Dungeon Crawl Stone Soup version 0.35-a0-683-g060c873c3b (webtiles) character file. Game seed: 13296266034352159486 (classic levelgen) 28 Amnesiac the Vexing (level 2, 0/16 HPs) Began as a Deep Elf Hexslinger on July 7, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:53 (705 turns). Amnesiac the Vexing (Deep Elf Hexslinger) Turns: 705, Time: 00:00:54 Health: 0/16 AC: 2 Str: 5 XL: 2 Next: 96% Magic: 6/7 EV: 12 Int: 17 God: Gold: 40 SH: 0 Dex: 17 Spells: 3/5 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of guardian spirit Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.20/turn %: guardian spirit @: lethally poisoned (0 -> 0), weak-willed A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) d - an orb of stardust Jewellery c - an amulet of guardian spirit (worn) Scrolls p - a scroll of poison {!r} c - a scroll of vulnerability {!r, unknown} d - a scroll of teleportation {!r, unknown} Skills: - Level 1.0 Fighting * Level 3.8 Ranged Weapons + Level 3.0 Dodging - Level 2.0 Spellcasting - Level 4.0 Hexes + Level 1.2 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Jinxbite Hex 30% 2d2 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 15% N/A 11% 3 Inner Flame Hex/Fire 10% N/A 21% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits the endoplasm! You kill the endoplasm! No target in view! The sprites lose interest in your situation. You feel your willpower return. You now have 40 gold pieces (gained 9). You encounter a ball python. A ball python is nearby! Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! No target in view! No target in view! The sprites lose interest in your situation. You feel your willpower return. d - a scroll labelled CUK HIKHURUU {!r} You encounter an adder. Unknown command. Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The adder misses you. The adder bites you. You are poisoned. The adder poisons you! You shoot a sling bullet. The sling bullet hits the adder. The adder is heavily wounded. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! You shoot a sling bullet. The sling bullet barely misses the adder. A giggling sprite leaps out and makes the adder trip over its own tail. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The adder completely misses you. You shoot a sling bullet. The sling bullet hits the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. You shoot a sling bullet. The sling bullet closely misses the adder. A giggling sprite leaps out and ties the adder's tail in a knot. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. Training target 2.0 for Spellcasting reached! Your Dodging skill increases to level 3! Your Spellcasting skill increases to level 2! You aren't carrying any potions. Okay, then. * * * LOW HITPOINT WARNING * * * You feel sick. The sprites lose interest in your situation. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... .....###..... ....##. ....+....... ...##. #####...###....# #..... ###.......+.#....# ##..... #.........#.#....###...... #.........#.#....#........ #.........#.#+##.......... #..............#.#.#...... #........@.....#.#+#.#+#.# #......##......#.....#.#.# #.......#.#.........##.#.. #.#.....#.##........##.... #.#######.##......######.. #.......†.##......# ####.. ############...#### #..'.. #...# #.##.. ##### #+##.. There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 endoplasms (D:2) 3 hobgoblins (D:2) A quokka (D:1) 2 ball pythons (D:2) 2 bats 2 frilled lizards (D:1) 2 goblins 2 kobolds 2 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 152 | D:1 | Reached skill level 1 in Fighting 184 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 187 | D:1 | Learned a level 2 spell: Jinxbite 705 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_basic, minmay_misc_feat_pillars D:2: minmay_skewed_foursquare, layout_basic, shapermc_ecumenical_altar_mp_ritualfount Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.8 Fighting | 1 | 1.0 Dodging | 3 | 3.0 Spellcasting | 2 | 2.0 Hexes | | 4.0 Fire Magic | | 1.2 Action || total ---------------------------++------- Fire: Sling || 39 Cast: Jinxbite || 11 Armour: Robe || 3 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 718 | 620 | 98 | 0 | 519 | 2 | 359.0 | Dungeon | 718 | 620 | 98 | 0 | 519 | 2 | 359.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 424 daAuts D:1: 294 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+