Dungeon Crawl Stone Soup version 0.35-a0-715-g0bed8fcdc9 (webtiles) character file. Game seed: 798525182793778724 (classic levelgen) 368 Amnesiac the Magician (level 7, -4/45 HPs) Began as a Djinni Conjurer on July 19, 2026. Slain by Edmund ... wielding a +1 dire flail of protection (7 damage) ... on level 5 of the Dungeon. The game lasted 00:03:26 (1125 turns). Amnesiac the Magician (Djinni Conjurer) Turns: 1125, Time: 00:03:27 Health: -4/45 AC: 2 Str: 6 XL: 7 Next: 1% Gold: 129 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 129 gold pieces. Inventory: Missiles c - 5 stones d - 4 boomerangs e - 4 poisoned darts Armour a - a +0 robe (worn) Jewellery b - a ring of wizardry Scrolls c - 2 scrolls of blinking {!r, unknown} e - a scroll of identify {!r, unknown} Potions d - 2 potions of attraction {!q, unknown} f - a potion of curing {!q, unknown} j - a potion of might {!q, unknown} k - 2 potions of haste {!q, unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 6.0 Spellcasting + Level 6.0 Conjurations + Level 6.0 Hexes + Level 6.0 Summonings + Level 6.0 Necromancy + Level 6.0 Translocations + Level 6.0 Forgecraft + Level 6.0 Fire Magic + Level 6.0 Ice Magic + Level 6.0 Air Magic + Level 6.0 Earth Magic + Level 6.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Iskenderun's Mystic Conj/Tloc 33% 2d8 (+2d4 8% 4 c - Jinxbite Hex 66% 2d3 1% 2 d - Magic Dart Conj 100% 1d8 1% 1 e - Searing Ray Conj 66% 2d6 1% 2 s - Fulminant Prism Conj/Alch 16% 3d10 8% 4 v - Blink Tloc 66% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:3 Natasha D:5 Edmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your fulminant prism explodes! The blast of energy engulfs Edmund! Edmund is moderately wounded. You hear a shout! You hear a bark! x2; You hear a shout! Casting: Fulminant Prism (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 8% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs Edmund! Edmund is heavily wounded. You hear a bark! Casting: Fulminant Prism (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 8% risk of failure) Press: ? - help, Dir - move target There is a wall there. Okay, then. Your magical contamination has completely faded away. Casting: Fulminant Prism (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 8% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs Edmund! Edmund is almost dead. Casting: Fulminant Prism (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 8% risk of failure) Press: ? - help, Dir - move target Okay, then. Casting: Fulminant Prism (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +1 dire flail of protection and wearing a +0 leather armour (almost dead, 87% to hit) You focus your ray upon Edmund. The searing ray hits Edmund but does no damage. Edmund is almost dead. (Press . to maintain the ray.) The searing ray misses Edmund. Edmund hits you with a +1 dire flail of protection! * * * LOW HITPOINT WARNING * * * The searing ray misses Edmund. * * * LOW HITPOINT WARNING * * * Edmund hits you with a +1 dire flail of protection! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. The searing ray hits Edmund. Edmund is almost dead. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Edmund hits you with a +1 dire flail of protection! You die... Edmund says, "That'll show my brother!" #..# ##.)####.....# ##.# #...........# #..# ##).........# ##..# ##..........# ####...## ##.).........# ##..>....###...[......:.# ##..............)........# ###...#......@............## ###...#####....@...........## ##...### ##..........<...## #...## ##.............## ##...### #...##..........# ###...#####.#####.........## ###...##.## #....####..## ###...###..# #....# ##..## ##...### #.## ##....# ##..## #...## ### ##..#..# ##..## You could see Edmund. Vanquished Creatures A phantom (D:3) A scorpion (D:4) A hound (D:4) A sleepcap (D:4) An iguana (D:4) Natasha (twice) (D:3) An orc wizard (D:3) 6 adders A white imp (D:5) 5 orcs 3 endoplasms A hobgoblin (D:2) 2 jackals (D:4) A quokka (D:2) 2 ball pythons (D:2) 2 bats (D:2) A frilled lizard (D:2) 2 goblins A kobold (D:2) A rat (D:3) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Amnesiac set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 98 | D:2 | Reached XP level 2. HP: 17/21 MP: 0/0 156 | D:2 | Reached XP level 3. HP: 13/25 MP: 0/0 156 | D:2 | Learned a level 1 spell: Shock 294 | D:3 | Reached XP level 4. HP: 26/31 MP: 0/0 338 | D:3 | Encountered Natasha 342 | D:3 | Killed Natasha 343 | D:3 | Reached XP level 5. HP: 14/35 MP: 0/0 343 | D:3 | Learned a level 2 spell: Blink 356 | D:3 | Encountered Natasha 361 | D:3 | Killed Natasha 384 | D:3 | Encountered a phantom 463 | D:3 | Killed a phantom 464 | D:3 | Reached skill level 5 in Spellcasting 464 | D:3 | Reached skill level 5 in Conjurations 464 | D:3 | Reached skill level 5 in Hexes 464 | D:3 | Reached skill level 5 in Summonings 464 | D:3 | Reached skill level 5 in Necromancy 464 | D:3 | Reached skill level 5 in Translocations 464 | D:3 | Reached skill level 5 in Forgecraft 464 | D:3 | Reached skill level 5 in Fire Magic 464 | D:3 | Reached skill level 5 in Ice Magic 464 | D:3 | Reached skill level 5 in Air Magic 464 | D:3 | Reached skill level 5 in Earth Magic 464 | D:3 | Reached skill level 5 in Alchemy 464 | D:3 | Reached XP level 6. HP: 18/40 MP: 0/0 635 | D:3 | Encountered Natasha 925 | D:5 | Entered Level 5 of the Dungeon 1064 | D:5 | Reached XP level 7. HP: 44/45 MP: 0/0 1064 | D:5 | Learned a level 2 spell: Jinxbite 1097 | D:5 | Encountered Edmund 1125 | D:5 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic, serial_shops, shop, minmay_pentomino_t4 D:2: layout_rooms, kennysheep_pointless_box D:3: layout_basic, nicolae_wu_jian_sharp_slivers_of_steel, grunt_ministairs_10, uniq_natasha, uniq_sigmund, uniq_ijyb D:4: layout_loops_ring, kennysheep_little_box, minmay_temple_entry_glassed_door, minmay_pentangle, uniq_menkaure D:5: layout_layer_cave, eino_curves_03, uniq_edmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.0 Conjurations | 4 5 6 | 6.0 Hexes | 4 5 6 | 6.0 Summonings | 4 5 6 | 6.0 Necromancy | 4 5 6 | 6.0 Translocations | 4 5 6 | 6.0 Forgecraft | 4 5 6 | 6.0 Fire Magic | 4 5 6 | 6.0 Ice Magic | 4 5 6 | 6.0 Air Magic | 4 5 6 | 6.0 Earth Magic | 4 5 6 | 6.0 Alchemy | 4 5 6 | 6.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 28 | 2 | || 30 Searing Ray | 4 | 18 | 1 || 23 Fulminant Prism | | 3 | 4 || 7 Shock | | 8 | || 8 Armour: Robe | 5 | 13 | 3 || 21 Dodge: Dodged | 6 | 14 | || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1129 | 1096 | 33 | 419 | 364 | 5 | 225.8 | Dungeon | 1129 | 1096 | 33 | 419 | 364 | 5 | 225.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 331 daAuts D:4: 318 daAuts D:2: 212 daAuts D:5: 200 daAuts D:1: 67 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+