnesiac the Vexing (Barachi Hexslinger) Turns: 680, Time: 00:01:10 Health: 0/26 AC: 2 Str: 9 XL: 3 Next: 47% Magic: 0/5 EV: 11 Int: 13 God: Gold: 43 SH: 0 Dex: 16 Spells: 3/5 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles d - 3 stones e - 2 boomerangs Armour b - a +0 robe (worn) c - an orb of pyromania Scrolls p - a scroll of poison {!r} c - a scroll of fog {!r, unknown} e - a scroll of amnesia {!r, unknown} Skills: - Level 1.3 Fighting * Level 2.7 Ranged Weapons - Level 2.1 Dodging - Level 1.0 Stealth + Level 1.5 Spellcasting + Level 3.6 Hexes + Level 1.6 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Jinxbite Hex 20% 2d2 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 19% 3 Inner Flame Hex/Fire 7% N/A 28% 3 Ozocubu's Armour Ice 1% N/A 63% 3 Cause Fear Hex 5% N/A 52% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Forge Lightning Spire Air/Frge 1% 3d4 95% 4 Leda's Liquefaction Alch/Erth 0% N/A 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Sif Muna The Shining One Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Casting: Jinxbite (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits the orc wizard but does no damage. A giggling sprite leaps out and smacks the orc wizard with its own hand. The orc wizard is lightly wounded. A giggling sprite leaps out and plays with something. You shoot a sling bullet. The sling bullet hits the orc wizard! The orc wizard is severely wounded. A giggling sprite leaps out and makes the orc wizard trip over its own feet. The orc wizard is almost dead. A giggling sprite leaps out and plays with something. The jinxing sprites lose interest in you. The orc wizard casts a spell at you. No reachable target in view! Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead, heavily drained, 50% to hit) You shoot a sling bullet. The invisible orc wizard hits you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead, heavily drained, 50% to hit) You shoot a sling bullet. The sling bullet hits the orc wizard. You kill the orc wizard! The invisible orc wizard hits you. * * * LOW HITPOINT WARNING * * * The invisible orc wizard hits you. * * * LOW HITPOINT WARNING * * * Training target 1.0 for Stealth reached! Your Stealth skill increases to level 1! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel agile. x2 It was a potion of heal wounds. You feel much better. You hear some strange, mumbled words. You are confused. You bump into the rock wall. The invisible orc wizard hits you. You bump into the rock wall. The invisible orc wizard hits you. You bump into the rock wall. The invisible orc wizard hits you. Something hits you but does no damage. You're too confused to move! Something hits you but does no damage. You feel less confused. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * An orc wizard appears from thin air! The orc wizard attacks as it pursues you! The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Jinxbite (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Jinxbite. Nothing appears to happen. The orc wizard hits you with a +0 dagger. You die... ..#.####.# #.# #...####.# ### #.# ##.....#.. ##.## #)# #...##.### ##...###.# ..#[##.# #........# .##.##.# ##...##### .##.##.# ##.## .##.##.# #####.# .......# #.@o..# ###.#### #.##### #...# #.# ###.#########.# #...........# ############# You could see an orc wizard. Vanquished Creatures An orc wizard (D:3) 4 endoplasms 2 hobgoblins 3 jackals (D:1) A bat (D:1) A goblin (D:1) 3 kobolds A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 149 | D:1 | Reached XP level 2. HP: 19/21 MP: 3/3 360 | D:2 | Learned a level 2 spell: Jinxbite 412 | D:2 | Found a glowing golden altar of the Shining One. 413 | D:2 | You fall into a shaft and drop 1 floor! 649 | D:3 | Found a shimmering blue altar of Sif Muna. 666 | D:3 | Reached skill level 1 in Stealth 666 | D:3 | Reached XP level 3. HP: 8/26 MP: 0/5 680 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic, minmay_pentomino_r2 D:2: layout_loops_cross, basic_altar D:3: layout_loops_cross, nicolae_sif_muna_archmage's_trap, chequers_serial_rivers_room_b Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.0 Fighting | | 1.3 Ranged Weapons | | 2.7 Dodging | | 2.1 Spellcasting | | 1.5 Hexes | | 3.6 Fire Magic | | 1.6 Action || total ---------------------------++------- Fire: Sling || 33 Cast: Jinxbite || 5 Drink: Heal wounds || 1 Armour: Robe || 23 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 798 | 788 | 10 | 0 | 674 | 3 | 266.0 | Dungeon | 798 | 788 | 10 | 0 | 674 | 3 | 266.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 388 daAuts D:3: 309 daAuts D:2: 100 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+