Dungeon Crawl Stone Soup version 0.35-a0-707-g399383361d (webtiles) character file. Game seed: 14072661329179994274 (classic levelgen) 14 Amnesiac the Conjurer (level 2, -3/19 HPs) Began as a Coglin Conjurer on July 16, 2026. Slain by an ogre ... wielding a +0 giant club (22 damage) ... on level 4 of the Dungeon. The game lasted 00:01:19 (536 turns). Amnesiac the Conjurer (Coglin Conjurer) Turns: 536, Time: 00:01:20 Health: -3/19 AC: 2 Str: 7 XL: 2 Next: 41% Magic: 0/5 EV: 11 Int: 17 God: Gold: 35 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (100%) c - +0 mace {Septima} rCold . . . (100%) e - +0 flail {Jihoo} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons c - a +0 mace (weapon) {Septima} e - a +0 flail (offhand) {Jihoo} Missiles d - 5 stones f - 6 boomerangs Armour a - a +0 robe (worn) b - a +0 ring mail Scrolls c - a scroll of enchant weapon {!r, unknown} d - 4 scrolls of identify {!r, unknown} e - a scroll of teleportation {!r, unknown} Potions g - a potion of magic {!q} Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 2.0 Spellcasting * Level 4.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 e - Searing Ray Conj 30% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History f - 6 boomerangs You encounter a goblin. It is wielding a +0 club. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 100% to hit) The magic dart hits the goblin. The goblin is heavily wounded. The goblin shouts! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! You start resting. Magic restored. Found a faded altar of an unknown god. Found 4 gold pieces. You now have 35 gold pieces (gained 8). Things that are here: a +0 club; a goblin corpse A malevolent force fills the Dungeon... You fall into a shaft and drop 2 floors! The shaft crumbles and collapses. Found a stone staircase leading up. You encounter an ogre. It is wielding a +0 giant club. You aren't carrying any items that you can evoke. Unknown command. Okay, then. Press: ? - help, v - describe, . - travel Here: an ogre, wielding a +0 giant club (asleep) The floor. Placed new exclusion. Partly explored, can't reach some places. Partly explored, can't reach some places. The ogre shouts! You hear an angry growl. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (92% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is heavily wounded. The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the ogre! The ogre is severely wounded. You finish channelling your searing ray. The ogre barely misses you. You hit the ogre with your +0 flail. The ogre is severely wounded. You hit the ogre with your +0 mace. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... .......# # ...#.#....# #.# # # ..#.. ...##.. #.#. ..#.# .... #....#.#.####.# ....#.#......# #...#..##### #....O.## ####.@..# #..#.# #..#.# ...#.# #..<#.# #.....# ###.### #.# You could see an ogre. Vanquished Creatures 2 endoplasms (D:1) 4 jackals (D:1) A ball python (D:2) A bat (D:1) 2 goblins 2 kobolds 4 rats 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 185 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/4 188 | D:1 | Learned a level 2 spell: Searing Ray 337 | D:1 | Reached skill level 4 in Conjurations 508 | D:2 | Found a faded altar of an unknown god. 517 | D:2 | You fall into a shaft and drop 2 floors! 518 | D:4 | Encountered an ogre 536 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_basic, serial_corexii_hall, corexii_hall_statues_deadend, chequers_hall_statues_corner_a, interstate_on_off, serial_park_tiny_pond, minmay_pentomino_v2, chequers_serial_rivers_large_b D:2: layout_rooms, shapermc_ecumenical_altar_mp_ritualfount D:4: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.0 Conjurations | 4 | 4.0 Dodging | | 1.7 Stealth | | 1.5 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Mace || 2 Flail || 1 Cast: Magic Dart || 24 Searing Ray || 1 Armour: Robe || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 534 | 534 | 0 | 184 | 189 | 3 | 178.0 | Dungeon | 534 | 534 | 0 | 184 | 189 | 3 | 178.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 324 daAuts D:2: 190 daAuts D:4: 19 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+