Dungeon Crawl Stone Soup version 0.35-a0-708-gb16d0a8e14 (webtiles) character file. Game seed: 18309828244998140146 (classic levelgen) 6 Amnesiac the Vexing (level 1, 0/12 HPs) Began as a Deep Elf Hexslinger on July 17, 2026. Slain by a hobgoblin (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:39 (172 turns). Amnesiac the Vexing (Deep Elf Hexslinger) Turns: 172, Time: 00:00:39 Health: 0/12 AC: 2 Str: 5 XL: 1 Next: 75% Magic: 5/5 EV: 12 Int: 17 God: Gold: 9 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.18/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles c - 6 stones d - 3 curare-tipped darts Armour b - a +0 robe (worn) Scrolls p - a scroll of poison {!r} Skills: - Level 1.0 Fighting * Level 3.2 Ranged Weapons + Level 2.6 Dodging + Level 0.0 Stealth - Level 1.5 Spellcasting - Level 4.0 Hexes - Level 1.1 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% 2d2 6% 2 Sigil of Binding Hex 14% N/A 12% 3 Inner Flame Hex/Fire 9% N/A 22% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Forge Blazeheart Golem Fire/Frge 3% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History No target in view! No target in view! Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. Found an escape hatch in the floor. There is a stone staircase leading up here. There is an escape hatch in the floor here. d - 3 curare-tipped darts You pick up a parchment of Forge Blazeheart Golem and begin reading... You add the spell Forge Blazeheart Golem to your library. You encounter 2 hobgoblins. Found 8 gold pieces. The hobgoblin shouts! You hear a shout! The hobgoblin leaves your sight. You shoot a sling bullet. The sling bullet hits the hobgoblin! You kill the hobgoblin! No target in view! Found 4 stones. You encounter a frilled lizard. You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! You encounter an orc. It is wielding a +0 whip. You encounter an orc. It is wielding a +0 club. Your Ranged Weapons skill increases to level 3! You shoot a sling bullet. The sling bullet hits the orc. The orc shouts! The orc is lightly wounded. The orc shouts! You hear a shout! You shoot a sling bullet. The sling bullet hits the orc. The orc is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the orc. You encounter a goblin. It is wielding a +0 club. The goblin shouts! You shoot a sling bullet. The sling bullet closely misses the goblin. You shoot a sling bullet. The sling bullet closely misses the orc. You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! The orc closely misses you. Found a club. You see here a +0 club. You shoot a sling bullet. The sling bullet hits the orc. The orc is severely wounded. The orc hits you with a +0 whip. The orc barely misses you. You shoot a sling bullet. The sling bullet barely misses the orc. The sling bullet completely misses the hobgoblin. The sling bullet hits the orc but does no damage. The orc hits you with a +0 whip. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! Training target 1.0 for Fighting reached! Your Fighting skill increases to level 1! You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. The hobgoblin hits you. You die... #.###### #.###### #.##.... ####.##.### #.....# #.##### ### #.# )....####### #.# .......@go?# #.# ##.....###.# #.#### ##.####...###....# # #o.#..#.....# #.o##....##..# g... #..#.....### .#.. #.#####....# ß.( #.# ####.# ß.# #.# .# You could see an orc and a hobgoblin. Vanquished Creatures An orc (D:2) A hobgoblin (D:2) A frilled lizard (D:2) A goblin (D:2) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 171 | D:2 | Reached skill level 1 in Fighting 172 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_basic D:2: layout_basic, guppyfry_early_orc_mine, uniq_crazy_yiuf_cottage Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 3 | 3.2 Fighting | 1 | 1.0 Dodging | | 2.6 Spellcasting | | 1.5 Hexes | | 4.0 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 15 Armour: Robe || 3 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 175 | 175 | 0 | 0 | 142 | 2 | 87.5 | Dungeon | 175 | 175 | 0 | 0 | 142 | 2 | 87.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 93 daAuts D:1: 82 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+