Dungeon Crawl Stone Soup version 0.35-a0-715-g0bed8fcdc9 (webtiles) character file. Game seed: 13537073107997656153 (classic levelgen) 2094 Amnesiac the Thaumaturge (level 9, -13/82 HPs) Began as a Djinni Conjurer on July 19, 2026. Was a Follower of Makhleb. Shot with a sling bullet by Joseph (15 damage) ... on level 7 of the Dungeon. The game lasted 00:06:38 (6110 turns). Amnesiac the Thaumaturge (Djinni Conjurer) Turns: 6110, Time: 00:06:38 Health: -13/82 AC: 3 Str: 6 XL: 9 Next: 52% Gold: 300 EV: 11 Int: 24 God: Makhleb [*.....] SH: 0 Dex: 12 rFire + + . (33%) g - +2 dagger (venom) rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth (no ring) HPRegen 0.33/turn %: infuse magic (-14 HP) @: mighty, berserking (expiring), flying, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%) You were on level 7 of the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 300 gold pieces. Inventory: Hand Weapons g - a +2 dagger of venom (weapon) Missiles b - 39 stones d - 6 poisoned darts h - 6 boomerangs j - a throwing net l - a curare-tipped dart Armour a - a +0 robe (worn) c - a +0 helmet (worn) e - a +0 pair of gloves f - a +0 pair of gloves k - a +0 cloak Jewellery i - a +4 ring of protection Wands b - a wand of quicksilver (10) d - a wand of digging (4) Scrolls c - 2 scrolls of fear {!r, unknown} d - 3 scrolls of fog {!r, unknown} e - 6 scrolls of brand weapon {!r, unknown} h - 2 scrolls of amnesia {!r, unknown} j - a scroll of revelation {!r, unknown} k - 5 scrolls of acquirement {!r, unknown} l - a scroll of enchant armour {!r, unknown} m - 3 scrolls of identify {!r, unknown} q - 2 scrolls of noise {!r, unknown} u - 3 scrolls of teleportation {!r, unknown} v - 3 scrolls of immolation {!r, unknown} B - a scroll of poison {!r, unknown} C - 3 scrolls of torment {!r, unknown} Potions m - a potion of might {!q} n - 2 potions of curing {!q, unknown} o - a potion of lignification {!q, unknown} B - a potion of berserk rage {!q} s - 2 potions of heal wounds {!q, unknown} t - a potion of attraction {!q, unknown} x - a potion of invisibility {!q, unknown} y - 2 potions of cancellation {!q, unknown} z - a potion of enlightenment {!q, unknown} D - a potion of moonshine {!q, unknown} Miscellaneous g - a +0 tin of tremorstones (2/2) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 9.6 Spellcasting + Level 9.6 Conjurations + Level 9.6 Hexes + Level 9.6 Summonings + Level 9.6 Necromancy + Level 9.6 Translocations + Level 9.6 Forgecraft + Level 9.6 Fire Magic + Level 9.6 Ice Magic + Level 9.6 Air Magic + Level 9.6 Earth Magic + Level 9.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Mystic Conj/Tloc 55% 2d12 (+2d61% 4 c - Jinxbite Hex 100% 2d4 1% 2 d - Foxfire Conj/Fire 100% 2x1d9 1% 1 e - Searing Ray Conj 100% 2d8 1% 2 f - Scorch Fire 100% 2d9 1% 2 g - Martyr's Knell Necr/Summ 55% N/A 1% 4 s - Fulminant Prism Conj/Alch 27% 3d14 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Uskayaw Wu Jian Yredelemnul Zin Annotations: D:7 Joseph Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hear an explosion! Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Something hits your fulminant prism! Something hits your fulminant prism! Your fulminant prism detonates feebly. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Something hits your fulminant prism! Joseph unwields a +0 quarterstaff. Joseph wields a +0 sling. Joseph shoots a sling bullet. The sling bullet barely misses you. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs Joseph! Joseph is heavily wounded. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Joseph shoots a sling bullet. The sling bullet hits you!! * * * LOW HITPOINT WARNING * * * Your fulminant prism crackles loudly. Your fulminant prism explodes! You hear a shout! Found 10 gold pieces. You encounter a kobold geomancer. It is wielding a +3 dagger. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Okay, then. You hear the slow hiss of a very distant avalanche of sand. It was a potion of might. You feel very mighty all of a sudden. f -> m - a potion of might {!q} It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! p -> B - a potion of berserk rage {!q} You feel a strong urge to attack something. The kobold geomancer hits you with a +3 dagger. * * * LOW HITPOINT WARNING * * * You closely miss the kobold geomancer. The kobold geomancer hits you with a +3 dagger. * * * LOW HITPOINT WARNING * * * You miss the kobold geomancer. Joseph shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * You completely miss the kobold geomancer. The kobold geomancer closely misses you. Joseph shoots a sling bullet. The sling bullet barely misses you. You barely miss the kobold geomancer. The kobold geomancer closely misses you. You hit the kobold geomancer. The kobold geomancer is poisoned. The kobold geomancer is moderately wounded. Joseph shoots a sling bullet. The sling bullet hits you! You die... ###.####.........? ###.## !...........##.#. #...# ##............... ##..## #..@............. ...## #..##............ ....####@.# #......$... ...##.##.## ##.......... .......#.## #..........# ..........# #...@......# ..#......## #....K..#..# ..#......## #......## ..........###.....## ...#.......#@.....# #.................... #........#............ ##.................... ###....#.#.........## You could see Joseph and a kobold geomancer (very poisoned). Vanquished Creatures A water moccasin (D:4) 6 kobold geomancers (D:6) An orc warrior (D:6) A black bear (D:6) A phantom (D:5) A kobold brigand (D:6) 2 bullfrogs (D:6) 3 scorpions (D:5) 2 howler monkeys 2 hounds 2 jellies (D:6) A gnoll bouda (D:5) A drude (D:5) 2 iguanas A sleepcap (D:4) 7 orc wizards 12 gnolls 9 adders A white imp (D:7) 2 ufetubi (D:5) 2 dart slugs 17 orcs 2 ribbon worms (D:4) 6 endoplasms 7 hobgoblins 6 quokkas 5 ball pythons 3 bats (D:3) 7 frilled lizards 4 goblins 12 kobolds 5 rats 134 creatures vanquished. Vanquished Creatures (others) A kobold (D:6) 1 creature vanquished. Grand Total: 135 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Amnesiac set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 73 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 833 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 833 | D:2 | Learned a level 1 spell: Foxfire 871 | D:2 | Found a broken altar of Ashenzari. 1011 | D:2 | Reached XP level 4. HP: 12/31 MP: 0/0 1820 | D:3 | Reached XP level 5. HP: 31/35 MP: 0/0 1820 | D:3 | Learned a level 2 spell: Jinxbite 1895 | D:3 | Reached skill level 5 in Spellcasting 1895 | D:3 | Reached skill level 5 in Conjurations 1895 | D:3 | Reached skill level 5 in Hexes 1895 | D:3 | Reached skill level 5 in Summonings 1895 | D:3 | Reached skill level 5 in Necromancy 1895 | D:3 | Reached skill level 5 in Translocations 1895 | D:3 | Reached skill level 5 in Forgecraft 1895 | D:3 | Reached skill level 5 in Fire Magic 1895 | D:3 | Reached skill level 5 in Ice Magic 1895 | D:3 | Reached skill level 5 in Air Magic 1895 | D:3 | Reached skill level 5 in Earth Magic 1895 | D:3 | Reached skill level 5 in Alchemy 2409 | D:4 | Found a sparkling altar of Nemelex Xobeh. 2417 | D:4 | Found a glowing silver altar of Zin. 2418 | D:4 | Encountered an angel 2533 | D:4 | Reached XP level 6. HP: 35/40 MP: 0/0 2587 | D:4 | Found a shadowy altar of Dithmenos. 2947 | D:4 | Found a broken altar of Ashenzari. 3245 | D:4 | Encountered a water moccasin 3249 | D:4 | Killed a water moccasin 3309 | D:4 | Found a snail-covered altar of Cheibriados. 3592 | D:5 | Entered Level 5 of the Dungeon 3598 | D:5 | Reached XP level 7. HP: 34/45 MP: 0/0 3598 | D:5 | Learned a level 2 spell: Scorch 4230 | D:5 | Reached XP level 8. HP: 39/50 MP: 0/0 4284 | D:5 | Found a statue of an orb of winter. 4286 | D:5 | Found a statue of an orb of winter. 4287 | D:5 | Found a staircase to the Ecumenical Temple. 4314 | Temple | Entered the Ecumenical Temple 4335 | Temple | Became a worshipper of Makhleb the Destroyer 4892 | D:6 | Reached XP level 9. HP: 25/55 MP: 0/0 4892 | D:6 | Learned a level 4 spell: Martyr's Knell 5205 | D:6 | Reached * piety under Makhleb 6058 | D:7 | Encountered Joseph 6107 | D:7 | HP: 1/82 [Joseph/sling bullet (6)] 6110 | D:7 | Shot with a sling bullet by Joseph Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_basic, minmay_split_cup_small D:2: layout_loops_ring, basic_altar D:3: layout_loops_ring, serial_bayou, serial_bayou_lagoon_b, serial_bayou_pond_c, serial_bayou_pond_c, serial_bayou_lake_a, nicolae_the_louvre D:4: layout_basic, dolorous_temple_overflow_order_and_chaos_3, kennysheep_mini_moat, nicolae_overflow_rhomboverflow, nicolae_ashenzari_church_of_fetters, hangedman_decor_opposing D:5: layout_loops_cross, minmay_temple_entry_wispy, dreamdust_princess_bridge, chequers_avenue, uniq_menkaure D:6: darby_geomancy_lab [darby_geo_lab_end_default], layout_basic D:7: layout_cave_pools, chequers_ossuary_entry_cave, uniq_sprozz, uniq_joseph Temple: nicolae_temple_superstar Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 6 7 8 9 | 9.6 Conjurations | 4 5 6 7 8 9 | 9.6 Hexes | 4 5 6 7 8 9 | 9.6 Summonings | 4 5 6 7 8 9 | 9.6 Necromancy | 4 5 6 7 8 9 | 9.6 Translocations | 4 5 6 7 8 9 | 9.6 Forgecraft | 4 5 6 7 8 9 | 9.6 Fire Magic | 4 5 6 7 8 9 | 9.6 Ice Magic | 4 5 6 7 8 9 | 9.6 Air Magic | 4 5 6 7 8 9 | 9.6 Earth Magic | 4 5 6 7 8 9 | 9.6 Alchemy | 4 5 6 7 8 9 | 9.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | | 5 || 5 Melee: Dagger | | | 5 || 5 Cast: Magic Dart | 46 | 94 | 30 || 170 Searing Ray | 1 | 7 | 31 || 39 Foxfire | 1 | | || 1 Iskenderun's Myst | | 2 | 8 || 10 Fulminant Prism | | | 19 || 19 Drink: Might | | | 1 || 1 Berserk rage | | | 1 || 1 Armour: Robe | 1 | 4 | 30 || 35 Dodge: Dodged | 1 | 10 | 18 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6110 | 5879 | 231 | 815 | 4372 | 8 | 763.8 | Dungeon | 6075 | 5876 | 199 | 815 | 4372 | 7 | 867.9 | Temple | 35 | 3 | 32 | 0 | 0 | 1 | 35.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1518 daAuts D:4: 1369 daAuts D:5: 857 daAuts D:1: 812 daAuts D:2: 709 daAuts D:3: 701 daAuts D:7: 107 daAuts Temple: 35 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Makhleb | 0 | 43360 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 Makhleb | 1 | 52070 | 30 | 8 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Makhleb Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 20 || 20 Kill Demon | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 35 || 35 Kill Demon | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++-------