Dungeon Crawl Stone Soup version 0.35-a0-715-g0bed8fcdc9 (webtiles) character file. Game seed: 14651958925870630020 (classic levelgen) 51 Amnesiac the Magician (level 4, -1/31 HPs) Began as a Djinni Conjurer on July 19, 2026. Killed from afar by Sigmund (7 damage) ... with a magic dart ... on level 4 of the Dungeon. The game lasted 00:01:06 (264 turns). Amnesiac the Magician (Djinni Conjurer) Turns: 264, Time: 00:01:07 Health: -1/31 AC: 2 Str: 6 XL: 4 Next: 5% Gold: 15 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.25/turn %: infuse magic (-2 HP) @: confused, attractive, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 15 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands p - a wand of polymorph (4) Scrolls c - a scroll of vulnerability {!r, unknown} e - a scroll of identify {!r, unknown} Potions d - a potion of haste {!q, unknown} f - a potion of invisibility {!q, unknown} A - a potion of attraction {!q} k - a potion of moonshine {!q, unknown} l - a potion of ambrosia {!q, unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.3 Spellcasting + Level 4.3 Conjurations + Level 4.3 Hexes + Level 4.3 Summonings + Level 4.3 Necromancy + Level 4.3 Translocations + Level 4.3 Forgecraft + Level 4.3 Fire Magic + Level 4.3 Ice Magic + Level 4.3 Air Magic + Level 4.3 Earth Magic + Level 4.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 c - Shock Conj/Air 88% 1d8 1% 1 e - Searing Ray Conj 44% 2d6 3% 2 s - Fulminant Prism Conj/Alch 11% 3d8 21% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits the ball python. You kill the ball python! You stop channelling your searing ray. You see here a jackal corpse. You see here a ball python corpse. Found a parchment of Curse of Agony. You see here a parchment of Curse of Agony. You encounter Sigmund the Dreaded. He is wielding a +0 scythe. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 21% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Sigmund gestures at you while chanting. The puff of flame hits your fulminant prism. Your fulminant prism resists. Your fulminant prism crackles loudly. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Your fulminant prism explodes! You hear a loud squeak. x3; You hear an angry hiss. Casting: Fulminant Prism (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 21% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * You hear the slow rusting of a drain very nearby. You hear a loud crackle. You see here a parchment of Curse of Agony. You hear an explosion! Casting: Fulminant Prism (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The invisible Sigmund is probably nearby! (Press *t to temporarily disregard this.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The searing ray hits something. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits something. * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. You are confused. It was a potion of attraction. You feel attractive to monsters. j -> A - a potion of attraction {!q} You stop channelling your searing ray. A magic dart appears from out of thin air! The magic dart hits you! You die... .......#.#...†.†.# .......#.#######.# .......#.# #.# .......#.# #.# .......+.# #.# .......#.# #.# #.######.# #.# #.# #.# #.# #@# #.# #.# #.# #@# #.# #.#######.# #.# ......*...# # ..######### You were aware of invisible Sigmund. Vanquished Creatures An iguana (D:4) 2 ufetubi (D:4) A dart slug (D:2) 2 jackals (D:4) 2 ball pythons An endoplasm (D:3) 7 frilled lizards (D:1) 2 rats 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Amnesiac set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 70 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 162 | D:4 | Reached XP level 3. HP: 6/25 MP: 0/0 162 | D:4 | Learned a level 1 spell: Shock 232 | D:4 | Reached XP level 4. HP: 17/31 MP: 0/0 248 | D:4 | Encountered Sigmund 264 | D:4 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_loops_ring, minmay_lizard_pond D:2: minmay_recursive_quarters, layout_loops_ring, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_2, aquarium_window_2, aquarium_view_2d, aquarium_view_2c, aquarium_balcony_double_1, uniq_natasha D:3: layout_rooms, nicolae_overflow_four_foyers_orthogonal, kennysheep_cross_room D:4: layout_basic, nicolae_tso_implements_of_victory, mainiacjoe_overflow_boulevard, mainiacjoe_sewer_entry_somewhere_in_here_2, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Forgecraft | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 24 | || 24 Searing Ray | 4 | 2 || 6 Fulminant Prism | | 2 || 2 Drink: Attraction | | 1 || 1 Armour: Robe | 2 | 2 || 4 Dodge: Dodged | 2 | || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 266 | 250 | 16 | 0 | 139 | 4 | 66.5 | Dungeon | 266 | 250 | 16 | 0 | 139 | 4 | 66.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 103 daAuts D:1: 79 daAuts D:2: 51 daAuts D:3: 33 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+