Dungeon Crawl Stone Soup version 0.35-a0-683-g060c873c3b (webtiles) character file. Game seed: 8265300781741141875 (classic levelgen) 28 Amnesiac the Vexing (level 2, -4/16 HPs) Began as a Deep Elf Hexslinger on July 7, 2026. Slain by a gnoll ... wielding a +0 halberd (12 damage) ... on level 3 of the Dungeon. The game lasted 00:00:58 (401 turns). Amnesiac the Vexing (Deep Elf Hexslinger) Turns: 401, Time: 00:00:59 Health: -4/16 AC: 2 Str: 5 XL: 2 Next: 96% Magic: 2/7 EV: 12 Int: 17 God: Gold: 14 SH: 0 Dex: 17 Spells: 3/5 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.20/turn %: no passive effects @: weak-willed, jinxed A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles e - 5 poisoned darts Armour b - a +0 robe (worn) Jewellery c - an amulet of chemistry d - an amulet of magic regeneration Scrolls p - a scroll of poison {!r} c - a scroll of immolation {!r, unknown} Potions d - a potion of moonshine {!q, unknown} f - a potion of curing {!q, unknown} Skills: - Level 1.0 Fighting * Level 3.4 Ranged Weapons + Level 2.8 Dodging - Level 2.0 Spellcasting + Level 4.3 Hexes + Level 1.5 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Jinxbite Hex 32% 2d2 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 16% N/A 10% 3 Inner Flame Hex/Fire 11% N/A 17% 3 Summon Small Mammal Summ 4% N/A 19% 1 Cause Fear Hex 8% N/A 32% 4 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The gnoll shouts! You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the gnoll but does no damage. The gnoll shouts! A giggling sprite leaps out and bonks the gnoll with its +0 halberd. The gnoll is moderately wounded. You hear a shout! You encounter an orc. It is wielding a +0 whip. You encounter a gnoll. It is wielding a +0 club. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. A giggling sprite leaps out and doodles on the gnoll's face. The gnoll is severely wounded. You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! The jinxing sprites lose interest in you. Training target 1.0 for Fighting reached! Training target 2.0 for Spellcasting reached! Your Fighting skill increases to level 1! Your Spellcasting skill increases to level 2! Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You encounter a ball python. You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet hits the gnoll. The gnoll is heavily wounded. A giggling sprite leaps out and doodles on the gnoll's face. The gnoll is severely wounded. A giggling sprite leaps out and bonks the gnoll with its +0 halberd. The gnoll is moderately wounded. The gnoll barely misses you. You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet hits the gnoll. You kill the gnoll! A giggling sprite leaps out and doodles on the gnoll's face. The gnoll is heavily wounded. The jinxing sprites lose interest in you. The ball python hisses angrily. The gnoll barely misses you. Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet closely misses the ball python. A giggling sprite leaps out and doodles on the gnoll's face. The gnoll is severely wounded. The gnoll hits you but does no damage. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... ##### # #...# .. ###...# ... #.+...# .... ### #####.#<..# .....o ...####...#.#...##).)... ..........+....@.ğS..... #...##[..####'###...... #..#...####.#(....... #.....##.).#........ ##.......###[.....## #.##.#..###........ #....#..#.........# ###..#..#.##......# ##..#..#'#####+#.# You could see a gnoll (very drained) and a ball python. Vanquished Creatures 2 gnolls (D:3) A dart slug (D:3) An orc (D:2) 3 goblins A kobold (D:3) A rat (D:2) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 241 | D:2 | Reached XP level 2. HP: 16/16 MP: 6/6 286 | D:2 | Learned a level 2 spell: Jinxbite 397 | D:3 | Reached skill level 1 in Fighting 401 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_loops_ring, chequers_serial_rivers_micro_d D:2: layout_basic, nicolae_ecumenical_oubliette D:3: layout_basic, uniq_ijyb, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.4 Fighting | 1 | 1.0 Spellcasting | 2 | 2.0 Dodging | | 2.8 Hexes | | 4.3 Fire Magic | | 1.5 Action || total ---------------------------++------- Fire: Sling || 24 Cast: Jinxbite || 3 Armour: Robe || 3 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 408 | 349 | 59 | 100 | 162 | 3 | 136.0 | Dungeon | 408 | 349 | 59 | 100 | 162 | 3 | 136.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 235 daAuts D:1: 87 daAuts D:3: 85 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+