Amnesiac Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -18, D:1) a +0 dagger (6, -14, D:1) a +0 spear (8, -33, D:1) a +0 club (19, 4, D:1) a +0 robe (20, -29, D:1) a +0 dagger (25, -33, D:1) a +0 club (29, -17, D:1) a +0 dagger a +0 dagger a goblin skeleton (36, -6, D:1) a +0 whip a kobold skeleton (40, -8, D:1) a +0 club a +0 leather armour Level 2 of the Dungeon (31, 24, D:2) a +1 whip of electrocution (32, 15, D:2) a +0 chain mail (32, 32, D:2) a +0 short sword (41, 37, D:2) a +0 spear (51, 10, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 flail (5, -28, D:3) a +1 spear of venom a +0 club (5, -27, D:3) a +0 club (11, 13, D:3) a +0 dagger (37, -22, D:3) the +0 robe "Rounol" {Will+ Dex+4} Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (42, -6, D:3) a +0 short sword (50, -12, D:3) a +0 scale mail Level 4 of the Dungeon (9, -25, D:4) a +1 hand axe of freezing (10, -25, D:4) a +0 dagger a +0 robe (12, -25, D:4) a +0 dagger (12, -24, D:4) a +0 whip a +0 leather armour (13, -2, D:4) a +0 giant club (15, -2, D:4) a +0 dagger a +0 falchion a +0 flail (16, -9, D:4) a +0 barding (16, -2, D:4) a +0 short sword a +0 dagger a +0 robe (23, -23, D:4) a +0 club (25, -24, D:4) a +0 dagger a +0 flail a +0 whip a +0 leather armour a +0 dagger a +0 robe (26, -25, D:4) a +0 dagger (26, -22, D:4) a +0 dagger a +0 robe (35, 3, D:4) a +0 club a +0 dagger (35, 4, D:4) a +0 club (35, 5, D:4) a +0 dagger a +0 club a +0 sling a +0 dagger a +0 dagger (35, 6, D:4) a +0 trident a +0 animal skin (35, 8, D:4) a +0 club (36, 6, D:4) a +0 club (38, -15, D:4) an inkwell talisman (39, -2, D:4) a +0 plate armour (39, 2, D:4) a +0 sling (46, -24, D:4) a +0 scimitar (47, -23, D:4) a +0 long sword Level 5 of the Dungeon (13, -1, D:5) a +0 ring mail (13, 24, D:5) a +0 halberd (14, 29, D:5) a +0 glaive (18, 15, D:5) a +0 flail a +0 leather armour (19, 1, D:5) a +0 hand axe (20, 21, D:5) a +0 club (23, 21, D:5) a +0 club (24, 14, D:5) a +0 chain mail (25, 14, D:5) a +0 ring mail (27, 16, D:5) a +0 dagger (28, 15, D:5) a +0 spear (28, 16, D:5) a +0 club (30, 22, D:5) a +0 short sword (31, 20, D:5) a +0 club (32, 6, D:5) a +0 giant club (32, 15, D:5) a +0 dagger (39, 12, D:5) 3 javelins (40, -21, D:5) 3 flux baubles (48, -15, D:5) a +0 rapier a +0 leather armour (49, 7, D:5) a +2 long sword of holy wrath Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (8, -3, D:6) a +0 flail a +0 leather armour a +0 dagger a +0 falchion (8, -2, D:6) a +0 plate armour (9, -2, D:6) a +1 falchion of valour a +0 battleaxe a +4 dagger a +0 robe (12, -2, D:6) a +0 hand axe (14, -3, D:6) a +0 club a +0 leather armour (14, -2, D:6) the +8 trident "Zupnaw" {flame, rElec Int+4} rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +1 dagger a +0 leather armour (28, -13, D:6) a +0 falchion (34, -38, D:6) a +0 ring mail (36, -5, D:6) a +0 war axe a +0 chain mail (37, -38, D:6) a +0 giant spiked club (40, 8, D:6) a +0 robe Level 7 of the Dungeon (6, -28, D:7) a +0 dagger a +0 robe (8, -34, D:7) a +2 robe of willpower (15, -17, D:7) a +0 shortbow (30, -27, D:7) a +0 giant club (39, -30, D:7) a +0 orcbow (41, 18, D:7) a +0 scale mail (44, -13, D:7) a +0 shortbow (44, -12, D:7) a +0 dire flail (57, -28, D:7) a rimehorn talisman Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (1, -3, D:8) a +0 dagger a +0 scale mail a +0 club (1, -2, D:8) a +0 hand axe (1, -1, D:8) a +0 short sword (5, 12, D:8) a +0 ring mail (10, -5, D:8) a +0 hand axe a +0 ring mail (12, -8, D:8) a +0 flail (12, -5, D:8) a +0 dagger a +0 robe (13, -8, D:8) a +0 hand axe (14, 31, D:8) a +0 leather armour (16, -8, D:8) a +0 club a +0 leather armour (25, 25, D:8) a +0 robe (33, 33, D:8) a +2 whip of venom (34, 32, D:8) a +0 whip of draining (35, 31, D:8) a +0 club (37, -4, D:8) a parchment of Summon Seismosaurus Egg (44, 40, D:8) a +0 leather armour (49, 25, D:8) a +0 hand axe (50, 25, D:8) a +0 short sword (51, 25, D:8) a +0 dagger a +0 robe (51, 26, D:8) a +0 club a +0 leather armour (51, 27, D:8) a +0 flail Level 9 of the Dungeon (2, 20, D:9) a +0 halberd a +0 falchion a +0 robe (2, 22, D:9) a +0 robe (3, 21, D:9) a +1 heavy flail (3, 22, D:9) a +0 robe (3, 23, D:9) a +0 flail a +0 robe (5, 20, D:9) a +0 dagger a +0 robe (6, -22, D:9) a +2 battleaxe (6, -21, D:9) a +0 robe (32, -12, D:9) a +0 shortbow (46, 1, D:9) a +0 short sword (46, 11, D:9) a +0 whip (47, 12, D:9) a +0 short sword (47, 13, D:9) a +0 whip (50, 16, D:9) a +0 hand axe (51, 14, D:9) a +0 dagger a +0 robe (51, 21, D:9) a +0 quarterstaff (52, 15, D:9) a +0 morningstar a +0 chain mail (54, 16, D:9) a +0 club (54, 17, D:9) a +0 trident a +0 chain mail (60, -18, D:9) a parchment of Death's Door Level 10 of the Dungeon (19, 6, D:10) a +0 hand axe a +0 robe (20, 5, D:10) a +6 great sword a +0 robe (24, 8, D:10) a +3 short sword a +0 robe (28, 4, D:10) a +0 club a +0 chain mail (29, 3, D:10) a +0 trident (30, 1, D:10) a +0 hand axe a +0 plate armour a +0 mace a +0 leather armour (38, 19, D:10) a +0 chain mail (39, 16, D:10) a +0 hand axe a +0 club a +0 dagger a +0 leather armour (39, 37, D:10) a +0 shortbow of draining (51, 29, D:10) a +0 dagger (51, 30, D:10) 4 large rocks (59, 36, D:10) a +0 giant spiked club a +0 giant club (66, 0, D:10) a +0 ring mail Level 11 of the Dungeon [Shop] Iskomp's Self-Published Books the Atlas of Violent Unravelling (1264 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Teleport Other Translocation 3 c - Petrify Alchemy/Earth 4 d - Sticky Flame Fire/Alchemy 4 e - Anguish Hexes/Necromancy 4 f - Alistair's Intoxication Alchemy 5 g - Yara's Violent Unravelling Hexes/Alchemy 5 h - Enfeeble Hexes 7 the Grimoire of Modern Magic, Vol. 21 (182 gold) Spells Type Level a - Borgnjor's Vile Clutch Necromancy/Earth 5 Cheibriados's Papyrus of Wasteful Hastiness (460 gold) Spells Type Level a - Swiftness Air 3 b - Discord Hexes 8 the Volume of the Secrets of Dis (1093 gold) Spells Type Level a - Dispel Undead Necromancy 4 b - Dispersal Translocation 6 c - Discord Hexes 8 d - Disjunction Translocation 8 Moros's Octavo of the Lead Coin (1050 gold) Spells Type Level a - Soul Splinter Necromancy 1 b - Passwall Earth 3 c - Leda's Liquefaction Alchemy/Earth 4 d - Sculpt Simulacrum Ice/Alchemy 6 e - Death Channel Necromancy 6 f - Haunt Necromancy/Summoning 7 the Vellum of Perplexing Participles (351 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Confusing Touch Hexes 3 c - Freezing Cloud Conjuration/Ice/Air 5 the Spellbook of Scholastic Tactics (305 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 (0, 0, D:11) a +4 war axe (3, 14, D:11) a +0 giant club (5, 7, D:11) a +0 giant club a +0 giant spiked club (21, -17, D:11) a +0 robe (26, 4, D:11) a +0 dagger a +0 robe (42, 5, D:11) a +0 chain mail (45, -4, D:11) a +0 trident a +0 leather armour (47, -4, D:11) a +0 long sword a +0 chain mail a +0 dagger a +0 robe (61, 6, D:11) a +5 ring of evasion Level 12 of the Dungeon (4, 7, D:12) a +0 quarterstaff (7, 19, D:12) a +1 devious dagger (8, -12, D:12) a +0 robe (9, -17, D:12) a +1 dagger of draining a +0 ring mail (10, -18, D:12) a +0 dagger a +0 leather armour (10, -17, D:12) a +0 dagger a +0 robe (11, -18, D:12) a +1 flail of holy wrath (11, -9, D:12) 9 gold pieces (11, 11, D:12) a +0 dagger (12, -17, D:12) 6 gold pieces a +0 ring mail (12, -11, D:12) 7 gold pieces a dart of disjunction (25, 15, D:12) 5 large rocks (32, 12, D:12) the +6 mace of Wisdom {freeze, rPois Int+3} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (35, 9, D:12) a +0 trident of venom (still there?) a +0 robe (still there?) (35, 11, D:12) a +0 club (41, 16, D:12) a +0 robe an ice cave (0, 0, IceCv) a parchment of Summon Horrible Things (0, 4, IceCv) a scroll of identify (1, 0, IceCv) a +0 chain mail (1, 4, IceCv) a scroll of vulnerability (6, 2, IceCv) a dart of disjunction (21, 15, IceCv) a +2 dagger of freezing