Dungeon Crawl Stone Soup version 0.35-a0-750-g4e1d064212 (webtiles) character file. Game seed: 3184672900983635459 (classic levelgen) 264 Amnesiac the Tinkerer (level 5, -2/57 HPs) Began as a Mountain Dwarf Forgewright on July 23, 2026. Succumbed to a scorpion's poison ... on level 5 of the Dungeon. The game lasted 00:04:09 (1487 turns). Amnesiac the Tinkerer (Mountain Dwarf Forgewright) Turns: 1487, Time: 00:04:10 Health: -2/57 AC: 22 Str: 13 XL: 5 Next: 98% Magic: 5/8 EV: 2 Int: 15 God: Gold: 53 SH: 0 Dex: 10 Spells: 0/8 levels left rFire . . . (100%) a - +2 short sword (speed) rCold . . . (100%) (no offhand) rNeg + . . (50%) c - melded +0 ring mail rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ b - ring of positive energy HPRegen 0.29/turn (no ring) MPRegen 0.11/turn %: no passive effects @: mighty, lethally poisoned (-2 -> -13), tree-form, vertiginous A: resilient, branches, torment immunity, amphibious, boosted hp, stationary, -Tele, runic magic, artefact enchanting a: no special abilities You were on level 5 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +2 short sword of speed (weapon) d - a +0 hammer f - a +0 heavy flail Missiles e - a throwing net Armour c - a +0 ring mail (melded) Jewellery b - a ring of positive energy (worn) Scrolls c - a scroll of teleportation {!r, unknown} e - 2 scrolls of identify {!r, unknown} h - a scroll of revelation {!r, unknown} Potions g - a potion of magic {!q} m - a potion of might {!q} f - a potion of cancellation {!q, unknown} L - a potion of lignification {!q} k - a potion of heal wounds {!q, unknown} l - a potion of moonshine {!q} n - 2 potions of invisibility {!q, unknown} Skills: - Level 2.0 Armour - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 7.0 Forgecraft * Level 2.7 Fire Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 88% 1d7 4% 1 b - Forge Blazeheart Gol Fire/Frge 16% N/A 45% 4 e - Launch Clockwork Bee Frge 22% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 44% 2d4 5% 2 Summon Small Mammal Summ 4% N/A 36% 1 Blink Tloc 2% N/A 47% 2 Static Discharge Conj/Air 2% 3-4/arc 47% 2 Forge Lightning Spire Air/Frge 12% 3d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. You are amphibious. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The slug dart hits your clockwork bee. Your clockwork bee stings the gnoll. The gnoll dies! Your clockwork bee winds down and falls to the ground. The dart slug launches a dart at you. The slug dart hits your dormant clockwork bee but does no damage. You wind your clockwork bee back up and it locks its sights upon the dart slug! The dart slug launches a dart at you. The slug dart hits your clockwork bee. Your clockwork bee stings the dart slug! The dart slug dies! Your clockwork bee winds down and falls to the ground. You see here a +0 heavy flail. f - a +0 heavy flail You encounter a scorpion. You wind your clockwork bee back up and it locks its sights upon the scorpion! Your clockwork bee stings the scorpion but does no damage. You closely miss the scorpion. The scorpion stings you. Your clockwork bee stings the scorpion. You hit the scorpion but do no damage. The scorpion is lightly wounded. The scorpion barely misses you. You hit the scorpion but do no damage. The scorpion is lightly wounded. The scorpion stings you but does no damage. You closely miss the scorpion. The scorpion is lightly wounded. You hit the scorpion but do no damage. The scorpion is lightly wounded. The scorpion stings you but does no damage. Your clockwork bee stings the scorpion! The scorpion stings you. You are poisoned. The scorpion poisons you! Your clockwork bee stings the scorpion but does no damage. Your clockwork bee winds down and falls to the ground. You feel very sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings your dormant clockwork bee but does no damage. You wind your clockwork bee back up and it locks its sights upon the scorpion! * * * LOW HITPOINT WARNING * * * You feel very sick. Your clockwork bee stings the scorpion. The scorpion stings your clockwork bee. It was a potion of might. You feel very mighty all of a sudden. d -> m - a potion of might {!q} * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings your clockwork bee. It was a potion of lignification. You turn into a tree. Your roots penetrate the ground. j -> L - a potion of lignification {!q} * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion completely misses your clockwork bee. It was a potion of moonshine. You feel tipsy. You die... .....#......##...# #.....# .##..#..........###......# .....................##..## .........)...###.....# #..# ....######.### ##....##...# ....## #..### #....#....# .....## ......##s......... ......# :.#.#..y......#.. ......# ##..♣.?...## ....... #.............. ....... #..........#... ....... #........### .# ....... ...........# ....... .............. ##..##. #......###..... . ... ##..... ###..# You could see a scorpion (ally target) and a friendly clockwork bee (minion). Vanquished Creatures 3 gnolls 2 adders 2 endoplasms 5 hobgoblins 3 jackals (D:4) A quokka (D:2) 4 ball pythons A bat (D:2) 2 frilled lizards 2 goblins (D:4) 2 kobolds 2 rats 29 creatures vanquished. Vanquished Creatures (collateral kills) 3 bombardier beetles (D:4) A hound (D:5) A gnoll bouda (D:5) 4 gnolls (D:5) A dart slug (D:5) 10 creatures vanquished. Vanquished Creatures (others) An ogre (D:3) An orc (D:3) 3 endoplasms (D:3) A hobgoblin (D:3) A rat (D:3) 7 creatures vanquished. Grand Total: 46 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Mountain Dwarf Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 176 | D:2 | Reached XP level 2. HP: 15/20 MP: 0/4 247 | D:3 | Reached skill level 5 in Forgecraft 257 | D:3 | Killed an ogre 394 | D:3 | Reached XP level 3. HP: 21/26 MP: 2/6 403 | D:3 | Learned a level 3 spell: Launch Clockwork Bee 668 | D:4 | Reached skill level 1 in Armour 668 | D:4 | Reached XP level 4. HP: 16/33 MP: 4/7 734 | D:4 | Reached skill level 6 in Forgecraft 1062 | D:4 | Reached XP level 5. HP: 38/38 MP: 4/8 1260 | D:5 | Entered Level 5 of the Dungeon 1393 | D:5 | Reached skill level 7 in Forgecraft 1398 | D:5 | Learned a level 4 spell: Forge Blazeheart Golem 1428 | D:5 | Reached skill level 1 in Fire Magic 1486 | D:5 | HP: 1/57 [poisoned by a scorpion] 1487 | D:5 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_basic D:2: layout_basic, roderic_roman_lattice, uniq_robin, uniq_jessica D:3: layout_basic, xom_confusion_cloud, uniq_terence D:4: layout_basic D:5: layout_cave_pools Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Forgecraft | 5 6 7 | 7.0 Spellcasting | 2 | 2.0 Stealth | 2 | 2.0 Dodging | 2 | 2.0 Armour | 1 2 | 2.0 Fire Magic | 2 | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 34 | 24 || 58 Melee: Mace | 34 | 11 || 45 Short sword | | 13 || 13 Cast: Kinetic Grapnel | 26 | 10 || 36 Launch Clockwork | 1 | 5 || 6 Drink: Might | | 1 || 1 Moonshine | | 1 || 1 Lignification | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: Ring mail | 21 | 28 || 49 Dodge: Dodged | 29 | 33 || 62 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1504 | 1355 | 149 | 132 | 754 | 5 | 300.8 | Dungeon | 1504 | 1355 | 149 | 132 | 754 | 5 | 300.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 808 daAuts D:3: 320 daAuts D:2: 195 daAuts D:5: 131 daAuts D:1: 49 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+