Dungeon Crawl Stone Soup version 0.35-a0-690-g744d22ced1 (webtiles) character file. Game seed: 3410312192095591036 (classic levelgen) 22 Amnesiac the Gusty (level 2, -1/20 HPs) Began as a Draconian Air Elementalist on July 10, 2026. Slain by a scorpion (3 damage) ... on level 4 of the Dungeon. The game lasted 00:02:05 (672 turns). Amnesiac the Gusty (Draconian Air Elementalist) Turns: 672, Time: 00:02:06 Health: -1/20 AC: 4 Str: 10 XL: 2 Next: 68% Magic: 0/5 EV: 11 Int: 15 God: Gold: 35 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . (100%) b - +2 short sword (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-1 -> -6) A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons b - a +2 short sword of venom (weapon) Missiles c - 5 stones Scrolls c - 3 scrolls of identify {!r, unknown} e - a scroll of immolation {!r, unknown} Potions g - a potion of magic {!q} d - 2 potions of curing {!q, unknown} f - a potion of berserk rage {!q, unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth + Level 2.3 Spellcasting - Level 1.0 Conjurations * Level 3.6 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 32% 1d5 9% 1 b - Static Discharge Conj/Air 16% 3-4/arc 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 4% 1d3 22% 1 Grave Claw Necr 2% 2d7 32% 2 Swiftness Air 12% N/A 14% 3 Airstrike Air 6% 2d(1-17) 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You kill the bat! No target in view! You climb downwards. Found a stone staircase leading down. There is a stone staircase leading up here. You encounter a scorpion. The scorpion barely misses you. The scorpion stings you. You are poisoned. The scorpion poisons you! Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the scorpion. The scorpion is lightly wounded. The zap hits the scorpion. The scorpion is moderately wounded. You feel sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the scorpion but does no damage. The scorpion is moderately wounded. The zap hits the scorpion. The scorpion is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion closely misses you. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the scorpion. The scorpion is severely wounded. The zap hits the scorpion. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion closely misses you. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the scorpion. The scorpion is severely wounded. The zap hits the scorpion. The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the scorpion. The zap hits the scorpion. The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you but does no damage. The scorpion stings you. You die... #... #... ###### . #...######....####.... #..................# #.............###### #..........# #..........# ###.###....###.# #@##..<........ #s##.########.# #.... #.>.. ##### You could see a scorpion. Vanquished Creatures 2 endoplasms (D:1) 5 hobgoblins 2 quokkas (D:1) 2 bats 2 frilled lizards (D:1) 4 goblins 4 kobolds (D:1) 3 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Draconian Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 305 | D:1 | Reached XP level 2. HP: 19/20 MP: 3/5 311 | D:1 | Learned a level 2 spell: Static Discharge 665 | D:4 | Encountered a scorpion 672 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_loops_ring, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_large_b, chequers_serial_rivers_room_a, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_d, shapermc_ecumenical_altar_petra, minmay_misc_feat_doors D:2: layout_basic, serial_shops, shop, uniq_natasha D:3: layout_basic, uniq_ijyb, uniq_terence D:4: layout_basic, makhleb_altar_promises_db, uniq_pikel Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.3 Conjurations | | 1.0 Air Magic | | 3.6 Action || total ---------------------------++------- Attack: Normal || 35 Melee: Short sword || 31 Dagger || 3 Unarmed || 1 Tailslap || 2 Cast: Shock || 21 Stab: Sleeping || 2 Armour: None || 32 Dodge: Dodged || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 676 | 659 | 17 | 101 | 218 | 4 | 169.0 | Dungeon | 676 | 659 | 17 | 101 | 218 | 4 | 169.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 510 daAuts D:2: 112 daAuts D:3: 33 daAuts D:4: 20 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+