Dungeon Crawl Stone Soup version 0.35-a0-707-g399383361d (webtiles) character file. Game seed: 15158557331458801013 (classic levelgen) 4 Amnesiac the Conjurer (level 1, -1/13 HPs) Began as a Coglin Conjurer on July 16, 2026. Slain by a hobgoblin (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:39 (307 turns). Amnesiac the Conjurer (Coglin Conjurer) Turns: 307, Time: 00:00:40 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 70% Magic: 2/3 EV: 11 Int: 17 God: Gold: 15 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (100%) b - +0 dagger {Jasleen} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) {Jasleen} Missiles c - a stone Armour a - a +0 robe (worn) Potions g - a potion of magic {!q} Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 1.9 Spellcasting * Level 3.8 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 6% 2 Fulminant Prism Conj/Alch 4% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Aim: a quokka (100% to hit) The magic dart hits the quokka but does no damage. The quokka bites you. The quokka closely misses you. You climb upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (100% to hit) The magic dart hits the quokka but does no damage. The quokka closely misses you. The quokka barely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is severely wounded. The quokka bites you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the quokka. You kill the quokka! No target in view! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. No target in view! You start resting. HP restored. You start resting. Magic restored. You climb downwards. The endoplasm freezes you. You are frozen. The hobgoblin hits you but does no damage. There is a stone staircase leading up here. The endoplasm hits you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. You encounter an endoplasm. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The endoplasm hits you but does no damage. The hobgoblin attacks as it pursues you! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you. You die... ######### #.# #....@g.# #.# #.#####j## #.# #...# #.# # ###...### #.# ####.##.j.....# #.# ......†.......# #.# ###.##>......#####.##### # ###........>....... #...........##### You could see an endoplasm and a hobgoblin. Vanquished Creatures 2 quokkas (D:2) An endoplasm (D:2) A goblin (D:1) A kobold (D:2) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 176 | D:2 | You fall into a shaft and drop 1 floor! 307 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_basic D:2: layout_loops_ring, serial_shops, nicolae_shop_bimaterial_pillars D:3: layout_rooms, nicolae_overflow_sandstone_temple, serial_forest, infiniplex_forest_side_room, infiniplex_forest_lined_2, infiniplex_forest_clump_diagonal, infiniplex_forest_clump_large, infiniplex_forest_straight_1, infiniplex_forest_lined_4_way, infiniplex_forest_lined_ring Action || total ---------------------------++------- Attack: Normal || 3 Melee: Dagger || 3 Cast: Magic Dart || 13 Armour: Robe || 10 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 309 | 309 | 0 | 132 | 76 | 3 | 103.0 | Dungeon | 309 | 309 | 0 | 132 | 76 | 3 | 103.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 174 daAuts D:1: 101 daAuts D:3: 34 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+