Dungeon Crawl Stone Soup version 0.35-a0-720-gb51359a412 (webtiles) character file. Game seed: 959492423711470141 (classic levelgen) 23 Amnesiac the Gusty (level 2, 0/15 HPs) Began as a Tengu Air Elementalist on July 19, 2026. Succumbed to an adder's poison ... on level 4 of the Dungeon. The game lasted 00:01:08 (274 turns). Amnesiac the Gusty (Tengu Air Elementalist) Turns: 274, Time: 00:01:09 Health: 0/15 AC: 2 Str: 8 XL: 2 Next: 95% Magic: 2/6 EV: 26 Int: 15 God: Gold: 12 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . (100%) c - +0 morningstar rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.10/turn %: acrobat @: lethally poisoned (0 -> -2), acrobatic A: beak, talons 3, acrobatic a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons c - a +0 morningstar (weapon) Armour a - a +0 robe (worn) Potions g - a potion of magic {!q} Skills: + Level 2.5 Dodging - Level 2.0 Stealth + Level 2.2 Spellcasting - Level 2.0 Conjurations * Level 4.6 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 5% 1 b - Static Discharge Conj/Air 22% 3-4/arc 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 15% N/A 10% 3 Airstrike Air 7% 2d(2-18) 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Sif Muna Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You finish memorising. Spell assigned to 'b'. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? Okay, then. You encounter an orc. It is wielding a +3 heavy flail. The orc shouts! The adder hisses angrily. You hear a shout! Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the adder. The adder is moderately wounded. The zap misses the adder. The adder bites you. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the adder. The zap hits the adder. The adder is moderately wounded. The adder bites you. You are poisoned. The adder poisons you! Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the adder. The adder is heavily wounded. The zap hits the orc. The orc is moderately wounded. The zap hits the orc. You kill the orc! The zap hits the adder. The adder is almost dead. You feel sick. The adder closely misses you. The adder barely misses you. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the adder. x2; You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. Training target 2.0 for Conjurations reached! Your Conjurations skill increases to level 2! Unknown command. Okay, then. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... ##### ############### .....#####.##..........#. ### #...............)...#. ##..# ###..†###.....>....... #.... ######..## ##............ #_.⌠.##.......####............# #.....#####...@..............## #....####.......##..........# #⌠...†.........#########..### #....#.........#.........## #.....#.........#.#######.# #_.⌠.##...........# #.# #....#...†......### #.# ##..##...)...##.# #.. ####.......## .# #.. There were no monsters in sight! Vanquished Creatures An adder (D:4) 2 endoplasms (D:4) A hobgoblin (D:4) 4 jackals (D:4) An orc (D:4) A ball python (D:1) 2 bats (D:2) A goblin (D:2) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 182 | D:4 | Encountered a bombardier beetle 185 | D:4 | Found a shimmering blue altar of Sif Muna. 187 | D:4 | Reached XP level 2. HP: 13/15 MP: 4/6 192 | D:4 | Found a snail-covered altar of Cheibriados. 257 | D:4 | Learned a level 2 spell: Static Discharge 274 | D:4 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_rooms, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_c, chequers_serial_rivers_large_a, chequers_serial_rivers_small_b, chequers_serial_rivers_small_3 D:2: layout_rooms, ebering_ecumenical_altar_box, nicolae_underground_beach D:3: layout_loops_ring D:4: layout_rooms, gammafunk_temple_overflow_pools Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.0 Dodging | | 2.5 Stealth | | 2.0 Spellcasting | | 2.2 Air Magic | | 4.6 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Spear || 2 Morningstar || 1 Cast: Shock || 19 Armour: Robe || 5 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 276 | 273 | 3 | 129 | 53 | 4 | 69.0 | Dungeon | 276 | 273 | 3 | 129 | 53 | 4 | 69.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 182 daAuts D:3: 44 daAuts D:1: 28 daAuts D:2: 22 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+