Dungeon Crawl Stone Soup version 0.35-a0-707-g399383361d (webtiles) character file. Game seed: 14131064944060506946 (classic levelgen) 2 Amnesiac the Conjurer (level 1, 0/13 HPs) Began as a Coglin Conjurer on July 16, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (130 turns). Amnesiac the Conjurer (Coglin Conjurer) Turns: 130, Time: 00:00:20 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 30% Magic: 0/3 EV: 11 Int: 17 God: Gold: 7 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 7 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic {!q} Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 1.8 Spellcasting * Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 7% 2 Fulminant Prism Conj/Alch 3% 3d5 67% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 (+2d1 67% 4 Passage of Golubria Tloc 1% N/A 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The hobgoblin throws a boomerang. The boomerang misses you. You encounter a jackal. The hobgoblin throws a boomerang. The boomerang closely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You encounter a jackal. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. There is a stone staircase leading up here. You start resting. A jackal comes into view. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin, quivering boomerangs (severely wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is severely wounded. The jackal barks! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You encounter a jackal. The jackal stops to sniff the ground. The jackal bites you. The jackal bites you. The hobgoblin hits you. You climb upwards. There is a stone staircase leading down here. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin throws a boomerang. The boomerang closely misses you. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * There is an open door here. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. You die... ######### #...#...######### +.<....@h.##....# #...#...#g....).# ##+###'##.......# #...#...#g......# #...'...#..>....# #...#...####....# #########........... #........#.. ..........# . You could see a jackal and a hobgoblin. Vanquished Creatures 2 frilled lizards (D:2) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 53 | D:2 | Found Yssofaol's Jewellery Shop. 130 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dysonsfear_arrival_nine_rooms, layout_basic, hellmonk_ecumenical_altar_blasted, minmay_lizard_pond D:2: layout_basic, basic_altar, serial_shops, shop, uniq_natasha Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Cast: Magic Dart || 9 Armour: Robe || 10 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 131 | 131 | 0 | 43 | 48 | 2 | 65.5 | Dungeon | 131 | 131 | 0 | 43 | 48 | 2 | 65.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 70 daAuts D:1: 60 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+