Dungeon Crawl Stone Soup version 0.35-a0-707-g399383361d (webtiles) character file. Game seed: 14515946087826142910 (classic levelgen) 369 Amnesiac the Conjurer (level 6, -3/41 HPs) Began as a Coglin Conjurer on July 16, 2026. Slain by Duvessa ... wielding a +0 short sword (5 damage) ... on level 4 of the Dungeon. The game lasted 00:04:18 (1609 turns). Amnesiac the Conjurer (Coglin Conjurer) Turns: 1609, Time: 00:04:19 Health: -3/41 AC: 2 Str: 7 XL: 6 Next: 70% Magic: 2/11 EV: 11 Int: 19 God: Gold: 80 SH: 0 Dex: 13 Spells: 1/12 levels left rFire . . . (100%) f - +0 short sword {Kazuki} rCold . . . (100%) c - +0 mace {Surin} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.12/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons c - a +0 mace (offhand) {Surin} f - a +0 short sword (weapon) {Kazuki} Missiles d - 4 poisoned darts e - a stone g - a boomerang Armour a - a +0 robe (worn) b - a +4 scale mail h - a +0 helmet i - the +3 robe "Heulotish" {Bane ^Contam Will+ Dex+8} (You found it on level 4 of the Dungeon) Bane: It inflicts you with a random bane when you equip it. ^Contam: It causes magical contamination when unequipped. Will+: It increases your willpower. Dex+8: It affects your dexterity (+8). It cannot be enchanted further. Wands c - a wand of warping (5) Scrolls i - a scroll of identify {!r} V - a scroll of vulnerability {!r} a - a scroll of enchant armour {!r} Potions g - a potion of magic {!q} A - 3 potions of attraction {!q} d - a potion of curing {!q, unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 3.6 Spellcasting * Level 6.1 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Mystic Conj/Tloc 15% 2d5 (+2d2 38% 4 e - Searing Ray Conj 52% 2d6 1% 2 s - Fulminant Prism Conj/Alch 7% 3d7 38% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 60% 2d10 4% 1 Poisonous Vapours Alch/Air 12% 1d1 14% 1 Mercury Arrow Conj/Alch 30% 2d7 6% 2 Stone Arrow Conj/Erth 30% 3d8 12% 3 Cigotuvi's Putrefaction Necr/Air 3% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Dowan, Duvessa Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Press: ? - help, Shift-Dir - straight line Aim: an adder (77% to hit) You focus your ray upon the adder. The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) The adder bites you. You are poisoned. The adder poisons you! The adder closely misses you. The searing ray hits the adder! You kill the adder! You feel sick. You stop channelling your searing ray. You feel sick. You see here an adder corpse. You start resting. You feel sick. x4 You are no longer poisoned. Found a stone staircase leading up. You see here an adder corpse. Magic restored. Duvessa comes into view. Duvessa shouts! Duvessa says, "When magic and the sword combine, nothing stands against them." Duvessa says, "My weaknesses are his strengths!" Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour (88% to hit) You focus your ray upon Duvessa. The searing ray misses Duvessa. (Press . to maintain the ray.) The searing ray hits Duvessa! Duvessa is moderately wounded. The searing ray misses Duvessa. Duvessa hits you with a +0 short sword! The searing ray misses Duvessa. You finish channelling your searing ray. Duvessa barely misses you. Duvessa barely misses you. You see here an adder corpse. Duvessa attacks as she pursues you! Duvessa hits you with a +0 short sword! Duvessa attacks as she pursues you! Duvessa hits you with a +0 short sword. There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour (lightly wounded, 88% to hit) You focus your ray upon Duvessa. The searing ray hits Duvessa. Duvessa is moderately wounded. (Press . to maintain the ray.) The searing ray hits Duvessa but does no damage. Duvessa is moderately wounded. Duvessa hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The searing ray hits Duvessa. Duvessa is heavily wounded. Duvessa says, "Did you see that move? Perfect!" Duvessa hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * The searing ray hits Duvessa. Duvessa is heavily wounded. You finish channelling your searing ray. Duvessa hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * Duvessa hits you with a +0 short sword. You die... #.# #.### #.#.. #.##########.#.#.# ..........##.#.#.# #.......#e@#.#.#.#.# #######†####.#...#.#### #.............#.#....# #.######.##.#.#.#<...##### #.# #....#..#.#.#......... # #.# #....#....e.#......... .###.###.###....#..#.#.#.#....... ....).)..................e....... ####.###......#.#..#.#.#.#....... You could see Duvessa. Vanquished Creatures A black bear (D:4) An ogre (D:4) An orc priest (D:4) A hound (D:4) Jessica (D:2) Ijyb (D:4) An orc wizard (D:4) 2 adders (D:4) 2 dart slugs 3 orcs (D:4) A ribbon worm (D:2) 2 endoplasms (D:3) 4 hobgoblins 8 jackals 2 quokkas 2 ball pythons (D:3) 2 frilled lizards (D:3) A goblin (D:4) 2 kobolds 5 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 238 | D:2 | Reached XP level 2. HP: 19/19 MP: 0/5 241 | D:2 | Learned a level 2 spell: Searing Ray 349 | D:2 | Encountered Jessica 353 | D:2 | Killed Jessica 354 | D:2 | Reached skill level 4 in Conjurations 354 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 831 | D:3 | Reached XP level 4. HP: 30/30 MP: 4/7 993 | D:4 | Reached skill level 5 in Conjurations 1032 | D:4 | Reached XP level 5. HP: 31/35 MP: 7/9 1120 | D:4 | Encountered a black bear 1151 | D:4 | Killed a black bear 1152 | D:4 | Reached XP level 6. HP: 29/41 MP: 2/10 1240 | D:4 | Identified the +3 robe "Heulotish" {Bane ^Contam Will+ | Dex+8} 1288 | D:4 | Encountered Ijyb 1297 | D:4 | Encountered Dowan 1301 | D:4 | Encountered Duvessa 1305 | D:4 | Killed Ijyb 1404 | D:4 | Learned a level 4 spell: Fulminant Prism 1409 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 1433 | D:4 | Reached skill level 6 in Conjurations 1608 | D:4 | HP: 2/41 [Duvessa/+0 short sword (8)] 1609 | D:4 | Slain by Duvessa Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_rooms D:2: layout_loops_ring, uniq_jessica D:3: layout_rooms, minmay_lizard_king D:4: layout_basic, nicolae_gozag_stack_of_coins, nicolae_hepliaklqana_hazy_memory, uniq_ijyb, uniq_duvessa Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 2 3 | 3.6 Conjurations | 4 5 6 | 6.1 Dodging | | 1.7 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 16 | 5 || 21 Melee: Unarmed | 8 | || 8 Hand axe | 8 | || 8 Mace | 7 | 4 || 11 Short sword | | 4 || 4 Cast: Magic Dart | 29 | 8 || 37 Searing Ray | 10 | 14 || 24 Fulminant Prism | | 1 || 1 Drink: Heal wounds | | 1 || 1 Attraction | | 1 || 1 Read: Identify | | 1 || 1 Teleportation | | 1 || 1 Vulnerability | | 1 || 1 Armour: Robe | 14 | 27 || 41 Dodge: Dodged | 15 | 17 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1613 | 1584 | 29 | 632 | 480 | 4 | 403.2 | Dungeon | 1613 | 1584 | 29 | 632 | 480 | 4 | 403.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 740 daAuts D:2: 504 daAuts D:3: 279 daAuts D:1: 89 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+