Dungeon Crawl Stone Soup version 0.35-a0-707-g399383361d (webtiles) character file. Game seed: 8882299461441590020 (classic levelgen) 6 Amnesiac the Conjurer (level 1, -1/13 HPs) Began as a Coglin Conjurer on July 16, 2026. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 3 of the Dungeon. The game lasted 00:00:55 (412 turns). Amnesiac the Conjurer (Coglin Conjurer) Turns: 412, Time: 00:00:55 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 90% Magic: 0/3 EV: 11 Int: 17 God: Gold: 40 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (100%) b - +0 dagger {Minjun} rCold . . . (100%) c - +0 dagger {Xiuying} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) {Minjun} c - a +0 dagger (offhand) {Xiuying} Armour a - a +0 robe (worn) Scrolls c - a scroll of amnesia {!r, unknown} d - a scroll of poison {!r, unknown} e - a scroll of vulnerability {!r, unknown} h - a scroll of enchant armour {!r, unknown} Potions g - a potion of magic {!q} f - a potion of haste {!q, unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 1.9 Spellcasting * Level 3.8 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 6% 2 Fulminant Prism Conj/Alch 4% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 65% 4 Martyr's Knell Necr/Summ 1% N/A 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 exclusions: adder and ribbon worm Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is severely wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the endoplasm with your +0 dagger. The endoplasm is almost dead. You hit the endoplasm with your +0 dagger. You kill the endoplasm! h - a scroll labelled JIATOOK IBEZUXER {!r} You start resting. Your magical contamination has completely faded away. You encounter a gnoll. It is wielding a +0 spear. A gnoll is nearby! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. You encounter a hobgoblin. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. You encounter a gnoll. It is wielding a +0 flail. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (severely wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll shouts! The gnoll hits you from afar with a +0 spear! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. You barely miss the gnoll with your +0 dagger. The gnoll is severely wounded. You hit the gnoll but do no damage. The gnoll misses you. You hit the gnoll with your +0 dagger. The gnoll is severely wounded. You barely miss the gnoll with your +0 dagger. The gnoll hits you with a +0 spear. You die... .g.##.......###.# ## #.#.###.###.#### #.#.# #ğ..ğ....# ....# #..#####.# ##.### #..# #ğ########. #. #..# #..<....... # #..# #.######### #..#####.# #....@ğ..# #.###.#### ##.###.# #...##)# ......#....# ..###...#### ##.## #. ## You could see a gnoll. Vanquished Creatures 2 endoplasms A hobgoblin (D:2) 2 goblins A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 20 | D:1 | You fall into a shaft and drop 1 floor! 412 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_loops_ring, dreamdust_ecumenical_altar_hidden_monk_grotto D:2: layout_basic D:3: layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 5 Melee: Dagger || 10 Cast: Magic Dart || 16 Stab: Sleeping || 1 Armour: Robe || 2 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 412 | 400 | 12 | 67 | 193 | 3 | 137.3 | Dungeon | 412 | 400 | 12 | 67 | 193 | 3 | 137.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 230 daAuts D:3: 96 daAuts D:1: 85 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+