Dungeon Crawl Stone Soup version 0.35-a0-683-g060c873c3b (webtiles) character file. Game seed: 6435633008608698736 (classic levelgen) 36 Amnesiac the Vexing (level 3, -2/20 HPs) Began as a Deep Elf Hexslinger on July 7, 2026. Slain by a gnoll ... wielding a +0 halberd ... led by a gnoll bouda (10 damage) ... on level 4 of the Dungeon. The game lasted 00:01:20 (813 turns). Amnesiac the Vexing (Deep Elf Hexslinger) Turns: 813, Time: 00:01:21 Health: -2/20 AC: 2 Str: 5 XL: 3 Next: 19% Magic: 4/8 EV: 12 Int: 17 God: Gold: 49 SH: 0 Dex: 19 Spells: 4/6 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: weak-willed, jinxed A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles c - 3 stones Armour b - a +0 robe (worn) Scrolls p - a scroll of poison {!r} c - a scroll of enchant weapon {!r, unknown} d - a scroll of fear {!r, unknown} e - a scroll of vulnerability {!r, unknown} h - a scroll of identify {!r, unknown} k - a scroll of amnesia {!r, unknown} Potions f - a potion of invisibility {!q, unknown} j - a potion of lignification {!q, unknown} Skills: - Level 1.0 Fighting * Level 3.5 Ranged Weapons + Level 2.8 Dodging - Level 2.0 Spellcasting + Level 4.3 Hexes + Level 1.7 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Jinxbite Hex 32% 2d2 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 16% N/A 10% 3 Inner Flame Hex/Fire 12% N/A 17% 3 Apportation Tloc 2% N/A 19% 1 Cause Fear Hex 8% N/A 32% 4 Summon Ice Beast Ice/Summ 1% N/A 50% 3 Dimensional Bullseye Hex/Tloc 4% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll is moderately wounded. A giggling sprite leaps out and doodles on the gnoll's face. The gnoll is heavily wounded. The gnoll shouts! You hear a shout! You encounter a gnoll. It is wielding a +0 halberd and quivering a throwing net. The sprites lose interest in your situation. There is an open door here. You see here a +0 dagger. Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (heavily wounded, chance to call a sprite on attack: 58%, 63% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. A giggling sprite leaps out and smacks the gnoll with its own hand. The gnoll is moderately wounded. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, heavily drained, chance to call a sprite on attack: 62%, 63% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. A giggling sprite leaps out and insults the gnoll's ancestors. The gnoll is severely wounded. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (heavily wounded, chance to call a sprite on attack: 58%, 63% to hit) You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is severely wounded. A giggling sprite leaps out and bonks the gnoll with its +0 club. You kill the gnoll! The jinxing sprites lose interest in you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel agile. x2 Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd and quivering a throwing net (chance to call a sprite on attack: 58%, 64% to hit) You shoot a sling bullet. The sling bullet closely misses the gnoll. A giggling sprite leaps out and makes the gnoll trip over its own feet. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd and quivering a throwing net (moderately wounded, heavily drained, chance to call a sprite on attack: 62%, 64% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. A giggling sprite leaps out and insults the gnoll's ancestors. The gnoll is almost dead. You hear a shout! The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... #.....# #.....# #.....# #.....# #.....# #.....# ....... #.....# ....... #.....#####.....ğ. #...@.ğğ..#.....ğğ #.....#...#....ğ# #.....#...#.....# ######.....#...#.....# #..........#...ğğ....# #.....######...#....># #.....# #...#.....# #.....# #...#.....# #.....# #...#.....# You could see 2 gnolls. Vanquished Creatures A gnoll (D:4) A shadow imp (D:4) 2 dart slugs 2 orcs (D:4) 2 endoplasms 4 ball pythons A bat (D:1) 4 goblins 2 kobolds (D:4) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 409 | D:3 | Reached skill level 1 in Fighting 454 | D:3 | Reached XP level 2. HP: 16/16 MP: 6/6 457 | D:3 | Learned a level 2 spell: Jinxbite 811 | D:4 | Reached XP level 3. HP: 20/20 MP: 5/8 813 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_basic, dreamdust_ecumenical_altar_angels_and_demons, nrook_campfire D:2: layout_basic, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, minmay_fractal_squares_diagonal_5 D:4: layout_gridville, grunt_temple_overflow_open Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Ranged Weapons | 3 | 3.5 Spellcasting | 2 | 2.0 Dodging | | 2.8 Hexes | | 4.3 Fire Magic | | 1.7 Action || total ---------------------------++------- Fire: Sling || 43 Cast: Jinxbite || 12 Armour: Robe || 9 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 827 | 781 | 46 | 0 | 608 | 4 | 206.8 | Dungeon | 827 | 781 | 46 | 0 | 608 | 4 | 206.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 345 daAuts D:1: 204 daAuts D:3: 166 daAuts D:2: 111 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+