Dungeon Crawl Stone Soup version 0.35-a0-706-gde7a14e033 (webtiles) character file. Game seed: 11694524875702398863 (classic levelgen) 508 Amnesiac the Conjurer (level 7, -2/46 HPs) Began as a Coglin Conjurer on July 15, 2026. Slain by Edmund ... wielding a +2 flail of protection (5 damage) ... on level 4 of the Dungeon. The game lasted 00:05:33 (1715 turns). Amnesiac the Conjurer (Coglin Conjurer) Turns: 1715, Time: 00:05:33 Health: -2/46 AC: 3 Str: 7 XL: 7 Next: 18% Magic: 0/12 EV: 11 Int: 20 God: Gold: 59 SH: 0 Dex: 12 Spells: 2/13 levels left rFire . . . (100%) g - +1 dagger (venom) {Else} rCold . . . (100%) d - +0 dagger (venom) {Marisol} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) e - +0 pair of gloves SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.27/turn MPRegen 0.13/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 4 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons d - a +0 dagger of venom (offhand) {Marisol} g - a +1 dagger of venom (weapon) {Else} h - a +3 dagger Missiles c - 3 boomerangs f - 2 stones Armour a - a +0 robe (worn) b - a +0 ring mail e - a +0 pair of gloves (worn) i - a +0 cloak Wands f - a wand of mindburst (23) Scrolls c - 3 scrolls of identify {!r, unknown} d - a scroll of noise {!r, unknown} e - a scroll of torment {!r, unknown} h - a scroll of teleportation {!r, unknown} Potions g - a potion of magic {!q} f - a potion of curing {!q, unknown} j - a potion of resistance {!q, unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 3.9 Spellcasting * Level 6.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 c - Brom's Barrelling Bo Conj/Erth 17% 2d5 32% 4 e - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 6% 2d5 21% 2 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of entropy. Altars: Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Trog Vehumet Wu Jian Xom The Shining One Shops: D:4 = Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You barely miss Edmund with your +0 dagger of venom. Edmund hits you with a +2 flail of protection! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +2 flail of protection and wearing a +0 chain mail (moderately wounded, extremely poisoned, 90% to hit) You focus your ray upon Edmund. The searing ray hits Edmund but does no damage. Edmund is moderately wounded. (Press . to maintain the ray.) Edmund hits you but does no damage. The searing ray hits Edmund but does no damage. Edmund is moderately wounded. Edmund hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * The searing ray misses Edmund. Edmund closely misses you. The searing ray misses Edmund. You finish channelling your searing ray. Edmund hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +2 flail of protection and wearing a +0 chain mail (heavily wounded, extremely poisoned, 90% to hit) You focus your ray upon Edmund. The searing ray misses Edmund. (Press . to maintain the ray.) Edmund hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund but does no damage. Edmund is heavily wounded. Edmund closely misses you. The searing ray hits Edmund. Edmund is heavily wounded. Edmund barely misses you. The searing ray misses Edmund. You finish channelling your searing ray. Edmund mutters, "Who needs spells, anyway?" Edmund hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * You hit Edmund but do no damage. Edmund looks as sick as possible! Edmund is severely wounded. You hit Edmund but do no damage. Edmund closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +2 flail of protection and wearing a +0 chain mail (severely wounded, extremely poisoned, 90% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is severely wounded. (Press . to maintain the ray.) Edmund hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund! Edmund is almost dead. Edmund barely misses you. You hit Edmund but do no damage. Edmund looks as sick as possible! Edmund is almost dead. You hit Edmund but do no damage. Edmund looks as sick as possible! You stop channelling your searing ray. Edmund hits you with a +2 flail of protection. You die... Edmund says, "That'll show my brother!" .........#.### .....<###....# #### ####...####..###..### ####.@.####...#..... ...##......#....... ##.....#..........# #......##...#.....## ............#......## .)...##.....#..@@...## ...............##....# ..).#.........#..##..### ...#...................# ..............###.....## ...........#..........# .........###......#...# .........#........#....# ........##............## You could see Edmund (extremely poisoned). Vanquished Creatures A water moccasin (D:5) A phantom (D:5) A scorpion (D:5) 3 orc priests A hound (D:5) A clockroach (D:3) An orc wizard (D:4) 5 adders 3 dart slugs 11 orcs 8 endoplasms 2 hobgoblins (D:4) 4 jackals 2 quokkas 2 ball pythons (D:1) 2 bats (D:3) 2 frilled lizards 2 goblins 4 kobolds 2 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 195 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 289 | D:2 | Reached skill level 4 in Conjurations 292 | D:2 | Learned a level 2 spell: Searing Ray 434 | D:1 | Found a faded altar of an unknown god. 537 | D:3 | Reached XP level 3. HP: 21/24 MP: 1/6 668 | D:3 | Reached XP level 4. HP: 14/30 MP: 0/7 735 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 742 | D:4 | Reached skill level 5 in Conjurations 742 | D:4 | Reached XP level 5. HP: 28/35 MP: 0/9 916 | D:4 | Encountered Edmund 993 | D:4 | Found Taiwnit's Jewellery Shoppe. 1100 | D:5 | Entered Level 5 of the Dungeon 1215 | D:5 | Reached XP level 6. HP: 41/41 MP: 5/10 1220 | D:5 | Learned a level 4 spell: Brom's Barrelling Boulder 1296 | D:5 | Encountered a water moccasin 1302 | D:5 | Killed a water moccasin 1303 | D:5 | Reached skill level 6 in Conjurations 1571 | D:5 | Reached XP level 7. HP: 46/46 MP: 4/12 1663 | D:5 | Found a statue of an orb of entropy. 1669 | D:5 | Found a staircase to the Ecumenical Temple. 1670 | D:5 | Found a statue of an orb of entropy. 1674 | Temple | Entered the Ecumenical Temple 1715 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_loops_ring, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_large_b, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_d, shapermc_ecumenical_altar_mp_vishouse, minmay_statues_item D:2: layout_basic, dreamdust_mushroom_princess, uniq_sigmund D:3: layout_loops_ring D:4: layout_cave_pools, lemuel_crystal_altar, serial_shops, shop, nicolae_shop_window_shopping, uniq_edmund D:5: corexii_shack_village, layout_rooms, minmay_temple_entry_butterflies, nicolae_letterblocks [nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock], roderic_roman_lattice, minivault_27, uniq_pikel Temple: minmay_temple_forest_path Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 2 3 | 3.9 Conjurations | 4 5 6 | 6.6 Dodging | | 1.7 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 52 | 20 | 7 || 79 Melee: Unarmed | 21 | | || 21 Dagger | 43 | 37 | 14 || 94 Cast: Magic Dart | 41 | 3 | || 44 Searing Ray | 1 | 15 | 4 || 20 Iskenderun's Myst | | 1 | || 1 Armour: Robe | 46 | 14 | 10 || 70 Dodge: Dodged | 53 | 16 | 8 || 77 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1719 | 1592 | 127 | 622 | 213 | 6 | 286.5 | Dungeon | 1717 | 1590 | 127 | 622 | 213 | 5 | 343.4 | Temple | 2 | 2 | 0 | 0 | 0 | 1 | 2.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 597 daAuts D:3: 366 daAuts D:1: 358 daAuts D:4: 252 daAuts D:2: 143 daAuts Temple: 2 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+