Dungeon Crawl Stone Soup version 0.35-a0-707-g399383361d (webtiles) character file. Game seed: 8067662578168549792 (classic levelgen) 178 Amnesiac the Conjurer (level 5, -15/35 HPs) Began as a Coglin Conjurer on July 16, 2026. Demolished by an ogre ... wielding a +0 giant spiked club (24 damage) ... on level 4 of the Dungeon. The game lasted 00:01:56 (1111 turns). Amnesiac the Conjurer (Coglin Conjurer) Turns: 1111, Time: 00:01:56 Health: -15/35 AC: 2 Str: 8 XL: 5 Next: 58% Magic: 2/9 EV: 11 Int: 19 God: Gold: 91 SH: 0 Dex: 12 Spells: 7/10 levels left rFire + . . (50%) f - +1 whip (elec) {Udjahorresnet} rCold + . . (50%) c - +0 dagger {Ku-aya} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) d - scarf {rC+ rF+} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.11/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons c - a +0 dagger (offhand) {Ku-aya} f - a +1 whip of electrocution (weapon) {Udjahorresnet} Missiles e - 4 stones Armour a - a +0 robe (worn) d - a scarf of resistance (worn) Scrolls c - a scroll of teleportation {!r, unknown} e - 2 scrolls of vulnerability {!r, unknown} h - a scroll of identify {!r, unknown} j - a scroll of amnesia {!r, unknown} k - a scroll of poison {!r, unknown} Potions g - 2 potions of magic {!q} d - 2 potions of curing {!q, unknown} f - a potion of mutation {!q, unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 3.0 Spellcasting * Level 5.3 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 e - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 4% N/A 22% 2 Jinxbite Hex 4% 2d2 22% 2 Gloom Hex/Necr 4% N/A 41% 3 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. You kill the ball python! You now have 91 gold pieces (gained 16). There is an ancient bone altar of Kikubaaqudgha here. You see here a ball python corpse. There is an ancient bone altar of Kikubaaqudgha here. You encounter a ball python. A ball python is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. The ball python is heavily wounded. The ball python hisses angrily. A ball python is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (heavily wounded, 100% to hit) The magic dart hits the ball python! You kill the ball python! You see here a ball python corpse. Magic restored. You encounter an ogre. It is wielding a +0 giant spiked club. An ogre is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) What are your orders? t - Shout! Anything else - Cancel. You shout for attention! You hear a shout! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (93% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the ogre! The ogre is severely wounded. The searing ray hits the ogre. The ogre is almost dead. You finish channelling your searing ray. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (almost dead, 93% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is almost dead. (Press . to maintain the ray.) The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... .#...##.### #.# .#####....... ###.### .#......####. #.....# .#.###.....#. #.##### .....#..##.#. #.# ..##.#.###.#. #.# ...........#. #.# #.##.#..####.####.# #.......# #...O@.# ........# ######## #....#.## ####.#.# # #.### # #...# # ###.# ####...### ##.....>.# You could see an ogre. Vanquished Creatures An ice beast (D:4) A scorpion (D:4) An adder (D:3) A dart slug (D:1) An orc (D:4) 2 endoplasms 3 hobgoblins 3 ball pythons A bat (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds 3 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 294 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 297 | D:1 | Learned a level 2 spell: Searing Ray 319 | D:1 | Reached skill level 4 in Conjurations 483 | D:4 | Reached XP level 3. HP: 24/24 MP: 2/6 765 | D:4 | Encountered an ice beast 783 | D:4 | Killed an ice beast 784 | D:4 | Reached skill level 5 in Conjurations 784 | D:4 | Reached XP level 4. HP: 24/30 MP: 2/8 784 | D:4 | Reached XP level 5. HP: 28/35 MP: 2/9 1043 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 1102 | D:4 | Encountered an ogre 1111 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_single_sparkle, layout_rooms D:2: layout_basic D:3: layout_basic, nicolae_overflow_four_foyers_orthogonal, nicolae_ecumenical_pavilion D:4: layout_basic, overflow_temple_1_default Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 3 | 3.0 Conjurations | 4 5 | 5.3 Dodging | | 1.7 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 31 | || 31 Melee: Unarmed | 8 | || 8 Spear | 9 | || 9 Dagger | 19 | || 19 Whip | 13 | || 13 Cast: Magic Dart | 25 | 3 || 28 Searing Ray | 2 | 5 || 7 Armour: Robe | 18 | 4 || 22 Dodge: Dodged | 24 | 1 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1108 | 1108 | 0 | 304 | 558 | 4 | 277.0 | Dungeon | 1108 | 1108 | 0 | 304 | 558 | 4 | 277.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 669 daAuts D:1: 345 daAuts D:3: 83 daAuts D:2: 10 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+