Dungeon Crawl Stone Soup version 0.35-a0-683-g060c873c3b (webtiles) character file. Game seed: 12775824486487696784 (classic levelgen) 51 Amnesiac the Shooter (level 3, 0/20 HPs) Began as a Deep Elf Hexslinger on July 8, 2026. Slain by an ice beast (5 damage) ... on level 3 of the Dungeon. The game lasted 00:01:23 (358 turns). Amnesiac the Shooter (Deep Elf Hexslinger) Turns: 358, Time: 00:01:23 Health: 0/20 AC: 2 Str: 5 XL: 3 Next: 58% Magic: 5/8 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 19 Spells: 4/6 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of regeneration Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.22/turn %: no passive effects @: weak-willed, jinxed A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Jewellery c - an amulet of regeneration (worn) Scrolls p - a scroll of poison {!r} c - a scroll of blinking {!r, unknown} e - a scroll of fear {!r, unknown} Potions d - a potion of lignification {!q, unknown} Skills: - Level 1.0 Fighting * Level 4.7 Ranged Weapons - Level 2.4 Dodging - Level 2.0 Spellcasting - Level 4.0 Hexes + Level 1.8 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Jinxbite Hex 30% 2d2 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 15% N/A 11% 3 Inner Flame Hex/Fire 11% N/A 17% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You shoot a sling bullet. The sling bullet barely misses the ice beast. A giggling sprite leaps out and makes the ice beast trip over its own feet. The ice beast is lightly wounded. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ice beast (lightly wounded, heavily drained, chance to call a sprite on attack: 55%, 62% to hit) You shoot a sling bullet. The sling bullet closely misses the ice beast. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ice beast (lightly wounded, heavily drained, chance to call a sprite on attack: 55%, 62% to hit) You shoot a sling bullet. The sling bullet closely misses the ice beast. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ice beast (lightly wounded, heavily drained, chance to call a sprite on attack: 55%, 62% to hit) You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is moderately wounded. A giggling sprite leaps out and smacks the ice beast with its own front foot. The ice beast is heavily wounded. The jinxing sprites lose interest in you. The ice beast closely misses you. Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Jinxbite. Nothing appears to happen. The ice beast hits you but does no damage. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ice beast (heavily wounded, heavily drained, 62% to hit) You shoot a sling bullet. The sling bullet hits the ice beast but does no damage. The ice beast is heavily wounded. The ice beast misses you. The ice beast hits you but does no damage. Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The ice beast hits you but does no damage. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ice beast (heavily wounded, heavily drained, chance to call a sprite on attack: 62%, 62% to hit) You shoot a sling bullet. The sling bullet closely misses the ice beast. The ice beast seems less drained. The ice beast hits you. The ice beast freezes you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ice beast (heavily wounded, chance to call a sprite on attack: 48%, 62% to hit) You shoot a sling bullet. The sling bullet closely misses the ice beast. The ice beast closely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ice beast (heavily wounded, chance to call a sprite on attack: 48%, 62% to hit) You shoot a sling bullet. The sling bullet hits the ice beast! The ice beast is severely wounded. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you. You die... . ##† #.#### #.. #..... ..# .....# ######+.# ..##.# [.......+ ##.##.# ........# ###..##.# .......@## #....##.. ......Y..## #.#### ..........## ##..... ...........### ##..###. .........+...####...#... .........#........#.#.#. .........#...######.#.#. ......................>. ######.###########.#... You could see an ice beast. Vanquished Creatures 3 gnolls (D:2) An adder (D:3) An endoplasm (D:1) 2 hobgoblins (D:1) 3 quokkas A ball python (D:1) 3 bats A kobold (D:4) 2 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 110 | D:1 | Reached skill level 1 in Fighting 136 | D:1 | Reached XP level 2. HP: 11/16 MP: 6/6 139 | D:1 | Learned a level 2 spell: Jinxbite 149 | D:2 | Reached XP level 3. HP: 16/20 MP: 3/8 344 | D:3 | Encountered an ice beast 358 | D:3 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_loops_ring D:2: layout_loops_ring, dreamdust_mushroom_princess, minmay_diced_spiral D:3: kennysheep_six_static_rooms, layout_basic, gammafunk_temple_overflow_claw D:4: layout_basic, fedhas_altar_4, mainiacjoe_overflow_divided_tiny, minmay_temple_entry_waves, uniq_natasha, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 4 | 4.7 Fighting | 1 | 1.0 Spellcasting | 2 | 2.0 Dodging | | 2.4 Hexes | | 4.0 Fire Magic | | 1.8 Action || total ---------------------------++------- Fire: Sling || 48 Cast: Jinxbite || 6 Armour: Robe || 12 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 372 | 309 | 63 | 0 | 165 | 4 | 93.0 | Dungeon | 372 | 309 | 63 | 0 | 165 | 4 | 93.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 199 daAuts D:1: 94 daAuts D:2: 71 daAuts D:4: 6 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+