Dungeon Crawl Stone Soup version 0.35-a0-706-gde7a14e033 (webtiles) character file. Game seed: 12640780796882067104 (classic levelgen) 60 Amnesiac the Conjurer (level 4, -5/30 HPs) Began as a Coglin Conjurer on July 15, 2026. Incinerated by a bombardier beetle (6 damage) ... on level 4 of the Dungeon. The game lasted 00:02:20 (972 turns). Amnesiac the Conjurer (Coglin Conjurer) Turns: 972, Time: 00:02:21 Health: -5/30 AC: 2 Str: 8 XL: 4 Next: 4% Magic: 0/7 EV: 11 Int: 19 God: Gold: 22 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (100%) c - +0 short sword {Sarina} rCold . . . (100%) e - +0 spear {Somchit} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: on fire, glowing A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) {Sarina} e - a +0 spear (offhand) {Somchit} Missiles b - 5 stones Armour a - a +0 robe (worn) Scrolls c - a scroll of brand weapon {!r, unknown} Potions g - a potion of magic {!q} d - a potion of brilliance {!q, unknown} f - a potion of ambrosia {!q, unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth + Level 2.4 Spellcasting * Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 e - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Diamond Sawblades Frge 1% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 ( Annotations: D:2 Jessica Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The magic dart hits the ball python. You kill the ball python! You now have 22 gold pieces (gained 11). Things that are here: a +0 dagger; a goblin corpse You start resting. Magic restored. There is a stone staircase leading down here. You climb downwards. You encounter a ball python and a bombardier beetle. Found a scroll labelled SAWOAD HIKHOU and a glowing scarf. There is a stone staircase leading up here. The helpless ball python fails to defend itself. You hit the ball python with your +0 short sword. The ball python is severely wounded. You hit the ball python with your +0 spear. You kill the ball python! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (91% to hit) You focus your ray upon the bombardier beetle. The searing ray hits the bombardier beetle. The bombardier beetle is moderately wounded. (Press . to maintain the ray.) The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! The searing ray misses the bombardier beetle. The liquid fire burns you! The searing ray hits the bombardier beetle! The bombardier beetle is almost dead. The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! The searing ray misses the bombardier beetle. You finish channelling your searing ray. The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (almost dead, 100% to hit) The magic dart hits the bombardier beetle. You kill the bombardier beetle! The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You have reached level 4! You feel stronger. You shake off some of the fire as you move. The liquid fire burns you! You die... ...#####.. .....#.... ..[..?...# .........# .......# .....# #...# #.@.# ##.<# #..# #..# #..# #..# #..# #..# #..# There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:4) A gnoll (D:3) 2 dart slugs 3 hobgoblins 4 ball pythons 2 bats A frilled lizard (D:1) 4 goblins 2 kobolds A quokka (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 133 | D:1 | Found a faded altar of an unknown god. 169 | D:2 | Encountered Jessica 550 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/4 555 | D:1 | Learned a level 2 spell: Searing Ray 583 | D:2 | Found Kiokk's Antique Weapon Shoppe. 694 | D:3 | Reached skill level 4 in Conjurations 751 | D:3 | Reached XP level 3. HP: 8/24 MP: 0/6 971 | D:4 | HP: 1/24 [burnt (5)] 972 | D:4 | Reached XP level 4. HP: 1/30 MP: 0/7 972 | D:4 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_basic, shapermc_ecumenical_altar_starsandcircs D:2: minmay_alternating_diamond, layout_loops_cross, serial_shops, shop_statue, chequers_serial_rivers_micro_e, uniq_jessica D:3: serial_bayou_shore_a, layout_basic, serial_shops, shop, uniq_pargi D:4: layout_layer_cave, dolorous_temple_overflow_order_and_chaos_3, gammafunk_temple_overflow_forgotten Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.4 Stealth | 2 | 2.0 Conjurations | 4 | 4.4 Dodging | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 15 | || 15 Melee: Short sword | 10 | || 10 Unarmed | 2 | || 2 Dagger | 3 | || 3 Spear | 4 | || 4 Cast: Magic Dart | 28 | || 28 Searing Ray | 7 | || 7 Stab: Sleeping | 1 | || 1 Armour: Robe | 21 | || 21 Dodge: Dodged | 24 | || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 976 | 933 | 43 | 249 | 416 | 4 | 244.0 | Dungeon | 976 | 933 | 43 | 249 | 416 | 4 | 244.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 482 daAuts D:3: 254 daAuts D:2: 231 daAuts D:4: 9 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+