Amnesiac Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (4, -6, D:1) a +0 club {Ælfric} a kobold skeleton (4, 0, D:1) a +0 dagger (6, -8, D:1) a +0 leather armour (14, 10, D:1) a rat skeleton (23, 3, D:1) a +0 ring mail (23, 21, D:1) a +0 short sword {Cortez} a +0 spear {Ahed} (25, 5, D:1) a +0 dagger a kobold corpse (skeletalised by now) (25, 10, D:1) a +0 dagger {Ur-Dumizida} (39, 21, D:1) a hobgoblin skeleton (48, 5, D:1) a +0 short sword (50, 19, D:1) a rat corpse (skeletalised by now) (53, -7, D:1) a +0 short sword (53, -2, D:1) a +0 dagger (58, 7, D:1) a +0 short sword (58, 8, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a medusa talisman (5, -4, D:2) a +0 falchion (6, 1, D:2) a +0 ring mail (9, -26, D:2) a +0 buckler (16, 0, D:2) a +0 club (20, -18, D:2) a +0 short sword (27, -12, D:2) a +0 trident (28, -15, D:2) a +0 leather armour (29, -14, D:2) a +0 ring mail (33, 6, D:2) a hobgoblin corpse (skeletalised by now) (37, -31, D:2) a +0 scale mail (40, 1, D:2) a ball python skeleton Level 3 of the Dungeon [Shop] Yjies's Book Boutique a parchment of Hellfire Mortar (393 gold) a parchment of Passage of Golubria (156 gold) a parchment of Forge Lightning Spire (156 gold) a parchment of Chain Lightning (624 gold) a parchment of Sublimation of Blood (69 gold) a parchment of Alistair's Walking Alembic (220 gold) a parchment of Flame Wave (156 gold) a parchment of Static Discharge (69 gold) (0, 0, D:3) a +0 hand axe (5, -23, D:3) a +0 hand axe a +0 leather armour (6, 1, D:3) a bat skeleton (7, 0, D:3) a +0 club (8, -2, D:3) a +0 dagger (10, -11, D:3) a hobgoblin skeleton (10, -9, D:3) a +0 club (10, -5, D:3) a +0 war axe (19, 4, D:3) a hobgoblin skeleton (20, 4, D:3) a +0 flail (21, -17, D:3) a +0 dagger a +0 sling a goblin skeleton (21, -6, D:3) a hobgoblin skeleton (29, -7, D:3) a +0 robe (30, -32, D:3) a +0 leather armour a +0 whip an orc skeleton (31, -32, D:3) a +0 mace a +0 leather armour a +0 hand axe a +0 dagger an orc skeleton an orc skeleton (31, -4, D:3) a +0 dagger (34, -31, D:3) a ring of protection from fire (35, -28, D:3) a ball python skeleton (41, -4, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 whip (1, -18, D:4) a +0 long sword (5, 27, D:4) a hobgoblin skeleton (19, 18, D:4) a +4 spear {Teghnoor} a +1 short sword of speed (20, -15, D:4) a hound skeleton (23, -7, D:4) a +0 dagger {Synnove} (29, 26, D:4) a +0 dagger a goblin skeleton (51, 12, D:4) a +0 robe a +0 club a goblin skeleton (51, 21, D:4) a +0 trident a kobold skeleton (54, -9, D:4) a kobold skeleton (57, 26, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (1, 23, D:5) a hound skeleton (1, 27, D:5) a centaur skeleton (3, 25, D:5) a quokka skeleton (7, 25, D:5) an adder skeleton (11, 18, D:5) a +0 club a +0 ring mail a +0 short sword a +0 club (12, 18, D:5) a +0 ring mail a +0 dagger (15, -18, D:5) a +0 dagger (16, 14, D:5) a +0 whip (20, 38, D:5) a +0 rapier (28, -8, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) an amulet of chemistry (4, -3, D:6) a +0 giant spiked club (5, 13, D:6) a +2 falchion of protection (10, 8, D:6) a +0 plate armour (14, -23, D:6) a parchment of Foxfire (26, 6, D:6) a +0 trident (27, -12, D:6) a +0 dagger of electrocution {Marisol} a +3 dagger of draining {Libusa} the +0 mace of Mayhem {freeze, rPois Int+3} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 cloak (34, -6, D:6) a +0 falchion (38, -10, D:6) a +0 flail (46, -1, D:6) a ring of willpower (46, 0, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Ganinuloo's Antique Weapon Shop a +1 glaive of protection (608 gold) a +0 quarterstaff (160 gold) a +0 broad axe (288 gold) a +0 broad axe (288 gold) the +9 short sword of Nemelex Xobeh, Telling {holy, +Blink rPois rF- Int+3} (2172 gold) +Blink: It lets you blink. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (2560 gold) Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. a +0 hand axe (96 gold) a +0 war axe (112 gold) a +0 trident (112 gold) a +0 falchion (96 gold) a +0 spear (96 gold) (0, 0, D:7) a +0 flail a +0 leather armour a +0 club a +0 whip a +0 leather armour (0, 3, D:7) a +0 dagger a +0 robe (1, 2, D:7) a +0 dagger (14, 7, D:7) a +0 whip a +0 ring mail (19, -2, D:7) a +0 scimitar a +0 chain mail (25, 7, D:7) a parchment of Foxfire (38, -2, D:7) a +0 giant club (39, 27, D:7) a +0 short sword (55, 25, D:7) a +0 ring mail (59, 6, D:7) a +4 ring of protection Level 8 of the Dungeon (0, 0, D:8) a scroll of poison (4, 27, D:8) a +0 orcbow (9, 19, D:8) a +0 plate armour the Ecumenical Temple