Dungeon Crawl Stone Soup version 0.35-a0-683-g060c873c3b (webtiles) character file. Game seed: 4698281203113652612 (classic levelgen) 512 Amnesiac the Shooter (level 6, 0/34 HPs) Began as a Deep Elf Hexslinger on July 8, 2026. Was an Initiate of Dithmenos. Succumbed to a hornet's poison ... while paralysed by a hornet ... on level 7 of the Dungeon. The game lasted 00:03:15 (2324 turns). Amnesiac the Shooter (Deep Elf Hexslinger) Turns: 2324, Time: 00:03:15 Health: 0/34 AC: 2 Str: 5 XL: 6 Next: 99% Magic: 11/11 EV: 2 Int: 18 God: Dithmenos [......] Gold: 188 SH: 0 Dex: 19 Spells: 4/9 levels left rFire + . . (50%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - ring of protection from fire HPRegen 0.25/turn (no ring) MPRegen 0.24/turn %: no passive effects @: paralysed, lethally poisoned (0 -> -6), weak-willed, jinxed, slowed A: magic regeneration a: Renounce Religion (0%) You were on level 7 of the Dungeon. You worshipped Dithmenos. Dithmenos was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 188 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) e - a +0 sling of flaming Missiles c - 12 poisoned darts d - 6 stones f - 3 boomerangs Armour b - a +0 robe (worn) i - a +0 pair of gloves of stealth Magical Staves h - a staff of earth Jewellery g - a ring of protection from fire (worn) Wands c - a wand of iceblast (7) Scrolls p - a scroll of poison {!r} c - a scroll of vulnerability {!r, unknown} e - 3 scrolls of teleportation {!r, unknown} h - 2 scrolls of identify {!r, unknown} k - a scroll of fear {!r, unknown} N - a scroll of noise {!r} Potions d - 3 potions of curing {!q, unknown} f - a potion of heal wounds {!q, unknown} j - a potion of mutation {!q, unknown} l - a potion of ambrosia {!q, unknown} n - a potion of might {!q, unknown} o - a potion of enlightenment {!q, unknown} Skills: - Level 1.0 Fighting * Level 7.1 Ranged Weapons + Level 4.8 Dodging - Level 2.0 Spellcasting + Level 6.1 Hexes - Level 2.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Jinxbite Hex 46% 2d2 2% 2 e - Inner Flame Hex/Fire 16% N/A 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 23% N/A 4% 3 Cause Fear Hex 11% N/A 14% 4 Mercury Arrow Conj/Alch 2% 2d5 26% 2 Dimensional Bullseye Hex/Tloc 6% N/A 45% 4 Stone Arrow Conj/Erth 2% 3d7 47% 3 Vhi's Electric Charge Tloc/Air 2% N/A 87% 4 Sphinx Sisters Hex/Summ 6% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 The Realm of Zot is guarded by orbs of winter. Altars: Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Nemelex Xobeh Ru Trog Wu Jian Xom Zin The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The sprites lose interest in your situation. You hear the brisk hiss of a very distant avalanche of sand. You feel your willpower return. There is a stone staircase leading down here. i - a +0 pair of gloves of stealth As you read the scroll labelled PAOSOTR KYOSM, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. m -> N - a scroll of noise {!r} You hear an angry hiss. You hear an angry buzzing noise. You encounter a water moccasin. You encounter a hornet. Casting: Jinxbite (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (chance to call a sprite on attack: 55%, 46% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is lightly wounded. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (lightly wounded, chance to call a sprite on attack: 55%, 46% to hit) You shoot a sling bullet. The sling bullet hits the hornet but does no damage. The hornet stings you but does no damage. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (lightly wounded, chance to call a sprite on attack: 55%, 46% to hit) You shoot a sling bullet. The sling bullet closely misses the hornet. The sling bullet misses the water moccasin. A giggling sprite leaps out and makes the hornet trip over its own legs. The hornet is lightly wounded. The hornet stings you! You are poisoned. You feel yourself slow down. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (lightly wounded, chance to call a sprite on attack: 55%, 46% to hit) You shoot a sling bullet. The sling bullet hits the hornet. The hornet is moderately wounded. You feel yourself speed up. You feel very sick. The hornet stings you. You feel yourself slow down. The hornet misses you. The hornet stings you! * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (lightly wounded, chance to call a sprite on attack: 55%, 46% to hit) You shoot a sling bullet. The sling bullet closely misses the hornet. The sling bullet barely misses the water moccasin. A giggling sprite leaps out and smacks the hornet with its own antenna. The hornet is moderately wounded. You feel sick. The hornet stings you. * * * LOW HITPOINT WARNING * * * You suddenly lose the ability to move! The hornet stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. You feel as though you will be slow longer. You die... #.......).# .... #......#).###### .... #......#.......## ... #.........#......# #......#..#...##.# #......#.......... #######.......##. #>.##....# ###.##.@#...... #...##y##..##y# #....#S###....# ####.........# #........... #........... ......####... .......... #. #.........## You could see a hornet (very drained) and a water moccasin. Vanquished Creatures A water moccasin (D:7) An ogre (D:4) A scorpion (D:4) A jelly (D:7) An orc priest (D:4) An iguana (D:4) 2 orc wizards 6 gnolls 2 adders A dart slug (D:2) 8 endoplasms 3 hobgoblins 11 orcs 2 quokkas 7 ball pythons 3 bats (D:2) 2 frilled lizards 5 goblins 7 kobolds 3 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 71 | D:1 | Reached skill level 1 in Fighting 81 | D:1 | Reached skill level 3 in Ranged Weapons 90 | D:1 | Reached XP level 2. HP: 13/16 MP: 6/6 93 | D:1 | Learned a level 2 spell: Jinxbite 423 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/8 427 | D:2 | Learned a level 3 spell: Inner Flame 828 | D:4 | Reached skill level 4 in Ranged Weapons 828 | D:4 | Reached XP level 4. HP: 25/25 MP: 7/9 1245 | D:4 | Encountered an ogre 1249 | D:4 | Killed an ogre 1250 | D:4 | Reached skill level 5 in Ranged Weapons 1250 | D:4 | Reached skill level 5 in Hexes 1250 | D:4 | Reached XP level 5. HP: 29/29 MP: 8/10 1831 | D:4 | Reached skill level 6 in Ranged Weapons 1831 | D:4 | Reached XP level 6. HP: 34/34 MP: 9/11 1983 | D:4 | You fall into a shaft and drop 3 floors! 2004 | D:6 | Found a statue of an orb of winter. 2004 | D:6 | Found a statue of an orb of winter. 2006 | D:6 | Found a staircase to the Ecumenical Temple. 2022 | Temple | Entered the Ecumenical Temple 2044 | Temple | Became a worshipper of Dithmenos the Shrouded 2118 | D:7 | Encountered a water moccasin 2127 | D:7 | Killed a water moccasin 2274 | D:7 | Reached skill level 7 in Ranged Weapons 2314 | D:7 | Encountered a water moccasin 2314 | D:7 | Encountered a hornet 2323 | D:7 | Paralysed by a hornet for 2.5 turns 2324 | D:7 | Succumbed to a hornet's poison Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_basic, minmay_domino_4 D:2: layout_rooms, shapermc_ecumenical_altar_pompeii, serial_shops, nicolae_shop_trees, serial_park_tiny_1, minmay_puff, uniq_sigmund D:3: layout_basic, grunt_temple_overflow_open, nicolae_uskayaw_suspiria, serial_shops, shop, minmay_misc_feat_encased D:4: layout_basic, hangedman_decor_riveting, chequers_mini_garden D:6: lemuel_ice_spiral_2, layout_basic, temple_hall D:7: layout_rooms, nicolae_ossuary_entry_monument, serial_park_tiny_2, nicolae_shop_overcharged_wands, uniq_jeremiah Temple: hellmonk_temple_forest_ring Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 | 1.0 Ranged Weapons | 3 4 5 6 7 | 7.1 Spellcasting | 2 | 2.0 Dodging | 3 4 | 4.8 Fire Magic | 2 | 2.0 Hexes | 5 6 | 6.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 71 | 81 || 152 Cast: Jinxbite | 19 | 29 || 48 Read: Noise | | 1 || 1 Armour: Robe | 14 | 9 || 23 Dodge: Dodged | 19 | 5 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2355 | 2255 | 100 | 57 | 1712 | 7 | 336.4 | Dungeon | 2310 | 2251 | 59 | 57 | 1712 | 6 | 385.0 | Temple | 44 | 3 | 41 | 0 | 0 | 1 | 44.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1177 daAuts D:2: 584 daAuts D:7: 237 daAuts D:1: 193 daAuts D:6: 63 daAuts D:3: 54 daAuts Temple: 44 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Dithmenos | 0 | 20717 | 15 | 4 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Dithmenos Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Exploration | 0 | 4 || 4 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Exploration | 0 | 790 || 790 ----------------------+-------+-------++-------