Dungeon Crawl Stone Soup version 0.35-a0-707-g399383361d (webtiles) character file. Game seed: 5091601885737806539 (classic levelgen) 11 Amnesiac the Conjurer (level 2, -1/19 HPs) Began as a Coglin Conjurer on July 16, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:59 (325 turns). Amnesiac the Conjurer (Coglin Conjurer) Turns: 325, Time: 00:01:00 Health: -1/19 AC: 2 Str: 7 XL: 2 Next: 29% Magic: 0/5 EV: 11 Int: 17 God: Gold: 20 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (100%) b - +0 mace {Qiu} rCold . . . (100%) c - +0 spear {Arashi} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-1 -> -12), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons b - a +0 mace (weapon) {Qiu} c - a +0 spear (offhand) {Arashi} Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {!r, unknown} Potions g - a potion of magic {!q} Skills: - Level 1.7 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting * Level 3.9 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 e - Searing Ray Conj 30% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 1% N/A 50% 3 Fulminant Prism Conj/Alch 4% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Aim: a quokka (100% to hit) The magic dart hits the quokka but does no damage. The ball python hisses angrily. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (100% to hit) You miscast Magic Dart. Nothing appears to happen. You encounter a frilled lizard. You encounter an adder. The adder hisses angrily. The quokka attacks as it pursues you! The quokka closely misses you. The quokka attacks as it pursues you! The quokka closely misses you. The quokka bites you. The quokka completely misses you. The ball python bites you. The ball python barely misses you. The quokka barely misses you. The ball python barely misses you. The ball python closely misses you. The adder bites you. The adder attacks as it pursues you! The adder bites you but does no damage. The adder attacks as it pursues you! The adder completely misses you. The adder bites you. The adder attacks as it pursues you! The adder bites you. Your magical contamination has completely faded away. The adder attacks as it pursues you! The adder bites you. You are poisoned. The adder poisons you! You feel sick. The adder attacks as it pursues you! The adder bites you but does no damage. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (78% to hit) You focus your ray upon the quokka. The searing ray misses the adder. The searing ray hits the ball python. The ball python is severely wounded. The searing ray hits the quokka! You kill the quokka! (Press . to maintain the ray.) You feel sick. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The searing ray misses the adder. The searing ray hits the ball python! You kill the ball python! You feel sick. The adder closely misses you. Your Spellcasting skill increases to level 2! You hit the adder with your +0 mace. The adder is moderately wounded. You miss the adder with your +0 spear. You stop channelling your searing ray. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder completely misses you. You hit the adder with your +0 spear. The adder is heavily wounded. You hit the adder with your +0 mace. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You hit the adder with your +0 mace. You kill the adder! You die... #.###.. #.......# #.#.#.. #........ #.#l...##..?....# #####.#.#.#.S........ #.....#.....#.###### #.#####..####.# #.# #. #..r.# #.########.#### #.....@†††.# ############ There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) An endoplasm (D:2) 2 quokkas 2 ball pythons A bat (D:3) A goblin (D:2) A hobgoblin (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 166 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/4 175 | D:1 | Learned a level 2 spell: Searing Ray 325 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_rooms, serial_shops, shop, nicolae_figureground_pulse, grunt_decor_mini_mirrors, serial_park_tiny_1 D:2: serial_bayou_shore_a, layout_basic D:3: layout_loops_corners, nicolae_elyvilon_peaceful_grove, nicolae_yredelemnul_rated_r_for_profanity, mainiacjoe_overflow_surrounded_room Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.0 Dodging | | 1.7 Stealth | | 1.8 Conjurations | | 3.9 Action || total ---------------------------++------- Attack: Normal || 6 Melee: Mace || 5 Spear || 3 Cast: Magic Dart || 17 Searing Ray || 1 Armour: Robe || 13 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 325 | 325 | 0 | 141 | 69 | 3 | 108.3 | Dungeon | 325 | 325 | 0 | 141 | 69 | 3 | 108.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 197 daAuts D:2: 111 daAuts D:3: 16 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+